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author | Elliott Hughes <enh@google.com> | 2015-04-10 19:20:04 +0200 |
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committer | Gerrit Code Review <noreply-gerritcodereview@google.com> | 2015-04-10 19:20:04 +0200 |
commit | 6b0dd1d7e1e1f3645230f880db95cad1279a826b (patch) | |
tree | 9cd50e1cce726c3a32b440012f09d63825cfcbee /ui.h | |
parent | Merge "Add ev_iterate_available_keys to minui." (diff) | |
parent | Move "Mount /system" to the main menu. (diff) | |
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Diffstat (limited to 'ui.h')
-rw-r--r-- | ui.h | 3 |
1 files changed, 1 insertions, 2 deletions
@@ -81,7 +81,7 @@ class RecoveryUI { // Return value indicates whether an immediate operation should be // triggered (toggling the display, rebooting the device), or if // the key should be enqueued for use by the main thread. - enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE, MOUNT_SYSTEM }; + enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE }; virtual KeyAction CheckKey(int key); // Called immediately before each call to CheckKey(), tell you if @@ -134,7 +134,6 @@ private: int rel_sum; int consecutive_power_keys; - int consecutive_alternate_keys; int last_key; typedef struct { |