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authorJerry Zhang <zhangjerry@google.com>2018-07-31 01:25:32 +0200
committerandroid-build-merger <android-build-merger@google.com>2018-07-31 01:25:32 +0200
commite32cd9bc1a4c50d819b8c5e112c28b73c11a6ecd (patch)
treee90f35caed1adafb93032d344d316c523fb7ca77 /screen_ui.cpp
parentMerge "minadbd: avoid overrriding services_to_fd." am: 6f1f2c811a am: 06ce8d32e6 (diff)
parentMerge "recovery: Add ability to interrupt UI" am: 561ee9362c (diff)
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Diffstat (limited to 'screen_ui.cpp')
-rw-r--r--screen_ui.cpp13
1 files changed, 11 insertions, 2 deletions
diff --git a/screen_ui.cpp b/screen_ui.cpp
index f9c4a06c1..c14f29d49 100644
--- a/screen_ui.cpp
+++ b/screen_ui.cpp
@@ -417,6 +417,7 @@ void ScreenRecoveryUI::CheckBackgroundTextImages() {
FlushKeys();
while (true) {
int key = WaitKey();
+ if (key == static_cast<int>(KeyError::INTERRUPTED)) break;
if (key == KEY_POWER || key == KEY_ENTER) {
break;
} else if (key == KEY_UP || key == KEY_VOLUMEUP) {
@@ -925,6 +926,7 @@ void ScreenRecoveryUI::ShowFile(FILE* fp) {
while (show_prompt) {
show_prompt = false;
int key = WaitKey();
+ if (key == static_cast<int>(KeyError::INTERRUPTED)) return;
if (key == KEY_POWER || key == KEY_ENTER) {
return;
} else if (key == KEY_UP || key == KEY_VOLUMEUP) {
@@ -1017,19 +1019,26 @@ size_t ScreenRecoveryUI::ShowMenu(const std::vector<std::string>& headers,
// Throw away keys pressed previously, so user doesn't accidentally trigger menu items.
FlushKeys();
+ // If there is a key interrupt in progress, return KeyError::INTERRUPTED without starting the
+ // menu.
+ if (IsKeyInterrupted()) return static_cast<size_t>(KeyError::INTERRUPTED);
+
StartMenu(headers, items, initial_selection);
int selected = initial_selection;
int chosen_item = -1;
while (chosen_item < 0) {
int key = WaitKey();
- if (key == -1) { // WaitKey() timed out.
+ if (key == static_cast<int>(KeyError::INTERRUPTED)) { // WaitKey() was interrupted.
+ return static_cast<size_t>(KeyError::INTERRUPTED);
+ }
+ if (key == static_cast<int>(KeyError::TIMED_OUT)) { // WaitKey() timed out.
if (WasTextEverVisible()) {
continue;
} else {
LOG(INFO) << "Timed out waiting for key input; rebooting.";
EndMenu();
- return static_cast<size_t>(-1);
+ return static_cast<size_t>(KeyError::TIMED_OUT);
}
}