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authorLuke Song <songwalker@google.com>2017-06-23 23:33:46 +0200
committerLuke Song <songwalker@google.com>2017-06-23 23:33:46 +0200
commit81a8e4cab2a20fd1b1a4716563d4d2586bd1e1de (patch)
tree0c69b21dfe8c9f54a3b91d9f5d9cb6ff4959ac7c /vr_ui.h
parentMerge changes from topic 'recovery_ui_taimen' (diff)
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Diffstat (limited to 'vr_ui.h')
-rw-r--r--vr_ui.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/vr_ui.h b/vr_ui.h
index 85c570815..31ca4a61d 100644
--- a/vr_ui.h
+++ b/vr_ui.h
@@ -26,12 +26,10 @@ class VrRecoveryUI : public ScreenRecoveryUI {
protected:
// Pixel offsets to move drawing functions to visible range.
// Can vary per device depending on screen size and lens distortion.
- int x_offset, y_offset, stereo_offset;
+ const int kStereoOffset;
bool InitTextParams() override;
- void DrawHorizontalRule(int* y) override;
- void DrawHighlightBar(int x, int y, int width, int height) const override;
void DrawTextLine(int x, int* y, const char* line, bool bold) const override;
};