/*++ BUILD Version: 0001 // Increment this if a change has global effects Copyright (c) 1995-1996, Microsoft Corporation Module Name: wownt32.h Abstract: Procedure declarations for functions in WOW32.DLL callable by 3rd-party 32-bit thunking code. --*/ #ifndef _WOWNT32_ #define _WOWNT32_ // // 16:16 -> 0:32 Pointer translation. // // WOWGetVDMPointer will convert the passed in 16-bit address // to the equivalent 32-bit flat pointer. If fProtectedMode // is TRUE, the function treats the upper 16 bits as a selector // in the local descriptor table. If fProtectedMode is FALSE, // the upper 16 bits are treated as a real-mode segment value. // In either case the lower 16 bits are treated as the offset. // // The return value is NULL if the selector is invalid. // // NOTE: Limit checking is not performed in the retail build // of Windows NT. It is performed in the checked (debug) build // of WOW32.DLL, which will cause NULL to be returned when the // limit is exceeded by the supplied offset. // LPVOID WINAPI WOWGetVDMPointer(DWORD vp, DWORD dwBytes, BOOL fProtectedMode); // // The following two functions are here for compatibility with // Windows 95. On Win95, the global heap can be rearranged, // invalidating flat pointers returned by WOWGetVDMPointer, while // a thunk is executing. On Windows NT, the 16-bit VDM is completely // halted while a thunk executes, so the only way the heap will // be rearranged is if a callback is made to Win16 code. // // The Win95 versions of these functions call GlobalFix to // lock down a segment's flat address, and GlobalUnfix to // release the segment. // // The Windows NT implementations of these functions do *not* // call GlobalFix/GlobalUnfix on the segment, because there // will not be any heap motion unless a callback occurs. // If your thunk does callback to the 16-bit side, be sure // to discard flat pointers and call WOWGetVDMPointer again // to be sure the flat address is correct. // LPVOID WINAPI WOWGetVDMPointerFix(DWORD vp, DWORD dwBytes, BOOL fProtectedMode); VOID WINAPI WOWGetVDMPointerUnfix(DWORD vp); // // Win16 memory management. // // These functions can be used to manage memory in the Win16 // heap. The following four functions are identical to their // Win16 counterparts, except that they are called from Win32 // code. // WORD WINAPI WOWGlobalAlloc16(WORD wFlags, DWORD cb); WORD WINAPI WOWGlobalFree16(WORD hMem); DWORD WINAPI WOWGlobalLock16(WORD hMem); BOOL WINAPI WOWGlobalUnlock16(WORD hMem); // // The following three functions combine two common operations in // one switch to 16-bit mode. // DWORD WINAPI WOWGlobalAllocLock16(WORD wFlags, DWORD cb, WORD *phMem); WORD WINAPI WOWGlobalUnlockFree16(DWORD vpMem); DWORD WINAPI WOWGlobalLockSize16(WORD hMem, PDWORD pcb); // // Yielding the Win16 nonpreemptive scheduler // // The following two functions are provided for Win32 code called // via Generic Thunks which needs to yield the Win16 scheduler so // that tasks in that VDM can execute while the thunk waits for // something to complete. These two functions are functionally // identical to calling back to 16-bit code which calls Yield or // DirectedYield. // VOID WINAPI WOWYield16(VOID); VOID WINAPI WOWDirectedYield16(WORD htask16); // // 16 <--> 32 Handle mapping functions. // // NOTE: While some of these functions perform trivial // conversions, these functions must be used to maintain // compatibility with future versions of Windows NT which // may require different handle mapping. // typedef enum _WOW_HANDLE_TYPE { /* WOW */ WOW_TYPE_HWND, WOW_TYPE_HMENU, WOW_TYPE_HDWP, WOW_TYPE_HDROP, WOW_TYPE_HDC, WOW_TYPE_HFONT, WOW_TYPE_HMETAFILE, WOW_TYPE_HRGN, WOW_TYPE_HBITMAP, WOW_TYPE_HBRUSH, WOW_TYPE_HPALETTE, WOW_TYPE_HPEN, WOW_TYPE_HACCEL, WOW_TYPE_HTASK, WOW_TYPE_FULLHWND } WOW_HANDLE_TYPE; HANDLE WINAPI WOWHandle32 (WORD, WOW_HANDLE_TYPE); WORD WINAPI WOWHandle16 (HANDLE, WOW_HANDLE_TYPE); #define HWND_32(h16) ((HWND) (WOWHandle32(h16, WOW_TYPE_HWND))) #define HMENU_32(h16) ((HMENU) (WOWHandle32(h16, WOW_TYPE_HMENU))) #define HDWP_32(h16) ((HDWP) (WOWHandle32(h16, WOW_TYPE_HDWP))) #define HDROP_32(h16) ((HDROP) (WOWHandle32(h16, WOW_TYPE_HDROP))) #define HDC_32(h16) ((HDC) (WOWHandle32(h16, WOW_TYPE_HDC))) #define HFONT_32(h16) ((HFONT) (WOWHandle32(h16, WOW_TYPE_HFONT))) #define HMETAFILE_32(h16) ((HMETAFILE) (WOWHandle32(h16, WOW_TYPE_HMETAFILE))) #define HRGN_32(h16) ((HRGN) (WOWHandle32(h16, WOW_TYPE_HRGN))) #define HBITMAP_32(h16) ((HBITMAP) (WOWHandle32(h16, WOW_TYPE_HBITMAP))) #define HBRUSH_32(h16) ((HBRUSH) (WOWHandle32(h16, WOW_TYPE_HBRUSH))) #define HPALETTE_32(h16) ((HPALETTE) (WOWHandle32(h16, WOW_TYPE_HPALETTE))) #define HPEN_32(h16) ((HPEN) (WOWHandle32(h16, WOW_TYPE_HPEN))) #define HACCEL_32(h16) ((HACCEL) (WOWHandle32(h16, WOW_TYPE_HACCEL))) #define HTASK_32(h16) ((DWORD) (WOWHandle32(h16, WOW_TYPE_HTASK))) #define FULLHWND_32(h16) ((HWND) (WOWHandle32(h16, WOW_TYPE_FULLHWND))) #define HWND_16(h32) (WOWHandle16(h32, WOW_TYPE_HWND)) #define HMENU_16(h32) (WOWHandle16(h32, WOW_TYPE_HMENU)) #define HDWP_16(h32) (WOWHandle16(h32, WOW_TYPE_HDWP)) #define HDROP_16(h32) (WOWHandle16(h32, WOW_TYPE_HDROP)) #define HDC_16(h32) (WOWHandle16(h32, WOW_TYPE_HDC)) #define HFONT_16(h32) (WOWHandle16(h32, WOW_TYPE_HFONT)) #define HMETAFILE_16(h32) (WOWHandle16(h32, WOW_TYPE_HMETAFILE)) #define HRGN_16(h32) (WOWHandle16(h32, WOW_TYPE_HRGN)) #define HBITMAP_16(h32) (WOWHandle16(h32, WOW_TYPE_HBITMAP)) #define HBRUSH_16(h32) (WOWHandle16(h32, WOW_TYPE_HBRUSH)) #define HPALETTE_16(h32) (WOWHandle16(h32, WOW_TYPE_HPALETTE)) #define HPEN_16(h32) (WOWHandle16(h32, WOW_TYPE_HPEN)) #define HACCEL_16(h32) (WOWHandle16(h32, WOW_TYPE_HACCEL)) #define HTASK_16(h32) (WOWHandle16(h32, WOW_TYPE_HTASK)) // // Generic Callbacks. // // WOWCallback16 can be used in Win32 code called // from 16-bit (such as by using Generic Thunks) to call back to // the 16-bit side. The function called must be declared similarly // to the following: // // LONG FAR PASCAL CallbackRoutine(DWORD dwParam); // // If you are passing a pointer, declare the parameter as such: // // LONG FAR PASCAL CallbackRoutine(VOID FAR *vp); // // NOTE: If you are passing a pointer, you'll need to get the // pointer using WOWGlobalAlloc16 or WOWGlobalAllocLock16 // // If the function called returns a WORD instead of a DWORD, the // upper 16 bits of the return value is undefined. Similarly, if // the function called has no return value, the entire return value // is undefined. // // WOWCallback16Ex allows any combination of arguments up to // WCB16_MAX_CBARGS bytes total to be passed to the 16-bit routine. // cbArgs is used to properly clean up the 16-bit stack after calling // the routine. Regardless of the value of cbArgs, WCB16_MAX_CBARGS // bytes will always be copied from pArgs to the 16-bit stack. If // pArgs is less than WCB16_MAX_CBARGS bytes from the end of a page, // and the next page is inaccessible, WOWCallback16Ex will incur an // access violation. // // If cbArgs is larger than the WCB16_MAX_ARGS which the running // system supports, the function returns FALSE and GetLastError // returns ERROR_INVALID_PARAMETER. Otherwise the function // returns TRUE and the DWORD pointed to by pdwRetCode contains // the return code from the callback routine. If the callback // routine returns a WORD, the HIWORD of the return code is // undefined and should be ignored using LOWORD(dwRetCode). // // WOWCallback16Ex can call routines using the PASCAL and CDECL // calling conventions. The default is to use the PASCAL // calling convention. To use CDECL, pass WCB16_CDECL in the // dwFlags parameter. // // The arguments pointed to by pArgs must be in the correct // order for the callback routine's calling convention. // To call the PASCAL routine SetWindowText, // // LONG FAR PASCAL SetWindowText(HWND hwnd, LPCSTR lpsz); // // pArgs would point to an array of words: // // WORD SetWindowTextArgs[] = {OFFSETOF(lpsz), SELECTOROF(lpsz), hwnd}; // // In other words, the arguments are placed in the array in reverse // order with the least significant word first for DWORDs and offset // first for FAR pointers. // // To call the CDECL routine wsprintf, for example // // LPSTR lpszFormat = "%d %s"; // int _cdecl wsprintf(lpsz, lpszFormat, nValue. lpszString); // // pArgs would point to the array: // // WORD wsprintfArgs[] = {OFFSETOF(lpsz), SELECTOROF(lpsz), // OFFSETOF(lpszFormat), SELECTOROF(lpszFormat), // nValue, // OFFSETOF(lpszString), SELECTOROF(lpszString)}; // // In other words, the arguments are placed in the array in the order // listed in the function prototype with the least significant word // first for DWORDs and offset first for FAR pointers. // DWORD WINAPI WOWCallback16(DWORD vpfn16, DWORD dwParam); #define WCB16_MAX_CBARGS (16) #define WCB16_PASCAL (0x0) #define WCB16_CDECL (0x1) BOOL WINAPI WOWCallback16Ex( DWORD vpfn16, DWORD dwFlags, DWORD cbArgs, PVOID pArgs, PDWORD pdwRetCode ); #endif /* !_WOWNT32_ */