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author | Tao Bao <tbao@google.com> | 2017-10-06 16:35:21 +0200 |
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committer | android-build-merger <android-build-merger@google.com> | 2017-10-06 16:35:21 +0200 |
commit | 3b3f2f57113db279918b92d0fa56614fed1cde89 (patch) | |
tree | 3841b40812c0bd8763522cbd9fd838e2e87dfd7e /vr_ui.cpp | |
parent | Merge "graphics: add rotation logic" (diff) | |
parent | Merge "vr_ui: drawing changes" (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | vr_ui.cpp | 44 |
1 files changed, 37 insertions, 7 deletions
@@ -20,16 +20,46 @@ VrRecoveryUI::VrRecoveryUI() : kStereoOffset(RECOVERY_UI_VR_STEREO_OFFSET) {} -bool VrRecoveryUI::InitTextParams() { - if (!ScreenRecoveryUI::InitTextParams()) return false; - int mid_divide = gr_fb_width() / 2; - text_cols_ = (mid_divide - kMarginWidth - kStereoOffset) / char_width_; - return true; +int VrRecoveryUI::ScreenWidth() const { + return gr_fb_width() / 2; +} + +int VrRecoveryUI::ScreenHeight() const { + return gr_fb_height(); +} + +void VrRecoveryUI::DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx, + int dy) const { + gr_blit(surface, sx, sy, w, h, dx + kStereoOffset, dy); + gr_blit(surface, sx, sy, w, h, dx - kStereoOffset + ScreenWidth(), dy); +} + +void VrRecoveryUI::DrawTextIcon(int x, int y, GRSurface* surface) const { + gr_texticon(x + kStereoOffset, y, surface); + gr_texticon(x - kStereoOffset + ScreenWidth(), y, surface); } int VrRecoveryUI::DrawTextLine(int x, int y, const char* line, bool bold) const { - int mid_divide = gr_fb_width() / 2; gr_text(gr_sys_font(), x + kStereoOffset, y, line, bold); - gr_text(gr_sys_font(), x - kStereoOffset + mid_divide, y, line, bold); + gr_text(gr_sys_font(), x - kStereoOffset + ScreenWidth(), y, line, bold); return char_height_ + 4; } + +int VrRecoveryUI::DrawHorizontalRule(int y) const { + y += 4; + gr_fill(kMarginWidth + kStereoOffset, y, ScreenWidth() - kMarginWidth + kStereoOffset, y + 2); + gr_fill(ScreenWidth() + kMarginWidth - kStereoOffset, y, + gr_fb_width() - kMarginWidth - kStereoOffset, y + 2); + return y + 4; +} + +void VrRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) const { + gr_fill(kMarginWidth + kStereoOffset, y, ScreenWidth() - kMarginWidth + kStereoOffset, y + height); + gr_fill(ScreenWidth() + kMarginWidth - kStereoOffset, y, + gr_fb_width() - kMarginWidth - kStereoOffset, y + height); +} + +void VrRecoveryUI::DrawFill(int x, int y, int w, int h) const { + gr_fill(x + kStereoOffset, y, w, h); + gr_fill(x - kStereoOffset + ScreenWidth(), y, w, h); +} |