/*++ Copyright (c) 1989 Microsoft Corporation Module Name: NodeType.h Abstract: This module defines all of the node type codes used in this development shell. Every major data structure in the file system is assigned a node type code that is. This code is the first CSHORT in the structure and is followed by a CSHORT containing the size, in bytes, of the structure. Author: Gary Kimura [GaryKi] 20-Aug-1990 Revision History: --*/ #ifndef _NODETYPE_ #define _NODETYPE_ typedef CSHORT NODE_TYPE_CODE; typedef NODE_TYPE_CODE *PNODE_TYPE_CODE; #define NTC_UNDEFINED ((NODE_TYPE_CODE)0x0000) #define NPFS_NTC_VCB ((NODE_TYPE_CODE)0x0401) #define NPFS_NTC_ROOT_DCB ((NODE_TYPE_CODE)0x0402) #define NPFS_NTC_FCB ((NODE_TYPE_CODE)0x0404) #define NPFS_NTC_CCB ((NODE_TYPE_CODE)0x0406) #define NPFS_NTC_NONPAGED_CCB ((NODE_TYPE_CODE)0x0407) #define NPFS_NTC_ROOT_DCB_CCB ((NODE_TYPE_CODE)0x0408) typedef CSHORT NODE_BYTE_SIZE; // // So all records start with // // typedef struct _RECORD_NAME { // NODE_TYPE_CODE NodeTypeCode; // NODE_BYTE_SIZE NodeByteSize; // : // } RECORD_NAME; // typedef RECORD_NAME *PRECORD_NAME; // #define NodeType(Ptr) ((Ptr) == NULL ? NTC_UNDEFINED : *((PNODE_TYPE_CODE)(Ptr))) // // The following definitions are used to generate meaningful blue bugcheck // screens. On a bugcheck the file system can output 4 ulongs of useful // information. The first ulong will have encoded in it a source file id // (in the high word) and the line number of the bugcheck (in the low word). // The other values can be whatever the caller of the bugcheck routine deems // necessary. // // Each individual file that calls bugcheck needs to have defined at the // start of the file a constant called BugCheckFileId with one of the // NPFS_BUG_CHECK_ values defined below and then use NpBugCheck to bugcheck // the system. // #define NPFS_BUG_CHECK_CLEANUP (0x00010000) #define NPFS_BUG_CHECK_CLOSE (0x00020000) #define NPFS_BUG_CHECK_CREATE (0x00030000) #define NPFS_BUG_CHECK_CREATENP (0x00040000) #define NPFS_BUG_CHECK_DIR (0x00050000) #define NPFS_BUG_CHECK_DATASUP (0x00060000) #define NPFS_BUG_CHECK_DEVIOSUP (0x00070000) #define NPFS_BUG_CHECK_DUMPSUP (0x00080000) #define NPFS_BUG_CHECK_EVENTSUP (0x00090000) #define NPFS_BUG_CHECK_FILEINFO (0x000a0000) #define NPFS_BUG_CHECK_FILOBSUP (0x000b0000) #define NPFS_BUG_CHECK_FLUSHBUF (0x000c0000) #define NPFS_BUG_CHECK_FSCTRL (0x000d0000) #define NPFS_BUG_CHECK_NPINIT (0x000e0000) #define NPFS_BUG_CHECK_NPDATA (0x000f0000) #define NPFS_BUG_CHECK_PREFXSUP (0x00100000) #define NPFS_BUG_CHECK_READ (0x00110000) #define NPFS_BUG_CHECK_READSUP (0x00120000) #define NPFS_BUG_CHECK_RESRCSUP (0x00130000) #define NPFS_BUG_CHECK_SEINFO (0x00140000) #define NPFS_BUG_CHECK_SECURSUP (0x00150000) #define NPFS_BUG_CHECK_STATESUP (0x00160000) #define NPFS_BUG_CHECK_STRUCSUP (0x00170000) #define NPFS_BUG_CHECK_VOLINFO (0x00180000) #define NPFS_BUG_CHECK_WAITSUP (0x00190000) #define NPFS_BUG_CHECK_WRITE (0x001a0000) #define NPFS_BUG_CHECK_WRITESUP (0x001b0000) #define NpBugCheck(A,B,C) { KeBugCheckEx(NPFS_FILE_SYSTEM, BugCheckFileId | __LINE__, A, B, C ); } // // In this module we'll also define some globally known constants // #define UCHAR_NUL 0x00 #define UCHAR_SOH 0x01 #define UCHAR_STX 0x02 #define UCHAR_ETX 0x03 #define UCHAR_EOT 0x04 #define UCHAR_ENQ 0x05 #define UCHAR_ACK 0x06 #define UCHAR_BEL 0x07 #define UCHAR_BS 0x08 #define UCHAR_HT 0x09 #define UCHAR_LF 0x0a #define UCHAR_VT 0x0b #define UCHAR_FF 0x0c #define UCHAR_CR 0x0d #define UCHAR_SO 0x0e #define UCHAR_SI 0x0f #define UCHAR_DLE 0x10 #define UCHAR_DC1 0x11 #define UCHAR_DC2 0x12 #define UCHAR_DC3 0x13 #define UCHAR_DC4 0x14 #define UCHAR_NAK 0x15 #define UCHAR_SYN 0x16 #define UCHAR_ETB 0x17 #define UCHAR_CAN 0x18 #define UCHAR_EM 0x19 #define UCHAR_SUB 0x1a #define UCHAR_ESC 0x1b #define UCHAR_FS 0x1c #define UCHAR_GS 0x1d #define UCHAR_RS 0x1e #define UCHAR_US 0x1f #define UCHAR_SP 0x20 #endif // _NODETYPE_