summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--screen_ui.cpp246
-rw-r--r--screen_ui.h167
-rw-r--r--tests/unit/screen_ui_test.cpp59
-rw-r--r--wear_ui.cpp7
4 files changed, 351 insertions, 128 deletions
diff --git a/screen_ui.cpp b/screen_ui.cpp
index 391dedb00..181d58ecf 100644
--- a/screen_ui.cpp
+++ b/screen_ui.cpp
@@ -54,15 +54,23 @@ static double now() {
return tv.tv_sec + tv.tv_usec / 1000000.0;
}
-Menu::Menu(bool scrollable, size_t max_items, size_t max_length,
- const std::vector<std::string>& headers, const std::vector<std::string>& items,
- size_t initial_selection)
- : scrollable_(scrollable),
+Menu::Menu(size_t initial_selection, const DrawInterface& draw_func)
+ : selection_(initial_selection), draw_funcs_(draw_func) {}
+
+size_t Menu::selection() const {
+ return selection_;
+}
+
+TextMenu::TextMenu(bool scrollable, size_t max_items, size_t max_length,
+ const std::vector<std::string>& headers, const std::vector<std::string>& items,
+ size_t initial_selection, int char_height, const DrawInterface& draw_funcs)
+ : Menu(initial_selection, draw_funcs),
+ scrollable_(scrollable),
max_display_items_(max_items),
max_item_length_(max_length),
text_headers_(headers),
menu_start_(0),
- selection_(initial_selection) {
+ char_height_(char_height) {
CHECK_LE(max_items, static_cast<size_t>(std::numeric_limits<int>::max()));
// It's fine to have more entries than text_rows_ if scrollable menu is supported.
@@ -74,29 +82,29 @@ Menu::Menu(bool scrollable, size_t max_items, size_t max_length,
CHECK(!text_items_.empty());
}
-const std::vector<std::string>& Menu::text_headers() const {
+const std::vector<std::string>& TextMenu::text_headers() const {
return text_headers_;
}
-std::string Menu::TextItem(size_t index) const {
+std::string TextMenu::TextItem(size_t index) const {
CHECK_LT(index, text_items_.size());
return text_items_[index];
}
-size_t Menu::MenuStart() const {
+size_t TextMenu::MenuStart() const {
return menu_start_;
}
-size_t Menu::MenuEnd() const {
+size_t TextMenu::MenuEnd() const {
return std::min(ItemsCount(), menu_start_ + max_display_items_);
}
-size_t Menu::ItemsCount() const {
+size_t TextMenu::ItemsCount() const {
return text_items_.size();
}
-bool Menu::ItemsOverflow(std::string* cur_selection_str) const {
+bool TextMenu::ItemsOverflow(std::string* cur_selection_str) const {
if (!scrollable_ || ItemsCount() <= max_display_items_) {
return false;
}
@@ -107,7 +115,7 @@ bool Menu::ItemsOverflow(std::string* cur_selection_str) const {
}
// TODO(xunchang) modify the function parameters to button up & down.
-int Menu::Select(int sel) {
+int TextMenu::Select(int sel) {
CHECK_LE(ItemsCount(), static_cast<size_t>(std::numeric_limits<int>::max()));
int count = ItemsCount();
@@ -140,6 +148,151 @@ int Menu::Select(int sel) {
return selection_;
}
+int TextMenu::DrawHeader(int x, int y) const {
+ int offset = 0;
+
+ draw_funcs_.SetColor(UIElement::HEADER);
+ if (!scrollable()) {
+ offset += draw_funcs_.DrawWrappedTextLines(x, y + offset, text_headers());
+ } else {
+ offset += draw_funcs_.DrawTextLines(x, y + offset, text_headers());
+ // Show the current menu item number in relation to total number if items don't fit on the
+ // screen.
+ std::string cur_selection_str;
+ if (ItemsOverflow(&cur_selection_str)) {
+ offset += draw_funcs_.DrawTextLine(x, y + offset, cur_selection_str, true);
+ }
+ }
+
+ return offset;
+}
+
+int TextMenu::DrawItems(int x, int y, int screen_width, bool long_press) const {
+ int offset = 0;
+
+ draw_funcs_.SetColor(UIElement::MENU);
+ // Do not draw the horizontal rule for wear devices.
+ if (!scrollable()) {
+ offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4;
+ }
+ for (size_t i = MenuStart(); i < MenuEnd(); ++i) {
+ bool bold = false;
+ if (i == selection()) {
+ // Draw the highlight bar.
+ draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG);
+
+ int bar_height = char_height_ + 4;
+ draw_funcs_.DrawHighlightBar(0, y + offset - 2, screen_width, bar_height);
+
+ // Bold white text for the selected item.
+ draw_funcs_.SetColor(UIElement::MENU_SEL_FG);
+ bold = true;
+ }
+ offset += draw_funcs_.DrawTextLine(x, y + offset, TextItem(i), bold);
+
+ draw_funcs_.SetColor(UIElement::MENU);
+ }
+ offset += draw_funcs_.DrawHorizontalRule(y + offset);
+
+ return offset;
+}
+
+GraphicMenu::GraphicMenu(size_t max_width, size_t max_height, GRSurface* graphic_headers,
+ const std::vector<GRSurface*>& graphic_items, size_t initial_selection,
+ const DrawInterface& draw_funcs)
+ : Menu(initial_selection, draw_funcs),
+ max_width_(max_width),
+ max_height_(max_height),
+ graphic_headers_(graphic_headers),
+ graphic_items_(graphic_items) {}
+
+int GraphicMenu::Select(int sel) {
+ CHECK_LE(graphic_items_.size(), static_cast<size_t>(std::numeric_limits<int>::max()));
+ int count = graphic_items_.size();
+
+ // Wraps the selection at boundary if the menu is not scrollable.
+ if (sel < 0) {
+ selection_ = count - 1;
+ } else if (sel >= count) {
+ selection_ = 0;
+ } else {
+ selection_ = sel;
+ }
+
+ return selection_;
+}
+
+int GraphicMenu::DrawHeader(int x, int y) const {
+ draw_funcs_.DrawTextIcon(x, y, graphic_headers_);
+ return graphic_headers_->height;
+}
+
+int GraphicMenu::DrawItems(int x, int y, int screen_width, bool long_press) const {
+ int offset = 0;
+
+ draw_funcs_.SetColor(UIElement::MENU);
+ offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4;
+
+ for (size_t i = 0; i < graphic_items_.size(); i++) {
+ auto& item = graphic_items_[i];
+ if (i == selection_) {
+ draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG);
+
+ int bar_height = item->height + 4;
+ draw_funcs_.DrawHighlightBar(0, y + offset - 2, screen_width, bar_height);
+
+ // Bold white text for the selected item.
+ draw_funcs_.SetColor(UIElement::MENU_SEL_FG);
+ }
+ draw_funcs_.DrawTextIcon(x, y + offset, item);
+ offset += item->height;
+
+ draw_funcs_.SetColor(UIElement::MENU);
+ }
+
+ return offset;
+}
+
+bool GraphicMenu::Validate() const {
+ int offset = 0;
+ if (!ValidateGraphicSurface(offset, graphic_headers_)) {
+ return false;
+ }
+ offset += graphic_headers_->height;
+
+ for (const auto& item : graphic_items_) {
+ if (!ValidateGraphicSurface(offset, item)) {
+ return false;
+ }
+ offset += item->height;
+ }
+
+ return true;
+}
+
+bool GraphicMenu::ValidateGraphicSurface(int y, const GRSurface* surface) const {
+ if (!surface) {
+ fprintf(stderr, "Graphic surface can not be null");
+ return false;
+ }
+
+ if (surface->pixel_bytes != 1 || surface->width != surface->row_bytes) {
+ fprintf(stderr, "Invalid graphic surface, pixel bytes: %d, width: %d row_bytes: %d",
+ surface->pixel_bytes, surface->width, surface->row_bytes);
+ return false;
+ }
+
+ if (surface->width > max_width_ || surface->height > max_height_ - y) {
+ fprintf(stderr,
+ "Graphic surface doesn't fit into the screen. width: %d, height: %d, max_width: %zu,"
+ " max_height: %zu, vertical offset: %d\n",
+ surface->width, surface->height, max_width_, max_height_, y);
+ return false;
+ }
+
+ return true;
+}
+
ScreenRecoveryUI::ScreenRecoveryUI() : ScreenRecoveryUI(false) {}
constexpr int kDefaultMarginHeight = 0;
@@ -332,26 +485,26 @@ void ScreenRecoveryUI::draw_foreground_locked() {
void ScreenRecoveryUI::SetColor(UIElement e) const {
switch (e) {
- case INFO:
+ case UIElement::INFO:
gr_color(249, 194, 0, 255);
break;
- case HEADER:
+ case UIElement::HEADER:
gr_color(247, 0, 6, 255);
break;
- case MENU:
- case MENU_SEL_BG:
+ case UIElement::MENU:
+ case UIElement::MENU_SEL_BG:
gr_color(0, 106, 157, 255);
break;
- case MENU_SEL_BG_ACTIVE:
+ case UIElement::MENU_SEL_BG_ACTIVE:
gr_color(0, 156, 100, 255);
break;
- case MENU_SEL_FG:
+ case UIElement::MENU_SEL_FG:
gr_color(255, 255, 255, 255);
break;
- case LOG:
+ case UIElement::LOG:
gr_color(196, 196, 196, 255);
break;
- case TEXT_FILL:
+ case UIElement::TEXT_FILL:
gr_color(0, 0, 0, 160);
break;
default:
@@ -384,7 +537,7 @@ void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string
int text_x = margin_width_;
int line_spacing = gr_sys_font()->char_height; // Put some extra space between images.
// Write the header and descriptive texts.
- SetColor(INFO);
+ SetColor(UIElement::INFO);
std::string header = "Show background text image";
text_y += DrawTextLine(text_x, text_y, header, true);
std::string locale_selection = android::base::StringPrintf(
@@ -400,7 +553,7 @@ void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string
// Iterate through the text images and display them in order for the current locale.
for (const auto& p : surfaces) {
text_y += line_spacing;
- SetColor(LOG);
+ SetColor(UIElement::LOG);
text_y += DrawTextLine(text_x, text_y, p.first, false);
gr_color(255, 255, 255, 255);
gr_texticon(text_x, text_y, p.second.get());
@@ -547,7 +700,7 @@ void ScreenRecoveryUI::draw_menu_and_text_buffer_locked(
static constexpr int kMenuIndent = 4;
int x = margin_width_ + kMenuIndent;
- SetColor(INFO);
+ SetColor(UIElement::INFO);
for (size_t i = 0; i < title_lines_.size(); i++) {
y += DrawTextLine(x, y, title_lines_[i], i == 0);
@@ -555,50 +708,13 @@ void ScreenRecoveryUI::draw_menu_and_text_buffer_locked(
y += DrawTextLines(x, y, help_message);
- // Draw menu header.
- SetColor(HEADER);
- if (!menu_->scrollable()) {
- y += DrawWrappedTextLines(x, y, menu_->text_headers());
- } else {
- y += DrawTextLines(x, y, menu_->text_headers());
- // Show the current menu item number in relation to total number if items don't fit on the
- // screen.
- std::string cur_selection_str;
- if (menu_->ItemsOverflow(&cur_selection_str)) {
- y += DrawTextLine(x, y, cur_selection_str, true);
- }
- }
-
- // Draw menu items.
- SetColor(MENU);
- // Do not draw the horizontal rule for wear devices.
- if (!menu_->scrollable()) {
- y += DrawHorizontalRule(y) + 4;
- }
- for (size_t i = menu_->MenuStart(); i < menu_->MenuEnd(); ++i) {
- bool bold = false;
- if (i == static_cast<size_t>(menu_->selection())) {
- // Draw the highlight bar.
- SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG);
-
- int bar_height = char_height_ + 4;
- DrawHighlightBar(0, y - 2, ScreenWidth(), bar_height);
-
- // Bold white text for the selected item.
- SetColor(MENU_SEL_FG);
- bold = true;
- }
-
- y += DrawTextLine(x, y, menu_->TextItem(i), bold);
-
- SetColor(MENU);
- }
- y += DrawHorizontalRule(y);
+ y += menu_->DrawHeader(x, y);
+ y += menu_->DrawItems(x, y, ScreenWidth(), IsLongPress());
}
// Display from the bottom up, until we hit the top of the screen, the bottom of the menu, or
// we've displayed the entire text buffer.
- SetColor(LOG);
+ SetColor(UIElement::LOG);
int row = text_row_;
size_t count = 0;
for (int ty = ScreenHeight() - margin_height_ - char_height_; ty >= y && count < text_rows_;
@@ -992,8 +1108,8 @@ void ScreenRecoveryUI::StartMenu(const std::vector<std::string>& headers,
const std::vector<std::string>& items, size_t initial_selection) {
std::lock_guard<std::mutex> lg(updateMutex);
if (text_rows_ > 0 && text_cols_ > 1) {
- menu_ = std::make_unique<Menu>(scrollable_menu_, text_rows_, text_cols_ - 1, headers, items,
- initial_selection);
+ menu_ = std::make_unique<TextMenu>(scrollable_menu_, text_rows_, text_cols_ - 1, headers, items,
+ initial_selection, char_height_, *this);
update_screen_locked();
}
}
diff --git a/screen_ui.h b/screen_ui.h
index f08f4f4f3..915288793 100644
--- a/screen_ui.h
+++ b/screen_ui.h
@@ -31,23 +31,92 @@
// From minui/minui.h.
struct GRSurface;
-// This class maintains the menu selection and display of the screen ui.
+enum class UIElement {
+ HEADER,
+ MENU,
+ MENU_SEL_BG,
+ MENU_SEL_BG_ACTIVE,
+ MENU_SEL_FG,
+ LOG,
+ TEXT_FILL,
+ INFO
+};
+
+// Interface to draw the UI elements on the screen.
+class DrawInterface {
+ public:
+ virtual ~DrawInterface() = default;
+
+ // Sets the color to the predefined value for |element|.
+ virtual void SetColor(UIElement element) const = 0;
+
+ // Draws a highlight bar at (x, y) - (x + width, y + height).
+ virtual void DrawHighlightBar(int x, int y, int width, int height) const = 0;
+
+ // Draws a horizontal rule at Y. Returns the offset it should be moving along Y-axis.
+ virtual int DrawHorizontalRule(int y) const = 0;
+
+ // Draws a line of text. Returns the offset it should be moving along Y-axis.
+ virtual int DrawTextLine(int x, int y, const std::string& line, bool bold) const = 0;
+
+ // Draws surface portion (sx, sy, w, h) at screen location (dx, dy).
+ virtual void DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx,
+ int dy) const = 0;
+
+ // Draws rectangle at (x, y) - (x + w, y + h).
+ virtual void DrawFill(int x, int y, int w, int h) const = 0;
+
+ // Draws given surface (surface->pixel_bytes = 1) as text at (x, y).
+ virtual void DrawTextIcon(int x, int y, GRSurface* surface) const = 0;
+
+ // Draws multiple text lines. Returns the offset it should be moving along Y-axis.
+ virtual int DrawTextLines(int x, int y, const std::vector<std::string>& lines) const = 0;
+
+ // Similar to DrawTextLines() to draw multiple text lines, but additionally wraps long lines. It
+ // keeps symmetrical margins of 'x' at each end of a line. Returns the offset it should be moving
+ // along Y-axis.
+ virtual int DrawWrappedTextLines(int x, int y, const std::vector<std::string>& lines) const = 0;
+};
+
+// Interface for classes that maintain the menu selection and display.
class Menu {
public:
+ virtual ~Menu() = default;
+ // Returns the current menu selection.
+ size_t selection() const;
+ // Sets the current selection to |sel|. Handle the overflow cases depending on if the menu is
+ // scrollable.
+ virtual int Select(int sel) = 0;
+ // Displays the menu headers on the screen at offset x, y
+ virtual int DrawHeader(int x, int y) const = 0;
+ // Iterates over the menu items and displays each of them at offset x, y.
+ virtual int DrawItems(int x, int y, int screen_width, bool long_press) const = 0;
+
+ protected:
+ Menu(size_t initial_selection, const DrawInterface& draw_func);
+ // Current menu selection.
+ size_t selection_;
+ // Reference to the class that implements all the draw functions.
+ const DrawInterface& draw_funcs_;
+};
+
+// This class uses strings as the menu header and items.
+class TextMenu : public Menu {
+ public:
// Constructs a Menu instance with the given |headers|, |items| and properties. Sets the initial
// selection to |initial_selection|.
- Menu(bool scrollable, size_t max_items, size_t max_length,
- const std::vector<std::string>& headers, const std::vector<std::string>& items,
- size_t initial_selection);
+ TextMenu(bool scrollable, size_t max_items, size_t max_length,
+ const std::vector<std::string>& headers, const std::vector<std::string>& items,
+ size_t initial_selection, int char_height, const DrawInterface& draw_funcs);
+
+ int Select(int sel) override;
+ int DrawHeader(int x, int y) const override;
+ int DrawItems(int x, int y, int screen_width, bool long_press) const override;
bool scrollable() const {
return scrollable_;
}
- size_t selection() const {
- return selection_;
- }
-
// Returns count of menu items.
size_t ItemsCount() const;
@@ -75,10 +144,6 @@ class Menu {
// |cur_selection_str| if the items exceed the screen limit.
bool ItemsOverflow(std::string* cur_selection_str) const;
- // Sets the current selection to |sel|. Handle the overflow cases depending on if the menu is
- // scrollable.
- int Select(int sel);
-
private:
// The menu is scrollable to display more items. Used on wear devices who have smaller screens.
const bool scrollable_;
@@ -92,25 +157,45 @@ class Menu {
std::vector<std::string> text_items_;
// The first item to display on the screen.
size_t menu_start_;
- // Current menu selection.
- size_t selection_;
+
+ // Height in pixels of each character.
+ int char_height_;
+};
+
+// This class uses GRSurfaces* as the menu header and items.
+class GraphicMenu : public Menu {
+ public:
+ // Constructs a Menu instance with the given |headers|, |items| and properties. Sets the initial
+ // selection to |initial_selection|.
+ GraphicMenu(size_t max_width, size_t max_height, GRSurface* graphic_headers,
+ const std::vector<GRSurface*>& graphic_items, size_t initial_selection,
+ const DrawInterface& draw_funcs);
+
+ int Select(int sel) override;
+ int DrawHeader(int x, int y) const override;
+ int DrawItems(int x, int y, int screen_width, bool long_press) const override;
+
+ // Checks if all the header and items are valid GRSurfaces; and that they can fit in the area
+ // defined by |max_width_| and |max_height_|.
+ bool Validate() const;
+
+ private:
+ // Returns true if |surface| fits on the screen with a vertical offset |y|.
+ bool ValidateGraphicSurface(int y, const GRSurface* surface) const;
+
+ const size_t max_width_;
+ const size_t max_height_;
+
+ // Pointers to the menu headers and items in graphic icons. This class does not have the ownership
+ // of the these objects.
+ GRSurface* graphic_headers_;
+ std::vector<GRSurface*> graphic_items_;
};
// Implementation of RecoveryUI appropriate for devices with a screen
// (shows an icon + a progress bar, text logging, menu, etc.)
-class ScreenRecoveryUI : public RecoveryUI {
+class ScreenRecoveryUI : public RecoveryUI, public DrawInterface {
public:
- enum UIElement {
- HEADER,
- MENU,
- MENU_SEL_BG,
- MENU_SEL_BG_ACTIVE,
- MENU_SEL_FG,
- LOG,
- TEXT_FILL,
- INFO
- };
-
ScreenRecoveryUI();
explicit ScreenRecoveryUI(bool scrollable_menu);
~ScreenRecoveryUI() override;
@@ -149,8 +234,6 @@ class ScreenRecoveryUI : public RecoveryUI {
void Redraw();
- void SetColor(UIElement e) const;
-
// Checks the background text image, for debugging purpose. It iterates the locales embedded in
// the on-device resource files and shows the localized text, for manual inspection.
void CheckBackgroundTextImages();
@@ -212,24 +295,16 @@ class ScreenRecoveryUI : public RecoveryUI {
// Returns pixel height of draw buffer.
virtual int ScreenHeight() const;
- // Draws a highlight bar at (x, y) - (x + width, y + height).
- virtual void DrawHighlightBar(int x, int y, int width, int height) const;
- // Draws a horizontal rule at Y. Returns the offset it should be moving along Y-axis.
- virtual int DrawHorizontalRule(int y) const;
- // Draws a line of text. Returns the offset it should be moving along Y-axis.
- virtual int DrawTextLine(int x, int y, const std::string& line, bool bold) const;
- // Draws surface portion (sx, sy, w, h) at screen location (dx, dy).
- virtual void DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx, int dy) const;
- // Draws rectangle at (x, y) - (x + w, y + h).
- virtual void DrawFill(int x, int y, int w, int h) const;
- // Draws given surface (surface->pixel_bytes = 1) as text at (x, y).
- virtual void DrawTextIcon(int x, int y, GRSurface* surface) const;
- // Draws multiple text lines. Returns the offset it should be moving along Y-axis.
- int DrawTextLines(int x, int y, const std::vector<std::string>& lines) const;
- // Similar to DrawTextLines() to draw multiple text lines, but additionally wraps long lines. It
- // keeps symmetrical margins of 'x' at each end of a line. Returns the offset it should be moving
- // along Y-axis.
- int DrawWrappedTextLines(int x, int y, const std::vector<std::string>& lines) const;
+ // Implementation of the draw functions in DrawInterface.
+ void SetColor(UIElement e) const override;
+ void DrawHighlightBar(int x, int y, int width, int height) const override;
+ int DrawHorizontalRule(int y) const override;
+ void DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx, int dy) const override;
+ void DrawFill(int x, int y, int w, int h) const override;
+ void DrawTextIcon(int x, int y, GRSurface* surface) const override;
+ int DrawTextLine(int x, int y, const std::string& line, bool bold) const override;
+ int DrawTextLines(int x, int y, const std::vector<std::string>& lines) const override;
+ int DrawWrappedTextLines(int x, int y, const std::vector<std::string>& lines) const override;
Icon currentIcon;
diff --git a/tests/unit/screen_ui_test.cpp b/tests/unit/screen_ui_test.cpp
index 7d97a006b..ec269503e 100644
--- a/tests/unit/screen_ui_test.cpp
+++ b/tests/unit/screen_ui_test.cpp
@@ -38,8 +38,39 @@
static const std::vector<std::string> HEADERS{ "header" };
static const std::vector<std::string> ITEMS{ "item1", "item2", "item3", "item4", "1234567890" };
-TEST(ScreenUITest, StartPhoneMenuSmoke) {
- Menu menu(false, 10, 20, HEADERS, ITEMS, 0);
+// TODO(xunchang) check if some draw functions are called when drawing menus.
+class MockDrawFunctions : public DrawInterface {
+ void SetColor(UIElement /* element */) const override {}
+ void DrawHighlightBar(int /* x */, int /* y */, int /* width */,
+ int /* height */) const override {};
+ int DrawHorizontalRule(int /* y */) const override {
+ return 0;
+ };
+ int DrawTextLine(int /* x */, int /* y */, const std::string& /* line */,
+ bool /* bold */) const override {
+ return 0;
+ };
+ void DrawSurface(GRSurface* /* surface */, int /* sx */, int /* sy */, int /* w */, int /* h */,
+ int /* dx */, int /* dy */) const override {};
+ void DrawFill(int /* x */, int /* y */, int /* w */, int /* h */) const override {};
+ void DrawTextIcon(int /* x */, int /* y */, GRSurface* /* surface */) const override {};
+ int DrawTextLines(int /* x */, int /* y */,
+ const std::vector<std::string>& /* lines */) const override {
+ return 0;
+ };
+ int DrawWrappedTextLines(int /* x */, int /* y */,
+ const std::vector<std::string>& /* lines */) const override {
+ return 0;
+ };
+};
+
+class ScreenUITest : public testing::Test {
+ protected:
+ MockDrawFunctions draw_funcs_;
+};
+
+TEST_F(ScreenUITest, StartPhoneMenuSmoke) {
+ TextMenu menu(false, 10, 20, HEADERS, ITEMS, 0, 20, draw_funcs_);
ASSERT_FALSE(menu.scrollable());
ASSERT_EQ(HEADERS[0], menu.text_headers()[0]);
ASSERT_EQ(5u, menu.ItemsCount());
@@ -53,8 +84,8 @@ TEST(ScreenUITest, StartPhoneMenuSmoke) {
ASSERT_EQ(0, menu.selection());
}
-TEST(ScreenUITest, StartWearMenuSmoke) {
- Menu menu(true, 10, 8, HEADERS, ITEMS, 1);
+TEST_F(ScreenUITest, StartWearMenuSmoke) {
+ TextMenu menu(true, 10, 8, HEADERS, ITEMS, 1, 20, draw_funcs_);
ASSERT_TRUE(menu.scrollable());
ASSERT_EQ(HEADERS[0], menu.text_headers()[0]);
ASSERT_EQ(5u, menu.ItemsCount());
@@ -69,8 +100,8 @@ TEST(ScreenUITest, StartWearMenuSmoke) {
ASSERT_EQ(1, menu.selection());
}
-TEST(ScreenUITest, StartPhoneMenuItemsOverflow) {
- Menu menu(false, 1, 20, HEADERS, ITEMS, 0);
+TEST_F(ScreenUITest, StartPhoneMenuItemsOverflow) {
+ TextMenu menu(false, 1, 20, HEADERS, ITEMS, 0, 20, draw_funcs_);
ASSERT_FALSE(menu.scrollable());
ASSERT_EQ(1u, menu.ItemsCount());
@@ -84,8 +115,8 @@ TEST(ScreenUITest, StartPhoneMenuItemsOverflow) {
ASSERT_EQ(1u, menu.MenuEnd());
}
-TEST(ScreenUITest, StartWearMenuItemsOverflow) {
- Menu menu(true, 1, 20, HEADERS, ITEMS, 0);
+TEST_F(ScreenUITest, StartWearMenuItemsOverflow) {
+ TextMenu menu(true, 1, 20, HEADERS, ITEMS, 0, 20, draw_funcs_);
ASSERT_TRUE(menu.scrollable());
ASSERT_EQ(5u, menu.ItemsCount());
@@ -101,9 +132,9 @@ TEST(ScreenUITest, StartWearMenuItemsOverflow) {
ASSERT_EQ(1u, menu.MenuEnd());
}
-TEST(ScreenUITest, PhoneMenuSelectSmoke) {
+TEST_F(ScreenUITest, PhoneMenuSelectSmoke) {
int sel = 0;
- Menu menu(false, 10, 20, HEADERS, ITEMS, sel);
+ TextMenu menu(false, 10, 20, HEADERS, ITEMS, sel, 20, draw_funcs_);
// Mimic down button 10 times (2 * items size)
for (int i = 0; i < 10; i++) {
sel = menu.Select(++sel);
@@ -130,9 +161,9 @@ TEST(ScreenUITest, PhoneMenuSelectSmoke) {
}
}
-TEST(ScreenUITest, WearMenuSelectSmoke) {
+TEST_F(ScreenUITest, WearMenuSelectSmoke) {
int sel = 0;
- Menu menu(true, 10, 20, HEADERS, ITEMS, sel);
+ TextMenu menu(true, 10, 20, HEADERS, ITEMS, sel, 20, draw_funcs_);
// Mimic pressing down button 10 times (2 * items size)
for (int i = 0; i < 10; i++) {
sel = menu.Select(++sel);
@@ -159,9 +190,9 @@ TEST(ScreenUITest, WearMenuSelectSmoke) {
}
}
-TEST(ScreenUITest, WearMenuSelectItemsOverflow) {
+TEST_F(ScreenUITest, WearMenuSelectItemsOverflow) {
int sel = 1;
- Menu menu(true, 3, 20, HEADERS, ITEMS, sel);
+ TextMenu menu(true, 3, 20, HEADERS, ITEMS, sel, 20, draw_funcs_);
ASSERT_EQ(5u, menu.ItemsCount());
// Scroll the menu to the end, and check the start & end of menu.
diff --git a/wear_ui.cpp b/wear_ui.cpp
index 3b057b761..8f3bc7bbe 100644
--- a/wear_ui.cpp
+++ b/wear_ui.cpp
@@ -73,7 +73,7 @@ void WearRecoveryUI::draw_screen_locked() {
if (!show_text) {
draw_foreground_locked();
} else {
- SetColor(TEXT_FILL);
+ SetColor(UIElement::TEXT_FILL);
gr_fill(0, 0, gr_fb_width(), gr_fb_height());
// clang-format off
@@ -99,8 +99,9 @@ void WearRecoveryUI::StartMenu(const std::vector<std::string>& headers,
const std::vector<std::string>& items, size_t initial_selection) {
std::lock_guard<std::mutex> lg(updateMutex);
if (text_rows_ > 0 && text_cols_ > 0) {
- menu_ = std::make_unique<Menu>(scrollable_menu_, text_rows_ - menu_unusable_rows_ - 1,
- text_cols_ - 1, headers, items, initial_selection);
+ menu_ = std::make_unique<TextMenu>(scrollable_menu_, text_rows_ - menu_unusable_rows_ - 1,
+ text_cols_ - 1, headers, items, initial_selection,
+ char_height_, *this);
update_screen_locked();
}
}