#include "DebugInfo.hpp" std::atomic_int DebugInfo::totalSections(0); std::atomic_int DebugInfo::renderSections(0); std::atomic_int DebugInfo::readyRenderer(0); std::atomic_int DebugInfo::gameThreadTime(0); std::atomic_int DebugInfo::renderFaces(0); std::atomic_int DebugInfo::culledSections(0);