/*++ BUILD Version: 0001 // Increment this if a change has global effects Copyright (c) 1990-1993 Microsoft Corporation Module Name: ntddmou.h Abstract: This is the include file that defines all constants and types for accessing the mouse device. Author: Lee A. Smith (lees) 02-Aug-1991. Revision History: --*/ #ifndef _NTDDMOU_ #define _NTDDMOU_ // // Device Name - this string is the name of the device. It is the name // that should be passed to NtOpenFile when accessing the device. // // Note: For devices that support multiple units, it should be suffixed // with the Ascii representation of the unit number. // #define DD_MOUSE_DEVICE_NAME "\\Device\\PointerClass" #define DD_MOUSE_DEVICE_NAME_U L"\\Device\\PointerClass" // // NtDeviceIoControlFile IoControlCode values for this device. // // Warning: Remember that the low two bits of the code specify how the // buffers are passed to the driver! // #define IOCTL_MOUSE_QUERY_ATTRIBUTES CTL_CODE(FILE_DEVICE_MOUSE, 0, METHOD_BUFFERED, FILE_ANY_ACCESS) #define IOCTL_MOUSE_INSERT_DATA CTL_CODE(FILE_DEVICE_MOUSE, 1, METHOD_BUFFERED, FILE_ANY_ACCESS) // // NtReadFile Output Buffer record structures for this device. // typedef struct _MOUSE_INPUT_DATA { // // Unit number. E.g., for \Device\PointerPort0 the unit is '0', // for \Device\PointerPort1 the unit is '1', and so on. // USHORT UnitId; // // Indicator flags. // USHORT Flags; // // The transition state of the mouse buttons. // union { ULONG Buttons; struct { USHORT ButtonFlags; USHORT ButtonData; }; }; // // The raw state of the mouse buttons. // ULONG RawButtons; // // The signed relative or absolute motion in the X direction. // LONG LastX; // // The signed relative or absolute motion in the Y direction. // LONG LastY; // // Device-specific additional information for the event. // ULONG ExtraInformation; } MOUSE_INPUT_DATA, *PMOUSE_INPUT_DATA; // // Define the mouse button state indicators. // #define MOUSE_LEFT_BUTTON_DOWN 0x0001 // Left Button changed to down. #define MOUSE_LEFT_BUTTON_UP 0x0002 // Left Button changed to up. #define MOUSE_RIGHT_BUTTON_DOWN 0x0004 // Right Button changed to down. #define MOUSE_RIGHT_BUTTON_UP 0x0008 // Right Button changed to up. #define MOUSE_MIDDLE_BUTTON_DOWN 0x0010 // Middle Button changed to down. #define MOUSE_MIDDLE_BUTTON_UP 0x0020 // Middle Button changed to up. #define MOUSE_BUTTON_1_DOWN MOUSE_LEFT_BUTTON_DOWN #define MOUSE_BUTTON_1_UP MOUSE_LEFT_BUTTON_UP #define MOUSE_BUTTON_2_DOWN MOUSE_RIGHT_BUTTON_DOWN #define MOUSE_BUTTON_2_UP MOUSE_RIGHT_BUTTON_UP #define MOUSE_BUTTON_3_DOWN MOUSE_MIDDLE_BUTTON_DOWN #define MOUSE_BUTTON_3_UP MOUSE_MIDDLE_BUTTON_UP #define MOUSE_BUTTON_4_DOWN 0x0040 #define MOUSE_BUTTON_4_UP 0x0080 #define MOUSE_BUTTON_5_DOWN 0x0100 #define MOUSE_BUTTON_5_UP 0x0200 #define MOUSE_WHEEL 0x0400 // // Define the mouse indicator flags. // #define MOUSE_MOVE_RELATIVE 0 #define MOUSE_MOVE_ABSOLUTE 1 // // NtDeviceIoControlFile OutputBuffer record structures for // IOCTL_MOUSE_QUERY_ATTRIBUTES. // typedef struct _MOUSE_ATTRIBUTES { // // Mouse ID value. Used to distinguish between mouse types. // USHORT MouseIdentifier; // // Number of buttons located on the mouse. // USHORT NumberOfButtons; // // Specifies the rate at which the hardware reports mouse input // (reports per second). This may not be applicable for every mouse device. // USHORT SampleRate; // // Length of the readahead buffer, in bytes. // ULONG InputDataQueueLength; } MOUSE_ATTRIBUTES, *PMOUSE_ATTRIBUTES; // // Define the mouse identifier types. // #define MOUSE_INPORT_HARDWARE 0x0001 #define MOUSE_I8042_HARDWARE 0x0002 #define MOUSE_SERIAL_HARDWARE 0x0004 #define BALLPOINT_I8042_HARDWARE 0x0008 #define BALLPOINT_SERIAL_HARDWARE 0x0010 #define WHEELMOUSE_I8042_HARDWARE 0x0020 #define WHEELMOUSE_SERIAL_HARDWARE 0x0040 // // Generic NtDeviceIoControlFile Input Buffer record structure for // various mouse IOCTLs. // typedef struct _MOUSE_UNIT_ID_PARAMETER { // // Unit identifier. Specifies the device unit for which this // request is intended. // USHORT UnitId; } MOUSE_UNIT_ID_PARAMETER, *PMOUSE_UNIT_ID_PARAMETER; // // Define the base values for the mouse error log packet's // UniqueErrorValue field. // #define MOUSE_ERROR_VALUE_BASE 20000 #endif // _NTDDMOU_