//********************************************************************** // File name: Simple.cpp // // Main source file for the Simple OLE 2.0 object container // // Functions: // // WinMain - Program entry point // MainWndProc - Processes messages for the frame window // About - Processes messages for the about dialog // DocWndProc - Processes messages for the doc window // // Copyright (c) 1992 - 1993 Microsoft Corporation. All rights reserved. //********************************************************************** #include "pre.h" #include "iocs.h" #include "ias.h" #include "ioipf.h" #include "ioips.h" #include "app.h" #include "site.h" #include "doc.h" #include "tests.h" // This line is needed for the debug utilities in OLE2UI extern "C" { OLEDBGDATA_MAIN(TEXT("SIMPCNTR")) } CSimpleApp FAR * lpCSimpleApp; void DeactivateIfActive(HWND hWnd) { LPOLEINPLACEOBJECT lpObject; MSG msg; msg.message = WM_LBUTTONDOWN; if (lpCSimpleApp->m_lpDoc->m_fInPlaceActive) { // We are in the process of deactiving the in place object lpCSimpleApp->m_fDeactivating = TRUE; lpCSimpleApp->m_lpDoc->m_lpSite->m_lpOleObject->QueryInterface( IID_IOleInPlaceObject, (LPVOID FAR *)&lpObject); lpObject->UIDeactivate(); // this code is needed because we don't support inside out. RECT rect; lpCSimpleApp->m_lpDoc->m_lpSite->GetObjRect(&rect); lpCSimpleApp->m_lpDoc->m_lpSite->m_lpOleObject->DoVerb( OLEIVERB_HIDE, &msg, &lpCSimpleApp->m_lpDoc->m_lpSite->m_OleClientSite, -1, hWnd, &rect); lpObject->Release(); // We are done deactiving lpCSimpleApp->m_fDeactivating = FALSE; } } BOOL fBeVerbose = FALSE; extern "C" void TestDebugOut(LPSTR psz) { if (fBeVerbose) { OutputDebugStringA(psz); } } //********************************************************************** // // WinMain // // Purpose: // // Program entry point // // Parameters: // // HANDLE hInstance - Instance handle for this instance // // HANDLE hPrevInstance - Instance handle for the last instance // // LPSTR lpCmdLine - Pointer to the command line // // int nCmdShow - Window State // // Return Value: // // msg.wParam // // Function Calls: // Function Location // // CSimpleApp::CSimpleApp APP.CPP // CSimpleApp::AddRef APP.CPP // CSimpleApp::Release APP.CPP // CSimpleApp::fInitApplication APP.CPP // CSimpleApp::fInitInstance APP.CPP // CSimpleApp::HandleAccelerators APP.CPP // CSimpleApp::~CSimpleApp APP.CPP // OleUIInitialize OLE2UI // OleUIUninitialize OLE2UI // GetMessage Windows API // TranslateMessage Windows API // DispatchMessage Windows API // //******************************************************************** int PASCAL WinMain #ifdef WIN32 (HINSTANCE hInstance, HINSTANCE hPrevInstance,LPSTR lpCmdLine,int nCmdShow) #else (HANDLE hInstance, HANDLE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) #endif { MSG msg; // needed for LRPC to work properly... SetMessageQueue(96); lpCSimpleApp = new CSimpleApp; fBeVerbose = GetProfileInt("OLEUTEST","BeVerbose",0); if(fBeVerbose == 0) { fBeVerbose = GetProfileInt("OLEUTEST","simpcntr",0); } if (!lpCSimpleApp) { /* memory allocation error. cannot carry on. */ return(FALSE); } // we will add one ref count on our App. later when we want to destroy // the App object we will release this ref count. when the App's ref // count goes to 0, it will be deleted. lpCSimpleApp->AddRef(); char *pszTemp; // process the command line if( (pszTemp = strstr(lpCmdLine, "-driver")) ) { //we were launched by the test driver lpCSimpleApp->m_hDriverWnd = (HWND)strtoul(pszTemp+8, NULL, 10); } // app initialization if (!hPrevInstance) if (!lpCSimpleApp->fInitApplication(hInstance)) { lpCSimpleApp->Release(); return (FALSE); } // instance initialization if (!lpCSimpleApp->fInitInstance(hInstance, nCmdShow)) { lpCSimpleApp->Release(); return (FALSE); } /* Initialization required for OLE 2 UI library. This call is ** needed ONLY if we are using the static link version of the UI ** library. If we are using the DLL version, we should NOT call ** this function in our application. ** The 3rd and 4th parameters passed the OleUIInitialize ** function are strings which are used to name two custom ** control classes used by the OLE2UI library. These strings ** must be unique for each application that uses the OLE2UI ** library. These strings are typically composed by combining ** the APPNAME with a suffix in order to be unique for a ** particular application. The special symbols "SZCLASSICONBOX" ** and "SZCLASSRESULTIMAGE" are used define these strings. These ** symbols must be defined in a header file that is included ** both in this file AND the resource file that included the ** "OLE2UI.RC" resoure file. These symbols should be used in the ** call to OleUIInitialize and are referenced in the INSOBJ.DLG ** and PASTESPL.DLG resouce files of the OLE2UI library. */ #if 0 // We use the DLL form of OLE2U32A if (!OleUIInitialize(hInstance, hPrevInstance, TEXT(SZCLASSICONBOX), TEXT(SZCLASSRESULTIMAGE))) { OleDbgOut(TEXT("Could not initialize OLEUI library\n")); lpCSimpleApp->Release(); return FALSE; } #endif // message loop while (GetMessage(&msg, NULL, NULL, NULL)) if (!lpCSimpleApp->HandleAccelerators(&msg)) { TranslateMessage(&msg); /* Translates virtual key codes */ DispatchMessage(&msg); /* Dispatches message to window */ } #if 0 // We use the DLL form of OLE2U32A // De-initialization for UI libraries. Just like OleUIInitialize, this // funciton is needed ONLY if we are using the static link version of the // OLE UI library. OleUIUninitialize(); #endif // Release the ref count added on the App above. this will make // the App's ref count go to 0, and the App object will be deleted. lpCSimpleApp->Release(); return (msg.wParam); /* Returns the value from PostQuitMessage */ } //********************************************************************** // // MainWndProc // // Purpose: // // Processes messages for the frame window // // Parameters: // // HWND hWnd - Window handle for frame window // // UINT message - Message value // // WPARAM wParam - Message info // // LPARAM lParam - Message info // // Return Value: // // long // // Function Calls: // Function Location // // CSimpleApp::lCommandHandler APP.CPP // CSimpleApp::DestroyDocs APP.CPP // CSimpleApp::lCreateDoc APP.CPP // CSimpleApp::lSizeHandler APP.CPP // CSimpleDoc::lAddVerbs DOC.CPP // CSimpleDoc::QueryNewPalette APP.CPP // SendMessage Windows API // PostQuitMessage Windows API // DefWindowProc Windows API // // //******************************************************************** long FAR PASCAL EXPORT MainWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_CLOSE: DestroyWindow(lpCSimpleApp->m_hAppWnd); break; case WM_TEST1: // Do the unit test Test1(lpCSimpleApp); break; case WM_SETFOCUS: // If we have an inplace application it needs to get the focus if (lpCSimpleApp->m_lpDoc->m_fInPlaceActive && !lpCSimpleApp->m_fDeactivating) { SetFocus(lpCSimpleApp->m_hwndUIActiveObj); break; } // Othewise default behavior is enough return (DefWindowProc(hWnd, message, wParam, lParam)); case WM_COMMAND: // message: command from application menu return lpCSimpleApp->lCommandHandler(hWnd, message, wParam, lParam); break; case WM_CREATE: return lpCSimpleApp->lCreateDoc(hWnd, message, wParam, lParam); break; case WM_DESTROY: // message: window being destroyed lpCSimpleApp->DestroyDocs(); // need to destroy the doc... PostQuitMessage(0); break; case WM_INITMENUPOPUP: // is this the edit menu? if ( LOWORD(lParam) == 1) return lpCSimpleApp->m_lpDoc->lAddVerbs(); break; // this code is needed for 256 color objects to work properly. case WM_QUERYNEWPALETTE: if (! lpCSimpleApp->m_fAppActive) return 0L; return lpCSimpleApp->QueryNewPalette(); case WM_PALETTECHANGED: { HWND hWndPalChg = (HWND) wParam; if (hWnd != hWndPalChg) wSelectPalette(hWnd, lpCSimpleApp->m_hStdPal, TRUE/*fBackground*/); /* OLE2NOTE: always forward the WM_PALETTECHANGED message (via ** SendMessage) to any in-place objects that currently have ** their window visible. this gives these objects the chance ** to select their palettes. this is ** REQUIRED by all in-place containers independent of ** whether they use color palettes themselves--their objects ** may use color palettes. ** (see ContainerDoc_ForwardPaletteChangedMsg for more info) */ if (lpCSimpleApp->m_lpDoc && lpCSimpleApp->m_lpDoc->m_lpSite && lpCSimpleApp->m_lpDoc->m_lpSite->m_hwndIPObj) { SendMessage(lpCSimpleApp->m_lpDoc->m_lpSite->m_hwndIPObj, WM_PALETTECHANGED, wParam, lParam); } return 0L; } case WM_ACTIVATEAPP: if ((lpCSimpleApp->m_fAppActive = (BOOL)wParam) == TRUE) lpCSimpleApp->QueryNewPalette(); if (lpCSimpleApp->m_lpDoc->m_lpActiveObject) { lpCSimpleApp->m_lpDoc->m_lpActiveObject->OnFrameWindowActivate( (BOOL)wParam); } break; case WM_SIZE: return lpCSimpleApp->lSizeHandler(hWnd, message, wParam, lParam); default: // Passes it on if unproccessed return (DefWindowProc(hWnd, message, wParam, lParam)); } return (NULL); } //********************************************************************** // // About // // Purpose: // // Processes dialog box messages // // Parameters: // // HWND hWnd - Window handle for dialog box // // UINT message - Message value // // WPARAM wParam - Message info // // LPARAM lParam - Message info // // Return Value: // TRUE if message processed, FALSE otherwise // // Function Calls: // Function Location // // EndDialog Windows API // // //******************************************************************** BOOL FAR PASCAL EXPORT About(HWND hDlg,UINT message,WPARAM wParam,LPARAM lParam) { switch (message) { case WM_INITDIALOG: /* message: initialize dialog box */ return (TRUE); case WM_COMMAND: /* message: received a command */ if (wParam == IDOK /* "OK" box selected? */ || wParam == IDCANCEL) /* System menu close command? */ { EndDialog(hDlg, TRUE); /* Exits the dialog box */ return (TRUE); } break; } return (FALSE); /* Didn't process a message */ } //********************************************************************** // // DocWndProc // // Purpose: // // Processes dialog box messages // // Parameters: // // HWND hWnd - Window handle for doc window // // UINT message - Message value // // WPARAM wParam - Message info // // LPARAM lParam - Message info // // Return Value: // NULL // // Function Calls: // Function Location // // CSimpleApp::PaintApp APP.CPP // BeginPaint Windows API // EndPaint Windows API // DefWindowProc Windows API // PtInRect Windows API // CSimpleSite::GetObjRect SITE.CPP // IOleObject::QueryInterface Object // IOleInPlaceObject::UIDeactivate Object // IOleObject::DoVerb Object // IOleInPlaceObject::Release Object // // //******************************************************************** long FAR PASCAL EXPORT DocWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { HDC hDC; PAINTSTRUCT ps; switch (message) { case WM_SETFOCUS: // If we have an inplace application it needs to get the focus if (lpCSimpleApp->m_lpDoc->m_fInPlaceActive && !lpCSimpleApp->m_fDeactivating) { SetFocus(lpCSimpleApp->m_hwndUIActiveObj); break; } // Otherwise default behavior is enough return (DefWindowProc(hWnd, message, wParam, lParam)); case WM_PAINT: hDC = BeginPaint(hWnd, &ps); if (lpCSimpleApp) lpCSimpleApp->PaintApp (hDC); EndPaint(hWnd, &ps); break; case WM_LBUTTONDBLCLK: { POINT pt; pt.x = (int)(short)LOWORD (lParam ); pt.y = (int)(short)HIWORD (lParam ); if (lpCSimpleApp->m_lpDoc->m_lpSite && lpCSimpleApp->m_lpDoc->m_lpSite->m_lpOleObject) { RECT rect; lpCSimpleApp->m_lpDoc->m_lpSite->GetObjRect(&rect); if ( PtInRect(&rect, pt) ) { // Execute object's default verb lpCSimpleApp->m_lpDoc->m_lpSite->m_lpOleObject->DoVerb( OLEIVERB_PRIMARY, (LPMSG)&message, &lpCSimpleApp->m_lpDoc->m_lpSite->m_OleClientSite, -1, hWnd, &rect); } } } break; // no code is added to WM_LBUTTONDOWN for context sensitive help, because // this app does not do context sensitive help. case WM_LBUTTONDOWN: DeactivateIfActive(hWnd); break; default: /* Passes it on if unproccessed */ return (DefWindowProc(hWnd, message, wParam, lParam)); } return (NULL); }