blob: 636c4c732fa8e83ae5a82d2c33a42bb3dd4fd492 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
|
#pragma once
#include <SFML/Window.hpp>
#include "Shader.hpp"
class Render {
sf::Window *window;
bool isRunning=true;
bool isMouseCaptured = false;
float mouseXDelta, mouseYDelta;
Shader *shader;
void SetMouseCapture(bool IsCaptured);
void HandleMouseCapture();
void HandleEvents();
void InitSfml(unsigned int WinWidth, unsigned int WinHeight, std::string WinTitle);
void InitGlew();
void RenderFrame();
void PrepareToRendering();
public:
Render(unsigned int windowWidth, unsigned int windowHeight, std::string windowTitle);
~Render();
void ExecuteRenderLoop();
};
|