// function prototypes DWORD GetVersionStuff(LPTSTR szFileName, DWORD *pdwLangRet, VS_FIXEDFILEINFO *pvsRet); BOOL DumpCDData32(LPTSTR szFileName); VOID PrintCDData(HINSTANCE hInst); CONST static TCHAR *VersionKeys[] = { TEXT("CompanyName"), TEXT("FileDescription"), TEXT("InternalName"), TEXT("OriginalFilename"), TEXT("ProductName"), TEXT("ProductVersion"), TEXT("FileVersion"), TEXT("LegalCopyright"), TEXT("LegalTrademarks"), TEXT("PrivateBuild"), TEXT("SpecialBuild"), TEXT("Comments") }; // languages map typedef struct _LangTag { WORD wLangId; LPSTR szName; LPSTR szDesc; LPSTR szKey; } LangTag; CONST static LangTag ltLang[] = { {0x0406,"Danish","Danish","DAN"}, {0x0413,"Dutch","Dutch (Standard)","NLD"}, {0x0813,"Dutch","Belgian (Flemish)","NLB"}, {0x0409,"English","American","ENU"}, {0x0809,"English","British","ENG"}, {0x0c09,"English","Australian","ENA"}, {0x1009,"English","Canadian","ENC"}, {0x1409,"English","New Zealand","ENZ"}, {0x1809,"English","Ireland","ENI"}, {0x040b,"Finnish","Finnish","FIN"}, {0x040c,"French","French (Standard)","FRA"}, {0x080c,"French","Belgian","FRB"}, {0x0c0c,"French","Canadian","FRC"}, {0x100c,"French","Swiss","FRS"}, {0x0407,"German","German (Standard)","DEU"}, {0x0807,"German","Swiss","DES"}, {0x0c07,"German","Austrian","DEA"}, {0x040f,"Icelandic","Icelandic","ISL"}, {0x0410,"Italian","Italian (Standard)","ITA"}, {0x0810,"Italian","Swiss","ITS"}, {0x0414,"Norwegian","Norwegian (Bokmal)","NOR"}, {0x0814,"Norwegian","Norwegian (Nynorsk)","NON"}, {0x0416,"Portuguese","Portuguese (Brazilian)","PTB"}, {0x0816,"Portuguese","Portuguese (Standard)","PTG"}, {0x041D,"Swedish","Swedish","SVE"}, {0x040a,"Spanish","Spanish (Standard/Traditional)","ESP"}, {0x080a,"Spanish","Mexican","ESM"}, {0x0c0a,"Spanish","Spanish (Modern)","ESN"}, {0x041f,"Turkish","TRK","TRK"}, {0x0415,"Polish","PLK","PLK"}, {0x0405,"Czech","CSY","CSY"}, {0x041b,"Slovak","SKY","SKY"}, {0x040e,"Hungarian","HUN","HUN"}, {0x0419,"Russian","RUS","RUS"}, {0x0408,"Greek","ELL","ELL"}, {0x0804,"Chinese","CHS","CHS"}, {0x0404,"Taiwan","CHT","CHT"}, {0x0411,"Japan","JPN","JPN"}, {0x0412,"Korea","KOR","KOR"} }; // languages map typedef struct _CharSetTag { WORD wCharSetId; LPSTR szDesc; } CharSetTag; CONST static CharSetTag ltCharSet[] = { {0, "7-bit ASCII"}, {932, "Windows, Japan (Shift – JIS X-0208)"}, {949, "Windows, Korea (Shift – KSC 5601)"}, {950, "Windows, Taiwan (GB5)"}, {1200, "Unicode"}, {1250, "Windows, Latin-2 (Eastern European)"}, {1251, "Windows, Cyrillic"}, {1252, "Windows, Multilingual"}, {1253, "Windows, Greek"}, {1254, "Windows, Turkish"}, {1255, "Windows, Hebrew"}, {1256, "Windows, Arabic"} }; typedef struct _ffTypeTag { DWORD dwTypeMask; LPSTR szTypeStr; LPSTR szFullStr; } TypeTag; // file flags map TypeTag ttFileFlags[]= { { VS_FF_DEBUG, "D", "debug"}, { VS_FF_PRERELEASE, "P", "prerelease"}, { VS_FF_PATCHED, "A", "patched"}, { VS_FF_PRIVATEBUILD,"I", "private"}, { VS_FF_INFOINFERRED,"F", "infoInferred"}, { VS_FF_SPECIALBUILD,"S", "special"} }; // file OS map TypeTag ttFileOsHi[] = { { VOS_DOS, "DOS", "MS-DOS"}, { VOS_OS216, "O16", "OS2/16"}, { VOS_OS232, "O32", "OS2/32"}, { VOS_NT, "NT", "NT"}, }; TypeTag ttFileOsLo[] = { { VOS__WINDOWS16, "Win16","Win16"}, { VOS__PM16, "PM16", "PM16"}, { VOS__PM32, "PM32", "PM32"}, { VOS__WINDOWS32, "Win32","Win32"} }; // type map TypeTag ttFType[] = { { VFT_APP, "APP", "App"}, { VFT_DLL, "DLL", "Dll"}, { VFT_DRV, "DRV", "Driver"}, { VFT_FONT, "FNT", "Font"}, { VFT_VXD, "VXD", "VXD"}, { VFT_STATIC_LIB, "LIB", "lib"} }; /* ----- VS_VERSION.dwFileSubtype for VFT_WINDOWS_DRV ----- */ TypeTag ttFTypeDrv[] = { { VFT2_DRV_PRINTER, "", "PrinterDrv"}, { VFT2_DRV_KEYBOARD, "", "KeyBoardDrv"}, { VFT2_DRV_LANGUAGE, "", "LangDrv"}, { VFT2_DRV_DISPLAY, "", "DisplayDrv"}, { VFT2_DRV_MOUSE, "", "MouseDrv"}, { VFT2_DRV_NETWORK, "", "NetworkDrv"}, { VFT2_DRV_SYSTEM, "", "SystemDrv"}, { VFT2_DRV_INSTALLABLE, "", "InstallableDrv"}, { VFT2_DRV_SOUND, "", "SoundDrv"}, { VFT2_DRV_COMM, "", "CommDrv"} }; /* ----- VS_VERSION.dwFileSubtype for VFT_WINDOWS_FONT ----- */ TypeTag ttFTypeFont[] = { { VFT2_FONT_RASTER, "", "Raster"}, { VFT2_FONT_VECTOR, "", "Vectore"}, { VFT2_FONT_TRUETYPE, "", "Truetype"} };