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-rw-r--r--gui/button.cpp255
1 files changed, 127 insertions, 128 deletions
diff --git a/gui/button.cpp b/gui/button.cpp
index af7d07b8f..9fc85a052 100644
--- a/gui/button.cpp
+++ b/gui/button.cpp
@@ -42,42 +42,42 @@ extern "C" {
#include "objects.hpp"
GUIButton::GUIButton(xml_node<>* node)
- : Conditional(node)
+ : Conditional(node)
{
- xml_attribute<>* attr;
- xml_node<>* child;
+ xml_attribute<>* attr;
+ xml_node<>* child;
- mButtonImg = NULL;
- mButtonIcon = NULL;
- mButtonLabel = NULL;
- mAction = NULL;
- mRendered = false;
+ mButtonImg = NULL;
+ mButtonIcon = NULL;
+ mButtonLabel = NULL;
+ mAction = NULL;
+ mRendered = false;
hasHighlightColor = false;
renderHighlight = false;
hasFill = false;
- if (!node) return;
+ if (!node) return;
- // Three of the four can be loaded directly from the node
- mButtonImg = new GUIImage(node);
- mButtonLabel = new GUIText(node);
- mAction = new GUIAction(node);
+ // Three of the four can be loaded directly from the node
+ mButtonImg = new GUIImage(node);
+ mButtonLabel = new GUIText(node);
+ mAction = new GUIAction(node);
- if (mButtonImg->Render() < 0)
- {
- delete mButtonImg;
- mButtonImg = NULL;
- }
- if (mButtonLabel->Render() < 0)
- {
- delete mButtonLabel;
- mButtonLabel = NULL;
- }
+ if (mButtonImg->Render() < 0)
+ {
+ delete mButtonImg;
+ mButtonImg = NULL;
+ }
+ if (mButtonLabel->Render() < 0)
+ {
+ delete mButtonLabel;
+ mButtonLabel = NULL;
+ }
// Load fill if it exists
memset(&mFillColor, 0, sizeof(COLOR));
child = node->first_node("fill");
- if (child)
- {
+ if (child)
+ {
attr = child->first_attribute("color");
if (attr) {
hasFill = true;
@@ -89,14 +89,14 @@ GUIButton::GUIButton(xml_node<>* node)
LOGERR("No image resource or fill specified for button.\n");
}
- // The icon is a special case
- child = node->first_node("icon");
- if (child)
- {
- attr = child->first_attribute("resource");
- if (attr)
- mButtonIcon = PageManager::FindResource(attr->value());
- }
+ // The icon is a special case
+ child = node->first_node("icon");
+ if (child)
+ {
+ attr = child->first_attribute("resource");
+ if (attr)
+ mButtonIcon = PageManager::FindResource(attr->value());
+ }
memset(&mHighlightColor, 0, sizeof(COLOR));
child = node->first_node("highlight");
@@ -109,43 +109,43 @@ GUIButton::GUIButton(xml_node<>* node)
}
}
- int x, y, w, h;
- if (mButtonImg) {
+ int x, y, w, h;
+ if (mButtonImg) {
mButtonImg->GetRenderPos(x, y, w, h);
} else if (hasFill) {
LoadPlacement(node->first_node("placement"), &x, &y, &w, &h);
}
SetRenderPos(x, y, w, h);
- return;
+ return;
}
GUIButton::~GUIButton()
{
- if (mButtonImg) delete mButtonImg;
- if (mButtonLabel) delete mButtonLabel;
- if (mAction) delete mAction;
- if (mButtonIcon) delete mButtonIcon;
+ if (mButtonImg) delete mButtonImg;
+ if (mButtonLabel) delete mButtonLabel;
+ if (mAction) delete mAction;
+ if (mButtonIcon) delete mButtonIcon;
}
int GUIButton::Render(void)
{
- if (!isConditionTrue())
- {
- mRendered = false;
- return 0;
- }
+ if (!isConditionTrue())
+ {
+ mRendered = false;
+ return 0;
+ }
- int ret = 0;
+ int ret = 0;
- if (mButtonImg) ret = mButtonImg->Render();
- if (ret < 0) return ret;
+ if (mButtonImg) ret = mButtonImg->Render();
+ if (ret < 0) return ret;
if (hasFill) {
gr_color(mFillColor.red, mFillColor.green, mFillColor.blue, mFillColor.alpha);
gr_fill(mRenderX, mRenderY, mRenderW, mRenderH);
}
- if (mButtonIcon && mButtonIcon->GetResource())
- gr_blit(mButtonIcon->GetResource(), 0, 0, mIconW, mIconH, mIconX, mIconY);
- if (mButtonLabel) {
+ if (mButtonIcon && mButtonIcon->GetResource())
+ gr_blit(mButtonIcon->GetResource(), 0, 0, mIconW, mIconH, mIconX, mIconY);
+ if (mButtonLabel) {
int w, h;
mButtonLabel->GetCurrentBounds(w, h);
if (w != mTextW) {
@@ -163,109 +163,109 @@ int GUIButton::Render(void)
mButtonLabel->SetRenderPos(mTextX, mTextY);
}
ret = mButtonLabel->Render();
- if (ret < 0) return ret;
+ if (ret < 0) return ret;
}
if (renderHighlight && hasHighlightColor) {
gr_color(mHighlightColor.red, mHighlightColor.green, mHighlightColor.blue, mHighlightColor.alpha);
gr_fill(mRenderX, mRenderY, mRenderW, mRenderH);
}
- mRendered = true;
- return ret;
+ mRendered = true;
+ return ret;
}
int GUIButton::Update(void)
{
- if (!isConditionTrue()) return (mRendered ? 2 : 0);
- if (!mRendered) return 2;
+ if (!isConditionTrue()) return (mRendered ? 2 : 0);
+ if (!mRendered) return 2;
- int ret = 0, ret2 = 0;
+ int ret = 0, ret2 = 0;
- if (mButtonImg) ret = mButtonImg->Update();
- if (ret < 0) return ret;
+ if (mButtonImg) ret = mButtonImg->Update();
+ if (ret < 0) return ret;
- if (ret == 0)
- {
- if (mButtonLabel) {
+ if (ret == 0)
+ {
+ if (mButtonLabel) {
ret2 = mButtonLabel->Update();
- if (ret2 < 0) return ret2;
- if (ret2 > ret) ret = ret2;
+ if (ret2 < 0) return ret2;
+ if (ret2 > ret) ret = ret2;
}
- }
- else if (ret == 1)
- {
- // The button re-rendered, so everyone else is a render
- if (mButtonIcon && mButtonIcon->GetResource())
- gr_blit(mButtonIcon->GetResource(), 0, 0, mIconW, mIconH, mIconX, mIconY);
- if (mButtonLabel) ret = mButtonLabel->Render();
- if (ret < 0) return ret;
- ret = 1;
- }
- else
- {
- // Aparently, the button needs a background update
- ret = 2;
- }
- return ret;
+ }
+ else if (ret == 1)
+ {
+ // The button re-rendered, so everyone else is a render
+ if (mButtonIcon && mButtonIcon->GetResource())
+ gr_blit(mButtonIcon->GetResource(), 0, 0, mIconW, mIconH, mIconX, mIconY);
+ if (mButtonLabel) ret = mButtonLabel->Render();
+ if (ret < 0) return ret;
+ ret = 1;
+ }
+ else
+ {
+ // Aparently, the button needs a background update
+ ret = 2;
+ }
+ return ret;
}
int GUIButton::SetRenderPos(int x, int y, int w, int h)
{
- mRenderX = x;
- mRenderY = y;
- if (w || h)
- {
- mRenderW = w;
- mRenderH = h;
- }
+ mRenderX = x;
+ mRenderY = y;
+ if (w || h)
+ {
+ mRenderW = w;
+ mRenderH = h;
+ }
- mIconW = 0; mIconH = 0;
- if (mButtonIcon && mButtonIcon->GetResource())
- {
- mIconW = gr_get_width(mButtonIcon->GetResource());
- mIconH = gr_get_height(mButtonIcon->GetResource());
- }
+ mIconW = 0; mIconH = 0;
+ if (mButtonIcon && mButtonIcon->GetResource())
+ {
+ mIconW = gr_get_width(mButtonIcon->GetResource());
+ mIconH = gr_get_height(mButtonIcon->GetResource());
+ }
- mTextH = 0;
- mTextW = 0;
- mIconX = mRenderX + ((mRenderW - mIconW) / 2);
- if (mButtonLabel) mButtonLabel->GetCurrentBounds(mTextW, mTextH);
- if (mTextW)
- {
- // As a special case, we'll allow large text which automatically moves it to the right.
- if (mTextW > mRenderW)
- {
- mTextX = mRenderW + mRenderX + 5;
- mRenderW += mTextW + 5;
- }
- else
- {
- mTextX = mRenderX + ((mRenderW - mTextW) / 2);
- }
- }
+ mTextH = 0;
+ mTextW = 0;
+ mIconX = mRenderX + ((mRenderW - mIconW) / 2);
+ if (mButtonLabel) mButtonLabel->GetCurrentBounds(mTextW, mTextH);
+ if (mTextW)
+ {
+ // As a special case, we'll allow large text which automatically moves it to the right.
+ if (mTextW > mRenderW)
+ {
+ mTextX = mRenderW + mRenderX + 5;
+ mRenderW += mTextW + 5;
+ }
+ else
+ {
+ mTextX = mRenderX + ((mRenderW - mTextW) / 2);
+ }
+ }
- if (mIconH == 0 || mTextH == 0 || mIconH + mTextH > mRenderH)
- {
- mIconY = mRenderY + (mRenderH / 2) - (mIconH / 2);
- mTextY = mRenderY + (mRenderH / 2) - (mTextH / 2);
- }
- else
- {
- int divisor = mRenderH - (mIconH + mTextH);
- mIconY = mRenderY + (divisor / 3);
- mTextY = mRenderY + (divisor * 2 / 3) + mIconH;
- }
+ if (mIconH == 0 || mTextH == 0 || mIconH + mTextH > mRenderH)
+ {
+ mIconY = mRenderY + (mRenderH / 2) - (mIconH / 2);
+ mTextY = mRenderY + (mRenderH / 2) - (mTextH / 2);
+ }
+ else
+ {
+ int divisor = mRenderH - (mIconH + mTextH);
+ mIconY = mRenderY + (divisor / 3);
+ mTextY = mRenderY + (divisor * 2 / 3) + mIconH;
+ }
- if (mButtonLabel) mButtonLabel->SetRenderPos(mTextX, mTextY);
- if (mAction) mAction->SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
- SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
- return 0;
+ if (mButtonLabel) mButtonLabel->SetRenderPos(mTextX, mTextY);
+ if (mAction) mAction->SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
+ SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
+ return 0;
}
int GUIButton::NotifyTouch(TOUCH_STATE state, int x, int y)
{
static int last_state = 0;
- if (!isConditionTrue()) return -1;
+ if (!isConditionTrue()) return -1;
if (x < mRenderX || x - mRenderX > mRenderW || y < mRenderY || y - mRenderY > mRenderH || state == TOUCH_RELEASE) {
if (last_state == 1) {
last_state = 0;
@@ -289,6 +289,5 @@ int GUIButton::NotifyTouch(TOUCH_STATE state, int x, int y)
}
if (x < mRenderX || x - mRenderX > mRenderW || y < mRenderY || y - mRenderY > mRenderH)
return 0;
- return (mAction ? mAction->NotifyTouch(state, x, y) : 1);
+ return (mAction ? mAction->NotifyTouch(state, x, y) : 1);
}
-