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Diffstat (limited to 'gui/keyboard.cpp')
-rw-r--r-- | gui/keyboard.cpp | 503 |
1 files changed, 503 insertions, 0 deletions
diff --git a/gui/keyboard.cpp b/gui/keyboard.cpp new file mode 100644 index 000000000..d0262aac2 --- /dev/null +++ b/gui/keyboard.cpp @@ -0,0 +1,503 @@ +/* + Copyright 2012 bigbiff/Dees_Troy TeamWin + This file is part of TWRP/TeamWin Recovery Project. + + TWRP is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + TWRP is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with TWRP. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include <stdarg.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <fcntl.h> +#include <sys/reboot.h> +#include <sys/stat.h> +#include <sys/time.h> +#include <sys/mman.h> +#include <sys/types.h> +#include <sys/ioctl.h> +#include <time.h> +#include <unistd.h> +#include <stdlib.h> +#include "../data.hpp" + +#include <string> + +extern "C" { +#include "../twcommon.h" +#include "../minuitwrp/minui.h" +#include "gui.h" +} + +#include "rapidxml.hpp" +#include "objects.hpp" + +GUIKeyboard::GUIKeyboard(xml_node<>* node) + : GUIObject(node) +{ + int layoutindex, rowindex, keyindex, Xindex, Yindex, keyHeight = 0, keyWidth = 0; + rowY = colX = -1; + highlightRenderCount = 0; + hasHighlight = hasCapsHighlight = false; + char resource[10], layout[8], row[5], key[6], longpress[7]; + xml_attribute<>* attr; + xml_node<>* child; + xml_node<>* keylayout; + xml_node<>* keyrow; + + for (layoutindex=0; layoutindex<MAX_KEYBOARD_LAYOUTS; layoutindex++) + keyboardImg[layoutindex] = NULL; + + mRendered = false; + currentLayout = 1; + mAction = NULL; + KeyboardHeight = KeyboardWidth = 0; + + if (!node) return; + + // Load the action + child = FindNode(node, "action"); + if (child) + { + mAction = new GUIAction(node); + } + + mHighlightColor = LoadAttrColor(FindNode(node, "highlight"), "color", &hasHighlight); + mCapsHighlightColor = LoadAttrColor(FindNode(node, "capshighlight"), "color", &hasCapsHighlight); + + // Load the images for the different layouts + child = FindNode(node, "layout"); + if (child) + { + layoutindex = 1; + strcpy(resource, "resource1"); + attr = child->first_attribute(resource); + while (attr && layoutindex < (MAX_KEYBOARD_LAYOUTS + 1)) { + keyboardImg[layoutindex - 1] = LoadAttrImage(child, resource); + + layoutindex++; + resource[8] = (char)(layoutindex + 48); + attr = child->first_attribute(resource); + } + } + + // Check the first image to get height and width + if (keyboardImg[0] && keyboardImg[0]->GetResource()) + { + KeyboardWidth = keyboardImg[0]->GetWidth(); + KeyboardHeight = keyboardImg[0]->GetHeight(); + } + + // Load all of the layout maps + layoutindex = 1; + strcpy(layout, "layout1"); + keylayout = FindNode(node, layout); + while (keylayout) + { + if (layoutindex > MAX_KEYBOARD_LAYOUTS) { + LOGERR("Too many layouts defined in keyboard.\n"); + return; + } + + child = keylayout->first_node("keysize"); + if (child) { + attr = child->first_attribute("height"); + if (attr) + keyHeight = scale_theme_y(atoi(attr->value())); + else + keyHeight = 0; + attr = child->first_attribute("width"); + if (attr) + keyWidth = scale_theme_x(atoi(attr->value())); + else + keyWidth = 0; + attr = child->first_attribute("capslock"); + if (attr) + caps_tracking[layoutindex - 1].capslock = atoi(attr->value()); + else + caps_tracking[layoutindex - 1].capslock = 1; + attr = child->first_attribute("revert_layout"); + if (attr) + caps_tracking[layoutindex - 1].revert_layout = atoi(attr->value()); + else + caps_tracking[layoutindex - 1].revert_layout = -1; + } + + rowindex = 1; + Yindex = 0; + strcpy(row, "row1"); + keyrow = keylayout->first_node(row); + while (keyrow) + { + if (rowindex > MAX_KEYBOARD_ROWS) { + LOGERR("Too many rows defined in keyboard.\n"); + return; + } + + Yindex += keyHeight; + row_heights[layoutindex - 1][rowindex - 1] = Yindex; + + keyindex = 1; + Xindex = 0; + strcpy(key, "key01"); + attr = keyrow->first_attribute(key); + + while (attr) { + if (keyindex > MAX_KEYBOARD_KEYS) { + LOGERR("Too many keys defined in a keyboard row.\n"); + return; + } + + const char* keyinfo = attr->value(); + + if (strlen(keyinfo) == 0) { + LOGERR("No key info on layout%i, row%i, key%dd.\n", layoutindex, rowindex, keyindex); + return; + } + + if (ParseKey(keyinfo, keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1], Xindex, keyWidth, false)) + LOGERR("Invalid key info on layout%i, row%i, key%02i.\n", layoutindex, rowindex, keyindex); + + + // PROCESS LONG PRESS INFO IF EXISTS + sprintf(longpress, "long%02i", keyindex); + attr = keyrow->first_attribute(longpress); + if (attr) { + const char* keyinfo = attr->value(); + + if (strlen(keyinfo) == 0) { + LOGERR("No long press info on layout%i, row%i, long%dd.\n", layoutindex, rowindex, keyindex); + return; + } + + if (ParseKey(keyinfo, keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1], Xindex, keyWidth, true)) + LOGERR("Invalid long press key info on layout%i, row%i, long%02i.\n", layoutindex, rowindex, keyindex); + } + keyindex++; + sprintf(key, "key%02i", keyindex); + attr = keyrow->first_attribute(key); + } + rowindex++; + row[3] = (char)(rowindex + 48); + keyrow = keylayout->first_node(row); + } + layoutindex++; + layout[6] = (char)(layoutindex + 48); + keylayout = FindNode(node, layout); + } + + int x, y, w, h; + // Load the placement + LoadPlacement(FindNode(node, "placement"), &x, &y, &w, &h); + SetActionPos(x, y, KeyboardWidth, KeyboardHeight); + SetRenderPos(x, y, w, h); + return; +} + +GUIKeyboard::~GUIKeyboard() +{ +} + +int GUIKeyboard::ParseKey(const char* keyinfo, keyboard_key_class& key, int& Xindex, int keyWidth, bool longpress) +{ + int keychar = 0; + if (strlen(keyinfo) == 1) { + // This is a single key, simple definition + keychar = keyinfo[0]; + } else { + // This key has extra data: {keywidth}:{what_the_key_does} + keyWidth = scale_theme_x(atoi(keyinfo)); + + const char* ptr = keyinfo; + while (*ptr > 32 && *ptr != ':') + ptr++; + if (*ptr != ':') + return -1; // no colon is an error + ptr++; + + if (*ptr == 0) { // This is an empty area + keychar = 0; + } else if (strlen(ptr) == 1) { // This is the character that this key uses + keychar = *ptr; + } else if (*ptr == 'c') { // This is an ASCII character code: "c:{number}" + keychar = atoi(ptr + 2); + } else if (*ptr == 'l') { // This is a different layout: "layout{number}" + keychar = KEYBOARD_LAYOUT; + key.layout = atoi(ptr + 6); + } else if (*ptr == 'a') { // This is an action: "action" + keychar = KEYBOARD_ACTION; + } else + return -1; + } + + if (longpress) { + key.longpresskey = keychar; + } else { + key.key = keychar; + Xindex += keyWidth; + key.end_x = Xindex - 1; + } + + return 0; +} + +int GUIKeyboard::Render(void) +{ + if (!isConditionTrue()) + { + mRendered = false; + return 0; + } + + int ret = 0; + + if (keyboardImg[currentLayout - 1] && keyboardImg[currentLayout - 1]->GetResource()) + gr_blit(keyboardImg[currentLayout - 1]->GetResource(), 0, 0, KeyboardWidth, KeyboardHeight, mRenderX, mRenderY); + + // Draw highlight for capslock + if (hasCapsHighlight && caps_tracking[currentLayout - 1].capslock == 0 && caps_tracking[currentLayout - 1].set_capslock) { + int boxheight, boxwidth, x; + gr_color(mCapsHighlightColor.red, mCapsHighlightColor.green, mCapsHighlightColor.blue, mCapsHighlightColor.alpha); + for (int indexy=0; indexy<MAX_KEYBOARD_ROWS; indexy++) { + for (int indexx=0; indexx<MAX_KEYBOARD_KEYS; indexx++) { + if ((int)keyboard_keys[currentLayout - 1][indexy][indexx].key == KEYBOARD_LAYOUT && (int)keyboard_keys[currentLayout - 1][indexy][indexx].layout == caps_tracking[currentLayout - 1].revert_layout) { + if (indexy == 0) + boxheight = row_heights[currentLayout - 1][indexy]; + else + boxheight = row_heights[currentLayout - 1][indexy] - row_heights[currentLayout - 1][indexy - 1]; + if (indexx == 0) { + x = mRenderX; + boxwidth = keyboard_keys[currentLayout - 1][indexy][indexx].end_x; + } else { + x = mRenderX + keyboard_keys[currentLayout - 1][indexy][indexx - 1].end_x; + boxwidth = keyboard_keys[currentLayout - 1][indexy][indexx].end_x - keyboard_keys[currentLayout - 1][indexy][indexx - 1].end_x; + } + gr_fill(x, mRenderY + row_heights[currentLayout - 1][indexy - 1], boxwidth, boxheight); + } + } + } + } + + if (hasHighlight && highlightRenderCount != 0) { + int boxheight, boxwidth, x; + if (rowY == 0) + boxheight = row_heights[currentLayout - 1][rowY]; + else + boxheight = row_heights[currentLayout - 1][rowY] - row_heights[currentLayout - 1][rowY - 1]; + if (colX == 0) { + x = mRenderX; + boxwidth = keyboard_keys[currentLayout - 1][rowY][colX].end_x; + } else { + x = mRenderX + keyboard_keys[currentLayout - 1][rowY][colX - 1].end_x; + boxwidth = keyboard_keys[currentLayout - 1][rowY][colX].end_x - keyboard_keys[currentLayout - 1][rowY][colX - 1].end_x; + } + gr_color(mHighlightColor.red, mHighlightColor.green, mHighlightColor.blue, mHighlightColor.alpha); + gr_fill(x, mRenderY + row_heights[currentLayout - 1][rowY - 1], boxwidth, boxheight); + if (highlightRenderCount > 0) + highlightRenderCount--; + } else + mRendered = true; + + return ret; +} + +int GUIKeyboard::Update(void) +{ + if (!isConditionTrue()) return (mRendered ? 2 : 0); + if (!mRendered) return 2; + + return 0; +} + +int GUIKeyboard::SetRenderPos(int x, int y, int w, int h) +{ + mRenderX = x; + mRenderY = y; + if (w || h) + { + mRenderW = KeyboardWidth; + mRenderH = KeyboardHeight; + } + + if (mAction) mAction->SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH); + SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH); + return 0; +} + +int GUIKeyboard::GetSelection(int x, int y) +{ + if (x < mRenderX || x - mRenderX > (int)KeyboardWidth || y < mRenderY || y - mRenderY > (int)KeyboardHeight) return -1; + return 0; +} + +int GUIKeyboard::NotifyTouch(TOUCH_STATE state, int x, int y) +{ + static int startSelection = -1, was_held = 0, startX = 0; + static unsigned char initial_key = 0; + int indexy, indexx, rely, relx, rowIndex = 0; + + rely = y - mRenderY; + relx = x - mRenderX; + + if (!isConditionTrue()) return -1; + + switch (state) + { + case TOUCH_START: + if (GetSelection(x, y) == 0) { + startSelection = -1; + was_held = 0; + startX = x; + // Find the correct row + for (indexy=0; indexy<MAX_KEYBOARD_ROWS; indexy++) { + if (row_heights[currentLayout - 1][indexy] > rely) { + rowIndex = indexy; + rowY = indexy; + indexy = MAX_KEYBOARD_ROWS; + } + } + + // Find the correct key (column) + for (indexx=0; indexx<MAX_KEYBOARD_KEYS; indexx++) { + if (keyboard_keys[currentLayout - 1][rowIndex][indexx].end_x > relx) { + // This is the key that was pressed! + initial_key = keyboard_keys[currentLayout - 1][rowIndex][indexx].key; + colX = indexx; + indexx = MAX_KEYBOARD_KEYS; + } + } + if (initial_key != 0) + highlightRenderCount = -1; + else + highlightRenderCount = 0; + mRendered = false; + } else { + if (highlightRenderCount != 0) + mRendered = false; + highlightRenderCount = 0; + startSelection = 0; + } + break; + case TOUCH_DRAG: + break; + case TOUCH_RELEASE: + if (x < startX - (KeyboardWidth * 0.5)) { + if (highlightRenderCount != 0) { + highlightRenderCount = 0; + mRendered = false; + } + PageManager::NotifyKeyboard(KEYBOARD_SWIPE_LEFT); + return 0; + } else if (x > startX + (KeyboardWidth * 0.5)) { + if (highlightRenderCount != 0) { + highlightRenderCount = 0; + mRendered = false; + } + PageManager::NotifyKeyboard(KEYBOARD_SWIPE_RIGHT); + return 0; + } + + case TOUCH_HOLD: + case TOUCH_REPEAT: + + if (startSelection == 0 || GetSelection(x, y) == -1) { + if (highlightRenderCount != 0) { + highlightRenderCount = 0; + mRendered = false; + } + return 0; + } else if (highlightRenderCount != 0) { + if (state == TOUCH_RELEASE) + highlightRenderCount = 2; + else + highlightRenderCount = -1; + mRendered = false; + } + + // Find the correct row + for (indexy=0; indexy<MAX_KEYBOARD_ROWS; indexy++) { + if (row_heights[currentLayout - 1][indexy] > rely) { + rowIndex = indexy; + indexy = MAX_KEYBOARD_ROWS; + } + } + + // Find the correct key (column) + for (indexx=0; indexx<MAX_KEYBOARD_KEYS; indexx++) { + keyboard_key_class& key = keyboard_keys[currentLayout - 1][rowIndex][indexx]; + if (key.end_x > relx) { + // This is the key that was pressed! + if (key.key != initial_key) { + // We dragged off of the starting key + startSelection = 0; + break; + } else if (state == TOUCH_RELEASE && was_held == 0) { + DataManager::Vibrate("tw_keyboard_vibrate"); + if ((int)key.key < KEYBOARD_SPECIAL_KEYS && (int)key.key > 0) { + // Regular key + PageManager::NotifyKeyboard(key.key); + if (caps_tracking[currentLayout - 1].capslock == 0 && !caps_tracking[currentLayout - 1].set_capslock) { + // caps lock was not set, change layouts + currentLayout = caps_tracking[currentLayout - 1].revert_layout; + mRendered = false; + } + } else if ((int)key.key == KEYBOARD_LAYOUT) { + // Switch layouts + if (caps_tracking[currentLayout - 1].capslock == 0 && key.layout == caps_tracking[currentLayout - 1].revert_layout) { + if (!caps_tracking[currentLayout - 1].set_capslock) { + caps_tracking[currentLayout - 1].set_capslock = 1; // Set the caps lock + } else { + caps_tracking[currentLayout - 1].set_capslock = 0; // Unset the caps lock and change layouts + currentLayout = key.layout; + } + } else { + currentLayout = key.layout; + } + mRendered = false; + } else if ((int)key.key == KEYBOARD_ACTION) { + // Action + highlightRenderCount = 0; + if (mAction) { + // Keyboard has its own action defined + return (mAction ? mAction->NotifyTouch(state, x, y) : 1); + } else { + // Send action notification + PageManager::NotifyKeyboard(key.key); + } + } + } else if (state == TOUCH_HOLD) { + was_held = 1; + if ((int)key.key == KEYBOARD_BACKSPACE) { + // Repeat backspace + PageManager::NotifyKeyboard(key.key); + } else if ((int)key.longpresskey < KEYBOARD_SPECIAL_KEYS && (int)key.longpresskey > 0) { + // Long Press Key + DataManager::Vibrate("tw_keyboard_vibrate"); + PageManager::NotifyKeyboard(key.longpresskey); + } + } else if (state == TOUCH_REPEAT) { + was_held = 1; + if ((int)key.key == KEYBOARD_BACKSPACE) { + // Repeat backspace + PageManager::NotifyKeyboard(key.key); + } + } + indexx = MAX_KEYBOARD_KEYS; + } + } + break; + } + + return 0; +} |