/*++ BUILD Version: 0093 Increment this if a change has global effects Copyright (c) 1990-1996 Microsoft Corporation Module Name: winnt.h Abstract: This module defines the 32-Bit Windows types and constants that are defined by NT, but exposed through the Win32 API. Revision History: --*/ #ifndef _WINNT_ #define _WINNT_ #ifdef __cplusplus extern "C" { #endif #include #define ANYSIZE_ARRAY 1 #if defined(_M_MRX000) && !(defined(MIDL_PASS) || defined(RC_INVOKED)) && defined(ENABLE_RESTRICTED) #define RESTRICTED_POINTER __restrict #else #define RESTRICTED_POINTER #endif #if defined(_M_MRX000) || defined(_M_ALPHA) || defined(_M_PPC) #define UNALIGNED __unaligned #else #define UNALIGNED #endif #if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) #define DECLSPEC_IMPORT __declspec(dllimport) #else #define DECLSPEC_IMPORT #endif typedef void *PVOID; #if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) #define NTAPI __stdcall #else #define _cdecl #define NTAPI #endif // // Define API decoration for direct importing system DLL references. // #if !defined(_NTSYSTEM_) #define NTSYSAPI DECLSPEC_IMPORT #else #define NTSYSAPI #endif // // Basics // #ifndef VOID #define VOID void typedef char CHAR; typedef short SHORT; typedef long LONG; #endif // // UNICODE (Wide Character) types // typedef wchar_t WCHAR; // wc, 16-bit UNICODE character typedef WCHAR *PWCHAR; typedef WCHAR *LPWCH, *PWCH; typedef CONST WCHAR *LPCWCH, *PCWCH; typedef WCHAR *NWPSTR; typedef WCHAR *LPWSTR, *PWSTR; typedef CONST WCHAR *LPCWSTR, *PCWSTR; // // ANSI (Multi-byte Character) types // typedef CHAR *PCHAR; typedef CHAR *LPCH, *PCH; typedef CONST CHAR *LPCCH, *PCCH; typedef CHAR *NPSTR; typedef CHAR *LPSTR, *PSTR; typedef CONST CHAR *LPCSTR, *PCSTR; // // Neutral ANSI/UNICODE types and macros // #ifdef UNICODE // r_winnt #ifndef _TCHAR_DEFINED typedef WCHAR TCHAR, *PTCHAR; typedef WCHAR TBYTE , *PTBYTE ; #define _TCHAR_DEFINED #endif /* !_TCHAR_DEFINED */ typedef LPWSTR LPTCH, PTCH; typedef LPWSTR PTSTR, LPTSTR; typedef LPCWSTR LPCTSTR; typedef LPWSTR LP; #define __TEXT(quote) L##quote // r_winnt #else /* UNICODE */ // r_winnt #ifndef _TCHAR_DEFINED typedef char TCHAR, *PTCHAR; typedef unsigned char TBYTE , *PTBYTE ; #define _TCHAR_DEFINED #endif /* !_TCHAR_DEFINED */ typedef LPSTR LPTCH, PTCH; typedef LPSTR PTSTR, LPTSTR; typedef LPCSTR LPCTSTR; #define __TEXT(quote) quote // r_winnt #endif /* UNICODE */ // r_winnt #define TEXT(quote) __TEXT(quote) // r_winnt typedef SHORT *PSHORT; typedef LONG *PLONG; #ifdef STRICT typedef void *HANDLE; #define DECLARE_HANDLE(name) struct name##__ { int unused; }; typedef struct name##__ *name #else typedef PVOID HANDLE; #define DECLARE_HANDLE(name) typedef HANDLE name #endif typedef HANDLE *PHANDLE; // // Flag (bit) fields // typedef BYTE FCHAR; typedef WORD FSHORT; typedef DWORD FLONG; typedef char CCHAR; typedef DWORD LCID; typedef PDWORD PLCID; typedef WORD LANGID; /*lint -e624 */ /*lint +e624 */ #define APPLICATION_ERROR_MASK 0x20000000 #define ERROR_SEVERITY_SUCCESS 0x00000000 #define ERROR_SEVERITY_INFORMATIONAL 0x40000000 #define ERROR_SEVERITY_WARNING 0x80000000 #define ERROR_SEVERITY_ERROR 0xC0000000 // // __int64 is only supported by 2.0 and later midl. // __midl is set by the 2.0 midl and not by 1.0 midl. // #define _DWORDLONG_ #if (!defined(MIDL_PASS) || defined(__midl)) && (!defined(_M_IX86) || (defined(_INTEGRAL_MAX_BITS) && _INTEGRAL_MAX_BITS >= 64)) typedef __int64 LONGLONG; typedef unsigned __int64 DWORDLONG; #define MAXLONGLONG (0x7fffffffffffffff) #else typedef double LONGLONG; typedef double DWORDLONG; #endif typedef LONGLONG *PLONGLONG; typedef DWORDLONG *PDWORDLONG; // Update Sequence Number typedef LONGLONG USN; #if defined(MIDL_PASS) typedef struct _LARGE_INTEGER { #else // MIDL_PASS typedef union _LARGE_INTEGER { struct { DWORD LowPart; LONG HighPart; }; struct { DWORD LowPart; LONG HighPart; } u; #endif //MIDL_PASS LONGLONG QuadPart; } LARGE_INTEGER; typedef LARGE_INTEGER *PLARGE_INTEGER; #if defined(MIDL_PASS) typedef struct _ULARGE_INTEGER { #else // MIDL_PASS typedef union _ULARGE_INTEGER { struct { DWORD LowPart; DWORD HighPart; }; struct { DWORD LowPart; DWORD HighPart; } u; #endif //MIDL_PASS DWORDLONG QuadPart; } ULARGE_INTEGER; typedef ULARGE_INTEGER *PULARGE_INTEGER; // end_ntminiport end_ntndis end_ntminitape // // Locally Unique Identifier // typedef struct _LUID { DWORD LowPart; LONG HighPart; } LUID, *PLUID; // // Define operations to logically shift an int64 by 0..31 bits and to multiply // 32-bits by 32-bits to form a 64-bit product. // #if defined(MIDL_PASS) || defined(RC_INVOKED) // // Midl does not understand inline assembler. Therefore, the Rtl functions // are used for shifts by 0.31 and multiplies of 32-bits times 32-bits to // form a 64-bit product. // #define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b))) #define UInt32x32To64(a, b) ((DWORDLONG)((DWORD)(a)) * (DWORDLONG)((DWORD)(b))) #define Int64ShllMod32(a, b) ((DWORDLONG)(a) << (b)) #define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b)) #define Int64ShrlMod32(a, b) ((DWORDLONG)(a) >> (b)) #elif defined(_M_MRX000) // // MIPS uses intrinsic functions to perform shifts by 0..31 and multiplies of // 32-bits times 32-bits to 64-bits. // #define Int32x32To64 __emul #define UInt32x32To64 __emulu #define Int64ShllMod32 __ll_lshift #define Int64ShraMod32 __ll_rshift #define Int64ShrlMod32 __ull_rshift #if defined (__cplusplus) extern "C" { #endif LONGLONG NTAPI Int32x32To64 ( LONG Multiplier, LONG Multiplicand ); DWORDLONG NTAPI UInt32x32To64 ( DWORD Multiplier, DWORD Multiplicand ); DWORDLONG NTAPI Int64ShllMod32 ( DWORDLONG Value, DWORD ShiftCount ); LONGLONG NTAPI Int64ShraMod32 ( LONGLONG Value, DWORD ShiftCount ); DWORDLONG NTAPI Int64ShrlMod32 ( DWORDLONG Value, DWORD ShiftCount ); #if defined (__cplusplus) }; #endif #pragma intrinsic(__emul) #pragma intrinsic(__emulu) #pragma intrinsic(__ll_lshift) #pragma intrinsic(__ll_rshift) #pragma intrinsic(__ull_rshift) #elif defined(_M_IX86) // // The x86 C compiler understands inline assembler. Therefore, inline functions // that employ inline assembler are used for shifts of 0..31. The multiplies // rely on the compiler recognizing the cast of the multiplicand to int64 to // generate the optimal code inline. // #define Int32x32To64( a, b ) (LONGLONG)((LONGLONG)(LONG)(a) * (LONG)(b)) #define UInt32x32To64( a, b ) (DWORDLONG)((DWORDLONG)(DWORD)(a) * (DWORD)(b)) DWORDLONG NTAPI Int64ShllMod32 ( DWORDLONG Value, DWORD ShiftCount ); LONGLONG NTAPI Int64ShraMod32 ( LONGLONG Value, DWORD ShiftCount ); DWORDLONG NTAPI Int64ShrlMod32 ( DWORDLONG Value, DWORD ShiftCount ); #pragma warning(disable:4035) // re-enable below __inline DWORDLONG NTAPI Int64ShllMod32 ( DWORDLONG Value, DWORD ShiftCount ) { __asm { mov ecx, ShiftCount mov eax, dword ptr [Value] mov edx, dword ptr [Value+4] shld edx, eax, cl shl eax, cl } } __inline LONGLONG NTAPI Int64ShraMod32 ( LONGLONG Value, DWORD ShiftCount ) { __asm { mov ecx, ShiftCount mov eax, dword ptr [Value] mov edx, dword ptr [Value+4] shrd eax, edx, cl sar edx, cl } } __inline DWORDLONG NTAPI Int64ShrlMod32 ( DWORDLONG Value, DWORD ShiftCount ) { __asm { mov ecx, ShiftCount mov eax, dword ptr [Value] mov edx, dword ptr [Value+4] shrd eax, edx, cl shr edx, cl } } #pragma warning(default:4035) #elif defined(_M_ALPHA) // // Alpha has native 64-bit operations that are just as fast as their 32-bit // counter parts. Therefore, the int64 data type is used directly to form // shifts of 0..31 and multiplies of 32-bits times 32-bits to form a 64-bit // product. // #define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b))) #define UInt32x32To64(a, b) ((DWORDLONG)((DWORD)(a)) * (DWORDLONG)((DWORD)(b))) #define Int64ShllMod32(a, b) ((DWORDLONG)(a) << (b)) #define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b)) #define Int64ShrlMod32(a, b) ((DWORDLONG)(a) >> (b)) #elif defined(_M_PPC) #define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b))) #define UInt32x32To64(a, b) ((DWORDLONG)((DWORD)(a)) * (DWORDLONG)((DWORD)(b))) #define Int64ShllMod32(a, b) ((DWORDLONG)(a) << (b)) #define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b)) #define Int64ShrlMod32(a, b) ((DWORDLONG)(a) >> (b)) #else #error Must define a target architecture. #endif #define UNICODE_NULL ((WCHAR)0) typedef BYTE BOOLEAN; typedef BOOLEAN *PBOOLEAN; // // Doubly linked list structure. Can be used as either a list head, or // as link words. // typedef struct _LIST_ENTRY { struct _LIST_ENTRY * volatile Flink; struct _LIST_ENTRY * volatile Blink; } LIST_ENTRY, *PLIST_ENTRY, *RESTRICTED_POINTER PRLIST_ENTRY; // // Singly linked list structure. Can be used as either a list head, or // as link words. // typedef struct _SINGLE_LIST_ENTRY { struct _SINGLE_LIST_ENTRY *Next; } SINGLE_LIST_ENTRY, *PSINGLE_LIST_ENTRY; // // Base data structures for OLE support // #ifndef GUID_DEFINED #define GUID_DEFINED typedef struct _GUID { // size is 16 DWORD Data1; WORD Data2; WORD Data3; BYTE Data4[8]; } GUID; #endif // !GUID_DEFINED #ifndef __OBJECTID_DEFINED #define __OBJECTID_DEFINED typedef struct _OBJECTID { // size is 20 GUID Lineage; DWORD Uniquifier; } OBJECTID; #endif // !_OBJECTID_DEFINED #define MINCHAR 0x80 #define MAXCHAR 0x7f #define MINSHORT 0x8000 #define MAXSHORT 0x7fff #define MINLONG 0x80000000 #define MAXLONG 0x7fffffff #define MAXBYTE 0xff #define MAXWORD 0xffff #define MAXDWORD 0xffffffff // // Calculate the byte offset of a field in a structure of type type. // #define FIELD_OFFSET(type, field) ((LONG)&(((type *)0)->field)) // // Calculate the address of the base of the structure given its type, and an // address of a field within the structure. // #define CONTAINING_RECORD(address, type, field) ((type *)( \ (PCHAR)(address) - \ (PCHAR)(&((type *)0)->field))) // // Language IDs. // // The following two combinations of primary language ID and // sublanguage ID have special semantics: // // Primary Language ID Sublanguage ID Result // ------------------- --------------- ------------------------ // LANG_NEUTRAL SUBLANG_NEUTRAL Language neutral // LANG_NEUTRAL SUBLANG_DEFAULT User default language // LANG_NEUTRAL SUBLANG_SYS_DEFAULT System default language // // // Primary language IDs. // #define LANG_NEUTRAL 0x00 #define LANG_AFRIKAANS 0x36 #define LANG_ALBANIAN 0x1c #define LANG_ARABIC 0x01 #define LANG_BASQUE 0x2d #define LANG_BELARUSIAN 0x23 #define LANG_BULGARIAN 0x02 #define LANG_CATALAN 0x03 #define LANG_CHINESE 0x04 #define LANG_CROATIAN 0x1a #define LANG_CZECH 0x05 #define LANG_DANISH 0x06 #define LANG_DUTCH 0x13 #define LANG_ENGLISH 0x09 #define LANG_ESTONIAN 0x25 #define LANG_FAEROESE 0x38 #define LANG_FARSI 0x29 #define LANG_FINNISH 0x0b #define LANG_FRENCH 0x0c #define LANG_GERMAN 0x07 #define LANG_GREEK 0x08 #define LANG_HEBREW 0x0d #define LANG_HUNGARIAN 0x0e #define LANG_ICELANDIC 0x0f #define LANG_INDONESIAN 0x21 #define LANG_ITALIAN 0x10 #define LANG_JAPANESE 0x11 #define LANG_KOREAN 0x12 #define LANG_LATVIAN 0x26 #define LANG_LITHUANIAN 0x27 #define LANG_NORWEGIAN 0x14 #define LANG_POLISH 0x15 #define LANG_PORTUGUESE 0x16 #define LANG_ROMANIAN 0x18 #define LANG_RUSSIAN 0x19 #define LANG_SERBIAN 0x1a #define LANG_SLOVAK 0x1b #define LANG_SLOVENIAN 0x24 #define LANG_SPANISH 0x0a #define LANG_SWEDISH 0x1d #define LANG_THAI 0x1e #define LANG_TURKISH 0x1f #define LANG_UKRAINIAN 0x22 #define LANG_VIETNAMESE 0x2a // // Sublanguage IDs. // // The name immediately following SUBLANG_ dictates which primary // language ID that sublanguage ID can be combined with to form a // valid language ID. // #define SUBLANG_NEUTRAL 0x00 // language neutral #define SUBLANG_DEFAULT 0x01 // user default #define SUBLANG_SYS_DEFAULT 0x02 // system default #define SUBLANG_ARABIC_SAUDI_ARABIA 0x01 // Arabic (Saudi Arabia) #define SUBLANG_ARABIC_IRAQ 0x02 // Arabic (Iraq) #define SUBLANG_ARABIC_EGYPT 0x03 // Arabic (Egypt) #define SUBLANG_ARABIC_LIBYA 0x04 // Arabic (Libya) #define SUBLANG_ARABIC_ALGERIA 0x05 // Arabic (Algeria) #define SUBLANG_ARABIC_MOROCCO 0x06 // Arabic (Morocco) #define SUBLANG_ARABIC_TUNISIA 0x07 // Arabic (Tunisia) #define SUBLANG_ARABIC_OMAN 0x08 // Arabic (Oman) #define SUBLANG_ARABIC_YEMEN 0x09 // Arabic (Yemen) #define SUBLANG_ARABIC_SYRIA 0x0a // Arabic (Syria) #define SUBLANG_ARABIC_JORDAN 0x0b // Arabic (Jordan) #define SUBLANG_ARABIC_LEBANON 0x0c // Arabic (Lebanon) #define SUBLANG_ARABIC_KUWAIT 0x0d // Arabic (Kuwait) #define SUBLANG_ARABIC_UAE 0x0e // Arabic (U.A.E) #define SUBLANG_ARABIC_BAHRAIN 0x0f // Arabic (Bahrain) #define SUBLANG_ARABIC_QATAR 0x10 // Arabic (Qatar) #define SUBLANG_CHINESE_TRADITIONAL 0x01 // Chinese (Taiwan) #define SUBLANG_CHINESE_SIMPLIFIED 0x02 // Chinese (PR China) #define SUBLANG_CHINESE_HONGKONG 0x03 // Chinese (Hong Kong) #define SUBLANG_CHINESE_SINGAPORE 0x04 // Chinese (Singapore) #define SUBLANG_DUTCH 0x01 // Dutch #define SUBLANG_DUTCH_BELGIAN 0x02 // Dutch (Belgian) #define SUBLANG_ENGLISH_US 0x01 // English (USA) #define SUBLANG_ENGLISH_UK 0x02 // English (UK) #define SUBLANG_ENGLISH_AUS 0x03 // English (Australian) #define SUBLANG_ENGLISH_CAN 0x04 // English (Canadian) #define SUBLANG_ENGLISH_NZ 0x05 // English (New Zealand) #define SUBLANG_ENGLISH_EIRE 0x06 // English (Irish) #define SUBLANG_ENGLISH_SOUTH_AFRICA 0x07 // English (South Africa) #define SUBLANG_ENGLISH_JAMAICA 0x08 // English (Jamaica) #define SUBLANG_ENGLISH_CARIBBEAN 0x09 // English (Caribbean) #define SUBLANG_ENGLISH_BELIZE 0x0a // English (Belize) #define SUBLANG_ENGLISH_TRINIDAD 0x0b // English (Trinidad) #define SUBLANG_FRENCH 0x01 // French #define SUBLANG_FRENCH_BELGIAN 0x02 // French (Belgian) #define SUBLANG_FRENCH_CANADIAN 0x03 // French (Canadian) #define SUBLANG_FRENCH_SWISS 0x04 // French (Swiss) #define SUBLANG_FRENCH_LUXEMBOURG 0x05 // French (Luxembourg) #define SUBLANG_GERMAN 0x01 // German #define SUBLANG_GERMAN_SWISS 0x02 // German (Swiss) #define SUBLANG_GERMAN_AUSTRIAN 0x03 // German (Austrian) #define SUBLANG_GERMAN_LUXEMBOURG 0x04 // German (Luxembourg) #define SUBLANG_GERMAN_LIECHTENSTEIN 0x05 // German (Liechtenstein) #define SUBLANG_ITALIAN 0x01 // Italian #define SUBLANG_ITALIAN_SWISS 0x02 // Italian (Swiss) #define SUBLANG_KOREAN 0x01 // Korean (Extended Wansung) #define SUBLANG_KOREAN_JOHAB 0x02 // Korean (Johab) #define SUBLANG_NORWEGIAN_BOKMAL 0x01 // Norwegian (Bokmal) #define SUBLANG_NORWEGIAN_NYNORSK 0x02 // Norwegian (Nynorsk) #define SUBLANG_PORTUGUESE 0x02 // Portuguese #define SUBLANG_PORTUGUESE_BRAZILIAN 0x01 // Portuguese (Brazilian) #define SUBLANG_SERBIAN_LATIN 0x02 // Serbian (Latin) #define SUBLANG_SERBIAN_CYRILLIC 0x03 // Serbian (Cyrillic) #define SUBLANG_SPANISH 0x01 // Spanish (Castilian) #define SUBLANG_SPANISH_MEXICAN 0x02 // Spanish (Mexican) #define SUBLANG_SPANISH_MODERN 0x03 // Spanish (Modern) #define SUBLANG_SPANISH_GUATEMALA 0x04 // Spanish (Guatemala) #define SUBLANG_SPANISH_COSTA_RICA 0x05 // Spanish (Costa Rica) #define SUBLANG_SPANISH_PANAMA 0x06 // Spanish (Panama) #define SUBLANG_SPANISH_DOMINICAN_REPUBLIC 0x07 // Spanish (Dominican Republic) #define SUBLANG_SPANISH_VENEZUELA 0x08 // Spanish (Venezuela) #define SUBLANG_SPANISH_COLOMBIA 0x09 // Spanish (Colombia) #define SUBLANG_SPANISH_PERU 0x0a // Spanish (Peru) #define SUBLANG_SPANISH_ARGENTINA 0x0b // Spanish (Argentina) #define SUBLANG_SPANISH_ECUADOR 0x0c // Spanish (Ecuador) #define SUBLANG_SPANISH_CHILE 0x0d // Spanish (Chile) #define SUBLANG_SPANISH_URUGUAY 0x0e // Spanish (Uruguay) #define SUBLANG_SPANISH_PARAGUAY 0x0f // Spanish (Paraguay) #define SUBLANG_SPANISH_BOLIVIA 0x10 // Spanish (Bolivia) #define SUBLANG_SPANISH_EL_SALVADOR 0x11 // Spanish (El Salvador) #define SUBLANG_SPANISH_HONDURAS 0x12 // Spanish (Honduras) #define SUBLANG_SPANISH_NICARAGUA 0x13 // Spanish (Nicaragua) #define SUBLANG_SPANISH_PUERTO_RICO 0x14 // Spanish (Puerto Rico) #define SUBLANG_SWEDISH 0x01 // Swedish #define SUBLANG_SWEDISH_FINLAND 0x02 // Swedish (Finland) // // Sorting IDs. // #define SORT_DEFAULT 0x0 // sorting default #define SORT_JAPANESE_XJIS 0x0 // Japanese XJIS order #define SORT_JAPANESE_UNICODE 0x1 // Japanese Unicode order #define SORT_CHINESE_BIG5 0x0 // Chinese BIG5 order #define SORT_CHINESE_PRCP 0x0 // PRC Chinese Phonetic order #define SORT_CHINESE_UNICODE 0x1 // Chinese Unicode order #define SORT_CHINESE_PRC 0x2 // PRC Chinese Stroke Count order #define SORT_KOREAN_KSC 0x0 // Korean KSC order #define SORT_KOREAN_UNICODE 0x1 // Korean Unicode order #define SORT_GERMAN_PHONE_BOOK 0x1 // German Phone Book order // end_r_winnt // // A language ID is a 16 bit value which is the combination of a // primary language ID and a secondary language ID. The bits are // allocated as follows: // // +-----------------------+-------------------------+ // | Sublanguage ID | Primary Language ID | // +-----------------------+-------------------------+ // 15 10 9 0 bit // // // Language ID creation/extraction macros: // // MAKELANGID - construct language id from a primary language id and // a sublanguage id. // PRIMARYLANGID - extract primary language id from a language id. // SUBLANGID - extract sublanguage id from a language id. // #define MAKELANGID(p, s) ((((WORD )(s)) << 10) | (WORD )(p)) #define PRIMARYLANGID(lgid) ((WORD )(lgid) & 0x3ff) #define SUBLANGID(lgid) ((WORD )(lgid) >> 10) // // A locale ID is a 32 bit value which is the combination of a // language ID, a sort ID, and a reserved area. The bits are // allocated as follows: // // +-------------+---------+-------------------------+ // | Reserved | Sort ID | Language ID | // +-------------+---------+-------------------------+ // 31 20 19 16 15 0 bit // // // Locale ID creation/extraction macros: // // MAKELCID - construct locale id from a language id and a sort id. // LANGIDFROMLCID - extract language id from a locale id. // SORTIDFROMLCID - extract sort id from a locale id. // #define NLS_VALID_LOCALE_MASK 0x000fffff #define MAKELCID(lgid, srtid) ((DWORD)((((DWORD)((WORD )(srtid))) << 16) | \ ((DWORD)((WORD )(lgid))))) #define LANGIDFROMLCID(lcid) ((WORD )(lcid)) #define SORTIDFROMLCID(lcid) ((WORD )((((DWORD)(lcid)) & NLS_VALID_LOCALE_MASK) >> 16)) // // Default System and User IDs for language and locale. // #define LANG_SYSTEM_DEFAULT (MAKELANGID(LANG_NEUTRAL, SUBLANG_SYS_DEFAULT)) #define LANG_USER_DEFAULT (MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT)) #define LOCALE_SYSTEM_DEFAULT (MAKELCID(LANG_SYSTEM_DEFAULT, SORT_DEFAULT)) #define LOCALE_USER_DEFAULT (MAKELCID(LANG_USER_DEFAULT, SORT_DEFAULT)) #define LOCALE_NEUTRAL \ (MAKELCID(MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL), SORT_DEFAULT)) // begin_ntminiport begin_ntndis begin_ntminitape // // Macros used to eliminate compiler warning generated when formal // parameters or local variables are not declared. // // Use DBG_UNREFERENCED_PARAMETER() when a parameter is not yet // referenced but will be once the module is completely developed. // // Use DBG_UNREFERENCED_LOCAL_VARIABLE() when a local variable is not yet // referenced but will be once the module is completely developed. // // Use UNREFERENCED_PARAMETER() if a parameter will never be referenced. // // DBG_UNREFERENCED_PARAMETER and DBG_UNREFERENCED_LOCAL_VARIABLE will // eventually be made into a null macro to help determine whether there // is unfinished work. // #if ! (defined(lint) || defined(_lint)) #define UNREFERENCED_PARAMETER(P) (P) #define DBG_UNREFERENCED_PARAMETER(P) (P) #define DBG_UNREFERENCED_LOCAL_VARIABLE(V) (V) #else // lint or _lint // Note: lint -e530 says don't complain about uninitialized variables for // this. line +e530 turns that checking back on. Error 527 has to do with // unreachable code. #define UNREFERENCED_PARAMETER(P) \ /*lint -e527 -e530 */ \ { \ (P) = (P); \ } \ /*lint +e527 +e530 */ #define DBG_UNREFERENCED_PARAMETER(P) \ /*lint -e527 -e530 */ \ { \ (P) = (P); \ } \ /*lint +e527 +e530 */ #define DBG_UNREFERENCED_LOCAL_VARIABLE(V) \ /*lint -e527 -e530 */ \ { \ (V) = (V); \ } \ /*lint +e527 +e530 */ #endif // lint or _lint #ifndef WIN32_NO_STATUS /*lint -save -e767 */ #define STATUS_WAIT_0 ((DWORD )0x00000000L) #define STATUS_ABANDONED_WAIT_0 ((DWORD )0x00000080L) #define STATUS_USER_APC ((DWORD )0x000000C0L) #define STATUS_TIMEOUT ((DWORD )0x00000102L) #define STATUS_PENDING ((DWORD )0x00000103L) #define STATUS_SEGMENT_NOTIFICATION ((DWORD )0x40000005L) #define STATUS_GUARD_PAGE_VIOLATION ((DWORD )0x80000001L) #define STATUS_DATATYPE_MISALIGNMENT ((DWORD )0x80000002L) #define STATUS_BREAKPOINT ((DWORD )0x80000003L) #define STATUS_SINGLE_STEP ((DWORD )0x80000004L) #define STATUS_ACCESS_VIOLATION ((DWORD )0xC0000005L) #define STATUS_IN_PAGE_ERROR ((DWORD )0xC0000006L) #define STATUS_INVALID_HANDLE ((DWORD )0xC0000008L) #define STATUS_NO_MEMORY ((DWORD )0xC0000017L) #define STATUS_ILLEGAL_INSTRUCTION ((DWORD )0xC000001DL) #define STATUS_NONCONTINUABLE_EXCEPTION ((DWORD )0xC0000025L) #define STATUS_INVALID_DISPOSITION ((DWORD )0xC0000026L) #define STATUS_ARRAY_BOUNDS_EXCEEDED ((DWORD )0xC000008CL) #define STATUS_FLOAT_DENORMAL_OPERAND ((DWORD )0xC000008DL) #define STATUS_FLOAT_DIVIDE_BY_ZERO ((DWORD )0xC000008EL) #define STATUS_FLOAT_INEXACT_RESULT ((DWORD )0xC000008FL) #define STATUS_FLOAT_INVALID_OPERATION ((DWORD )0xC0000090L) #define STATUS_FLOAT_OVERFLOW ((DWORD )0xC0000091L) #define STATUS_FLOAT_STACK_CHECK ((DWORD )0xC0000092L) #define STATUS_FLOAT_UNDERFLOW ((DWORD )0xC0000093L) #define STATUS_INTEGER_DIVIDE_BY_ZERO ((DWORD )0xC0000094L) #define STATUS_INTEGER_OVERFLOW ((DWORD )0xC0000095L) #define STATUS_PRIVILEGED_INSTRUCTION ((DWORD )0xC0000096L) #define STATUS_STACK_OVERFLOW ((DWORD )0xC00000FDL) #define STATUS_CONTROL_C_EXIT ((DWORD )0xC000013AL) /*lint -restore */ #endif #define MAXIMUM_WAIT_OBJECTS 64 // Maximum number of wait objects #define MAXIMUM_SUSPEND_COUNT MAXCHAR // Maximum times thread can be suspended typedef DWORD KSPIN_LOCK; #ifdef _ALPHA_ // winnt void *_rdteb(void); // winnt #if defined(_M_ALPHA) // winnt #pragma intrinsic(_rdteb) // winnt #endif // winnt #endif // winnt #if defined(_M_ALPHA) #define NtCurrentTeb() ((struct _TEB *)_rdteb()) #else struct _TEB * NtCurrentTeb(void); #endif // // Define function to return the current Thread Environment Block // #ifdef _ALPHA_ // // Define functions to get the address of the current fiber and the // current fiber data. // #define GetCurrentFiber() (((PNT_TIB)NtCurrentTeb())->FiberData) #define GetFiberData() (*(PVOID *)(GetCurrentFiber())) // begin_ntddk begin_nthal // // The following flags control the contents of the CONTEXT structure. // #if !defined(RC_INVOKED) #define CONTEXT_PORTABLE_32BIT 0x00100000 #define CONTEXT_ALPHA 0x00020000 #define CONTEXT_CONTROL (CONTEXT_ALPHA | 0x00000001L) #define CONTEXT_FLOATING_POINT (CONTEXT_ALPHA | 0x00000002L) #define CONTEXT_INTEGER (CONTEXT_ALPHA | 0x00000004L) #define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER) #endif #ifndef _PORTABLE_32BIT_CONTEXT // // Context Frame // // This frame has a several purposes: 1) it is used as an argument to // NtContinue, 2) it is used to construct a call frame for APC delivery, // 3) it is used to construct a call frame for exception dispatching // in user mode, 4) it is used in the user level thread creation // routines, and 5) it is used to to pass thread state to debuggers. // // N.B. Because this record is used as a call frame, it must be EXACTLY // a multiple of 16 bytes in length. // // There are two variations of the context structure. This is the real one. // typedef struct _CONTEXT { // // This section is specified/returned if the ContextFlags word contains // the flag CONTEXT_FLOATING_POINT. // DWORDLONG FltF0; DWORDLONG FltF1; DWORDLONG FltF2; DWORDLONG FltF3; DWORDLONG FltF4; DWORDLONG FltF5; DWORDLONG FltF6; DWORDLONG FltF7; DWORDLONG FltF8; DWORDLONG FltF9; DWORDLONG FltF10; DWORDLONG FltF11; DWORDLONG FltF12; DWORDLONG FltF13; DWORDLONG FltF14; DWORDLONG FltF15; DWORDLONG FltF16; DWORDLONG FltF17; DWORDLONG FltF18; DWORDLONG FltF19; DWORDLONG FltF20; DWORDLONG FltF21; DWORDLONG FltF22; DWORDLONG FltF23; DWORDLONG FltF24; DWORDLONG FltF25; DWORDLONG FltF26; DWORDLONG FltF27; DWORDLONG FltF28; DWORDLONG FltF29; DWORDLONG FltF30; DWORDLONG FltF31; // // This section is specified/returned if the ContextFlags word contains // the flag CONTEXT_INTEGER. // // N.B. The registers gp, sp, and ra are defined in this section, but are // considered part of the control context rather than part of the integer // context. // DWORDLONG IntV0; // $0: return value register, v0 DWORDLONG IntT0; // $1: temporary registers, t0 - t7 DWORDLONG IntT1; // $2: DWORDLONG IntT2; // $3: DWORDLONG IntT3; // $4: DWORDLONG IntT4; // $5: DWORDLONG IntT5; // $6: DWORDLONG IntT6; // $7: DWORDLONG IntT7; // $8: DWORDLONG IntS0; // $9: nonvolatile registers, s0 - s5 DWORDLONG IntS1; // $10: DWORDLONG IntS2; // $11: DWORDLONG IntS3; // $12: DWORDLONG IntS4; // $13: DWORDLONG IntS5; // $14: DWORDLONG IntFp; // $15: frame pointer register, fp/s6 DWORDLONG IntA0; // $16: argument registers, a0 - a5 DWORDLONG IntA1; // $17: DWORDLONG IntA2; // $18: DWORDLONG IntA3; // $19: DWORDLONG IntA4; // $20: DWORDLONG IntA5; // $21: DWORDLONG IntT8; // $22: temporary registers, t8 - t11 DWORDLONG IntT9; // $23: DWORDLONG IntT10; // $24: DWORDLONG IntT11; // $25: DWORDLONG IntRa; // $26: return address register, ra DWORDLONG IntT12; // $27: temporary register, t12 DWORDLONG IntAt; // $28: assembler temp register, at DWORDLONG IntGp; // $29: global pointer register, gp DWORDLONG IntSp; // $30: stack pointer register, sp DWORDLONG IntZero; // $31: zero register, zero // // This section is specified/returned if the ContextFlags word contains // the flag CONTEXT_FLOATING_POINT. // DWORDLONG Fpcr; // floating point control register DWORDLONG SoftFpcr; // software extension to FPCR // // This section is specified/returned if the ContextFlags word contains // the flag CONTEXT_CONTROL. // // N.B. The registers gp, sp, and ra are defined in the integer section, // but are considered part of the control context rather than part of // the integer context. // DWORDLONG Fir; // (fault instruction) continuation address DWORD Psr; // processor status // // The flags values within this flag control the contents of // a CONTEXT record. // // If the context record is used as an input parameter, then // for each portion of the context record controlled by a flag // whose value is set, it is assumed that that portion of the // context record contains valid context. If the context record // is being used to modify a thread's context, then only that // portion of the threads context will be modified. // // If the context record is used as an IN OUT parameter to capture // the context of a thread, then only those portions of the thread's // context corresponding to set flags will be returned. // // The context record is never used as an OUT only parameter. // DWORD ContextFlags; DWORD Fill[4]; // padding for 16-byte stack frame alignment } CONTEXT, *PCONTEXT; #else // // 32-bit Context Frame // // This alternate version of the Alpha context structure parallels that // of MIPS and IX86 in style for the first 64 entries: 32-bit machines // can operate on the fields, and a value declared as a pointer to an // array of int's can be used to index into the fields. This makes life // with windbg and ntsd vastly easier. // // There are two parts: the first contains the lower 32-bits of each // element in the 64-bit definition above. The second part contains // the upper 32-bits of each 64-bit element above. // // The names in the first part are identical to the 64-bit names. // The second part names are prefixed with "High". // // 1st half: at 32 bits each, (containing the low parts of 64-bit values) // 32 floats, 32 ints, fpcrs, fir, psr, contextflags // 2nd half: at 32 bits each // 32 floats, 32 ints, fpcrs, fir, fill // // There is no external support for the 32-bit version of the context // structure. It is only used internally by windbg and ntsd. // // This structure must be the same size as the 64-bit version above. // typedef struct _CONTEXT { DWORD FltF0; DWORD FltF1; DWORD FltF2; DWORD FltF3; DWORD FltF4; DWORD FltF5; DWORD FltF6; DWORD FltF7; DWORD FltF8; DWORD FltF9; DWORD FltF10; DWORD FltF11; DWORD FltF12; DWORD FltF13; DWORD FltF14; DWORD FltF15; DWORD FltF16; DWORD FltF17; DWORD FltF18; DWORD FltF19; DWORD FltF20; DWORD FltF21; DWORD FltF22; DWORD FltF23; DWORD FltF24; DWORD FltF25; DWORD FltF26; DWORD FltF27; DWORD FltF28; DWORD FltF29; DWORD FltF30; DWORD FltF31; DWORD IntV0; // $0: return value register, v0 DWORD IntT0; // $1: temporary registers, t0 - t7 DWORD IntT1; // $2: DWORD IntT2; // $3: DWORD IntT3; // $4: DWORD IntT4; // $5: DWORD IntT5; // $6: DWORD IntT6; // $7: DWORD IntT7; // $8: DWORD IntS0; // $9: nonvolatile registers, s0 - s5 DWORD IntS1; // $10: DWORD IntS2; // $11: DWORD IntS3; // $12: DWORD IntS4; // $13: DWORD IntS5; // $14: DWORD IntFp; // $15: frame pointer register, fp/s6 DWORD IntA0; // $16: argument registers, a0 - a5 DWORD IntA1; // $17: DWORD IntA2; // $18: DWORD IntA3; // $19: DWORD IntA4; // $20: DWORD IntA5; // $21: DWORD IntT8; // $22: temporary registers, t8 - t11 DWORD IntT9; // $23: DWORD IntT10; // $24: DWORD IntT11; // $25: DWORD IntRa; // $26: return address register, ra DWORD IntT12; // $27: temporary register, t12 DWORD IntAt; // $28: assembler temp register, at DWORD IntGp; // $29: global pointer register, gp DWORD IntSp; // $30: stack pointer register, sp DWORD IntZero; // $31: zero register, zero DWORD Fpcr; // floating point control register DWORD SoftFpcr; // software extension to FPCR DWORD Fir; // (fault instruction) continuation address DWORD Psr; // processor status DWORD ContextFlags; // // Beginning of the "second half". // The name "High" parallels the HighPart of a LargeInteger. // DWORD HighFltF0; DWORD HighFltF1; DWORD HighFltF2; DWORD HighFltF3; DWORD HighFltF4; DWORD HighFltF5; DWORD HighFltF6; DWORD HighFltF7; DWORD HighFltF8; DWORD HighFltF9; DWORD HighFltF10; DWORD HighFltF11; DWORD HighFltF12; DWORD HighFltF13; DWORD HighFltF14; DWORD HighFltF15; DWORD HighFltF16; DWORD HighFltF17; DWORD HighFltF18; DWORD HighFltF19; DWORD HighFltF20; DWORD HighFltF21; DWORD HighFltF22; DWORD HighFltF23; DWORD HighFltF24; DWORD HighFltF25; DWORD HighFltF26; DWORD HighFltF27; DWORD HighFltF28; DWORD HighFltF29; DWORD HighFltF30; DWORD HighFltF31; DWORD HighIntV0; // $0: return value register, v0 DWORD HighIntT0; // $1: temporary registers, t0 - t7 DWORD HighIntT1; // $2: DWORD HighIntT2; // $3: DWORD HighIntT3; // $4: DWORD HighIntT4; // $5: DWORD HighIntT5; // $6: DWORD HighIntT6; // $7: DWORD HighIntT7; // $8: DWORD HighIntS0; // $9: nonvolatile registers, s0 - s5 DWORD HighIntS1; // $10: DWORD HighIntS2; // $11: DWORD HighIntS3; // $12: DWORD HighIntS4; // $13: DWORD HighIntS5; // $14: DWORD HighIntFp; // $15: frame pointer register, fp/s6 DWORD HighIntA0; // $16: argument registers, a0 - a5 DWORD HighIntA1; // $17: DWORD HighIntA2; // $18: DWORD HighIntA3; // $19: DWORD HighIntA4; // $20: DWORD HighIntA5; // $21: DWORD HighIntT8; // $22: temporary registers, t8 - t11 DWORD HighIntT9; // $23: DWORD HighIntT10; // $24: DWORD HighIntT11; // $25: DWORD HighIntRa; // $26: return address register, ra DWORD HighIntT12; // $27: temporary register, t12 DWORD HighIntAt; // $28: assembler temp register, at DWORD HighIntGp; // $29: global pointer register, gp DWORD HighIntSp; // $30: stack pointer register, sp DWORD HighIntZero; // $31: zero register, zero DWORD HighFpcr; // floating point control register DWORD HighSoftFpcr; // software extension to FPCR DWORD HighFir; // processor status double DoNotUseThisField; // to force quadword structure alignment DWORD HighFill[2]; // padding for 16-byte stack frame alignment } CONTEXT, *PCONTEXT; // // These should name the fields in the _PORTABLE_32BIT structure // that overlay the Psr and ContextFlags in the normal structure. // #define _QUAD_PSR_OFFSET HighSoftFpcr #define _QUAD_FLAGS_OFFSET HighFir #endif // _PORTABLE_32BIT_CONTEXT // end_ntddk end_nthal #endif // _ALPHA_ #ifdef _ALPHA_ VOID __jump_unwind ( PVOID VirtualFramePointer, PVOID TargetPc ); #endif // _ALPHA_ #ifdef _X86_ // // Disable these two pramas that evaluate to "sti" "cli" on x86 so that driver // writers to not leave them inadvertantly in their code. // #if !defined(MIDL_PASS) #if !defined(RC_INVOKED) #pragma warning(disable:4164) // disable C4164 warning so that apps that // build with /Od don't get weird errors ! #ifdef _M_IX86 #pragma function(_enable) #pragma function(_disable) #endif #pragma warning(default:4164) // reenable C4164 warning #endif #endif #if !defined(MIDL_PASS) && defined(_M_IX86) #pragma warning (disable:4035) // disable 4035 (function must return something) _inline PVOID GetFiberData( void ) { __asm { mov eax, fs:[0x10] mov eax,[eax] } } _inline PVOID GetCurrentFiber( void ) { __asm mov eax, fs:[0x10] } #pragma warning (default:4035) // Reenable it #endif // begin_wx86 // // Define the size of the 80387 save area, which is in the context frame. // #define SIZE_OF_80387_REGISTERS 80 // // The following flags control the contents of the CONTEXT structure. // #if !defined(RC_INVOKED) #define CONTEXT_i386 0x00010000 // this assumes that i386 and #define CONTEXT_i486 0x00010000 // i486 have identical context records // end_wx86 #define CONTEXT_CONTROL (CONTEXT_i386 | 0x00000001L) // SS:SP, CS:IP, FLAGS, BP #define CONTEXT_INTEGER (CONTEXT_i386 | 0x00000002L) // AX, BX, CX, DX, SI, DI #define CONTEXT_SEGMENTS (CONTEXT_i386 | 0x00000004L) // DS, ES, FS, GS #define CONTEXT_FLOATING_POINT (CONTEXT_i386 | 0x00000008L) // 387 state #define CONTEXT_DEBUG_REGISTERS (CONTEXT_i386 | 0x00000010L) // DB 0-3,6,7 #define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_INTEGER |\ CONTEXT_SEGMENTS) // begin_wx86 #endif typedef struct _FLOATING_SAVE_AREA { DWORD ControlWord; DWORD StatusWord; DWORD TagWord; DWORD ErrorOffset; DWORD ErrorSelector; DWORD DataOffset; DWORD DataSelector; BYTE RegisterArea[SIZE_OF_80387_REGISTERS]; DWORD Cr0NpxState; } FLOATING_SAVE_AREA; typedef FLOATING_SAVE_AREA *PFLOATING_SAVE_AREA; // // Context Frame // // This frame has a several purposes: 1) it is used as an argument to // NtContinue, 2) is is used to constuct a call frame for APC delivery, // and 3) it is used in the user level thread creation routines. // // The layout of the record conforms to a standard call frame. // typedef struct _CONTEXT { // // The flags values within this flag control the contents of // a CONTEXT record. // // If the context record is used as an input parameter, then // for each portion of the context record controlled by a flag // whose value is set, it is assumed that that portion of the // context record contains valid context. If the context record // is being used to modify a threads context, then only that // portion of the threads context will be modified. // // If the context record is used as an IN OUT parameter to capture // the context of a thread, then only those portions of the thread's // context corresponding to set flags will be returned. // // The context record is never used as an OUT only parameter. // DWORD ContextFlags; // // This section is specified/returned if CONTEXT_DEBUG_REGISTERS is // set in ContextFlags. Note that CONTEXT_DEBUG_REGISTERS is NOT // included in CONTEXT_FULL. // DWORD Dr0; DWORD Dr1; DWORD Dr2; DWORD Dr3; DWORD Dr6; DWORD Dr7; // // This section is specified/returned if the // ContextFlags word contians the flag CONTEXT_FLOATING_POINT. // FLOATING_SAVE_AREA FloatSave; // // This section is specified/returned if the // ContextFlags word contians the flag CONTEXT_SEGMENTS. // DWORD SegGs; DWORD SegFs; DWORD SegEs; DWORD SegDs; // // This section is specified/returned if the // ContextFlags word contians the flag CONTEXT_INTEGER. // DWORD Edi; DWORD Esi; DWORD Ebx; DWORD Edx; DWORD Ecx; DWORD Eax; // // This section is specified/returned if the // ContextFlags word contians the flag CONTEXT_CONTROL. // DWORD Ebp; DWORD Eip; DWORD SegCs; // MUST BE SANITIZED DWORD EFlags; // MUST BE SANITIZED DWORD Esp; DWORD SegSs; } CONTEXT; typedef CONTEXT *PCONTEXT; // begin_ntminiport #endif //_X86_ typedef struct _LDT_ENTRY { WORD LimitLow; WORD BaseLow; union { struct { BYTE BaseMid; BYTE Flags1; // Declare as bytes to avoid alignment BYTE Flags2; // Problems. BYTE BaseHi; } Bytes; struct { DWORD BaseMid : 8; DWORD Type : 5; DWORD Dpl : 2; DWORD Pres : 1; DWORD LimitHi : 4; DWORD Sys : 1; DWORD Reserved_0 : 1; DWORD Default_Big : 1; DWORD Granularity : 1; DWORD BaseHi : 8; } Bits; } HighWord; } LDT_ENTRY, *PLDT_ENTRY; #if defined(_MIPS_) // // Define functions to get the address of the current fiber and the // current fiber data. // #define GetCurrentFiber() ((*(PNT_TIB *)0x7ffff4a8)->FiberData) #define GetFiberData() (*(PVOID *)(GetCurrentFiber())) // begin_ntddk begin_nthal // // The following flags control the contents of the CONTEXT structure. // #if !defined(RC_INVOKED) #define CONTEXT_R4000 0x00010000 // r4000 context #define CONTEXT_CONTROL (CONTEXT_R4000 | 0x00000001) #define CONTEXT_FLOATING_POINT (CONTEXT_R4000 | 0x00000002) #define CONTEXT_INTEGER (CONTEXT_R4000 | 0x00000004) #define CONTEXT_EXTENDED_FLOAT (CONTEXT_FLOATING_POINT | 0x00000008) #define CONTEXT_EXTENDED_INTEGER (CONTEXT_INTEGER | 0x00000010) #define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | \ CONTEXT_INTEGER | CONTEXT_EXTENDED_INTEGER) #endif // // Context Frame // // N.B. This frame must be exactly a multiple of 16 bytes in length. // // This frame has a several purposes: 1) it is used as an argument to // NtContinue, 2) it is used to constuct a call frame for APC delivery, // 3) it is used to construct a call frame for exception dispatching // in user mode, and 4) it is used in the user level thread creation // routines. // // The layout of the record conforms to a standard call frame. // typedef struct _CONTEXT { // // This section is always present and is used as an argument build // area. // // N.B. Context records are 0 mod 8 aligned starting with NT 4.0. // union { DWORD Argument[4]; DWORDLONG Alignment; }; // // The following union defines the 32-bit and 64-bit register context. // union { // // 32-bit context. // struct { // // This section is specified/returned if the ContextFlags contains // the flag CONTEXT_FLOATING_POINT. // // N.B. This section contains the 16 double floating registers f0, // f2, ..., f30. // DWORD FltF0; DWORD FltF1; DWORD FltF2; DWORD FltF3; DWORD FltF4; DWORD FltF5; DWORD FltF6; DWORD FltF7; DWORD FltF8; DWORD FltF9; DWORD FltF10; DWORD FltF11; DWORD FltF12; DWORD FltF13; DWORD FltF14; DWORD FltF15; DWORD FltF16; DWORD FltF17; DWORD FltF18; DWORD FltF19; DWORD FltF20; DWORD FltF21; DWORD FltF22; DWORD FltF23; DWORD FltF24; DWORD FltF25; DWORD FltF26; DWORD FltF27; DWORD FltF28; DWORD FltF29; DWORD FltF30; DWORD FltF31; // // This section is specified/returned if the ContextFlags contains // the flag CONTEXT_INTEGER. // // N.B. The registers gp, sp, and ra are defined in this section, // but are considered part of the control context rather than // part of the integer context. // // N.B. Register zero is not stored in the frame. // DWORD IntZero; DWORD IntAt; DWORD IntV0; DWORD IntV1; DWORD IntA0; DWORD IntA1; DWORD IntA2; DWORD IntA3; DWORD IntT0; DWORD IntT1; DWORD IntT2; DWORD IntT3; DWORD IntT4; DWORD IntT5; DWORD IntT6; DWORD IntT7; DWORD IntS0; DWORD IntS1; DWORD IntS2; DWORD IntS3; DWORD IntS4; DWORD IntS5; DWORD IntS6; DWORD IntS7; DWORD IntT8; DWORD IntT9; DWORD IntK0; DWORD IntK1; DWORD IntGp; DWORD IntSp; DWORD IntS8; DWORD IntRa; DWORD IntLo; DWORD IntHi; // // This section is specified/returned if the ContextFlags word contains // the flag CONTEXT_FLOATING_POINT. // DWORD Fsr; // // This section is specified/returned if the ContextFlags word contains // the flag CONTEXT_CONTROL. // // N.B. The registers gp, sp, and ra are defined in the integer section, // but are considered part of the control context rather than part of // the integer context. // DWORD Fir; DWORD Psr; // // The flags values within this flag control the contents of // a CONTEXT record. // // If the context record is used as an input parameter, then // for each portion of the context record controlled by a flag // whose value is set, it is assumed that that portion of the // context record contains valid context. If the context record // is being used to modify a thread's context, then only that // portion of the threads context will be modified. // // If the context record is used as an IN OUT parameter to capture // the context of a thread, then only those portions of the thread's // context corresponding to set flags will be returned. // // The context record is never used as an OUT only parameter. // DWORD ContextFlags; }; // // 64-bit context. // struct { // // This section is specified/returned if the ContextFlags contains // the flag CONTEXT_EXTENDED_FLOAT. // // N.B. This section contains the 32 double floating registers f0, // f1, ..., f31. // DWORDLONG XFltF0; DWORDLONG XFltF1; DWORDLONG XFltF2; DWORDLONG XFltF3; DWORDLONG XFltF4; DWORDLONG XFltF5; DWORDLONG XFltF6; DWORDLONG XFltF7; DWORDLONG XFltF8; DWORDLONG XFltF9; DWORDLONG XFltF10; DWORDLONG XFltF11; DWORDLONG XFltF12; DWORDLONG XFltF13; DWORDLONG XFltF14; DWORDLONG XFltF15; DWORDLONG XFltF16; DWORDLONG XFltF17; DWORDLONG XFltF18; DWORDLONG XFltF19; DWORDLONG XFltF20; DWORDLONG XFltF21; DWORDLONG XFltF22; DWORDLONG XFltF23; DWORDLONG XFltF24; DWORDLONG XFltF25; DWORDLONG XFltF26; DWORDLONG XFltF27; DWORDLONG XFltF28; DWORDLONG XFltF29; DWORDLONG XFltF30; DWORDLONG XFltF31; // // The following sections must exactly overlay the 32-bit context. // DWORD Fill1; DWORD Fill2; // // This section is specified/returned if the ContextFlags contains // the flag CONTEXT_FLOATING_POINT. // DWORD XFsr; // // This section is specified/returned if the ContextFlags contains // the flag CONTEXT_CONTROL. // // N.B. The registers gp, sp, and ra are defined in the integer // section, but are considered part of the control context // rather than part of the integer context. // DWORD XFir; DWORD XPsr; // // The flags values within this flag control the contents of // a CONTEXT record. // // If the context record is used as an input parameter, then // for each portion of the context record controlled by a flag // whose value is set, it is assumed that that portion of the // context record contains valid context. If the context record // is being used to modify a thread's context, then only that // portion of the threads context will be modified. // // If the context record is used as an IN OUT parameter to capture // the context of a thread, then only those portions of the thread's // context corresponding to set flags will be returned. // // The context record is never used as an OUT only parameter. // DWORD XContextFlags; // // This section is specified/returned if the ContextFlags contains // the flag CONTEXT_EXTENDED_INTEGER. // // N.B. The registers gp, sp, and ra are defined in this section, // but are considered part of the control context rather than // part of the integer context. // // N.B. Register zero is not stored in the frame. // DWORDLONG XIntZero; DWORDLONG XIntAt; DWORDLONG XIntV0; DWORDLONG XIntV1; DWORDLONG XIntA0; DWORDLONG XIntA1; DWORDLONG XIntA2; DWORDLONG XIntA3; DWORDLONG XIntT0; DWORDLONG XIntT1; DWORDLONG XIntT2; DWORDLONG XIntT3; DWORDLONG XIntT4; DWORDLONG XIntT5; DWORDLONG XIntT6; DWORDLONG XIntT7; DWORDLONG XIntS0; DWORDLONG XIntS1; DWORDLONG XIntS2; DWORDLONG XIntS3; DWORDLONG XIntS4; DWORDLONG XIntS5; DWORDLONG XIntS6; DWORDLONG XIntS7; DWORDLONG XIntT8; DWORDLONG XIntT9; DWORDLONG XIntK0; DWORDLONG XIntK1; DWORDLONG XIntGp; DWORDLONG XIntSp; DWORDLONG XIntS8; DWORDLONG XIntRa; DWORDLONG XIntLo; DWORDLONG XIntHi; }; }; } CONTEXT, *PCONTEXT; // end_ntddk end_nthal #define CONTEXT32_LENGTH 0x130 // The original 32-bit Context length (pre NT 4.0) #endif // MIPS #if defined(_MIPS_) VOID __jump_unwind ( PVOID Fp, PVOID TargetPc ); #endif // MIPS #if defined(_PPC_) // // The address of the TEB is placed into GPR 13 at context switch time // and should never be destroyed. To get the address of the TEB use // the compiler intrinsic to access it directly from GPR 13. // #if defined(_M_PPC) && defined(_MSC_VER) && (_MSC_VER>=1000) unsigned __gregister_get( unsigned const regnum ); #define NtCurrentTeb() ((struct _TEB *)__gregister_get(13)) #elif defined(_M_PPC) struct _TEB * __builtin_get_gpr13(VOID); #define NtCurrentTeb() ((struct _TEB *)__builtin_get_gpr13()) #endif // // Define functions to get the address of the current fiber and the // current fiber data. // #define GetCurrentFiber() (((PNT_TIB)NtCurrentTeb())->FiberData) #define GetFiberData() (*(PVOID *)(GetCurrentFiber())) // begin_ntddk begin_nthal // // The following flags control the contents of the CONTEXT structure. // #if !defined(RC_INVOKED) #define CONTEXT_CONTROL 0x00000001L #define CONTEXT_FLOATING_POINT 0x00000002L #define CONTEXT_INTEGER 0x00000004L #define CONTEXT_DEBUG_REGISTERS 0x00000008L #define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER) #endif // // Context Frame // // N.B. This frame must be exactly a multiple of 16 bytes in length. // // This frame has a several purposes: 1) it is used as an argument to // NtContinue, 2) it is used to constuct a call frame for APC delivery, // 3) it is used to construct a call frame for exception dispatching // in user mode, and 4) it is used in the user level thread creation // routines. // // Requires at least 8-byte alignment (double) // typedef struct _CONTEXT { // // This section is specified/returned if the ContextFlags word contains // the flag CONTEXT_FLOATING_POINT. // double Fpr0; // Floating registers 0..31 double Fpr1; double Fpr2; double Fpr3; double Fpr4; double Fpr5; double Fpr6; double Fpr7; double Fpr8; double Fpr9; double Fpr10; double Fpr11; double Fpr12; double Fpr13; double Fpr14; double Fpr15; double Fpr16; double Fpr17; double Fpr18; double Fpr19; double Fpr20; double Fpr21; double Fpr22; double Fpr23; double Fpr24; double Fpr25; double Fpr26; double Fpr27; double Fpr28; double Fpr29; double Fpr30; double Fpr31; double Fpscr; // Floating point status/control reg // // This section is specified/returned if the ContextFlags word contains // the flag CONTEXT_INTEGER. // DWORD Gpr0; // General registers 0..31 DWORD Gpr1; DWORD Gpr2; DWORD Gpr3; DWORD Gpr4; DWORD Gpr5; DWORD Gpr6; DWORD Gpr7; DWORD Gpr8; DWORD Gpr9; DWORD Gpr10; DWORD Gpr11; DWORD Gpr12; DWORD Gpr13; DWORD Gpr14; DWORD Gpr15; DWORD Gpr16; DWORD Gpr17; DWORD Gpr18; DWORD Gpr19; DWORD Gpr20; DWORD Gpr21; DWORD Gpr22; DWORD Gpr23; DWORD Gpr24; DWORD Gpr25; DWORD Gpr26; DWORD Gpr27; DWORD Gpr28; DWORD Gpr29; DWORD Gpr30; DWORD Gpr31; DWORD Cr; // Condition register DWORD Xer; // Fixed point exception register // // This section is specified/returned if the ContextFlags word contains // the flag CONTEXT_CONTROL. // DWORD Msr; // Machine status register DWORD Iar; // Instruction address register DWORD Lr; // Link register DWORD Ctr; // Count register // // The flags values within this flag control the contents of // a CONTEXT record. // // If the context record is used as an input parameter, then // for each portion of the context record controlled by a flag // whose value is set, it is assumed that that portion of the // context record contains valid context. If the context record // is being used to modify a thread's context, then only that // portion of the threads context will be modified. // // If the context record is used as an IN OUT parameter to capture // the context of a thread, then only those portions of the thread's // context corresponding to set flags will be returned. // // The context record is never used as an OUT only parameter. // DWORD ContextFlags; DWORD Fill[3]; // Pad out to multiple of 16 bytes // // This section is specified/returned if CONTEXT_DEBUG_REGISTERS is // set in ContextFlags. Note that CONTEXT_DEBUG_REGISTERS is NOT // included in CONTEXT_FULL. // DWORD Dr0; // Breakpoint Register 1 DWORD Dr1; // Breakpoint Register 2 DWORD Dr2; // Breakpoint Register 3 DWORD Dr3; // Breakpoint Register 4 DWORD Dr4; // Breakpoint Register 5 DWORD Dr5; // Breakpoint Register 6 DWORD Dr6; // Debug Status Register DWORD Dr7; // Debug Control Register } CONTEXT, *PCONTEXT; // end_ntddk end_nthal // // Stack frame header // // Order of appearance in stack frame: // Header (six words) // Parameters (at least eight words) // Local variables // Saved GPRs // Saved FPRs // // Minimum alignment is 8 bytes typedef struct _STACK_FRAME_HEADER { // GPR 1 points here DWORD BackChain; // Addr of previous frame DWORD GlueSaved1; // Used by glue code DWORD GlueSaved2; DWORD Reserved1; // Reserved DWORD Spare1; // Used by tracing, profiling, ... DWORD Spare2; DWORD Parameter0; // First 8 parameter words are DWORD Parameter1; // always present DWORD Parameter2; DWORD Parameter3; DWORD Parameter4; DWORD Parameter5; DWORD Parameter6; DWORD Parameter7; } STACK_FRAME_HEADER,*PSTACK_FRAME_HEADER; VOID __jump_unwind ( PVOID Fp, PVOID TargetPc ); #endif // defined(_PPC_) #define EXCEPTION_NONCONTINUABLE 0x1 // Noncontinuable exception #define EXCEPTION_MAXIMUM_PARAMETERS 15 // maximum number of exception parameters // // Exception record definition. // typedef struct _EXCEPTION_RECORD { /*lint -e18 */ // Don't complain about different definitions DWORD ExceptionCode; /*lint +e18 */ // Resume checking for different definitions DWORD ExceptionFlags; struct _EXCEPTION_RECORD *ExceptionRecord; PVOID ExceptionAddress; DWORD NumberParameters; DWORD ExceptionInformation[EXCEPTION_MAXIMUM_PARAMETERS]; } EXCEPTION_RECORD; typedef EXCEPTION_RECORD *PEXCEPTION_RECORD; // // Typedef for pointer returned by exception_info() // typedef struct _EXCEPTION_POINTERS { PEXCEPTION_RECORD ExceptionRecord; PCONTEXT ContextRecord; } EXCEPTION_POINTERS, *PEXCEPTION_POINTERS; #define PROCESS_TERMINATE (0x0001) #define PROCESS_CREATE_THREAD (0x0002) #define PROCESS_VM_OPERATION (0x0008) #define PROCESS_VM_READ (0x0010) #define PROCESS_VM_WRITE (0x0020) #define PROCESS_DUP_HANDLE (0x0040) #define PROCESS_CREATE_PROCESS (0x0080) #define PROCESS_SET_QUOTA (0x0100) #define PROCESS_SET_INFORMATION (0x0200) #define PROCESS_QUERY_INFORMATION (0x0400) #define PROCESS_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | \ 0xFFF) #define MAXIMUM_PROCESSORS 32 #define THREAD_TERMINATE (0x0001) #define THREAD_SUSPEND_RESUME (0x0002) #define THREAD_GET_CONTEXT (0x0008) #define THREAD_SET_CONTEXT (0x0010) #define THREAD_SET_INFORMATION (0x0020) #define THREAD_QUERY_INFORMATION (0x0040) #define THREAD_SET_THREAD_TOKEN (0x0080) #define THREAD_IMPERSONATE (0x0100) #define THREAD_DIRECT_IMPERSONATION (0x0200) // begin_ntddk #define THREAD_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | \ 0x3FF) // end_ntddk #define TLS_MINIMUM_AVAILABLE 64 typedef struct _NT_TIB { struct _EXCEPTION_REGISTRATION_RECORD *ExceptionList; PVOID StackBase; PVOID StackLimit; PVOID SubSystemTib; union { PVOID FiberData; DWORD Version; }; PVOID ArbitraryUserPointer; struct _NT_TIB *Self; } NT_TIB; typedef NT_TIB *PNT_TIB; #define THREAD_BASE_PRIORITY_LOWRT 15 // value that gets a thread to LowRealtime-1 #define THREAD_BASE_PRIORITY_MAX 2 // maximum thread base priority boost #define THREAD_BASE_PRIORITY_MIN -2 // minimum thread base priority boost #define THREAD_BASE_PRIORITY_IDLE -15 // value that gets a thread to idle typedef struct _QUOTA_LIMITS { DWORD PagedPoolLimit; DWORD NonPagedPoolLimit; DWORD MinimumWorkingSetSize; DWORD MaximumWorkingSetSize; DWORD PagefileLimit; LARGE_INTEGER TimeLimit; } QUOTA_LIMITS; typedef QUOTA_LIMITS *PQUOTA_LIMITS; #define EVENT_MODIFY_STATE 0x0002 #define EVENT_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|0x3) #define MUTANT_QUERY_STATE 0x0001 #define MUTANT_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|\ MUTANT_QUERY_STATE) #define SEMAPHORE_MODIFY_STATE 0x0002 #define SEMAPHORE_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|0x3) #define TIME_ZONE_ID_UNKNOWN 0 #define TIME_ZONE_ID_STANDARD 1 #define TIME_ZONE_ID_DAYLIGHT 2 #define PROCESSOR_INTEL_386 386 #define PROCESSOR_INTEL_486 486 #define PROCESSOR_INTEL_PENTIUM 586 #define PROCESSOR_MIPS_R4000 4000 #define PROCESSOR_ALPHA_21064 21064 #define PROCESSOR_ARCHITECTURE_INTEL 0 #define PROCESSOR_ARCHITECTURE_MIPS 1 #define PROCESSOR_ARCHITECTURE_ALPHA 2 #define PROCESSOR_ARCHITECTURE_PPC 3 #define PROCESSOR_ARCHITECTURE_UNKNOWN 0xFFFF #define PF_FLOATING_POINT_PRECISION_ERRATA 0 #define PF_FLOATING_POINT_EMULATED 1 #define PF_COMPARE_EXCHANGE_DOUBLE 2 #define PF_MMX_INSTRUCTIONS_AVAILABLE 3 typedef struct _MEMORY_BASIC_INFORMATION { PVOID BaseAddress; PVOID AllocationBase; DWORD AllocationProtect; DWORD RegionSize; DWORD State; DWORD Protect; DWORD Type; } MEMORY_BASIC_INFORMATION, *PMEMORY_BASIC_INFORMATION; #define SECTION_QUERY 0x0001 #define SECTION_MAP_WRITE 0x0002 #define SECTION_MAP_READ 0x0004 #define SECTION_MAP_EXECUTE 0x0008 #define SECTION_EXTEND_SIZE 0x0010 #define SECTION_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SECTION_QUERY|\ SECTION_MAP_WRITE | \ SECTION_MAP_READ | \ SECTION_MAP_EXECUTE | \ SECTION_EXTEND_SIZE) #define PAGE_NOACCESS 0x01 #define PAGE_READONLY 0x02 #define PAGE_READWRITE 0x04 #define PAGE_WRITECOPY 0x08 #define PAGE_EXECUTE 0x10 #define PAGE_EXECUTE_READ 0x20 #define PAGE_EXECUTE_READWRITE 0x40 #define PAGE_EXECUTE_WRITECOPY 0x80 #define PAGE_GUARD 0x100 #define PAGE_NOCACHE 0x200 #define MEM_COMMIT 0x1000 #define MEM_RESERVE 0x2000 #define MEM_DECOMMIT 0x4000 #define MEM_RELEASE 0x8000 #define MEM_FREE 0x10000 #define MEM_PRIVATE 0x20000 #define MEM_MAPPED 0x40000 #define MEM_RESET 0x80000 #define MEM_TOP_DOWN 0x100000 #define SEC_FILE 0x800000 #define SEC_IMAGE 0x1000000 #define SEC_RESERVE 0x4000000 #define SEC_COMMIT 0x8000000 #define SEC_NOCACHE 0x10000000 #define MEM_IMAGE SEC_IMAGE // // Define access rights to files and directories // // // The FILE_READ_DATA and FILE_WRITE_DATA constants are also defined in // devioctl.h as FILE_READ_ACCESS and FILE_WRITE_ACCESS. The values for these // constants *MUST* always be in sync. // The values are redefined in devioctl.h because they must be available to // both DOS and NT. // #define FILE_READ_DATA ( 0x0001 ) // file & pipe #define FILE_LIST_DIRECTORY ( 0x0001 ) // directory #define FILE_WRITE_DATA ( 0x0002 ) // file & pipe #define FILE_ADD_FILE ( 0x0002 ) // directory #define FILE_APPEND_DATA ( 0x0004 ) // file #define FILE_ADD_SUBDIRECTORY ( 0x0004 ) // directory #define FILE_CREATE_PIPE_INSTANCE ( 0x0004 ) // named pipe #define FILE_READ_EA ( 0x0008 ) // file & directory #define FILE_WRITE_EA ( 0x0010 ) // file & directory #define FILE_EXECUTE ( 0x0020 ) // file #define FILE_TRAVERSE ( 0x0020 ) // directory #define FILE_DELETE_CHILD ( 0x0040 ) // directory #define FILE_READ_ATTRIBUTES ( 0x0080 ) // all #define FILE_WRITE_ATTRIBUTES ( 0x0100 ) // all #define FILE_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | 0x1FF) #define FILE_GENERIC_READ (STANDARD_RIGHTS_READ |\ FILE_READ_DATA |\ FILE_READ_ATTRIBUTES |\ FILE_READ_EA |\ SYNCHRONIZE) #define FILE_GENERIC_WRITE (STANDARD_RIGHTS_WRITE |\ FILE_WRITE_DATA |\ FILE_WRITE_ATTRIBUTES |\ FILE_WRITE_EA |\ FILE_APPEND_DATA |\ SYNCHRONIZE) #define FILE_GENERIC_EXECUTE (STANDARD_RIGHTS_EXECUTE |\ FILE_READ_ATTRIBUTES |\ FILE_EXECUTE |\ SYNCHRONIZE) #define FILE_SHARE_READ 0x00000001 #define FILE_SHARE_WRITE 0x00000002 #define FILE_SHARE_DELETE 0x00000004 #define FILE_ATTRIBUTE_READONLY 0x00000001 #define FILE_ATTRIBUTE_HIDDEN 0x00000002 #define FILE_ATTRIBUTE_SYSTEM 0x00000004 #define FILE_ATTRIBUTE_DIRECTORY 0x00000010 #define FILE_ATTRIBUTE_ARCHIVE 0x00000020 #define FILE_ATTRIBUTE_NORMAL 0x00000080 #define FILE_ATTRIBUTE_TEMPORARY 0x00000100 #define FILE_ATTRIBUTE_COMPRESSED 0x00000800 #define FILE_ATTRIBUTE_OFFLINE 0x00001000 #define FILE_NOTIFY_CHANGE_FILE_NAME 0x00000001 #define FILE_NOTIFY_CHANGE_DIR_NAME 0x00000002 #define FILE_NOTIFY_CHANGE_ATTRIBUTES 0x00000004 #define FILE_NOTIFY_CHANGE_SIZE 0x00000008 #define FILE_NOTIFY_CHANGE_LAST_WRITE 0x00000010 #define FILE_NOTIFY_CHANGE_LAST_ACCESS 0x00000020 #define FILE_NOTIFY_CHANGE_CREATION 0x00000040 #define FILE_NOTIFY_CHANGE_SECURITY 0x00000100 #define FILE_ACTION_ADDED 0x00000001 #define FILE_ACTION_REMOVED 0x00000002 #define FILE_ACTION_MODIFIED 0x00000003 #define FILE_ACTION_RENAMED_OLD_NAME 0x00000004 #define FILE_ACTION_RENAMED_NEW_NAME 0x00000005 #define MAILSLOT_NO_MESSAGE ((DWORD)-1) #define MAILSLOT_WAIT_FOREVER ((DWORD)-1) #define FILE_CASE_SENSITIVE_SEARCH 0x00000001 #define FILE_CASE_PRESERVED_NAMES 0x00000002 #define FILE_UNICODE_ON_DISK 0x00000004 #define FILE_PERSISTENT_ACLS 0x00000008 #define FILE_FILE_COMPRESSION 0x00000010 #define FILE_VOLUME_IS_COMPRESSED 0x00008000 // // Define the file notification information structure // typedef struct _FILE_NOTIFY_INFORMATION { DWORD NextEntryOffset; DWORD Action; DWORD FileNameLength; WCHAR FileName[1]; } FILE_NOTIFY_INFORMATION, *PFILE_NOTIFY_INFORMATION; // // Define segement buffer structure for scatter/gather read/write. // typedef union _FILE_SEGMENT_ELEMENT { PVOID Buffer; DWORDLONG Alignment; }FILE_SEGMENT_ELEMENT, *PFILE_SEGMENT_ELEMENT; #define IO_COMPLETION_MODIFY_STATE 0x0002 #define IO_COMPLETION_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|0x3) #define DUPLICATE_CLOSE_SOURCE 0x00000001 #define DUPLICATE_SAME_ACCESS 0x00000002 typedef PVOID PACCESS_TOKEN; typedef PVOID PSECURITY_DESCRIPTOR; typedef PVOID PSID; //////////////////////////////////////////////////////////////////////// // // // ACCESS MASK // // // //////////////////////////////////////////////////////////////////////// // // Define the access mask as a longword sized structure divided up as // follows: // // 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 // 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 // +---------------+---------------+-------------------------------+ // |G|G|G|G|Res'd|A| StandardRights| SpecificRights | // |R|W|E|A| |S| | | // +-+-------------+---------------+-------------------------------+ // // typedef struct _ACCESS_MASK { // WORD SpecificRights; // BYTE StandardRights; // BYTE AccessSystemAcl : 1; // BYTE Reserved : 3; // BYTE GenericAll : 1; // BYTE GenericExecute : 1; // BYTE GenericWrite : 1; // BYTE GenericRead : 1; // } ACCESS_MASK; // typedef ACCESS_MASK *PACCESS_MASK; // // but to make life simple for programmer's we'll allow them to specify // a desired access mask by simply OR'ing together mulitple single rights // and treat an access mask as a DWORD. For example // // DesiredAccess = DELETE | READ_CONTROL // // So we'll declare ACCESS_MASK as DWORD // // begin_ntddk begin_nthal begin_ntifs typedef DWORD ACCESS_MASK; typedef ACCESS_MASK *PACCESS_MASK; //////////////////////////////////////////////////////////////////////// // // // ACCESS TYPES // // // //////////////////////////////////////////////////////////////////////// // begin_ntddk begin_nthal begin_ntifs // // The following are masks for the predefined standard access types // #define DELETE (0x00010000L) #define READ_CONTROL (0x00020000L) #define WRITE_DAC (0x00040000L) #define WRITE_OWNER (0x00080000L) #define SYNCHRONIZE (0x00100000L) #define STANDARD_RIGHTS_REQUIRED (0x000F0000L) #define STANDARD_RIGHTS_READ (READ_CONTROL) #define STANDARD_RIGHTS_WRITE (READ_CONTROL) #define STANDARD_RIGHTS_EXECUTE (READ_CONTROL) #define STANDARD_RIGHTS_ALL (0x001F0000L) #define SPECIFIC_RIGHTS_ALL (0x0000FFFFL) // // AccessSystemAcl access type // #define ACCESS_SYSTEM_SECURITY (0x01000000L) // // MaximumAllowed access type // #define MAXIMUM_ALLOWED (0x02000000L) // // These are the generic rights. // #define GENERIC_READ (0x80000000L) #define GENERIC_WRITE (0x40000000L) #define GENERIC_EXECUTE (0x20000000L) #define GENERIC_ALL (0x10000000L) // // Define the generic mapping array. This is used to denote the // mapping of each generic access right to a specific access mask. // typedef struct _GENERIC_MAPPING { ACCESS_MASK GenericRead; ACCESS_MASK GenericWrite; ACCESS_MASK GenericExecute; ACCESS_MASK GenericAll; } GENERIC_MAPPING; typedef GENERIC_MAPPING *PGENERIC_MAPPING; //////////////////////////////////////////////////////////////////////// // // // LUID_AND_ATTRIBUTES // // // //////////////////////////////////////////////////////////////////////// // // #include typedef struct _LUID_AND_ATTRIBUTES { LUID Luid; DWORD Attributes; } LUID_AND_ATTRIBUTES, * PLUID_AND_ATTRIBUTES; typedef LUID_AND_ATTRIBUTES LUID_AND_ATTRIBUTES_ARRAY[ANYSIZE_ARRAY]; typedef LUID_AND_ATTRIBUTES_ARRAY *PLUID_AND_ATTRIBUTES_ARRAY; #include //////////////////////////////////////////////////////////////////////// // // // Security Id (SID) // // // //////////////////////////////////////////////////////////////////////// // // // Pictorially the structure of an SID is as follows: // // 1 1 1 1 1 1 // 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 // +---------------------------------------------------------------+ // | SubAuthorityCount |Reserved1 (SBZ)| Revision | // +---------------------------------------------------------------+ // | IdentifierAuthority[0] | // +---------------------------------------------------------------+ // | IdentifierAuthority[1] | // +---------------------------------------------------------------+ // | IdentifierAuthority[2] | // +---------------------------------------------------------------+ // | | // +- - - - - - - - SubAuthority[] - - - - - - - - -+ // | | // +---------------------------------------------------------------+ // // // begin_ntifs #ifndef SID_IDENTIFIER_AUTHORITY_DEFINED #define SID_IDENTIFIER_AUTHORITY_DEFINED typedef struct _SID_IDENTIFIER_AUTHORITY { BYTE Value[6]; } SID_IDENTIFIER_AUTHORITY, *PSID_IDENTIFIER_AUTHORITY; #endif #ifndef SID_DEFINED #define SID_DEFINED typedef struct _SID { BYTE Revision; BYTE SubAuthorityCount; SID_IDENTIFIER_AUTHORITY IdentifierAuthority; #ifdef MIDL_PASS [size_is(SubAuthorityCount)] DWORD SubAuthority[*]; #else // MIDL_PASS DWORD SubAuthority[ANYSIZE_ARRAY]; #endif // MIDL_PASS } SID, *PISID; #endif #define SID_REVISION (1) // Current revision level #define SID_MAX_SUB_AUTHORITIES (15) #define SID_RECOMMENDED_SUB_AUTHORITIES (1) // Will change to around 6 // in a future release. typedef enum _SID_NAME_USE { SidTypeUser = 1, SidTypeGroup, SidTypeDomain, SidTypeAlias, SidTypeWellKnownGroup, SidTypeDeletedAccount, SidTypeInvalid, SidTypeUnknown } SID_NAME_USE, *PSID_NAME_USE; typedef struct _SID_AND_ATTRIBUTES { PSID Sid; DWORD Attributes; } SID_AND_ATTRIBUTES, * PSID_AND_ATTRIBUTES; typedef SID_AND_ATTRIBUTES SID_AND_ATTRIBUTES_ARRAY[ANYSIZE_ARRAY]; typedef SID_AND_ATTRIBUTES_ARRAY *PSID_AND_ATTRIBUTES_ARRAY; ///////////////////////////////////////////////////////////////////////////// // // // Universal well-known SIDs // // // // Null SID S-1-0-0 // // World S-1-1-0 // // Local S-1-2-0 // // Creator Owner ID S-1-3-0 // // Creator Group ID S-1-3-1 // // Creator Owner Server ID S-1-3-2 // // Creator Group Server ID S-1-3-3 // // // // (Non-unique IDs) S-1-4 // // // ///////////////////////////////////////////////////////////////////////////// #define SECURITY_NULL_SID_AUTHORITY {0,0,0,0,0,0} #define SECURITY_WORLD_SID_AUTHORITY {0,0,0,0,0,1} #define SECURITY_LOCAL_SID_AUTHORITY {0,0,0,0,0,2} #define SECURITY_CREATOR_SID_AUTHORITY {0,0,0,0,0,3} #define SECURITY_NON_UNIQUE_AUTHORITY {0,0,0,0,0,4} #define SECURITY_NULL_RID (0x00000000L) #define SECURITY_WORLD_RID (0x00000000L) #define SECURITY_LOCAL_RID (0X00000000L) #define SECURITY_CREATOR_OWNER_RID (0x00000000L) #define SECURITY_CREATOR_GROUP_RID (0x00000001L) #define SECURITY_CREATOR_OWNER_SERVER_RID (0x00000002L) #define SECURITY_CREATOR_GROUP_SERVER_RID (0x00000003L) ///////////////////////////////////////////////////////////////////////////// // // // NT well-known SIDs // // // // NT Authority S-1-5 // // Dialup S-1-5-1 // // // // Network S-1-5-2 // // Batch S-1-5-3 // // Interactive S-1-5-4 // // Service S-1-5-6 // // AnonymousLogon S-1-5-7 (aka null logon session) // // Proxy S-1-5-8 // // ServerLogon S-1-5-8 (aka domain controller account) // // // // (Logon IDs) S-1-5-5-X-Y // // // // (NT non-unique IDs) S-1-5-0x15-... // // // // (Built-in domain) s-1-5-0x20 // // // ///////////////////////////////////////////////////////////////////////////// #define SECURITY_NT_AUTHORITY {0,0,0,0,0,5} // ntifs #define SECURITY_DIALUP_RID (0x00000001L) #define SECURITY_NETWORK_RID (0x00000002L) #define SECURITY_BATCH_RID (0x00000003L) #define SECURITY_INTERACTIVE_RID (0x00000004L) #define SECURITY_SERVICE_RID (0x00000006L) #define SECURITY_ANONYMOUS_LOGON_RID (0x00000007L) #define SECURITY_PROXY_RID (0x00000008L) #define SECURITY_SERVER_LOGON_RID (0x00000009L) #define SECURITY_LOGON_IDS_RID (0x00000005L) #define SECURITY_LOGON_IDS_RID_COUNT (3L) #define SECURITY_LOCAL_SYSTEM_RID (0x00000012L) #define SECURITY_NT_NON_UNIQUE (0x00000015L) #define SECURITY_BUILTIN_DOMAIN_RID (0x00000020L) ///////////////////////////////////////////////////////////////////////////// // // // well-known domain relative sub-authority values (RIDs)... // // // ///////////////////////////////////////////////////////////////////////////// // Well-known users ... #define DOMAIN_USER_RID_ADMIN (0x000001F4L) #define DOMAIN_USER_RID_GUEST (0x000001F5L) // well-known groups ... #define DOMAIN_GROUP_RID_ADMINS (0x00000200L) #define DOMAIN_GROUP_RID_USERS (0x00000201L) #define DOMAIN_GROUP_RID_GUESTS (0x00000202L) // well-known aliases ... #define DOMAIN_ALIAS_RID_ADMINS (0x00000220L) #define DOMAIN_ALIAS_RID_USERS (0x00000221L) #define DOMAIN_ALIAS_RID_GUESTS (0x00000222L) #define DOMAIN_ALIAS_RID_POWER_USERS (0x00000223L) #define DOMAIN_ALIAS_RID_ACCOUNT_OPS (0x00000224L) #define DOMAIN_ALIAS_RID_SYSTEM_OPS (0x00000225L) #define DOMAIN_ALIAS_RID_PRINT_OPS (0x00000226L) #define DOMAIN_ALIAS_RID_BACKUP_OPS (0x00000227L) #define DOMAIN_ALIAS_RID_REPLICATOR (0x00000228L) // // Allocate the System Luid. The first 1000 LUIDs are reserved. // Use #999 here (0x3E7 = 999) // #define SYSTEM_LUID { 0x3E7, 0x0 } // end_ntifs //////////////////////////////////////////////////////////////////////// // // // User and Group related SID attributes // // // //////////////////////////////////////////////////////////////////////// // // Group attributes // #define SE_GROUP_MANDATORY (0x00000001L) #define SE_GROUP_ENABLED_BY_DEFAULT (0x00000002L) #define SE_GROUP_ENABLED (0x00000004L) #define SE_GROUP_OWNER (0x00000008L) #define SE_GROUP_LOGON_ID (0xC0000000L) // // User attributes // // (None yet defined.) //////////////////////////////////////////////////////////////////////// // // // ACL and ACE // // // //////////////////////////////////////////////////////////////////////// // // Define an ACL and the ACE format. The structure of an ACL header // followed by one or more ACEs. Pictorally the structure of an ACL header // is as follows: // // 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 // 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 // +-------------------------------+---------------+---------------+ // | AclSize | Sbz1 | AclRevision | // +-------------------------------+---------------+---------------+ // | Sbz2 | AceCount | // +-------------------------------+-------------------------------+ // // The current AclRevision is defined to be ACL_REVISION. // // AclSize is the size, in bytes, allocated for the ACL. This includes // the ACL header, ACES, and remaining free space in the buffer. // // AceCount is the number of ACES in the ACL. // // begin_ntddk begin_ntifs // This is the *current* ACL revision #define ACL_REVISION (2) // This is the history of ACL revisions. Add a new one whenever // ACL_REVISION is updated #define ACL_REVISION1 (1) #define ACL_REVISION2 (2) #define ACL_REVISION3 (3) typedef struct _ACL { BYTE AclRevision; BYTE Sbz1; WORD AclSize; WORD AceCount; WORD Sbz2; } ACL; typedef ACL *PACL; // end_ntddk // // The structure of an ACE is a common ace header followed by ace type // specific data. Pictorally the structure of the common ace header is // as follows: // // 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 // 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 // +---------------+-------+-------+---------------+---------------+ // | AceSize | AceFlags | AceType | // +---------------+-------+-------+---------------+---------------+ // // AceType denotes the type of the ace, there are some predefined ace // types // // AceSize is the size, in bytes, of ace. // // AceFlags are the Ace flags for audit and inheritance, defined shortly. typedef struct _ACE_HEADER { BYTE AceType; BYTE AceFlags; WORD AceSize; } ACE_HEADER; typedef ACE_HEADER *PACE_HEADER; // // The following are the predefined ace types that go into the AceType // field of an Ace header. // #define ACCESS_ALLOWED_ACE_TYPE (0x0) #define ACCESS_DENIED_ACE_TYPE (0x1) #define SYSTEM_AUDIT_ACE_TYPE (0x2) #define SYSTEM_ALARM_ACE_TYPE (0x3) // // The following are the inherit flags that go into the AceFlags field // of an Ace header. // #define OBJECT_INHERIT_ACE (0x1) #define CONTAINER_INHERIT_ACE (0x2) #define NO_PROPAGATE_INHERIT_ACE (0x4) #define INHERIT_ONLY_ACE (0x8) #define VALID_INHERIT_FLAGS (0xF) // The following are the currently defined ACE flags that go into the // AceFlags field of an ACE header. Each ACE type has its own set of // AceFlags. // // SUCCESSFUL_ACCESS_ACE_FLAG - used only with system audit and alarm ACE // types to indicate that a message is generated for successful accesses. // // FAILED_ACCESS_ACE_FLAG - used only with system audit and alarm ACE types // to indicate that a message is generated for failed accesses. // // // SYSTEM_AUDIT and SYSTEM_ALARM AceFlags // // These control the signaling of audit and alarms for success or failure. // #define SUCCESSFUL_ACCESS_ACE_FLAG (0x40) #define FAILED_ACCESS_ACE_FLAG (0x80) // // We'll define the structure of the predefined ACE types. Pictorally // the structure of the predefined ACE's is as follows: // // 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 // 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 // +---------------+-------+-------+---------------+---------------+ // | AceFlags | Resd |Inherit| AceSize | AceType | // +---------------+-------+-------+---------------+---------------+ // | Mask | // +---------------------------------------------------------------+ // | | // + + // | | // + Sid + // | | // + + // | | // +---------------------------------------------------------------+ // // Mask is the access mask associated with the ACE. This is either the // access allowed, access denied, audit, or alarm mask. // // Sid is the Sid associated with the ACE. // // The following are the four predefined ACE types. // Examine the AceType field in the Header to determine // which structure is appropriate to use for casting. typedef struct _ACCESS_ALLOWED_ACE { ACE_HEADER Header; ACCESS_MASK Mask; DWORD SidStart; } ACCESS_ALLOWED_ACE; typedef ACCESS_ALLOWED_ACE *PACCESS_ALLOWED_ACE; typedef struct _ACCESS_DENIED_ACE { ACE_HEADER Header; ACCESS_MASK Mask; DWORD SidStart; } ACCESS_DENIED_ACE; typedef ACCESS_DENIED_ACE *PACCESS_DENIED_ACE; typedef struct _SYSTEM_AUDIT_ACE { ACE_HEADER Header; ACCESS_MASK Mask; DWORD SidStart; } SYSTEM_AUDIT_ACE; typedef SYSTEM_AUDIT_ACE *PSYSTEM_AUDIT_ACE; typedef struct _SYSTEM_ALARM_ACE { ACE_HEADER Header; ACCESS_MASK Mask; DWORD SidStart; } SYSTEM_ALARM_ACE; typedef SYSTEM_ALARM_ACE *PSYSTEM_ALARM_ACE; // end_ntifs // // The following declarations are used for setting and querying information // about and ACL. First are the various information classes available to // the user. // typedef enum _ACL_INFORMATION_CLASS { AclRevisionInformation = 1, AclSizeInformation } ACL_INFORMATION_CLASS; // // This record is returned/sent if the user is requesting/setting the // AclRevisionInformation // typedef struct _ACL_REVISION_INFORMATION { DWORD AclRevision; } ACL_REVISION_INFORMATION; typedef ACL_REVISION_INFORMATION *PACL_REVISION_INFORMATION; // // This record is returned if the user is requesting AclSizeInformation // typedef struct _ACL_SIZE_INFORMATION { DWORD AceCount; DWORD AclBytesInUse; DWORD AclBytesFree; } ACL_SIZE_INFORMATION; typedef ACL_SIZE_INFORMATION *PACL_SIZE_INFORMATION; //////////////////////////////////////////////////////////////////////// // // // SECURITY_DESCRIPTOR // // // //////////////////////////////////////////////////////////////////////// // // Define the Security Descriptor and related data types. // This is an opaque data structure. // // begin_ntddk begin_ntifs // // Current security descriptor revision value // #define SECURITY_DESCRIPTOR_REVISION (1) #define SECURITY_DESCRIPTOR_REVISION1 (1) // end_ntddk // // Minimum length, in bytes, needed to build a security descriptor // (NOTE: This must manually be kept consistent with the) // (sizeof(SECURITY_DESCRIPTOR) ) // #define SECURITY_DESCRIPTOR_MIN_LENGTH (20) typedef WORD SECURITY_DESCRIPTOR_CONTROL, *PSECURITY_DESCRIPTOR_CONTROL; #define SE_OWNER_DEFAULTED (0x0001) #define SE_GROUP_DEFAULTED (0x0002) #define SE_DACL_PRESENT (0x0004) #define SE_DACL_DEFAULTED (0x0008) #define SE_SACL_PRESENT (0x0010) #define SE_SACL_DEFAULTED (0x0020) #define SE_SELF_RELATIVE (0x8000) // // Where: // // SE_OWNER_DEFAULTED - This boolean flag, when set, indicates that the // SID pointed to by the Owner field was provided by a // defaulting mechanism rather than explicitly provided by the // original provider of the security descriptor. This may // affect the treatment of the SID with respect to inheritence // of an owner. // // SE_GROUP_DEFAULTED - This boolean flag, when set, indicates that the // SID in the Group field was provided by a defaulting mechanism // rather than explicitly provided by the original provider of // the security descriptor. This may affect the treatment of // the SID with respect to inheritence of a primary group. // // SE_DACL_PRESENT - This boolean flag, when set, indicates that the // security descriptor contains a discretionary ACL. If this // flag is set and the Dacl field of the SECURITY_DESCRIPTOR is // null, then a null ACL is explicitly being specified. // // SE_DACL_DEFAULTED - This boolean flag, when set, indicates that the // ACL pointed to by the Dacl field was provided by a defaulting // mechanism rather than explicitly provided by the original // provider of the security descriptor. This may affect the // treatment of the ACL with respect to inheritence of an ACL. // This flag is ignored if the DaclPresent flag is not set. // // SE_SACL_PRESENT - This boolean flag, when set, indicates that the // security descriptor contains a system ACL pointed to by the // Sacl field. If this flag is set and the Sacl field of the // SECURITY_DESCRIPTOR is null, then an empty (but present) // ACL is being specified. // // SE_SACL_DEFAULTED - This boolean flag, when set, indicates that the // ACL pointed to by the Sacl field was provided by a defaulting // mechanism rather than explicitly provided by the original // provider of the security descriptor. This may affect the // treatment of the ACL with respect to inheritence of an ACL. // This flag is ignored if the SaclPresent flag is not set. // // SE_SELF_RELATIVE - This boolean flag, when set, indicates that the // security descriptor is in self-relative form. In this form, // all fields of the security descriptor are contiguous in memory // and all pointer fields are expressed as offsets from the // beginning of the security descriptor. This form is useful // for treating security descriptors as opaque data structures // for transmission in communication protocol or for storage on // secondary media. // // // // Pictorially the structure of a security descriptor is as follows: // // 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 // 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 // +---------------------------------------------------------------+ // | Control |Reserved1 (SBZ)| Revision | // +---------------------------------------------------------------+ // | Owner | // +---------------------------------------------------------------+ // | Group | // +---------------------------------------------------------------+ // | Sacl | // +---------------------------------------------------------------+ // | Dacl | // +---------------------------------------------------------------+ // // In general, this data structure should be treated opaquely to ensure future // compatibility. // // typedef struct _SECURITY_DESCRIPTOR { BYTE Revision; BYTE Sbz1; SECURITY_DESCRIPTOR_CONTROL Control; PSID Owner; PSID Group; PACL Sacl; PACL Dacl; } SECURITY_DESCRIPTOR, *PISECURITY_DESCRIPTOR; // end_ntifs // Where: // // Revision - Contains the revision level of the security // descriptor. This allows this structure to be passed between // systems or stored on disk even though it is expected to // change in the future. // // Control - A set of flags which qualify the meaning of the // security descriptor or individual fields of the security // descriptor. // // Owner - is a pointer to an SID representing an object's owner. // If this field is null, then no owner SID is present in the // security descriptor. If the security descriptor is in // self-relative form, then this field contains an offset to // the SID, rather than a pointer. // // Group - is a pointer to an SID representing an object's primary // group. If this field is null, then no primary group SID is // present in the security descriptor. If the security descriptor // is in self-relative form, then this field contains an offset to // the SID, rather than a pointer. // // Sacl - is a pointer to a system ACL. This field value is only // valid if the DaclPresent control flag is set. If the // SaclPresent flag is set and this field is null, then a null // ACL is specified. If the security descriptor is in // self-relative form, then this field contains an offset to // the ACL, rather than a pointer. // // Dacl - is a pointer to a discretionary ACL. This field value is // only valid if the DaclPresent control flag is set. If the // DaclPresent flag is set and this field is null, then a null // ACL (unconditionally granting access) is specified. If the // security descriptor is in self-relative form, then this field // contains an offset to the ACL, rather than a pointer. // //////////////////////////////////////////////////////////////////////// // // // Privilege Related Data Structures // // // //////////////////////////////////////////////////////////////////////// // begin_ntddk begin_nthal begin_ntifs // // Privilege attributes // #define SE_PRIVILEGE_ENABLED_BY_DEFAULT (0x00000001L) #define SE_PRIVILEGE_ENABLED (0x00000002L) #define SE_PRIVILEGE_USED_FOR_ACCESS (0x80000000L) // // Privilege Set Control flags // #define PRIVILEGE_SET_ALL_NECESSARY (1) // // Privilege Set - This is defined for a privilege set of one. // If more than one privilege is needed, then this structure // will need to be allocated with more space. // // Note: don't change this structure without fixing the INITIAL_PRIVILEGE_SET // structure (defined in se.h) // typedef struct _PRIVILEGE_SET { DWORD PrivilegeCount; DWORD Control; LUID_AND_ATTRIBUTES Privilege[ANYSIZE_ARRAY]; } PRIVILEGE_SET, * PPRIVILEGE_SET; //////////////////////////////////////////////////////////////////////// // // // NT Defined Privileges // // // //////////////////////////////////////////////////////////////////////// #define SE_CREATE_TOKEN_NAME TEXT("SeCreateTokenPrivilege") #define SE_ASSIGNPRIMARYTOKEN_NAME TEXT("SeAssignPrimaryTokenPrivilege") #define SE_LOCK_MEMORY_NAME TEXT("SeLockMemoryPrivilege") #define SE_INCREASE_QUOTA_NAME TEXT("SeIncreaseQuotaPrivilege") #define SE_UNSOLICITED_INPUT_NAME TEXT("SeUnsolicitedInputPrivilege") #define SE_MACHINE_ACCOUNT_NAME TEXT("SeMachineAccountPrivilege") #define SE_TCB_NAME TEXT("SeTcbPrivilege") #define SE_SECURITY_NAME TEXT("SeSecurityPrivilege") #define SE_TAKE_OWNERSHIP_NAME TEXT("SeTakeOwnershipPrivilege") #define SE_LOAD_DRIVER_NAME TEXT("SeLoadDriverPrivilege") #define SE_SYSTEM_PROFILE_NAME TEXT("SeSystemProfilePrivilege") #define SE_SYSTEMTIME_NAME TEXT("SeSystemtimePrivilege") #define SE_PROF_SINGLE_PROCESS_NAME TEXT("SeProfileSingleProcessPrivilege") #define SE_INC_BASE_PRIORITY_NAME TEXT("SeIncreaseBasePriorityPrivilege") #define SE_CREATE_PAGEFILE_NAME TEXT("SeCreatePagefilePrivilege") #define SE_CREATE_PERMANENT_NAME TEXT("SeCreatePermanentPrivilege") #define SE_BACKUP_NAME TEXT("SeBackupPrivilege") #define SE_RESTORE_NAME TEXT("SeRestorePrivilege") #define SE_SHUTDOWN_NAME TEXT("SeShutdownPrivilege") #define SE_DEBUG_NAME TEXT("SeDebugPrivilege") #define SE_AUDIT_NAME TEXT("SeAuditPrivilege") #define SE_SYSTEM_ENVIRONMENT_NAME TEXT("SeSystemEnvironmentPrivilege") #define SE_CHANGE_NOTIFY_NAME TEXT("SeChangeNotifyPrivilege") #define SE_REMOTE_SHUTDOWN_NAME TEXT("SeRemoteShutdownPrivilege") //////////////////////////////////////////////////////////////////// // // // Security Quality Of Service // // // // // //////////////////////////////////////////////////////////////////// // begin_ntddk begin_nthal begin_ntifs // // Impersonation Level // // Impersonation level is represented by a pair of bits in Windows. // If a new impersonation level is added or lowest value is changed from // 0 to something else, fix the Windows CreateFile call. // typedef enum _SECURITY_IMPERSONATION_LEVEL { SecurityAnonymous, SecurityIdentification, SecurityImpersonation, SecurityDelegation } SECURITY_IMPERSONATION_LEVEL, * PSECURITY_IMPERSONATION_LEVEL; #define SECURITY_MAX_IMPERSONATION_LEVEL SecurityDelegation #define DEFAULT_IMPERSONATION_LEVEL SecurityImpersonation //////////////////////////////////////////////////////////////////// // // // Token Object Definitions // // // // // //////////////////////////////////////////////////////////////////// // // Token Specific Access Rights. // #define TOKEN_ASSIGN_PRIMARY (0x0001) #define TOKEN_DUPLICATE (0x0002) #define TOKEN_IMPERSONATE (0x0004) #define TOKEN_QUERY (0x0008) #define TOKEN_QUERY_SOURCE (0x0010) #define TOKEN_ADJUST_PRIVILEGES (0x0020) #define TOKEN_ADJUST_GROUPS (0x0040) #define TOKEN_ADJUST_DEFAULT (0x0080) #define TOKEN_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED |\ TOKEN_ASSIGN_PRIMARY |\ TOKEN_DUPLICATE |\ TOKEN_IMPERSONATE |\ TOKEN_QUERY |\ TOKEN_QUERY_SOURCE |\ TOKEN_ADJUST_PRIVILEGES |\ TOKEN_ADJUST_GROUPS |\ TOKEN_ADJUST_DEFAULT) #define TOKEN_READ (STANDARD_RIGHTS_READ |\ TOKEN_QUERY) #define TOKEN_WRITE (STANDARD_RIGHTS_WRITE |\ TOKEN_ADJUST_PRIVILEGES |\ TOKEN_ADJUST_GROUPS |\ TOKEN_ADJUST_DEFAULT) #define TOKEN_EXECUTE (STANDARD_RIGHTS_EXECUTE) // // // Token Types // typedef enum _TOKEN_TYPE { TokenPrimary = 1, TokenImpersonation } TOKEN_TYPE; typedef TOKEN_TYPE *PTOKEN_TYPE; // // Token Information Classes. // typedef enum _TOKEN_INFORMATION_CLASS { TokenUser = 1, TokenGroups, TokenPrivileges, TokenOwner, TokenPrimaryGroup, TokenDefaultDacl, TokenSource, TokenType, TokenImpersonationLevel, TokenStatistics } TOKEN_INFORMATION_CLASS, *PTOKEN_INFORMATION_CLASS; // end_ntifs // // Token information class structures // typedef struct _TOKEN_USER { SID_AND_ATTRIBUTES User; } TOKEN_USER, *PTOKEN_USER; // begin_ntifs typedef struct _TOKEN_GROUPS { DWORD GroupCount; SID_AND_ATTRIBUTES Groups[ANYSIZE_ARRAY]; } TOKEN_GROUPS, *PTOKEN_GROUPS; typedef struct _TOKEN_PRIVILEGES { DWORD PrivilegeCount; LUID_AND_ATTRIBUTES Privileges[ANYSIZE_ARRAY]; } TOKEN_PRIVILEGES, *PTOKEN_PRIVILEGES; // end_ntifs typedef struct _TOKEN_OWNER { PSID Owner; } TOKEN_OWNER, *PTOKEN_OWNER; typedef struct _TOKEN_PRIMARY_GROUP { PSID PrimaryGroup; } TOKEN_PRIMARY_GROUP, *PTOKEN_PRIMARY_GROUP; typedef struct _TOKEN_DEFAULT_DACL { PACL DefaultDacl; } TOKEN_DEFAULT_DACL, *PTOKEN_DEFAULT_DACL; #define TOKEN_SOURCE_LENGTH 8 typedef struct _TOKEN_SOURCE { CHAR SourceName[TOKEN_SOURCE_LENGTH]; LUID SourceIdentifier; } TOKEN_SOURCE, *PTOKEN_SOURCE; // end_ntifs typedef struct _TOKEN_STATISTICS { LUID TokenId; LUID AuthenticationId; LARGE_INTEGER ExpirationTime; TOKEN_TYPE TokenType; SECURITY_IMPERSONATION_LEVEL ImpersonationLevel; DWORD DynamicCharged; DWORD DynamicAvailable; DWORD GroupCount; DWORD PrivilegeCount; LUID ModifiedId; } TOKEN_STATISTICS, *PTOKEN_STATISTICS; // begin_ntifs typedef struct _TOKEN_CONTROL { LUID TokenId; LUID AuthenticationId; LUID ModifiedId; TOKEN_SOURCE TokenSource; } TOKEN_CONTROL, *PTOKEN_CONTROL; // // Security Tracking Mode // #define SECURITY_DYNAMIC_TRACKING (TRUE) #define SECURITY_STATIC_TRACKING (FALSE) typedef BOOLEAN SECURITY_CONTEXT_TRACKING_MODE, * PSECURITY_CONTEXT_TRACKING_MODE; // // Quality Of Service // typedef struct _SECURITY_QUALITY_OF_SERVICE { DWORD Length; SECURITY_IMPERSONATION_LEVEL ImpersonationLevel; SECURITY_CONTEXT_TRACKING_MODE ContextTrackingMode; BOOLEAN EffectiveOnly; } SECURITY_QUALITY_OF_SERVICE, * PSECURITY_QUALITY_OF_SERVICE; // // Used to represent information related to a thread impersonation // typedef struct _SE_IMPERSONATION_STATE { PACCESS_TOKEN Token; BOOLEAN CopyOnOpen; BOOLEAN EffectiveOnly; SECURITY_IMPERSONATION_LEVEL Level; } SE_IMPERSONATION_STATE, *PSE_IMPERSONATION_STATE; typedef DWORD SECURITY_INFORMATION, *PSECURITY_INFORMATION; #define OWNER_SECURITY_INFORMATION (0X00000001L) #define GROUP_SECURITY_INFORMATION (0X00000002L) #define DACL_SECURITY_INFORMATION (0X00000004L) #define SACL_SECURITY_INFORMATION (0X00000008L) // // Image Format // #include "pshpack4.h" // 4 byte packing is the default #define IMAGE_DOS_SIGNATURE 0x5A4D // MZ #define IMAGE_OS2_SIGNATURE 0x454E // NE #define IMAGE_OS2_SIGNATURE_LE 0x454C // LE #define IMAGE_VXD_SIGNATURE 0x454C // LE #define IMAGE_NT_SIGNATURE 0x00004550 // PE00 #include "pshpack2.h" // 16 bit headers are 2 byte packed typedef struct _IMAGE_DOS_HEADER { // DOS .EXE header WORD e_magic; // Magic number WORD e_cblp; // Bytes on last page of file WORD e_cp; // Pages in file WORD e_crlc; // Relocations WORD e_cparhdr; // Size of header in paragraphs WORD e_minalloc; // Minimum extra paragraphs needed WORD e_maxalloc; // Maximum extra paragraphs needed WORD e_ss; // Initial (relative) SS value WORD e_sp; // Initial SP value WORD e_csum; // Checksum WORD e_ip; // Initial IP value WORD e_cs; // Initial (relative) CS value WORD e_lfarlc; // File address of relocation table WORD e_ovno; // Overlay number WORD e_res[4]; // Reserved words WORD e_oemid; // OEM identifier (for e_oeminfo) WORD e_oeminfo; // OEM information; e_oemid specific WORD e_res2[10]; // Reserved words LONG e_lfanew; // File address of new exe header } IMAGE_DOS_HEADER, *PIMAGE_DOS_HEADER; typedef struct _IMAGE_OS2_HEADER { // OS/2 .EXE header WORD ne_magic; // Magic number CHAR ne_ver; // Version number CHAR ne_rev; // Revision number WORD ne_enttab; // Offset of Entry Table WORD ne_cbenttab; // Number of bytes in Entry Table LONG ne_crc; // Checksum of whole file WORD ne_flags; // Flag word WORD ne_autodata; // Automatic data segment number WORD ne_heap; // Initial heap allocation WORD ne_stack; // Initial stack allocation LONG ne_csip; // Initial CS:IP setting LONG ne_sssp; // Initial SS:SP setting WORD ne_cseg; // Count of file segments WORD ne_cmod; // Entries in Module Reference Table WORD ne_cbnrestab; // Size of non-resident name table WORD ne_segtab; // Offset of Segment Table WORD ne_rsrctab; // Offset of Resource Table WORD ne_restab; // Offset of resident name table WORD ne_modtab; // Offset of Module Reference Table WORD ne_imptab; // Offset of Imported Names Table LONG ne_nrestab; // Offset of Non-resident Names Table WORD ne_cmovent; // Count of movable entries WORD ne_align; // Segment alignment shift count WORD ne_cres; // Count of resource segments BYTE ne_exetyp; // Target Operating system BYTE ne_flagsothers; // Other .EXE flags WORD ne_pretthunks; // offset to return thunks WORD ne_psegrefbytes; // offset to segment ref. bytes WORD ne_swaparea; // Minimum code swap area size WORD ne_expver; // Expected Windows version number } IMAGE_OS2_HEADER, *PIMAGE_OS2_HEADER; typedef struct _IMAGE_VXD_HEADER { // Windows VXD header WORD e32_magic; // Magic number BYTE e32_border; // The byte ordering for the VXD BYTE e32_worder; // The word ordering for the VXD DWORD e32_level; // The EXE format level for now = 0 WORD e32_cpu; // The CPU type WORD e32_os; // The OS type DWORD e32_ver; // Module version DWORD e32_mflags; // Module flags DWORD e32_mpages; // Module # pages DWORD e32_startobj; // Object # for instruction pointer DWORD e32_eip; // Extended instruction pointer DWORD e32_stackobj; // Object # for stack pointer DWORD e32_esp; // Extended stack pointer DWORD e32_pagesize; // VXD page size DWORD e32_lastpagesize; // Last page size in VXD DWORD e32_fixupsize; // Fixup section size DWORD e32_fixupsum; // Fixup section checksum DWORD e32_ldrsize; // Loader section size DWORD e32_ldrsum; // Loader section checksum DWORD e32_objtab; // Object table offset DWORD e32_objcnt; // Number of objects in module DWORD e32_objmap; // Object page map offset DWORD e32_itermap; // Object iterated data map offset DWORD e32_rsrctab; // Offset of Resource Table DWORD e32_rsrccnt; // Number of resource entries DWORD e32_restab; // Offset of resident name table DWORD e32_enttab; // Offset of Entry Table DWORD e32_dirtab; // Offset of Module Directive Table DWORD e32_dircnt; // Number of module directives DWORD e32_fpagetab; // Offset of Fixup Page Table DWORD e32_frectab; // Offset of Fixup Record Table DWORD e32_impmod; // Offset of Import Module Name Table DWORD e32_impmodcnt; // Number of entries in Import Module Name Table DWORD e32_impproc; // Offset of Import Procedure Name Table DWORD e32_pagesum; // Offset of Per-Page Checksum Table DWORD e32_datapage; // Offset of Enumerated Data Pages DWORD e32_preload; // Number of preload pages DWORD e32_nrestab; // Offset of Non-resident Names Table DWORD e32_cbnrestab; // Size of Non-resident Name Table DWORD e32_nressum; // Non-resident Name Table Checksum DWORD e32_autodata; // Object # for automatic data object DWORD e32_debuginfo; // Offset of the debugging information DWORD e32_debuglen; // The length of the debugging info. in bytes DWORD e32_instpreload; // Number of instance pages in preload section of VXD file DWORD e32_instdemand; // Number of instance pages in demand load section of VXD file DWORD e32_heapsize; // Size of heap - for 16-bit apps BYTE e32_res3[12]; // Reserved words DWORD e32_winresoff; DWORD e32_winreslen; WORD e32_devid; // Device ID for VxD WORD e32_ddkver; // DDK version for VxD } IMAGE_VXD_HEADER, *PIMAGE_VXD_HEADER; #include "poppack.h" // Back to 4 byte packing // // File header format. // typedef struct _IMAGE_FILE_HEADER { WORD Machine; WORD NumberOfSections; DWORD TimeDateStamp; DWORD PointerToSymbolTable; DWORD NumberOfSymbols; WORD SizeOfOptionalHeader; WORD Characteristics; } IMAGE_FILE_HEADER, *PIMAGE_FILE_HEADER; #define IMAGE_SIZEOF_FILE_HEADER 20 #define IMAGE_FILE_RELOCS_STRIPPED 0x0001 // Relocation info stripped from file. #define IMAGE_FILE_EXECUTABLE_IMAGE 0x0002 // File is executable (i.e. no unresolved externel references). #define IMAGE_FILE_LINE_NUMS_STRIPPED 0x0004 // Line nunbers stripped from file. #define IMAGE_FILE_LOCAL_SYMS_STRIPPED 0x0008 // Local symbols stripped from file. #define IMAGE_FILE_AGGRESIVE_WS_TRIM 0x0010 // Agressively trim working set #define IMAGE_FILE_BYTES_REVERSED_LO 0x0080 // Bytes of machine word are reversed. #define IMAGE_FILE_32BIT_MACHINE 0x0100 // 32 bit word machine. #define IMAGE_FILE_DEBUG_STRIPPED 0x0200 // Debugging info stripped from file in .DBG file #define IMAGE_FILE_REMOVABLE_RUN_FROM_SWAP 0x0400 // If Image is on removable media, copy and run from the swap file. #define IMAGE_FILE_NET_RUN_FROM_SWAP 0x0800 // If Image is on Net, copy and run from the swap file. #define IMAGE_FILE_SYSTEM 0x1000 // System File. #define IMAGE_FILE_DLL 0x2000 // File is a DLL. #define IMAGE_FILE_UP_SYSTEM_ONLY 0x4000 // File should only be run on a UP machine #define IMAGE_FILE_BYTES_REVERSED_HI 0x8000 // Bytes of machine word are reversed. #define IMAGE_FILE_MACHINE_UNKNOWN 0 #define IMAGE_FILE_MACHINE_I386 0x14c // Intel 386. #define IMAGE_FILE_MACHINE_R3000 0x162 // MIPS little-endian, 0x160 big-endian #define IMAGE_FILE_MACHINE_R4000 0x166 // MIPS little-endian #define IMAGE_FILE_MACHINE_R10000 0x168 // MIPS little-endian #define IMAGE_FILE_MACHINE_ALPHA 0x184 // Alpha_AXP #define IMAGE_FILE_MACHINE_POWERPC 0x1F0 // IBM PowerPC Little-Endian // // Directory format. // typedef struct _IMAGE_DATA_DIRECTORY { DWORD VirtualAddress; DWORD Size; } IMAGE_DATA_DIRECTORY, *PIMAGE_DATA_DIRECTORY; #define IMAGE_NUMBEROF_DIRECTORY_ENTRIES 16 // // Optional header format. // typedef struct _IMAGE_OPTIONAL_HEADER { // // Standard fields. // WORD Magic; BYTE MajorLinkerVersion; BYTE MinorLinkerVersion; DWORD SizeOfCode; DWORD SizeOfInitializedData; DWORD SizeOfUninitializedData; DWORD AddressOfEntryPoint; DWORD BaseOfCode; DWORD BaseOfData; // // NT additional fields. // DWORD ImageBase; DWORD SectionAlignment; DWORD FileAlignment; WORD MajorOperatingSystemVersion; WORD MinorOperatingSystemVersion; WORD MajorImageVersion; WORD MinorImageVersion; WORD MajorSubsystemVersion; WORD MinorSubsystemVersion; DWORD Win32VersionValue; DWORD SizeOfImage; DWORD SizeOfHeaders; DWORD CheckSum; WORD Subsystem; WORD DllCharacteristics; DWORD SizeOfStackReserve; DWORD SizeOfStackCommit; DWORD SizeOfHeapReserve; DWORD SizeOfHeapCommit; DWORD LoaderFlags; DWORD NumberOfRvaAndSizes; IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES]; } IMAGE_OPTIONAL_HEADER, *PIMAGE_OPTIONAL_HEADER; typedef struct _IMAGE_ROM_OPTIONAL_HEADER { WORD Magic; BYTE MajorLinkerVersion; BYTE MinorLinkerVersion; DWORD SizeOfCode; DWORD SizeOfInitializedData; DWORD SizeOfUninitializedData; DWORD AddressOfEntryPoint; DWORD BaseOfCode; DWORD BaseOfData; DWORD BaseOfBss; DWORD GprMask; DWORD CprMask[4]; DWORD GpValue; } IMAGE_ROM_OPTIONAL_HEADER, *PIMAGE_ROM_OPTIONAL_HEADER; #define IMAGE_SIZEOF_ROM_OPTIONAL_HEADER 56 #define IMAGE_SIZEOF_STD_OPTIONAL_HEADER 28 #define IMAGE_SIZEOF_NT_OPTIONAL_HEADER 224 #define IMAGE_NT_OPTIONAL_HDR_MAGIC 0x10b #define IMAGE_ROM_OPTIONAL_HDR_MAGIC 0x107 typedef struct _IMAGE_NT_HEADERS { DWORD Signature; IMAGE_FILE_HEADER FileHeader; IMAGE_OPTIONAL_HEADER OptionalHeader; } IMAGE_NT_HEADERS, *PIMAGE_NT_HEADERS; typedef struct _IMAGE_ROM_HEADERS { IMAGE_FILE_HEADER FileHeader; IMAGE_ROM_OPTIONAL_HEADER OptionalHeader; } IMAGE_ROM_HEADERS, *PIMAGE_ROM_HEADERS; #define IMAGE_FIRST_SECTION( ntheader ) ((PIMAGE_SECTION_HEADER) \ ((DWORD)ntheader + \ FIELD_OFFSET( IMAGE_NT_HEADERS, OptionalHeader ) + \ ((PIMAGE_NT_HEADERS)(ntheader))->FileHeader.SizeOfOptionalHeader \ )) // Subsystem Values #define IMAGE_SUBSYSTEM_UNKNOWN 0 // Unknown subsystem. #define IMAGE_SUBSYSTEM_NATIVE 1 // Image doesn't require a subsystem. #define IMAGE_SUBSYSTEM_WINDOWS_GUI 2 // Image runs in the Windows GUI subsystem. #define IMAGE_SUBSYSTEM_WINDOWS_CUI 3 // Image runs in the Windows character subsystem. #define IMAGE_SUBSYSTEM_OS2_CUI 5 // image runs in the OS/2 character subsystem. #define IMAGE_SUBSYSTEM_POSIX_CUI 7 // image run in the Posix character subsystem. #define IMAGE_SUBSYSTEM_RESERVED8 8 // image run in the 8 subsystem. // Directory Entries #define IMAGE_DIRECTORY_ENTRY_EXPORT 0 // Export Directory #define IMAGE_DIRECTORY_ENTRY_IMPORT 1 // Import Directory #define IMAGE_DIRECTORY_ENTRY_RESOURCE 2 // Resource Directory #define IMAGE_DIRECTORY_ENTRY_EXCEPTION 3 // Exception Directory #define IMAGE_DIRECTORY_ENTRY_SECURITY 4 // Security Directory #define IMAGE_DIRECTORY_ENTRY_BASERELOC 5 // Base Relocation Table #define IMAGE_DIRECTORY_ENTRY_DEBUG 6 // Debug Directory #define IMAGE_DIRECTORY_ENTRY_COPYRIGHT 7 // Description String #define IMAGE_DIRECTORY_ENTRY_GLOBALPTR 8 // Machine Value (MIPS GP) #define IMAGE_DIRECTORY_ENTRY_TLS 9 // TLS Directory #define IMAGE_DIRECTORY_ENTRY_LOAD_CONFIG 10 // Load Configuration Directory #define IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT 11 // Bound Import Directory in headers #define IMAGE_DIRECTORY_ENTRY_IAT 12 // Import Address Table // // Section header format. // #define IMAGE_SIZEOF_SHORT_NAME 8 typedef struct _IMAGE_SECTION_HEADER { BYTE Name[IMAGE_SIZEOF_SHORT_NAME]; union { DWORD PhysicalAddress; DWORD VirtualSize; } Misc; DWORD VirtualAddress; DWORD SizeOfRawData; DWORD PointerToRawData; DWORD PointerToRelocations; DWORD PointerToLinenumbers; WORD NumberOfRelocations; WORD NumberOfLinenumbers; DWORD Characteristics; } IMAGE_SECTION_HEADER, *PIMAGE_SECTION_HEADER; #define IMAGE_SIZEOF_SECTION_HEADER 40 // // Section characteristics. // // IMAGE_SCN_TYPE_REG 0x00000000 // Reserved. // IMAGE_SCN_TYPE_DSECT 0x00000001 // Reserved. // IMAGE_SCN_TYPE_NOLOAD 0x00000002 // Reserved. // IMAGE_SCN_TYPE_GROUP 0x00000004 // Reserved. #define IMAGE_SCN_TYPE_NO_PAD 0x00000008 // Reserved. // IMAGE_SCN_TYPE_COPY 0x00000010 // Reserved. #define IMAGE_SCN_CNT_CODE 0x00000020 // Section contains code. #define IMAGE_SCN_CNT_INITIALIZED_DATA 0x00000040 // Section contains initialized data. #define IMAGE_SCN_CNT_UNINITIALIZED_DATA 0x00000080 // Section contains uninitialized data. #define IMAGE_SCN_LNK_OTHER 0x00000100 // Reserved. #define IMAGE_SCN_LNK_INFO 0x00000200 // Section contains comments or some other type of information. // IMAGE_SCN_TYPE_OVER 0x00000400 // Reserved. #define IMAGE_SCN_LNK_REMOVE 0x00000800 // Section contents will not become part of image. #define IMAGE_SCN_LNK_COMDAT 0x00001000 // Section contents comdat. // 0x00002000 // Reserved. // IMAGE_SCN_MEM_PROTECTED - Obsolete 0x00004000 #define IMAGE_SCN_MEM_FARDATA 0x00008000 // IMAGE_SCN_MEM_SYSHEAP - Obsolete 0x00010000 #define IMAGE_SCN_MEM_PURGEABLE 0x00020000 #define IMAGE_SCN_MEM_16BIT 0x00020000 #define IMAGE_SCN_MEM_LOCKED 0x00040000 #define IMAGE_SCN_MEM_PRELOAD 0x00080000 #define IMAGE_SCN_ALIGN_1BYTES 0x00100000 // #define IMAGE_SCN_ALIGN_2BYTES 0x00200000 // #define IMAGE_SCN_ALIGN_4BYTES 0x00300000 // #define IMAGE_SCN_ALIGN_8BYTES 0x00400000 // #define IMAGE_SCN_ALIGN_16BYTES 0x00500000 // Default alignment if no others are specified. #define IMAGE_SCN_ALIGN_32BYTES 0x00600000 // #define IMAGE_SCN_ALIGN_64BYTES 0x00700000 // // Unused 0x00800000 #define IMAGE_SCN_LNK_NRELOC_OVFL 0x01000000 // Section contains extended relocations. #define IMAGE_SCN_MEM_DISCARDABLE 0x02000000 // Section can be discarded. #define IMAGE_SCN_MEM_NOT_CACHED 0x04000000 // Section is not cachable. #define IMAGE_SCN_MEM_NOT_PAGED 0x08000000 // Section is not pageable. #define IMAGE_SCN_MEM_SHARED 0x10000000 // Section is shareable. #define IMAGE_SCN_MEM_EXECUTE 0x20000000 // Section is executable. #define IMAGE_SCN_MEM_READ 0x40000000 // Section is readable. #define IMAGE_SCN_MEM_WRITE 0x80000000 // Section is writeable. // // TLS Chaacteristic Flags // #define IMAGE_SCN_SCALE_INDEX 0x00000001 // Tls index is scaled #include "pshpack2.h" // Symbols, relocs, and linenumbers are 2 byte packed // // Symbol format. // typedef struct _IMAGE_SYMBOL { union { BYTE ShortName[8]; struct { DWORD Short; // if 0, use LongName DWORD Long; // offset into string table } Name; PBYTE LongName[2]; } N; DWORD Value; SHORT SectionNumber; WORD Type; BYTE StorageClass; BYTE NumberOfAuxSymbols; } IMAGE_SYMBOL; typedef IMAGE_SYMBOL UNALIGNED *PIMAGE_SYMBOL; #define IMAGE_SIZEOF_SYMBOL 18 // // Section values. // // Symbols have a section number of the section in which they are // defined. Otherwise, section numbers have the following meanings: // #define IMAGE_SYM_UNDEFINED (SHORT)0 // Symbol is undefined or is common. #define IMAGE_SYM_ABSOLUTE (SHORT)-1 // Symbol is an absolute value. #define IMAGE_SYM_DEBUG (SHORT)-2 // Symbol is a special debug item. // // Type (fundamental) values. // #define IMAGE_SYM_TYPE_NULL 0x0000 // no type. #define IMAGE_SYM_TYPE_VOID 0x0001 // #define IMAGE_SYM_TYPE_CHAR 0x0002 // type character. #define IMAGE_SYM_TYPE_SHORT 0x0003 // type short integer. #define IMAGE_SYM_TYPE_INT 0x0004 // #define IMAGE_SYM_TYPE_LONG 0x0005 // #define IMAGE_SYM_TYPE_FLOAT 0x0006 // #define IMAGE_SYM_TYPE_DOUBLE 0x0007 // #define IMAGE_SYM_TYPE_STRUCT 0x0008 // #define IMAGE_SYM_TYPE_UNION 0x0009 // #define IMAGE_SYM_TYPE_ENUM 0x000A // enumeration. #define IMAGE_SYM_TYPE_MOE 0x000B // member of enumeration. #define IMAGE_SYM_TYPE_BYTE 0x000C // #define IMAGE_SYM_TYPE_WORD 0x000D // #define IMAGE_SYM_TYPE_UINT 0x000E // #define IMAGE_SYM_TYPE_DWORD 0x000F // #define IMAGE_SYM_TYPE_PCODE 0x8000 // // // Type (derived) values. // #define IMAGE_SYM_DTYPE_NULL 0 // no derived type. #define IMAGE_SYM_DTYPE_POINTER 1 // pointer. #define IMAGE_SYM_DTYPE_FUNCTION 2 // function. #define IMAGE_SYM_DTYPE_ARRAY 3 // array. // // Storage classes. // #define IMAGE_SYM_CLASS_END_OF_FUNCTION (BYTE )-1 #define IMAGE_SYM_CLASS_NULL 0x0000 #define IMAGE_SYM_CLASS_AUTOMATIC 0x0001 #define IMAGE_SYM_CLASS_EXTERNAL 0x0002 #define IMAGE_SYM_CLASS_STATIC 0x0003 #define IMAGE_SYM_CLASS_REGISTER 0x0004 #define IMAGE_SYM_CLASS_EXTERNAL_DEF 0x0005 #define IMAGE_SYM_CLASS_LABEL 0x0006 #define IMAGE_SYM_CLASS_UNDEFINED_LABEL 0x0007 #define IMAGE_SYM_CLASS_MEMBER_OF_STRUCT 0x0008 #define IMAGE_SYM_CLASS_ARGUMENT 0x0009 #define IMAGE_SYM_CLASS_STRUCT_TAG 0x000A #define IMAGE_SYM_CLASS_MEMBER_OF_UNION 0x000B #define IMAGE_SYM_CLASS_UNION_TAG 0x000C #define IMAGE_SYM_CLASS_TYPE_DEFINITION 0x000D #define IMAGE_SYM_CLASS_UNDEFINED_STATIC 0x000E #define IMAGE_SYM_CLASS_ENUM_TAG 0x000F #define IMAGE_SYM_CLASS_MEMBER_OF_ENUM 0x0010 #define IMAGE_SYM_CLASS_REGISTER_PARAM 0x0011 #define IMAGE_SYM_CLASS_BIT_FIELD 0x0012 #define IMAGE_SYM_CLASS_FAR_EXTERNAL 0x0044 // #define IMAGE_SYM_CLASS_BLOCK 0x0064 #define IMAGE_SYM_CLASS_FUNCTION 0x0065 #define IMAGE_SYM_CLASS_END_OF_STRUCT 0x0066 #define IMAGE_SYM_CLASS_FILE 0x0067 // new #define IMAGE_SYM_CLASS_SECTION 0x0068 #define IMAGE_SYM_CLASS_WEAK_EXTERNAL 0x0069 // type packing constants #define N_BTMASK 0x000F #define N_TMASK 0x0030 #define N_TMASK1 0x00C0 #define N_TMASK2 0x00F0 #define N_BTSHFT 4 #define N_TSHIFT 2 // MACROS // Basic Type of x #define BTYPE(x) ((x) & N_BTMASK) // Is x a pointer? #ifndef ISPTR #define ISPTR(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_POINTER << N_BTSHFT)) #endif // Is x a function? #ifndef ISFCN #define ISFCN(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_FUNCTION << N_BTSHFT)) #endif // Is x an array? #ifndef ISARY #define ISARY(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_ARRAY << N_BTSHFT)) #endif // Is x a structure, union, or enumeration TAG? #ifndef ISTAG #define ISTAG(x) ((x)==IMAGE_SYM_CLASS_STRUCT_TAG || (x)==IMAGE_SYM_CLASS_UNION_TAG || (x)==IMAGE_SYM_CLASS_ENUM_TAG) #endif #ifndef INCREF #define INCREF(x) ((((x)&~N_BTMASK)<>N_TSHIFT)&~N_BTMASK)|((x)&N_BTMASK)) #endif // // Auxiliary entry format. // typedef union _IMAGE_AUX_SYMBOL { struct { DWORD TagIndex; // struct, union, or enum tag index union { struct { WORD Linenumber; // declaration line number WORD Size; // size of struct, union, or enum } LnSz; DWORD TotalSize; } Misc; union { struct { // if ISFCN, tag, or .bb DWORD PointerToLinenumber; DWORD PointerToNextFunction; } Function; struct { // if ISARY, up to 4 dimen. WORD Dimension[4]; } Array; } FcnAry; WORD TvIndex; // tv index } Sym; struct { BYTE Name[IMAGE_SIZEOF_SYMBOL]; } File; struct { DWORD Length; // section length WORD NumberOfRelocations; // number of relocation entries WORD NumberOfLinenumbers; // number of line numbers DWORD CheckSum; // checksum for communal SHORT Number; // section number to associate with BYTE Selection; // communal selection type } Section; } IMAGE_AUX_SYMBOL; typedef IMAGE_AUX_SYMBOL UNALIGNED *PIMAGE_AUX_SYMBOL; #define IMAGE_SIZEOF_AUX_SYMBOL 18 // // Communal selection types. // #define IMAGE_COMDAT_SELECT_NODUPLICATES 1 #define IMAGE_COMDAT_SELECT_ANY 2 #define IMAGE_COMDAT_SELECT_SAME_SIZE 3 #define IMAGE_COMDAT_SELECT_EXACT_MATCH 4 #define IMAGE_COMDAT_SELECT_ASSOCIATIVE 5 #define IMAGE_COMDAT_SELECT_LARGEST 6 #define IMAGE_COMDAT_SELECT_NEWEST 7 #define IMAGE_WEAK_EXTERN_SEARCH_NOLIBRARY 1 #define IMAGE_WEAK_EXTERN_SEARCH_LIBRARY 2 #define IMAGE_WEAK_EXTERN_SEARCH_ALIAS 3 // // Relocation format. // typedef struct _IMAGE_RELOCATION { union { DWORD VirtualAddress; DWORD RelocCount; // Set to the real count when IMAGE_SCN_LNK_NRELOC_OVFL is set }; DWORD SymbolTableIndex; WORD Type; } IMAGE_RELOCATION; typedef IMAGE_RELOCATION UNALIGNED *PIMAGE_RELOCATION; #define IMAGE_SIZEOF_RELOCATION 10 // // I386 relocation types. // #define IMAGE_REL_I386_ABSOLUTE 0x0000 // Reference is absolute, no relocation is necessary #define IMAGE_REL_I386_DIR16 0x0001 // Direct 16-bit reference to the symbols virtual address #define IMAGE_REL_I386_REL16 0x0002 // PC-relative 16-bit reference to the symbols virtual address #define IMAGE_REL_I386_DIR32 0x0006 // Direct 32-bit reference to the symbols virtual address #define IMAGE_REL_I386_DIR32NB 0x0007 // Direct 32-bit reference to the symbols virtual address, base not included #define IMAGE_REL_I386_SEG12 0x0009 // Direct 16-bit reference to the segment-selector bits of a 32-bit virtual address #define IMAGE_REL_I386_SECTION 0x000A #define IMAGE_REL_I386_SECREL 0x000B #define IMAGE_REL_I386_REL32 0x0014 // PC-relative 32-bit reference to the symbols virtual address // // MIPS relocation types. // #define IMAGE_REL_MIPS_ABSOLUTE 0x0000 // Reference is absolute, no relocation is necessary #define IMAGE_REL_MIPS_REFHALF 0x0001 #define IMAGE_REL_MIPS_REFWORD 0x0002 #define IMAGE_REL_MIPS_JMPADDR 0x0003 #define IMAGE_REL_MIPS_REFHI 0x0004 #define IMAGE_REL_MIPS_REFLO 0x0005 #define IMAGE_REL_MIPS_GPREL 0x0006 #define IMAGE_REL_MIPS_LITERAL 0x0007 #define IMAGE_REL_MIPS_SECTION 0x000A #define IMAGE_REL_MIPS_SECREL 0x000B #define IMAGE_REL_MIPS_SECRELLO 0x000C // Low 16-bit section relative referemce (used for >32k TLS) #define IMAGE_REL_MIPS_SECRELHI 0x000D // High 16-bit section relative reference (used for >32k TLS) #define IMAGE_REL_MIPS_REFWORDNB 0x0022 #define IMAGE_REL_MIPS_PAIR 0x0025 // // Alpha Relocation types. // #define IMAGE_REL_ALPHA_ABSOLUTE 0x0000 #define IMAGE_REL_ALPHA_REFLONG 0x0001 #define IMAGE_REL_ALPHA_REFQUAD 0x0002 #define IMAGE_REL_ALPHA_GPREL32 0x0003 #define IMAGE_REL_ALPHA_LITERAL 0x0004 #define IMAGE_REL_ALPHA_LITUSE 0x0005 #define IMAGE_REL_ALPHA_GPDISP 0x0006 #define IMAGE_REL_ALPHA_BRADDR 0x0007 #define IMAGE_REL_ALPHA_HINT 0x0008 #define IMAGE_REL_ALPHA_INLINE_REFLONG 0x0009 #define IMAGE_REL_ALPHA_REFHI 0x000A #define IMAGE_REL_ALPHA_REFLO 0x000B #define IMAGE_REL_ALPHA_PAIR 0x000C #define IMAGE_REL_ALPHA_MATCH 0x000D #define IMAGE_REL_ALPHA_SECTION 0x000E #define IMAGE_REL_ALPHA_SECREL 0x000F #define IMAGE_REL_ALPHA_REFLONGNB 0x0010 #define IMAGE_REL_ALPHA_SECRELLO 0x0011 // Low 16-bit section relative reference #define IMAGE_REL_ALPHA_SECRELHI 0x0012 // High 16-bit section relative reference // // IBM PowerPC relocation types. // #define IMAGE_REL_PPC_ABSOLUTE 0x0000 // NOP #define IMAGE_REL_PPC_ADDR64 0x0001 // 64-bit address #define IMAGE_REL_PPC_ADDR32 0x0002 // 32-bit address #define IMAGE_REL_PPC_ADDR24 0x0003 // 26-bit address, shifted left 2 (branch absolute) #define IMAGE_REL_PPC_ADDR16 0x0004 // 16-bit address #define IMAGE_REL_PPC_ADDR14 0x0005 // 16-bit address, shifted left 2 (load doubleword) #define IMAGE_REL_PPC_REL24 0x0006 // 26-bit PC-relative offset, shifted left 2 (branch relative) #define IMAGE_REL_PPC_REL14 0x0007 // 16-bit PC-relative offset, shifted left 2 (br cond relative) #define IMAGE_REL_PPC_TOCREL16 0x0008 // 16-bit offset from TOC base #define IMAGE_REL_PPC_TOCREL14 0x0009 // 16-bit offset from TOC base, shifted left 2 (load doubleword) #define IMAGE_REL_PPC_ADDR32NB 0x000A // 32-bit addr w/o image base #define IMAGE_REL_PPC_SECREL 0x000B // va of containing section (as in an image sectionhdr) #define IMAGE_REL_PPC_SECTION 0x000C // sectionheader number #define IMAGE_REL_PPC_IFGLUE 0x000D // substitute TOC restore instruction iff symbol is glue code #define IMAGE_REL_PPC_IMGLUE 0x000E // symbol is glue code; virtual address is TOC restore instruction #define IMAGE_REL_PPC_SECREL16 0x000F // va of containing section (limited to 16 bits) #define IMAGE_REL_PPC_REFHI 0x0010 #define IMAGE_REL_PPC_REFLO 0x0011 #define IMAGE_REL_PPC_PAIR 0x0012 #define IMAGE_REL_PPC_SECRELLO 0x0013 // Low 16-bit section relative reference (used for >32k TLS) #define IMAGE_REL_PPC_SECRELHI 0x0014 // High 16-bit section relative reference (used for >32k TLS) #define IMAGE_REL_PPC_TYPEMASK 0x00FF // mask to isolate above values in IMAGE_RELOCATION.Type // Flag bits in IMAGE_RELOCATION.TYPE #define IMAGE_REL_PPC_NEG 0x0100 // subtract reloc value rather than adding it #define IMAGE_REL_PPC_BRTAKEN 0x0200 // fix branch prediction bit to predict branch taken #define IMAGE_REL_PPC_BRNTAKEN 0x0400 // fix branch prediction bit to predict branch not taken #define IMAGE_REL_PPC_TOCDEFN 0x0800 // toc slot defined in file (or, data in toc) // // Line number format. // typedef struct _IMAGE_LINENUMBER { union { DWORD SymbolTableIndex; // Symbol table index of function name if Linenumber is 0. DWORD VirtualAddress; // Virtual address of line number. } Type; WORD Linenumber; // Line number. } IMAGE_LINENUMBER; typedef IMAGE_LINENUMBER UNALIGNED *PIMAGE_LINENUMBER; #define IMAGE_SIZEOF_LINENUMBER 6 #include "poppack.h" // Back to 4 byte packing // // Based relocation format. // typedef struct _IMAGE_BASE_RELOCATION { DWORD VirtualAddress; DWORD SizeOfBlock; // WORD TypeOffset[1]; } IMAGE_BASE_RELOCATION; typedef IMAGE_BASE_RELOCATION UNALIGNED * PIMAGE_BASE_RELOCATION; #define IMAGE_SIZEOF_BASE_RELOCATION 8 // // Based relocation types. // #define IMAGE_REL_BASED_ABSOLUTE 0 #define IMAGE_REL_BASED_HIGH 1 #define IMAGE_REL_BASED_LOW 2 #define IMAGE_REL_BASED_HIGHLOW 3 #define IMAGE_REL_BASED_HIGHADJ 4 #define IMAGE_REL_BASED_MIPS_JMPADDR 5 #define IMAGE_REL_BASED_SECTION 6 #define IMAGE_REL_BASED_REL32 7 // // Archive format. // #define IMAGE_ARCHIVE_START_SIZE 8 #define IMAGE_ARCHIVE_START "!\n" #define IMAGE_ARCHIVE_END "`\n" #define IMAGE_ARCHIVE_PAD "\n" #define IMAGE_ARCHIVE_LINKER_MEMBER "/ " #define IMAGE_ARCHIVE_LONGNAMES_MEMBER "// " typedef struct _IMAGE_ARCHIVE_MEMBER_HEADER { BYTE Name[16]; // File member name - `/' terminated. BYTE Date[12]; // File member date - decimal. BYTE UserID[6]; // File member user id - decimal. BYTE GroupID[6]; // File member group id - decimal. BYTE Mode[8]; // File member mode - octal. BYTE Size[10]; // File member size - decimal. BYTE EndHeader[2]; // String to end header. } IMAGE_ARCHIVE_MEMBER_HEADER, *PIMAGE_ARCHIVE_MEMBER_HEADER; #define IMAGE_SIZEOF_ARCHIVE_MEMBER_HDR 60 // // DLL support. // // // Export Format // typedef struct _IMAGE_EXPORT_DIRECTORY { DWORD Characteristics; DWORD TimeDateStamp; WORD MajorVersion; WORD MinorVersion; DWORD Name; DWORD Base; DWORD NumberOfFunctions; DWORD NumberOfNames; PDWORD *AddressOfFunctions; PDWORD *AddressOfNames; PWORD *AddressOfNameOrdinals; } IMAGE_EXPORT_DIRECTORY, *PIMAGE_EXPORT_DIRECTORY; // // Import Format // typedef struct _IMAGE_IMPORT_BY_NAME { WORD Hint; BYTE Name[1]; } IMAGE_IMPORT_BY_NAME, *PIMAGE_IMPORT_BY_NAME; typedef struct _IMAGE_THUNK_DATA { union { PBYTE ForwarderString; PDWORD Function; DWORD Ordinal; PIMAGE_IMPORT_BY_NAME AddressOfData; } u1; } IMAGE_THUNK_DATA; typedef IMAGE_THUNK_DATA * PIMAGE_THUNK_DATA; #define IMAGE_ORDINAL_FLAG 0x80000000 #define IMAGE_SNAP_BY_ORDINAL(Ordinal) ((Ordinal & IMAGE_ORDINAL_FLAG) != 0) #define IMAGE_ORDINAL(Ordinal) (Ordinal & 0xffff) typedef struct _IMAGE_IMPORT_DESCRIPTOR { union { DWORD Characteristics; // 0 for terminating null import descriptor PIMAGE_THUNK_DATA OriginalFirstThunk; // RVA to original unbound IAT }; DWORD TimeDateStamp; // 0 if not bound, // -1 if bound, and real date\time stamp // in IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT (new BIND) // O.W. date/time stamp of DLL bound to (Old BIND) DWORD ForwarderChain; // -1 if no forwarders DWORD Name; PIMAGE_THUNK_DATA FirstThunk; // RVA to IAT (if bound this IAT has actual addresses) } IMAGE_IMPORT_DESCRIPTOR; typedef IMAGE_IMPORT_DESCRIPTOR UNALIGNED *PIMAGE_IMPORT_DESCRIPTOR; // // New format import descriptors pointed to by DataDirectory[ IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT ] // typedef struct _IMAGE_BOUND_IMPORT_DESCRIPTOR { DWORD TimeDateStamp; WORD OffsetModuleName; WORD NumberOfModuleForwarderRefs; // Array of zero or more IMAGE_BOUND_FORWARDER_REF follows } IMAGE_BOUND_IMPORT_DESCRIPTOR, *PIMAGE_BOUND_IMPORT_DESCRIPTOR; typedef struct _IMAGE_BOUND_FORWARDER_REF { DWORD TimeDateStamp; WORD OffsetModuleName; WORD Reserved; } IMAGE_BOUND_FORWARDER_REF, *PIMAGE_BOUND_FORWARDER_REF; // // Thread Local Storage // typedef VOID (NTAPI *PIMAGE_TLS_CALLBACK) ( PVOID DllHandle, DWORD Reason, PVOID Reserved ); typedef struct _IMAGE_TLS_DIRECTORY { DWORD StartAddressOfRawData; DWORD EndAddressOfRawData; PDWORD AddressOfIndex; PIMAGE_TLS_CALLBACK *AddressOfCallBacks; DWORD SizeOfZeroFill; DWORD Characteristics; } IMAGE_TLS_DIRECTORY, *PIMAGE_TLS_DIRECTORY; // // Resource Format. // // // Resource directory consists of two counts, following by a variable length // array of directory entries. The first count is the number of entries at // beginning of the array that have actual names associated with each entry. // The entries are in ascending order, case insensitive strings. The second // count is the number of entries that immediately follow the named entries. // This second count identifies the number of entries that have 16-bit integer // Ids as their name. These entries are also sorted in ascending order. // // This structure allows fast lookup by either name or number, but for any // given resource entry only one form of lookup is supported, not both. // This is consistant with the syntax of the .RC file and the .RES file. // typedef struct _IMAGE_RESOURCE_DIRECTORY { DWORD Characteristics; DWORD TimeDateStamp; WORD MajorVersion; WORD MinorVersion; WORD NumberOfNamedEntries; WORD NumberOfIdEntries; // IMAGE_RESOURCE_DIRECTORY_ENTRY DirectoryEntries[]; } IMAGE_RESOURCE_DIRECTORY, *PIMAGE_RESOURCE_DIRECTORY; #define IMAGE_RESOURCE_NAME_IS_STRING 0x80000000 #define IMAGE_RESOURCE_DATA_IS_DIRECTORY 0x80000000 // // Each directory contains the 32-bit Name of the entry and an offset, // relative to the beginning of the resource directory of the data associated // with this directory entry. If the name of the entry is an actual text // string instead of an integer Id, then the high order bit of the name field // is set to one and the low order 31-bits are an offset, relative to the // beginning of the resource directory of the string, which is of type // IMAGE_RESOURCE_DIRECTORY_STRING. Otherwise the high bit is clear and the // low-order 16-bits are the integer Id that identify this resource directory // entry. If the directory entry is yet another resource directory (i.e. a // subdirectory), then the high order bit of the offset field will be // set to indicate this. Otherwise the high bit is clear and the offset // field points to a resource data entry. // typedef struct _IMAGE_RESOURCE_DIRECTORY_ENTRY { union { struct { DWORD NameOffset:31; DWORD NameIsString:1; }; DWORD Name; WORD Id; }; union { DWORD OffsetToData; struct { DWORD OffsetToDirectory:31; DWORD DataIsDirectory:1; }; }; } IMAGE_RESOURCE_DIRECTORY_ENTRY, *PIMAGE_RESOURCE_DIRECTORY_ENTRY; // // For resource directory entries that have actual string names, the Name // field of the directory entry points to an object of the following type. // All of these string objects are stored together after the last resource // directory entry and before the first resource data object. This minimizes // the impact of these variable length objects on the alignment of the fixed // size directory entry objects. // typedef struct _IMAGE_RESOURCE_DIRECTORY_STRING { WORD Length; CHAR NameString[ 1 ]; } IMAGE_RESOURCE_DIRECTORY_STRING, *PIMAGE_RESOURCE_DIRECTORY_STRING; typedef struct _IMAGE_RESOURCE_DIR_STRING_U { WORD Length; WCHAR NameString[ 1 ]; } IMAGE_RESOURCE_DIR_STRING_U, *PIMAGE_RESOURCE_DIR_STRING_U; // // Each resource data entry describes a leaf node in the resource directory // tree. It contains an offset, relative to the beginning of the resource // directory of the data for the resource, a size field that gives the number // of bytes of data at that offset, a CodePage that should be used when // decoding code point values within the resource data. Typically for new // applications the code page would be the unicode code page. // typedef struct _IMAGE_RESOURCE_DATA_ENTRY { DWORD OffsetToData; DWORD Size; DWORD CodePage; DWORD Reserved; } IMAGE_RESOURCE_DATA_ENTRY, *PIMAGE_RESOURCE_DATA_ENTRY; // // Load Configuration Directory Entry // typedef struct _IMAGE_LOAD_CONFIG_DIRECTORY { DWORD Characteristics; DWORD TimeDateStamp; WORD MajorVersion; WORD MinorVersion; DWORD GlobalFlagsClear; DWORD GlobalFlagsSet; DWORD CriticalSectionDefaultTimeout; DWORD DeCommitFreeBlockThreshold; DWORD DeCommitTotalFreeThreshold; PVOID LockPrefixTable; DWORD MaximumAllocationSize; DWORD VirtualMemoryThreshold; DWORD ProcessHeapFlags; DWORD ProcessAffinityMask; DWORD Reserved[ 3 ]; } IMAGE_LOAD_CONFIG_DIRECTORY, *PIMAGE_LOAD_CONFIG_DIRECTORY; // // Function table entry format for MIPS/ALPHA images. Function table is // pointed to by the IMAGE_DIRECTORY_ENTRY_EXCEPTION directory entry. // This definition duplicates ones in ntmips.h and ntalpha.h for use // by portable image file mungers. // typedef struct _IMAGE_RUNTIME_FUNCTION_ENTRY { DWORD BeginAddress; DWORD EndAddress; PVOID ExceptionHandler; PVOID HandlerData; DWORD PrologEndAddress; } IMAGE_RUNTIME_FUNCTION_ENTRY, *PIMAGE_RUNTIME_FUNCTION_ENTRY; // // Debug Format // typedef struct _IMAGE_DEBUG_DIRECTORY { DWORD Characteristics; DWORD TimeDateStamp; WORD MajorVersion; WORD MinorVersion; DWORD Type; DWORD SizeOfData; DWORD AddressOfRawData; DWORD PointerToRawData; } IMAGE_DEBUG_DIRECTORY, *PIMAGE_DEBUG_DIRECTORY; #define IMAGE_DEBUG_TYPE_UNKNOWN 0 #define IMAGE_DEBUG_TYPE_COFF 1 #define IMAGE_DEBUG_TYPE_CODEVIEW 2 #define IMAGE_DEBUG_TYPE_FPO 3 #define IMAGE_DEBUG_TYPE_MISC 4 #define IMAGE_DEBUG_TYPE_EXCEPTION 5 #define IMAGE_DEBUG_TYPE_FIXUP 6 #define IMAGE_DEBUG_TYPE_OMAP_TO_SRC 7 #define IMAGE_DEBUG_TYPE_OMAP_FROM_SRC 8 typedef struct _IMAGE_COFF_SYMBOLS_HEADER { DWORD NumberOfSymbols; DWORD LvaToFirstSymbol; DWORD NumberOfLinenumbers; DWORD LvaToFirstLinenumber; DWORD RvaToFirstByteOfCode; DWORD RvaToLastByteOfCode; DWORD RvaToFirstByteOfData; DWORD RvaToLastByteOfData; } IMAGE_COFF_SYMBOLS_HEADER, *PIMAGE_COFF_SYMBOLS_HEADER; #define FRAME_FPO 0 #define FRAME_TRAP 1 #define FRAME_TSS 2 #define FRAME_NONFPO 3 typedef struct _FPO_DATA { DWORD ulOffStart; // offset 1st byte of function code DWORD cbProcSize; // # bytes in function DWORD cdwLocals; // # bytes in locals/4 WORD cdwParams; // # bytes in params/4 WORD cbProlog : 8; // # bytes in prolog WORD cbRegs : 3; // # regs saved WORD fHasSEH : 1; // TRUE if SEH in func WORD fUseBP : 1; // TRUE if EBP has been allocated WORD reserved : 1; // reserved for future use WORD cbFrame : 2; // frame type } FPO_DATA, *PFPO_DATA; #define SIZEOF_RFPO_DATA 16 #define IMAGE_DEBUG_MISC_EXENAME 1 typedef struct _IMAGE_DEBUG_MISC { DWORD DataType; // type of misc data, see defines DWORD Length; // total length of record, rounded to four // byte multiple. BOOLEAN Unicode; // TRUE if data is unicode string BYTE Reserved[ 3 ]; BYTE Data[ 1 ]; // Actual data } IMAGE_DEBUG_MISC, *PIMAGE_DEBUG_MISC; // // Function table extracted from MIPS/ALPHA images. Does not contain // information needed only for runtime support. Just those fields for // each entry needed by a debugger. // typedef struct _IMAGE_FUNCTION_ENTRY { DWORD StartingAddress; DWORD EndingAddress; DWORD EndOfPrologue; } IMAGE_FUNCTION_ENTRY, *PIMAGE_FUNCTION_ENTRY; // // Debugging information can be stripped from an image file and placed // in a separate .DBG file, whose file name part is the same as the // image file name part (e.g. symbols for CMD.EXE could be stripped // and placed in CMD.DBG). This is indicated by the IMAGE_FILE_DEBUG_STRIPPED // flag in the Characteristics field of the file header. The beginning of // the .DBG file contains the following structure which captures certain // information from the image file. This allows a debug to proceed even if // the original image file is not accessable. This header is followed by // zero of more IMAGE_SECTION_HEADER structures, followed by zero or more // IMAGE_DEBUG_DIRECTORY structures. The latter structures and those in // the image file contain file offsets relative to the beginning of the // .DBG file. // // If symbols have been stripped from an image, the IMAGE_DEBUG_MISC structure // is left in the image file, but not mapped. This allows a debugger to // compute the name of the .DBG file, from the name of the image in the // IMAGE_DEBUG_MISC structure. // typedef struct _IMAGE_SEPARATE_DEBUG_HEADER { WORD Signature; WORD Flags; WORD Machine; WORD Characteristics; DWORD TimeDateStamp; DWORD CheckSum; DWORD ImageBase; DWORD SizeOfImage; DWORD NumberOfSections; DWORD ExportedNamesSize; DWORD DebugDirectorySize; DWORD SectionAlignment; DWORD Reserved[2]; } IMAGE_SEPARATE_DEBUG_HEADER, *PIMAGE_SEPARATE_DEBUG_HEADER; #define IMAGE_SEPARATE_DEBUG_SIGNATURE 0x4944 #define IMAGE_SEPARATE_DEBUG_FLAGS_MASK 0x8000 #define IMAGE_SEPARATE_DEBUG_MISMATCH 0x8000 // when DBG was updated, the // old checksum didn't match. #include "poppack.h" // Return to the default // // End Image Format // // // for move macros // #include #define HEAP_NO_SERIALIZE 0x00000001 #define HEAP_GROWABLE 0x00000002 #define HEAP_GENERATE_EXCEPTIONS 0x00000004 #define HEAP_ZERO_MEMORY 0x00000008 #define HEAP_REALLOC_IN_PLACE_ONLY 0x00000010 #define HEAP_TAIL_CHECKING_ENABLED 0x00000020 #define HEAP_FREE_CHECKING_ENABLED 0x00000040 #define HEAP_DISABLE_COALESCE_ON_FREE 0x00000080 #define HEAP_CREATE_ALIGN_16 0x00010000 #define HEAP_CREATE_ENABLE_TRACING 0x00020000 #define HEAP_MAXIMUM_TAG 0x0FFF #define HEAP_PSEUDO_TAG_FLAG 0x8000 #define HEAP_TAG_SHIFT 16 #define HEAP_MAKE_TAG_FLAGS( b, o ) ((DWORD)((b) + ((o) << 16))) #define IS_TEXT_UNICODE_ASCII16 0x0001 #define IS_TEXT_UNICODE_REVERSE_ASCII16 0x0010 #define IS_TEXT_UNICODE_STATISTICS 0x0002 #define IS_TEXT_UNICODE_REVERSE_STATISTICS 0x0020 #define IS_TEXT_UNICODE_CONTROLS 0x0004 #define IS_TEXT_UNICODE_REVERSE_CONTROLS 0x0040 #define IS_TEXT_UNICODE_SIGNATURE 0x0008 #define IS_TEXT_UNICODE_REVERSE_SIGNATURE 0x0080 #define IS_TEXT_UNICODE_ILLEGAL_CHARS 0x0100 #define IS_TEXT_UNICODE_ODD_LENGTH 0x0200 #define IS_TEXT_UNICODE_DBCS_LEADBYTE 0x0400 #define IS_TEXT_UNICODE_NULL_BYTES 0x1000 #define IS_TEXT_UNICODE_UNICODE_MASK 0x000F #define IS_TEXT_UNICODE_REVERSE_MASK 0x00F0 #define IS_TEXT_UNICODE_NOT_UNICODE_MASK 0x0F00 #define IS_TEXT_UNICODE_NOT_ASCII_MASK 0xF000 #define COMPRESSION_FORMAT_NONE (0x0000) #define COMPRESSION_FORMAT_DEFAULT (0x0001) #define COMPRESSION_FORMAT_LZNT1 (0x0002) #define COMPRESSION_ENGINE_STANDARD (0x0000) #define COMPRESSION_ENGINE_MAXIMUM (0x0100) #if defined(_M_IX86) || defined(_M_MRX000) || defined(_M_ALPHA) #if defined(_M_MRX000) NTSYSAPI DWORD NTAPI RtlEqualMemory ( CONST VOID *Source1, CONST VOID *Source2, DWORD Length ); #else #define RtlEqualMemory(Destination,Source,Length) (!memcmp((Destination),(Source),(Length))) #endif #define RtlMoveMemory(Destination,Source,Length) memmove((Destination),(Source),(Length)) #define RtlCopyMemory(Destination,Source,Length) memcpy((Destination),(Source),(Length)) #define RtlFillMemory(Destination,Length,Fill) memset((Destination),(Fill),(Length)) #define RtlZeroMemory(Destination,Length) memset((Destination),0,(Length)) #else // _M_PPC NTSYSAPI DWORD NTAPI RtlEqualMemory ( CONST VOID *Source1, CONST VOID *Source2, DWORD Length ); NTSYSAPI VOID NTAPI RtlCopyMemory ( VOID UNALIGNED *Destination, CONST VOID UNALIGNED *Source, DWORD Length ); NTSYSAPI VOID NTAPI RtlCopyMemory32 ( VOID UNALIGNED *Destination, CONST VOID UNALIGNED *Source, DWORD Length ); NTSYSAPI VOID NTAPI RtlMoveMemory ( VOID UNALIGNED *Destination, CONST VOID UNALIGNED *Source, DWORD Length ); NTSYSAPI VOID NTAPI RtlFillMemory ( VOID UNALIGNED *Destination, DWORD Length, BYTE Fill ); NTSYSAPI VOID NTAPI RtlZeroMemory ( VOID UNALIGNED *Destination, DWORD Length ); #endif typedef struct _MESSAGE_RESOURCE_ENTRY { WORD Length; WORD Flags; BYTE Text[ 1 ]; } MESSAGE_RESOURCE_ENTRY, *PMESSAGE_RESOURCE_ENTRY; #define MESSAGE_RESOURCE_UNICODE 0x0001 typedef struct _MESSAGE_RESOURCE_BLOCK { DWORD LowId; DWORD HighId; DWORD OffsetToEntries; } MESSAGE_RESOURCE_BLOCK, *PMESSAGE_RESOURCE_BLOCK; typedef struct _MESSAGE_RESOURCE_DATA { DWORD NumberOfBlocks; MESSAGE_RESOURCE_BLOCK Blocks[ 1 ]; } MESSAGE_RESOURCE_DATA, *PMESSAGE_RESOURCE_DATA; typedef struct _RTL_CRITICAL_SECTION_DEBUG { WORD Type; WORD CreatorBackTraceIndex; struct _RTL_CRITICAL_SECTION *CriticalSection; LIST_ENTRY ProcessLocksList; DWORD EntryCount; DWORD ContentionCount; DWORD Spare[ 2 ]; } RTL_CRITICAL_SECTION_DEBUG, *PRTL_CRITICAL_SECTION_DEBUG; #define RTL_CRITSECT_TYPE 0 #define RTL_RESOURCE_TYPE 1 typedef struct _RTL_CRITICAL_SECTION { PRTL_CRITICAL_SECTION_DEBUG DebugInfo; // // The following three fields control entering and exiting the critical // section for the resource // LONG LockCount; LONG RecursionCount; HANDLE OwningThread; // from the thread's ClientId->UniqueThread HANDLE LockSemaphore; DWORD Reserved; } RTL_CRITICAL_SECTION, *PRTL_CRITICAL_SECTION; #define DLL_PROCESS_ATTACH 1 #define DLL_THREAD_ATTACH 2 #define DLL_THREAD_DETACH 3 #define DLL_PROCESS_DETACH 0 // // Defines for the READ flags for Eventlogging // #define EVENTLOG_SEQUENTIAL_READ 0X0001 #define EVENTLOG_SEEK_READ 0X0002 #define EVENTLOG_FORWARDS_READ 0X0004 #define EVENTLOG_BACKWARDS_READ 0X0008 // // The types of events that can be logged. // #define EVENTLOG_SUCCESS 0X0000 #define EVENTLOG_ERROR_TYPE 0x0001 #define EVENTLOG_WARNING_TYPE 0x0002 #define EVENTLOG_INFORMATION_TYPE 0x0004 #define EVENTLOG_AUDIT_SUCCESS 0x0008 #define EVENTLOG_AUDIT_FAILURE 0x0010 // // Defines for the WRITE flags used by Auditing for paired events // These are not implemented in Product 1 // #define EVENTLOG_START_PAIRED_EVENT 0x0001 #define EVENTLOG_END_PAIRED_EVENT 0x0002 #define EVENTLOG_END_ALL_PAIRED_EVENTS 0x0004 #define EVENTLOG_PAIRED_EVENT_ACTIVE 0x0008 #define EVENTLOG_PAIRED_EVENT_INACTIVE 0x0010 // // Structure that defines the header of the Eventlog record. This is the // fixed-sized portion before all the variable-length strings, binary // data and pad bytes. // // TimeGenerated is the time it was generated at the client. // TimeWritten is the time it was put into the log at the server end. // typedef struct _EVENTLOGRECORD { DWORD Length; // Length of full record DWORD Reserved; // Used by the service DWORD RecordNumber; // Absolute record number DWORD TimeGenerated; // Seconds since 1-1-1970 DWORD TimeWritten; // Seconds since 1-1-1970 DWORD EventID; WORD EventType; WORD NumStrings; WORD EventCategory; WORD ReservedFlags; // For use with paired events (auditing) DWORD ClosingRecordNumber; // For use with paired events (auditing) DWORD StringOffset; // Offset from beginning of record DWORD UserSidLength; DWORD UserSidOffset; DWORD DataLength; DWORD DataOffset; // Offset from beginning of record // // Then follow: // // WCHAR SourceName[] // WCHAR Computername[] // SID UserSid // WCHAR Strings[] // BYTE Data[] // CHAR Pad[] // DWORD Length; // } EVENTLOGRECORD, *PEVENTLOGRECORD; #define DBG_CONTINUE ((DWORD )0x00010002L) #define DBG_TERMINATE_THREAD ((DWORD )0x40010003L) #define DBG_TERMINATE_PROCESS ((DWORD )0x40010004L) #define DBG_CONTROL_C ((DWORD )0x40010005L) #define DBG_CONTROL_BREAK ((DWORD )0x40010008L) #define DBG_EXCEPTION_NOT_HANDLED ((DWORD )0x80010001L) // // begin_ntddk begin_nthal // // Registry Specific Access Rights. // #define KEY_QUERY_VALUE (0x0001) #define KEY_SET_VALUE (0x0002) #define KEY_CREATE_SUB_KEY (0x0004) #define KEY_ENUMERATE_SUB_KEYS (0x0008) #define KEY_NOTIFY (0x0010) #define KEY_CREATE_LINK (0x0020) #define KEY_READ ((STANDARD_RIGHTS_READ |\ KEY_QUERY_VALUE |\ KEY_ENUMERATE_SUB_KEYS |\ KEY_NOTIFY) \ & \ (~SYNCHRONIZE)) #define KEY_WRITE ((STANDARD_RIGHTS_WRITE |\ KEY_SET_VALUE |\ KEY_CREATE_SUB_KEY) \ & \ (~SYNCHRONIZE)) #define KEY_EXECUTE ((KEY_READ) \ & \ (~SYNCHRONIZE)) #define KEY_ALL_ACCESS ((STANDARD_RIGHTS_ALL |\ KEY_QUERY_VALUE |\ KEY_SET_VALUE |\ KEY_CREATE_SUB_KEY |\ KEY_ENUMERATE_SUB_KEYS |\ KEY_NOTIFY |\ KEY_CREATE_LINK) \ & \ (~SYNCHRONIZE)) // // Open/Create Options // #define REG_OPTION_RESERVED (0x00000000L) // Parameter is reserved #define REG_OPTION_NON_VOLATILE (0x00000000L) // Key is preserved // when system is rebooted #define REG_OPTION_VOLATILE (0x00000001L) // Key is not preserved // when system is rebooted #define REG_OPTION_CREATE_LINK (0x00000002L) // Created key is a // symbolic link #define REG_OPTION_BACKUP_RESTORE (0x00000004L) // open for backup or restore // special access rules // privilege required #define REG_OPTION_OPEN_LINK (0x00000008L) // Open symbolic link #define REG_LEGAL_OPTION \ (REG_OPTION_RESERVED |\ REG_OPTION_NON_VOLATILE |\ REG_OPTION_VOLATILE |\ REG_OPTION_CREATE_LINK |\ REG_OPTION_BACKUP_RESTORE |\ REG_OPTION_OPEN_LINK) // // Key creation/open disposition // #define REG_CREATED_NEW_KEY (0x00000001L) // New Registry Key created #define REG_OPENED_EXISTING_KEY (0x00000002L) // Existing Key opened // // Key restore flags // #define REG_WHOLE_HIVE_VOLATILE (0x00000001L) // Restore whole hive volatile #define REG_REFRESH_HIVE (0x00000002L) // Unwind changes to last flush #define REG_NO_LAZY_FLUSH (0x00000004L) // Never lazy flush this hive // end_ntddk end_nthal // // Notify filter values // #define REG_NOTIFY_CHANGE_NAME (0x00000001L) // Create or delete (child) #define REG_NOTIFY_CHANGE_ATTRIBUTES (0x00000002L) #define REG_NOTIFY_CHANGE_LAST_SET (0x00000004L) // time stamp #define REG_NOTIFY_CHANGE_SECURITY (0x00000008L) #define REG_LEGAL_CHANGE_FILTER \ (REG_NOTIFY_CHANGE_NAME |\ REG_NOTIFY_CHANGE_ATTRIBUTES |\ REG_NOTIFY_CHANGE_LAST_SET |\ REG_NOTIFY_CHANGE_SECURITY) // // // Predefined Value Types. // #define REG_NONE ( 0 ) // No value type #define REG_SZ ( 1 ) // Unicode nul terminated string #define REG_EXPAND_SZ ( 2 ) // Unicode nul terminated string // (with environment variable references) #define REG_BINARY ( 3 ) // Free form binary #define REG_DWORD ( 4 ) // 32-bit number #define REG_DWORD_LITTLE_ENDIAN ( 4 ) // 32-bit number (same as REG_DWORD) #define REG_DWORD_BIG_ENDIAN ( 5 ) // 32-bit number #define REG_LINK ( 6 ) // Symbolic Link (unicode) #define REG_MULTI_SZ ( 7 ) // Multiple Unicode strings #define REG_RESOURCE_LIST ( 8 ) // Resource list in the resource map #define REG_FULL_RESOURCE_DESCRIPTOR ( 9 ) // Resource list in the hardware description #define REG_RESOURCE_REQUIREMENTS_LIST ( 10 ) // end_ntddk end_nthal // begin_ntddk begin_nthal // // Service Types (Bit Mask) // #define SERVICE_KERNEL_DRIVER 0x00000001 #define SERVICE_FILE_SYSTEM_DRIVER 0x00000002 #define SERVICE_ADAPTER 0x00000004 #define SERVICE_RECOGNIZER_DRIVER 0x00000008 #define SERVICE_DRIVER (SERVICE_KERNEL_DRIVER | \ SERVICE_FILE_SYSTEM_DRIVER | \ SERVICE_RECOGNIZER_DRIVER) #define SERVICE_WIN32_OWN_PROCESS 0x00000010 #define SERVICE_WIN32_SHARE_PROCESS 0x00000020 #define SERVICE_WIN32 (SERVICE_WIN32_OWN_PROCESS | \ SERVICE_WIN32_SHARE_PROCESS) #define SERVICE_INTERACTIVE_PROCESS 0x00000100 #define SERVICE_TYPE_ALL (SERVICE_WIN32 | \ SERVICE_ADAPTER | \ SERVICE_DRIVER | \ SERVICE_INTERACTIVE_PROCESS) // // Start Type // #define SERVICE_BOOT_START 0x00000000 #define SERVICE_SYSTEM_START 0x00000001 #define SERVICE_AUTO_START 0x00000002 #define SERVICE_DEMAND_START 0x00000003 #define SERVICE_DISABLED 0x00000004 // // Error control type // #define SERVICE_ERROR_IGNORE 0x00000000 #define SERVICE_ERROR_NORMAL 0x00000001 #define SERVICE_ERROR_SEVERE 0x00000002 #define SERVICE_ERROR_CRITICAL 0x00000003 // // // Define the registry driver node enumerations // typedef enum _CM_SERVICE_NODE_TYPE { DriverType = SERVICE_KERNEL_DRIVER, FileSystemType = SERVICE_FILE_SYSTEM_DRIVER, Win32ServiceOwnProcess = SERVICE_WIN32_OWN_PROCESS, Win32ServiceShareProcess = SERVICE_WIN32_SHARE_PROCESS, AdapterType = SERVICE_ADAPTER, RecognizerType = SERVICE_RECOGNIZER_DRIVER } SERVICE_NODE_TYPE; typedef enum _CM_SERVICE_LOAD_TYPE { BootLoad = SERVICE_BOOT_START, SystemLoad = SERVICE_SYSTEM_START, AutoLoad = SERVICE_AUTO_START, DemandLoad = SERVICE_DEMAND_START, DisableLoad = SERVICE_DISABLED } SERVICE_LOAD_TYPE; typedef enum _CM_ERROR_CONTROL_TYPE { IgnoreError = SERVICE_ERROR_IGNORE, NormalError = SERVICE_ERROR_NORMAL, SevereError = SERVICE_ERROR_SEVERE, CriticalError = SERVICE_ERROR_CRITICAL } SERVICE_ERROR_TYPE; // // IOCTL_TAPE_ERASE definitions // #define TAPE_ERASE_SHORT 0L #define TAPE_ERASE_LONG 1L typedef struct _TAPE_ERASE { DWORD Type; BOOLEAN Immediate; } TAPE_ERASE, *PTAPE_ERASE; // // IOCTL_TAPE_PREPARE definitions // #define TAPE_LOAD 0L #define TAPE_UNLOAD 1L #define TAPE_TENSION 2L #define TAPE_LOCK 3L #define TAPE_UNLOCK 4L #define TAPE_FORMAT 5L typedef struct _TAPE_PREPARE { DWORD Operation; BOOLEAN Immediate; } TAPE_PREPARE, *PTAPE_PREPARE; // // IOCTL_TAPE_WRITE_MARKS definitions // #define TAPE_SETMARKS 0L #define TAPE_FILEMARKS 1L #define TAPE_SHORT_FILEMARKS 2L #define TAPE_LONG_FILEMARKS 3L typedef struct _TAPE_WRITE_MARKS { DWORD Type; DWORD Count; BOOLEAN Immediate; } TAPE_WRITE_MARKS, *PTAPE_WRITE_MARKS; // // IOCTL_TAPE_GET_POSITION definitions // #define TAPE_ABSOLUTE_POSITION 0L #define TAPE_LOGICAL_POSITION 1L #define TAPE_PSEUDO_LOGICAL_POSITION 2L typedef struct _TAPE_GET_POSITION { DWORD Type; DWORD Partition; LARGE_INTEGER Offset; } TAPE_GET_POSITION, *PTAPE_GET_POSITION; // // IOCTL_TAPE_SET_POSITION definitions // #define TAPE_REWIND 0L #define TAPE_ABSOLUTE_BLOCK 1L #define TAPE_LOGICAL_BLOCK 2L #define TAPE_PSEUDO_LOGICAL_BLOCK 3L #define TAPE_SPACE_END_OF_DATA 4L #define TAPE_SPACE_RELATIVE_BLOCKS 5L #define TAPE_SPACE_FILEMARKS 6L #define TAPE_SPACE_SEQUENTIAL_FMKS 7L #define TAPE_SPACE_SETMARKS 8L #define TAPE_SPACE_SEQUENTIAL_SMKS 9L typedef struct _TAPE_SET_POSITION { DWORD Method; DWORD Partition; LARGE_INTEGER Offset; BOOLEAN Immediate; } TAPE_SET_POSITION, *PTAPE_SET_POSITION; // // IOCTL_TAPE_GET_DRIVE_PARAMS definitions // // // Definitions for FeaturesLow parameter // #define TAPE_DRIVE_FIXED 0x00000001 #define TAPE_DRIVE_SELECT 0x00000002 #define TAPE_DRIVE_INITIATOR 0x00000004 #define TAPE_DRIVE_ERASE_SHORT 0x00000010 #define TAPE_DRIVE_ERASE_LONG 0x00000020 #define TAPE_DRIVE_ERASE_BOP_ONLY 0x00000040 #define TAPE_DRIVE_ERASE_IMMEDIATE 0x00000080 #define TAPE_DRIVE_TAPE_CAPACITY 0x00000100 #define TAPE_DRIVE_TAPE_REMAINING 0x00000200 #define TAPE_DRIVE_FIXED_BLOCK 0x00000400 #define TAPE_DRIVE_VARIABLE_BLOCK 0x00000800 #define TAPE_DRIVE_WRITE_PROTECT 0x00001000 #define TAPE_DRIVE_EOT_WZ_SIZE 0x00002000 #define TAPE_DRIVE_ECC 0x00010000 #define TAPE_DRIVE_COMPRESSION 0x00020000 #define TAPE_DRIVE_PADDING 0x00040000 #define TAPE_DRIVE_REPORT_SMKS 0x00080000 #define TAPE_DRIVE_GET_ABSOLUTE_BLK 0x00100000 #define TAPE_DRIVE_GET_LOGICAL_BLK 0x00200000 #define TAPE_DRIVE_SET_EOT_WZ_SIZE 0x00400000 #define TAPE_DRIVE_EJECT_MEDIA 0x01000000 #define TAPE_DRIVE_RESERVED_BIT 0x80000000 //don't use this bit! // //can't be a low features bit! // //reserved; high features only // // Definitions for FeaturesHigh parameter // #define TAPE_DRIVE_LOAD_UNLOAD 0x80000001 #define TAPE_DRIVE_TENSION 0x80000002 #define TAPE_DRIVE_LOCK_UNLOCK 0x80000004 #define TAPE_DRIVE_REWIND_IMMEDIATE 0x80000008 #define TAPE_DRIVE_SET_BLOCK_SIZE 0x80000010 #define TAPE_DRIVE_LOAD_UNLD_IMMED 0x80000020 #define TAPE_DRIVE_TENSION_IMMED 0x80000040 #define TAPE_DRIVE_LOCK_UNLK_IMMED 0x80000080 #define TAPE_DRIVE_SET_ECC 0x80000100 #define TAPE_DRIVE_SET_COMPRESSION 0x80000200 #define TAPE_DRIVE_SET_PADDING 0x80000400 #define TAPE_DRIVE_SET_REPORT_SMKS 0x80000800 #define TAPE_DRIVE_ABSOLUTE_BLK 0x80001000 #define TAPE_DRIVE_ABS_BLK_IMMED 0x80002000 #define TAPE_DRIVE_LOGICAL_BLK 0x80004000 #define TAPE_DRIVE_LOG_BLK_IMMED 0x80008000 #define TAPE_DRIVE_END_OF_DATA 0x80010000 #define TAPE_DRIVE_RELATIVE_BLKS 0x80020000 #define TAPE_DRIVE_FILEMARKS 0x80040000 #define TAPE_DRIVE_SEQUENTIAL_FMKS 0x80080000 #define TAPE_DRIVE_SETMARKS 0x80100000 #define TAPE_DRIVE_SEQUENTIAL_SMKS 0x80200000 #define TAPE_DRIVE_REVERSE_POSITION 0x80400000 #define TAPE_DRIVE_SPACE_IMMEDIATE 0x80800000 #define TAPE_DRIVE_WRITE_SETMARKS 0x81000000 #define TAPE_DRIVE_WRITE_FILEMARKS 0x82000000 #define TAPE_DRIVE_WRITE_SHORT_FMKS 0x84000000 #define TAPE_DRIVE_WRITE_LONG_FMKS 0x88000000 #define TAPE_DRIVE_WRITE_MARK_IMMED 0x90000000 #define TAPE_DRIVE_FORMAT 0xA0000000 #define TAPE_DRIVE_FORMAT_IMMEDIATE 0xC0000000 #define TAPE_DRIVE_HIGH_FEATURES 0x80000000 //mask for high features flag typedef struct _TAPE_GET_DRIVE_PARAMETERS { BOOLEAN ECC; BOOLEAN Compression; BOOLEAN DataPadding; BOOLEAN ReportSetmarks; DWORD DefaultBlockSize; DWORD MaximumBlockSize; DWORD MinimumBlockSize; DWORD MaximumPartitionCount; DWORD FeaturesLow; DWORD FeaturesHigh; DWORD EOTWarningZoneSize; } TAPE_GET_DRIVE_PARAMETERS, *PTAPE_GET_DRIVE_PARAMETERS; // // IOCTL_TAPE_SET_DRIVE_PARAMETERS definitions // typedef struct _TAPE_SET_DRIVE_PARAMETERS { BOOLEAN ECC; BOOLEAN Compression; BOOLEAN DataPadding; BOOLEAN ReportSetmarks; DWORD EOTWarningZoneSize; } TAPE_SET_DRIVE_PARAMETERS, *PTAPE_SET_DRIVE_PARAMETERS; // // IOCTL_TAPE_GET_MEDIA_PARAMETERS definitions // typedef struct _TAPE_GET_MEDIA_PARAMETERS { LARGE_INTEGER Capacity; LARGE_INTEGER Remaining; DWORD BlockSize; DWORD PartitionCount; BOOLEAN WriteProtected; } TAPE_GET_MEDIA_PARAMETERS, *PTAPE_GET_MEDIA_PARAMETERS; // // IOCTL_TAPE_SET_MEDIA_PARAMETERS definitions // typedef struct _TAPE_SET_MEDIA_PARAMETERS { DWORD BlockSize; } TAPE_SET_MEDIA_PARAMETERS, *PTAPE_SET_MEDIA_PARAMETERS; // // IOCTL_TAPE_CREATE_PARTITION definitions // #define TAPE_FIXED_PARTITIONS 0L #define TAPE_SELECT_PARTITIONS 1L #define TAPE_INITIATOR_PARTITIONS 2L typedef struct _TAPE_CREATE_PARTITION { DWORD Method; DWORD Count; DWORD Size; } TAPE_CREATE_PARTITION, *PTAPE_CREATE_PARTITION; #ifdef __cplusplus } #endif #endif /* _WINNT_ */