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#pragma once
#include <thread>
#include <queue>
#include <mutex>
#include "Network.hpp"
#include "Event.hpp"
class NetworkClient {
Network network;
std::queue <std::shared_ptr<Packet>> toSend;
std::queue <std::shared_ptr<Packet>> toReceive;
ConnectionState state;
int compressionThreshold = -1;
std::chrono::steady_clock::time_point timeOfLastKeepAlivePacket;
public:
NetworkClient(std::string address, unsigned short port, std::string username);
~NetworkClient();
std::shared_ptr <Packet> ReceivePacket();
void SendPacket(std::shared_ptr<Packet> packet);
void UpdatePacket();
};
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