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-rw-r--r--gui/keyboard.cpp503
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diff --git a/gui/keyboard.cpp b/gui/keyboard.cpp
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+++ b/gui/keyboard.cpp
@@ -0,0 +1,503 @@
+/*
+ Copyright 2012 bigbiff/Dees_Troy TeamWin
+ This file is part of TWRP/TeamWin Recovery Project.
+
+ TWRP is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ TWRP is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with TWRP. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <fcntl.h>
+#include <sys/reboot.h>
+#include <sys/stat.h>
+#include <sys/time.h>
+#include <sys/mman.h>
+#include <sys/types.h>
+#include <sys/ioctl.h>
+#include <time.h>
+#include <unistd.h>
+#include <stdlib.h>
+#include "../data.hpp"
+
+#include <string>
+
+extern "C" {
+#include "../twcommon.h"
+#include "../minuitwrp/minui.h"
+#include "gui.h"
+}
+
+#include "rapidxml.hpp"
+#include "objects.hpp"
+
+GUIKeyboard::GUIKeyboard(xml_node<>* node)
+ : GUIObject(node)
+{
+ int layoutindex, rowindex, keyindex, Xindex, Yindex, keyHeight = 0, keyWidth = 0;
+ rowY = colX = -1;
+ highlightRenderCount = 0;
+ hasHighlight = hasCapsHighlight = false;
+ char resource[10], layout[8], row[5], key[6], longpress[7];
+ xml_attribute<>* attr;
+ xml_node<>* child;
+ xml_node<>* keylayout;
+ xml_node<>* keyrow;
+
+ for (layoutindex=0; layoutindex<MAX_KEYBOARD_LAYOUTS; layoutindex++)
+ keyboardImg[layoutindex] = NULL;
+
+ mRendered = false;
+ currentLayout = 1;
+ mAction = NULL;
+ KeyboardHeight = KeyboardWidth = 0;
+
+ if (!node) return;
+
+ // Load the action
+ child = FindNode(node, "action");
+ if (child)
+ {
+ mAction = new GUIAction(node);
+ }
+
+ mHighlightColor = LoadAttrColor(FindNode(node, "highlight"), "color", &hasHighlight);
+ mCapsHighlightColor = LoadAttrColor(FindNode(node, "capshighlight"), "color", &hasCapsHighlight);
+
+ // Load the images for the different layouts
+ child = FindNode(node, "layout");
+ if (child)
+ {
+ layoutindex = 1;
+ strcpy(resource, "resource1");
+ attr = child->first_attribute(resource);
+ while (attr && layoutindex < (MAX_KEYBOARD_LAYOUTS + 1)) {
+ keyboardImg[layoutindex - 1] = LoadAttrImage(child, resource);
+
+ layoutindex++;
+ resource[8] = (char)(layoutindex + 48);
+ attr = child->first_attribute(resource);
+ }
+ }
+
+ // Check the first image to get height and width
+ if (keyboardImg[0] && keyboardImg[0]->GetResource())
+ {
+ KeyboardWidth = keyboardImg[0]->GetWidth();
+ KeyboardHeight = keyboardImg[0]->GetHeight();
+ }
+
+ // Load all of the layout maps
+ layoutindex = 1;
+ strcpy(layout, "layout1");
+ keylayout = FindNode(node, layout);
+ while (keylayout)
+ {
+ if (layoutindex > MAX_KEYBOARD_LAYOUTS) {
+ LOGERR("Too many layouts defined in keyboard.\n");
+ return;
+ }
+
+ child = keylayout->first_node("keysize");
+ if (child) {
+ attr = child->first_attribute("height");
+ if (attr)
+ keyHeight = scale_theme_y(atoi(attr->value()));
+ else
+ keyHeight = 0;
+ attr = child->first_attribute("width");
+ if (attr)
+ keyWidth = scale_theme_x(atoi(attr->value()));
+ else
+ keyWidth = 0;
+ attr = child->first_attribute("capslock");
+ if (attr)
+ caps_tracking[layoutindex - 1].capslock = atoi(attr->value());
+ else
+ caps_tracking[layoutindex - 1].capslock = 1;
+ attr = child->first_attribute("revert_layout");
+ if (attr)
+ caps_tracking[layoutindex - 1].revert_layout = atoi(attr->value());
+ else
+ caps_tracking[layoutindex - 1].revert_layout = -1;
+ }
+
+ rowindex = 1;
+ Yindex = 0;
+ strcpy(row, "row1");
+ keyrow = keylayout->first_node(row);
+ while (keyrow)
+ {
+ if (rowindex > MAX_KEYBOARD_ROWS) {
+ LOGERR("Too many rows defined in keyboard.\n");
+ return;
+ }
+
+ Yindex += keyHeight;
+ row_heights[layoutindex - 1][rowindex - 1] = Yindex;
+
+ keyindex = 1;
+ Xindex = 0;
+ strcpy(key, "key01");
+ attr = keyrow->first_attribute(key);
+
+ while (attr) {
+ if (keyindex > MAX_KEYBOARD_KEYS) {
+ LOGERR("Too many keys defined in a keyboard row.\n");
+ return;
+ }
+
+ const char* keyinfo = attr->value();
+
+ if (strlen(keyinfo) == 0) {
+ LOGERR("No key info on layout%i, row%i, key%dd.\n", layoutindex, rowindex, keyindex);
+ return;
+ }
+
+ if (ParseKey(keyinfo, keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1], Xindex, keyWidth, false))
+ LOGERR("Invalid key info on layout%i, row%i, key%02i.\n", layoutindex, rowindex, keyindex);
+
+
+ // PROCESS LONG PRESS INFO IF EXISTS
+ sprintf(longpress, "long%02i", keyindex);
+ attr = keyrow->first_attribute(longpress);
+ if (attr) {
+ const char* keyinfo = attr->value();
+
+ if (strlen(keyinfo) == 0) {
+ LOGERR("No long press info on layout%i, row%i, long%dd.\n", layoutindex, rowindex, keyindex);
+ return;
+ }
+
+ if (ParseKey(keyinfo, keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1], Xindex, keyWidth, true))
+ LOGERR("Invalid long press key info on layout%i, row%i, long%02i.\n", layoutindex, rowindex, keyindex);
+ }
+ keyindex++;
+ sprintf(key, "key%02i", keyindex);
+ attr = keyrow->first_attribute(key);
+ }
+ rowindex++;
+ row[3] = (char)(rowindex + 48);
+ keyrow = keylayout->first_node(row);
+ }
+ layoutindex++;
+ layout[6] = (char)(layoutindex + 48);
+ keylayout = FindNode(node, layout);
+ }
+
+ int x, y, w, h;
+ // Load the placement
+ LoadPlacement(FindNode(node, "placement"), &x, &y, &w, &h);
+ SetActionPos(x, y, KeyboardWidth, KeyboardHeight);
+ SetRenderPos(x, y, w, h);
+ return;
+}
+
+GUIKeyboard::~GUIKeyboard()
+{
+}
+
+int GUIKeyboard::ParseKey(const char* keyinfo, keyboard_key_class& key, int& Xindex, int keyWidth, bool longpress)
+{
+ int keychar = 0;
+ if (strlen(keyinfo) == 1) {
+ // This is a single key, simple definition
+ keychar = keyinfo[0];
+ } else {
+ // This key has extra data: {keywidth}:{what_the_key_does}
+ keyWidth = scale_theme_x(atoi(keyinfo));
+
+ const char* ptr = keyinfo;
+ while (*ptr > 32 && *ptr != ':')
+ ptr++;
+ if (*ptr != ':')
+ return -1; // no colon is an error
+ ptr++;
+
+ if (*ptr == 0) { // This is an empty area
+ keychar = 0;
+ } else if (strlen(ptr) == 1) { // This is the character that this key uses
+ keychar = *ptr;
+ } else if (*ptr == 'c') { // This is an ASCII character code: "c:{number}"
+ keychar = atoi(ptr + 2);
+ } else if (*ptr == 'l') { // This is a different layout: "layout{number}"
+ keychar = KEYBOARD_LAYOUT;
+ key.layout = atoi(ptr + 6);
+ } else if (*ptr == 'a') { // This is an action: "action"
+ keychar = KEYBOARD_ACTION;
+ } else
+ return -1;
+ }
+
+ if (longpress) {
+ key.longpresskey = keychar;
+ } else {
+ key.key = keychar;
+ Xindex += keyWidth;
+ key.end_x = Xindex - 1;
+ }
+
+ return 0;
+}
+
+int GUIKeyboard::Render(void)
+{
+ if (!isConditionTrue())
+ {
+ mRendered = false;
+ return 0;
+ }
+
+ int ret = 0;
+
+ if (keyboardImg[currentLayout - 1] && keyboardImg[currentLayout - 1]->GetResource())
+ gr_blit(keyboardImg[currentLayout - 1]->GetResource(), 0, 0, KeyboardWidth, KeyboardHeight, mRenderX, mRenderY);
+
+ // Draw highlight for capslock
+ if (hasCapsHighlight && caps_tracking[currentLayout - 1].capslock == 0 && caps_tracking[currentLayout - 1].set_capslock) {
+ int boxheight, boxwidth, x;
+ gr_color(mCapsHighlightColor.red, mCapsHighlightColor.green, mCapsHighlightColor.blue, mCapsHighlightColor.alpha);
+ for (int indexy=0; indexy<MAX_KEYBOARD_ROWS; indexy++) {
+ for (int indexx=0; indexx<MAX_KEYBOARD_KEYS; indexx++) {
+ if ((int)keyboard_keys[currentLayout - 1][indexy][indexx].key == KEYBOARD_LAYOUT && (int)keyboard_keys[currentLayout - 1][indexy][indexx].layout == caps_tracking[currentLayout - 1].revert_layout) {
+ if (indexy == 0)
+ boxheight = row_heights[currentLayout - 1][indexy];
+ else
+ boxheight = row_heights[currentLayout - 1][indexy] - row_heights[currentLayout - 1][indexy - 1];
+ if (indexx == 0) {
+ x = mRenderX;
+ boxwidth = keyboard_keys[currentLayout - 1][indexy][indexx].end_x;
+ } else {
+ x = mRenderX + keyboard_keys[currentLayout - 1][indexy][indexx - 1].end_x;
+ boxwidth = keyboard_keys[currentLayout - 1][indexy][indexx].end_x - keyboard_keys[currentLayout - 1][indexy][indexx - 1].end_x;
+ }
+ gr_fill(x, mRenderY + row_heights[currentLayout - 1][indexy - 1], boxwidth, boxheight);
+ }
+ }
+ }
+ }
+
+ if (hasHighlight && highlightRenderCount != 0) {
+ int boxheight, boxwidth, x;
+ if (rowY == 0)
+ boxheight = row_heights[currentLayout - 1][rowY];
+ else
+ boxheight = row_heights[currentLayout - 1][rowY] - row_heights[currentLayout - 1][rowY - 1];
+ if (colX == 0) {
+ x = mRenderX;
+ boxwidth = keyboard_keys[currentLayout - 1][rowY][colX].end_x;
+ } else {
+ x = mRenderX + keyboard_keys[currentLayout - 1][rowY][colX - 1].end_x;
+ boxwidth = keyboard_keys[currentLayout - 1][rowY][colX].end_x - keyboard_keys[currentLayout - 1][rowY][colX - 1].end_x;
+ }
+ gr_color(mHighlightColor.red, mHighlightColor.green, mHighlightColor.blue, mHighlightColor.alpha);
+ gr_fill(x, mRenderY + row_heights[currentLayout - 1][rowY - 1], boxwidth, boxheight);
+ if (highlightRenderCount > 0)
+ highlightRenderCount--;
+ } else
+ mRendered = true;
+
+ return ret;
+}
+
+int GUIKeyboard::Update(void)
+{
+ if (!isConditionTrue()) return (mRendered ? 2 : 0);
+ if (!mRendered) return 2;
+
+ return 0;
+}
+
+int GUIKeyboard::SetRenderPos(int x, int y, int w, int h)
+{
+ mRenderX = x;
+ mRenderY = y;
+ if (w || h)
+ {
+ mRenderW = KeyboardWidth;
+ mRenderH = KeyboardHeight;
+ }
+
+ if (mAction) mAction->SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
+ SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
+ return 0;
+}
+
+int GUIKeyboard::GetSelection(int x, int y)
+{
+ if (x < mRenderX || x - mRenderX > (int)KeyboardWidth || y < mRenderY || y - mRenderY > (int)KeyboardHeight) return -1;
+ return 0;
+}
+
+int GUIKeyboard::NotifyTouch(TOUCH_STATE state, int x, int y)
+{
+ static int startSelection = -1, was_held = 0, startX = 0;
+ static unsigned char initial_key = 0;
+ int indexy, indexx, rely, relx, rowIndex = 0;
+
+ rely = y - mRenderY;
+ relx = x - mRenderX;
+
+ if (!isConditionTrue()) return -1;
+
+ switch (state)
+ {
+ case TOUCH_START:
+ if (GetSelection(x, y) == 0) {
+ startSelection = -1;
+ was_held = 0;
+ startX = x;
+ // Find the correct row
+ for (indexy=0; indexy<MAX_KEYBOARD_ROWS; indexy++) {
+ if (row_heights[currentLayout - 1][indexy] > rely) {
+ rowIndex = indexy;
+ rowY = indexy;
+ indexy = MAX_KEYBOARD_ROWS;
+ }
+ }
+
+ // Find the correct key (column)
+ for (indexx=0; indexx<MAX_KEYBOARD_KEYS; indexx++) {
+ if (keyboard_keys[currentLayout - 1][rowIndex][indexx].end_x > relx) {
+ // This is the key that was pressed!
+ initial_key = keyboard_keys[currentLayout - 1][rowIndex][indexx].key;
+ colX = indexx;
+ indexx = MAX_KEYBOARD_KEYS;
+ }
+ }
+ if (initial_key != 0)
+ highlightRenderCount = -1;
+ else
+ highlightRenderCount = 0;
+ mRendered = false;
+ } else {
+ if (highlightRenderCount != 0)
+ mRendered = false;
+ highlightRenderCount = 0;
+ startSelection = 0;
+ }
+ break;
+ case TOUCH_DRAG:
+ break;
+ case TOUCH_RELEASE:
+ if (x < startX - (KeyboardWidth * 0.5)) {
+ if (highlightRenderCount != 0) {
+ highlightRenderCount = 0;
+ mRendered = false;
+ }
+ PageManager::NotifyKeyboard(KEYBOARD_SWIPE_LEFT);
+ return 0;
+ } else if (x > startX + (KeyboardWidth * 0.5)) {
+ if (highlightRenderCount != 0) {
+ highlightRenderCount = 0;
+ mRendered = false;
+ }
+ PageManager::NotifyKeyboard(KEYBOARD_SWIPE_RIGHT);
+ return 0;
+ }
+
+ case TOUCH_HOLD:
+ case TOUCH_REPEAT:
+
+ if (startSelection == 0 || GetSelection(x, y) == -1) {
+ if (highlightRenderCount != 0) {
+ highlightRenderCount = 0;
+ mRendered = false;
+ }
+ return 0;
+ } else if (highlightRenderCount != 0) {
+ if (state == TOUCH_RELEASE)
+ highlightRenderCount = 2;
+ else
+ highlightRenderCount = -1;
+ mRendered = false;
+ }
+
+ // Find the correct row
+ for (indexy=0; indexy<MAX_KEYBOARD_ROWS; indexy++) {
+ if (row_heights[currentLayout - 1][indexy] > rely) {
+ rowIndex = indexy;
+ indexy = MAX_KEYBOARD_ROWS;
+ }
+ }
+
+ // Find the correct key (column)
+ for (indexx=0; indexx<MAX_KEYBOARD_KEYS; indexx++) {
+ keyboard_key_class& key = keyboard_keys[currentLayout - 1][rowIndex][indexx];
+ if (key.end_x > relx) {
+ // This is the key that was pressed!
+ if (key.key != initial_key) {
+ // We dragged off of the starting key
+ startSelection = 0;
+ break;
+ } else if (state == TOUCH_RELEASE && was_held == 0) {
+ DataManager::Vibrate("tw_keyboard_vibrate");
+ if ((int)key.key < KEYBOARD_SPECIAL_KEYS && (int)key.key > 0) {
+ // Regular key
+ PageManager::NotifyKeyboard(key.key);
+ if (caps_tracking[currentLayout - 1].capslock == 0 && !caps_tracking[currentLayout - 1].set_capslock) {
+ // caps lock was not set, change layouts
+ currentLayout = caps_tracking[currentLayout - 1].revert_layout;
+ mRendered = false;
+ }
+ } else if ((int)key.key == KEYBOARD_LAYOUT) {
+ // Switch layouts
+ if (caps_tracking[currentLayout - 1].capslock == 0 && key.layout == caps_tracking[currentLayout - 1].revert_layout) {
+ if (!caps_tracking[currentLayout - 1].set_capslock) {
+ caps_tracking[currentLayout - 1].set_capslock = 1; // Set the caps lock
+ } else {
+ caps_tracking[currentLayout - 1].set_capslock = 0; // Unset the caps lock and change layouts
+ currentLayout = key.layout;
+ }
+ } else {
+ currentLayout = key.layout;
+ }
+ mRendered = false;
+ } else if ((int)key.key == KEYBOARD_ACTION) {
+ // Action
+ highlightRenderCount = 0;
+ if (mAction) {
+ // Keyboard has its own action defined
+ return (mAction ? mAction->NotifyTouch(state, x, y) : 1);
+ } else {
+ // Send action notification
+ PageManager::NotifyKeyboard(key.key);
+ }
+ }
+ } else if (state == TOUCH_HOLD) {
+ was_held = 1;
+ if ((int)key.key == KEYBOARD_BACKSPACE) {
+ // Repeat backspace
+ PageManager::NotifyKeyboard(key.key);
+ } else if ((int)key.longpresskey < KEYBOARD_SPECIAL_KEYS && (int)key.longpresskey > 0) {
+ // Long Press Key
+ DataManager::Vibrate("tw_keyboard_vibrate");
+ PageManager::NotifyKeyboard(key.longpresskey);
+ }
+ } else if (state == TOUCH_REPEAT) {
+ was_held = 1;
+ if ((int)key.key == KEYBOARD_BACKSPACE) {
+ // Repeat backspace
+ PageManager::NotifyKeyboard(key.key);
+ }
+ }
+ indexx = MAX_KEYBOARD_KEYS;
+ }
+ }
+ break;
+ }
+
+ return 0;
+}