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authorfredchiou <fredchiou@google.com>2022-02-11 09:39:53 +0100
committerFred Chiou <fredchiou@google.com>2022-08-31 10:36:50 +0200
commitf2f5aa2e2ef8b7498e4d17d04f4cb4e79b64774a (patch)
tree0d8d578f90276075dbca9b0945f8fb6aca92415b
parentminui: Add API to support multiple connectors detection (diff)
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-rw-r--r--recovery_ui/include/recovery_ui/screen_ui.h6
-rw-r--r--recovery_ui/include/recovery_ui/stub_ui.h4
-rw-r--r--recovery_ui/include/recovery_ui/ui.h2
-rw-r--r--recovery_ui/screen_ui.cpp54
-rw-r--r--recovery_ui/ui.cpp5
5 files changed, 70 insertions, 1 deletions
diff --git a/recovery_ui/include/recovery_ui/screen_ui.h b/recovery_ui/include/recovery_ui/screen_ui.h
index 92b3c2546..99ad53420 100644
--- a/recovery_ui/include/recovery_ui/screen_ui.h
+++ b/recovery_ui/include/recovery_ui/screen_ui.h
@@ -245,6 +245,9 @@ class ScreenRecoveryUI : public RecoveryUI, public DrawInterface {
const std::vector<std::string>& backup_headers, const std::vector<std::string>& backup_items,
const std::function<int(int, bool)>& key_handler) override;
+ // For Lid switch handle
+ int SetSwCallback(int code, int value) override;
+
protected:
static constexpr int kMenuIndent = 4;
@@ -404,6 +407,9 @@ class ScreenRecoveryUI : public RecoveryUI, public DrawInterface {
std::mutex updateMutex;
+ // Switch the display to active one after graphics is ready
+ bool is_graphics_available;
+
private:
void SetLocale(const std::string&);
diff --git a/recovery_ui/include/recovery_ui/stub_ui.h b/recovery_ui/include/recovery_ui/stub_ui.h
index 511b1314a..49689ba36 100644
--- a/recovery_ui/include/recovery_ui/stub_ui.h
+++ b/recovery_ui/include/recovery_ui/stub_ui.h
@@ -80,6 +80,10 @@ class StubRecoveryUI : public RecoveryUI {
}
void SetTitle(const std::vector<std::string>& /* lines */) override {}
+
+ int SetSwCallback(int /* code */, int /* value */) override {
+ return 0;
+ }
};
#endif // RECOVERY_STUB_UI_H
diff --git a/recovery_ui/include/recovery_ui/ui.h b/recovery_ui/include/recovery_ui/ui.h
index 512732f90..c3e3ee26c 100644
--- a/recovery_ui/include/recovery_ui/ui.h
+++ b/recovery_ui/include/recovery_ui/ui.h
@@ -231,6 +231,8 @@ class RecoveryUI {
bool InitScreensaver();
void SetScreensaverState(ScreensaverState state);
+ virtual int SetSwCallback(int code, int value) = 0;
+
// Key event input queue
std::mutex key_queue_mutex;
std::condition_variable key_queue_cond;
diff --git a/recovery_ui/screen_ui.cpp b/recovery_ui/screen_ui.cpp
index b2c828f34..ee3cbb134 100644
--- a/recovery_ui/screen_ui.cpp
+++ b/recovery_ui/screen_ui.cpp
@@ -48,6 +48,11 @@
#include "recovery_ui/device.h"
#include "recovery_ui/ui.h"
+enum DirectRenderManager {
+ DRM_INNER,
+ DRM_OUTER,
+};
+
// Return the current time as a double (including fractions of a second).
static double now() {
struct timeval tv;
@@ -334,7 +339,8 @@ ScreenRecoveryUI::ScreenRecoveryUI(bool scrollable_menu)
stage(-1),
max_stage(-1),
locale_(""),
- rtl_locale_(false) {}
+ rtl_locale_(false),
+ is_graphics_available(false) {}
ScreenRecoveryUI::~ScreenRecoveryUI() {
progress_thread_stopped_ = true;
@@ -906,6 +912,7 @@ bool ScreenRecoveryUI::Init(const std::string& locale) {
if (!InitGraphics()) {
return false;
}
+ is_graphics_available = true;
if (!InitTextParams()) {
return false;
@@ -950,6 +957,9 @@ bool ScreenRecoveryUI::Init(const std::string& locale) {
// Keep the progress bar updated, even when the process is otherwise busy.
progress_thread_ = std::thread(&ScreenRecoveryUI::ProgressThreadLoop, this);
+ // set the callback for hall sensor event
+ (void)ev_sync_sw_state([this](auto&& a, auto&& b) { return this->SetSwCallback(a, b);});
+
return true;
}
@@ -1367,3 +1377,45 @@ void ScreenRecoveryUI::SetLocale(const std::string& new_locale) {
}
}
}
+
+int ScreenRecoveryUI::SetSwCallback(int code, int value) {
+ if (!is_graphics_available) { return -1; }
+ if (code > SW_MAX) { return -1; }
+ if (code != SW_LID) { return 0; }
+
+ /* detect dual display */
+ if (!gr_has_multiple_connectors()) { return -1; }
+
+ /* turn off all screen */
+ gr_fb_blank(true, DirectRenderManager::DRM_INNER);
+ gr_fb_blank(true, DirectRenderManager::DRM_OUTER);
+ gr_color(0, 0, 0, 255);
+ gr_clear();
+
+ /* turn on the screen */
+ gr_fb_blank(false, value);
+ gr_flip();
+
+ /* set the retation */
+ std::string rotation_str;
+ if (value == DirectRenderManager::DRM_OUTER) {
+ rotation_str =
+ android::base::GetProperty("ro.minui.second_rotation", "ROTATION_NONE");
+ } else {
+ rotation_str =
+ android::base::GetProperty("ro.minui.default_rotation", "ROTATION_NONE");
+ }
+
+ if (rotation_str == "ROTATION_RIGHT") {
+ gr_rotate(GRRotation::RIGHT);
+ } else if (rotation_str == "ROTATION_DOWN") {
+ gr_rotate(GRRotation::DOWN);
+ } else if (rotation_str == "ROTATION_LEFT") {
+ gr_rotate(GRRotation::LEFT);
+ } else { // "ROTATION_NONE" or unknown string
+ gr_rotate(GRRotation::NONE);
+ }
+ Redraw();
+
+ return 0;
+}
diff --git a/recovery_ui/ui.cpp b/recovery_ui/ui.cpp
index 6e67b1d4e..eb87f5261 100644
--- a/recovery_ui/ui.cpp
+++ b/recovery_ui/ui.cpp
@@ -341,6 +341,11 @@ int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) {
ProcessKey(ev.code, ev.value);
}
+ // For Lid switch handle
+ if (ev.type == EV_SW) {
+ SetSwCallback(ev.code, ev.value);
+ }
+
return 0;
}