/// @ref core /// @file glm/matrix.hpp /// /// @see GLSL 4.20.8 specification, section 8.6 Matrix Functions /// /// @defgroup core_func_matrix Matrix functions /// @ingroup core /// /// Include to use these core features. /// /// For each of the following built-in matrix functions, there is both a /// single-qualifier floating point version, where all arguments and return values /// are single qualifier, and a double-qualifier floating version, where all /// arguments and return values are double qualifier. Only the single-qualifier /// floating point version is shown. #pragma once // Dependencies #include "detail/qualifier.hpp" #include "detail/setup.hpp" #include "detail/type_mat.hpp" #include "vec2.hpp" #include "vec3.hpp" #include "vec4.hpp" #include "mat2x2.hpp" #include "mat2x3.hpp" #include "mat2x4.hpp" #include "mat3x2.hpp" #include "mat3x3.hpp" #include "mat3x4.hpp" #include "mat4x2.hpp" #include "mat4x3.hpp" #include "mat4x4.hpp" namespace glm { namespace detail { template struct outerProduct_trait<2, 2, T, Q> { typedef mat<2, 2, T, Q> type; }; template struct outerProduct_trait<2, 3, T, Q> { typedef mat<3, 2, T, Q> type; }; template struct outerProduct_trait<2, 4, T, Q> { typedef mat<4, 2, T, Q> type; }; template struct outerProduct_trait<3, 2, T, Q> { typedef mat<2, 3, T, Q> type; }; template struct outerProduct_trait<3, 3, T, Q> { typedef mat<3, 3, T, Q> type; }; template struct outerProduct_trait<3, 4, T, Q> { typedef mat<4, 3, T, Q> type; }; template struct outerProduct_trait<4, 2, T, Q> { typedef mat<2, 4, T, Q> type; }; template struct outerProduct_trait<4, 3, T, Q> { typedef mat<3, 4, T, Q> type; }; template struct outerProduct_trait<4, 4, T, Q> { typedef mat<4, 4, T, Q> type; }; }//namespace detail /// @addtogroup core_func_matrix /// @{ /// Multiply matrix x by matrix y component-wise, i.e., /// result[i][j] is the scalar product of x[i][j] and y[i][j]. /// /// @tparam C Integer between 1 and 4 included that qualify the number a column /// @tparam R Integer between 1 and 4 included that qualify the number a row /// @tparam T Floating-point or signed integer scalar types /// @tparam Q Value from qualifier enum /// /// @see GLSL matrixCompMult man page /// @see GLSL 4.20.8 specification, section 8.6 Matrix Functions template GLM_FUNC_DECL mat matrixCompMult(mat const& x, mat const& y); /// Treats the first parameter c as a column vector /// and the second parameter r as a row vector /// and does a linear algebraic matrix multiply c * r. /// /// @tparam C Integer between 1 and 4 included that qualify the number a column /// @tparam R Integer between 1 and 4 included that qualify the number a row /// @tparam T Floating-point or signed integer scalar types /// @tparam Q Value from qualifier enum /// /// @see GLSL outerProduct man page /// @see GLSL 4.20.8 specification, section 8.6 Matrix Functions template GLM_FUNC_DECL typename detail::outerProduct_trait::type outerProduct(vec const& c, vec const& r); /// Returns the transposed matrix of x /// /// @tparam C Integer between 1 and 4 included that qualify the number a column /// @tparam R Integer between 1 and 4 included that qualify the number a row /// @tparam T Floating-point or signed integer scalar types /// @tparam Q Value from qualifier enum /// /// @see GLSL transpose man page /// @see GLSL 4.20.8 specification, section 8.6 Matrix Functions template GLM_FUNC_DECL typename mat::transpose_type transpose(mat const& x); /// Return the determinant of a squared matrix. /// /// @tparam C Integer between 1 and 4 included that qualify the number a column /// @tparam R Integer between 1 and 4 included that qualify the number a row /// @tparam T Floating-point or signed integer scalar types /// @tparam Q Value from qualifier enum /// /// @see GLSL determinant man page /// @see GLSL 4.20.8 specification, section 8.6 Matrix Functions template GLM_FUNC_DECL T determinant(mat const& m); /// Return the inverse of a squared matrix. /// /// @tparam C Integer between 1 and 4 included that qualify the number a column /// @tparam R Integer between 1 and 4 included that qualify the number a row /// @tparam T Floating-point or signed integer scalar types /// @tparam Q Value from qualifier enum /// /// @see GLSL inverse man page /// @see GLSL 4.20.8 specification, section 8.6 Matrix Functions template GLM_FUNC_DECL mat inverse(mat const& m); /// @} }//namespace glm #include "detail/func_matrix.inl"