diff options
Diffstat (limited to '')
-rw-r--r-- | device.h | 28 |
1 files changed, 16 insertions, 12 deletions
@@ -21,13 +21,14 @@ class Device { public: + Device(RecoveryUI* ui) : ui_(ui) { } virtual ~Device() { } // Called to obtain the UI object that should be used to display // the recovery user interface for this device. You should not // have called Init() on the UI object already, the caller will do // that after this method returns. - virtual RecoveryUI* GetUI() = 0; + virtual RecoveryUI* GetUI() { return ui_; } // Called when recovery starts up (after the UI has been obtained // and initialized and after the arguments have been parsed, but @@ -60,6 +61,17 @@ class Device { APPLY_ADB_SIDELOAD, WIPE_DATA, WIPE_CACHE, REBOOT_BOOTLOADER, SHUTDOWN, READ_RECOVERY_LASTLOG }; + // Return the headers (an array of strings, one per line, + // NULL-terminated) for the main menu. Typically these tell users + // what to push to move the selection and invoke the selected + // item. + virtual const char* const* GetMenuHeaders(); + + // Return the list of menu items (an array of strings, + // NULL-terminated). The menu_position passed to InvokeMenuItem + // will correspond to the indexes into this array. + virtual const char* const* GetMenuItems(); + // Perform a recovery action selected from the menu. // 'menu_position' will be the item number of the selected menu // item, or a non-negative number returned from @@ -69,7 +81,7 @@ class Device { // builtin actions, you can just return the corresponding enum // value. If it is an action specific to your device, you // actually perform it here and return NO_ACTION. - virtual BuiltinAction InvokeMenuItem(int menu_position) = 0; + virtual BuiltinAction InvokeMenuItem(int menu_position); static const int kNoAction = -1; static const int kHighlightUp = -2; @@ -84,16 +96,8 @@ class Device { // are erased AFTER this returns (whether it returns success or not). virtual int WipeData() { return 0; } - // Return the headers (an array of strings, one per line, - // NULL-terminated) for the main menu. Typically these tell users - // what to push to move the selection and invoke the selected - // item. - virtual const char* const* GetMenuHeaders() = 0; - - // Return the list of menu items (an array of strings, - // NULL-terminated). The menu_position passed to InvokeMenuItem - // will correspond to the indexes into this array. - virtual const char* const* GetMenuItems() = 0; + private: + RecoveryUI* ui_; }; // The device-specific library must define this function (or the |