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author | Tao Bao <tbao@google.com> | 2017-09-11 23:43:03 +0200 |
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committer | Gerrit Code Review <noreply-gerritcodereview@google.com> | 2017-09-11 23:43:03 +0200 |
commit | fc570c317ba52d9f55c2fd904ba7a63188e926fb (patch) | |
tree | 2d27057a3a3bba0a9560bcded0b4eae001154c2b /ui.h | |
parent | Merge "ui: Remove text_top_." (diff) | |
parent | ui: Move locale and friends into ScreenRecoveryUI class. (diff) | |
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Diffstat (limited to 'ui.h')
-rw-r--r-- | ui.h | 6 |
1 files changed, 0 insertions, 6 deletions
@@ -143,10 +143,6 @@ class RecoveryUI { protected: void EnqueueKey(int key_code); - // The locale that's used to show the rendered texts. - std::string locale_; - bool rtl_locale_; - // The normal and dimmed brightness percentages (default: 50 and 25, which means 50% and 25% of // the max_brightness). Because the absolute values may vary across devices. These two values can // be configured via subclassing. Setting brightness_normal_ to 0 to disable screensaver. @@ -184,8 +180,6 @@ class RecoveryUI { static void* time_key_helper(void* cookie); void time_key(int key_code, int count); - void SetLocale(const std::string&); - bool InitScreensaver(); // Key event input queue |