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#include "Event.hpp"
#include <easylogging++.h>
std::queue <Event> EventAgregator::eventsToHandle;
std::mutex EventAgregator::queueMutex;
bool EventAgregator::isStarted = false;
std::vector<EventListener*> EventAgregator::listeners;
std::mutex EventAgregator::listenersMutex;
void EventAgregator::EventHandlingLoop() {
while (true) {
queueMutex.lock();
if (!eventsToHandle.empty()) {
auto queue = eventsToHandle;
while (!eventsToHandle.empty())
eventsToHandle.pop();
queueMutex.unlock();
while (!queue.empty()) {
auto event = queue.front();
listenersMutex.lock();
for (auto& listener : listeners) {
LOG(INFO)<<"Listener notified about event";
listener->PushEvent(event);
}
listenersMutex.unlock();
queue.pop();
}
queueMutex.lock();
}
queueMutex.unlock();
}
}
void EventAgregator::RegisterListener(EventListener &listener) {
listenersMutex.lock();
LOG(INFO)<<"Registered handler "<<&listener;
listeners.push_back(&listener);
listenersMutex.unlock();
}
void EventAgregator::UnregisterListener(EventListener &listener) {
listenersMutex.lock();
LOG(INFO)<<"Unregistered handler "<<&listener;
listeners.erase(std::find(listeners.begin(), listeners.end(), &listener));
listenersMutex.unlock();
}
EventListener::EventListener() {
EventAgregator::RegisterListener(*this);
}
EventListener::~EventListener() {
EventAgregator::UnregisterListener(*this);
}
void EventListener::PushEvent(Event event) {
eventsMutex.lock();
LOG(INFO)<<"Pushed event to queue";
events.push(event);
eventsMutex.unlock();
}
/*void EventListener::RegisterHandler(EventType type, std::function<void(void*)> handler) {
handlers[type] = handler;
}*/
bool EventListener::IsEventsQueueIsNotEmpty() {
eventsMutex.lock();
bool value = !events.empty();
eventsMutex.unlock();
return value;
}
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