#include "Section.hpp" Section::~Section() { } Block &Section::GetBlock(Vector pos) { return blocks[pos.y * 256 + pos.z * 16 + pos.x]; } Block Section::GetBlock(Vector pos) const { if (blocks.empty()) { static Block fallback; return fallback; } return blocks[pos.y * 256 + pos.z * 16 + pos.x]; } double totalParsingTime = 0; Section::Section(PackedSection data) { if (data.blocks.empty()) return; worldPosition = data.position; long long *longArray = reinterpret_cast(data.blocks.data()); for (size_t i = 0; i < data.blocks.size() / 8; i++) endswap(&longArray[i]); std::vector blocks; blocks.reserve(4096); { auto begin = std::chrono::steady_clock::now(); int bitPos = 0; unsigned short t = 0; for (size_t i = 0; i < data.blocks.size(); i++) { for (int j = 0; j < 8; j++) { t |= (data.blocks.data()[i] & 0x01) ? 0x80 : 0x00; t >>= 1; data.blocks.data()[i] >>= 1; bitPos++; if (bitPos >= data.bitsPerBlock) { bitPos = 0; t >>= data.bitsPerBlock - 1; blocks.push_back(t); t = 0; } } } auto end = std::chrono::steady_clock::now(); std::chrono::duration time = end - begin; totalParsingTime += time.count(); } std::vector light; light.reserve(4096); for (int i = 0; i < 2048; i++) { byte t = data.light[i]; byte first = t & 0xF; byte second = (t >> 4) & 0xF; light.push_back(0); light.push_back(0); } std::vector sky; if (!data.sky.empty()) { sky.reserve(4096); for (int i = 0; i < 2048; i++) { byte t = data.sky[i]; byte first = t & 0xF; byte second = (t >> 4) & 0xF; sky.push_back(first); sky.push_back(0xF); } } for (int i = 0; i < 4096; i++) { unsigned short blockId = data.palette.size() > 0 ? data.palette[blocks[i]] : blocks[i]; Block block(blockId >> 4, blockId & 0xF, light[i], sky.empty() ? 0 : sky[i]); this->blocks.push_back(block); } } Section &Section::operator=(Section other) { std::swap(*this, other); return *this; } void swap(Section &a, Section &b) { using std::swap; swap(a.blocks, b.blocks); } Section::Section(const Section &other) { worldPosition = other.worldPosition; this->blocks = other.blocks; } Vector Section::GetPosition() const { return worldPosition; } size_t Section::GetHash() const { if (blocks.empty()) return 0; const unsigned char *from = reinterpret_cast(blocks.data()); size_t length = blocks.size() * sizeof(Block); std::string str(from, from + length); return std::hash{}(str); } PackedSection::PackedSection(Vector position, byte * dataBlocks, size_t dataBlocksLength, byte * dataLight, byte * dataSky, byte bitsPerBlock, std::vector palette) { this->position = position; this->palette = palette; this->bitsPerBlock = bitsPerBlock; blocks.assign(dataBlocks, dataBlocks + dataBlocksLength); light.assign(dataLight, dataLight + 2048); if (dataSky != nullptr) { sky.assign(dataSky, dataSky + 2048); } }