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-rw-r--r--gui/keyboard.cpp194
-rw-r--r--gui/objects.hpp10
2 files changed, 73 insertions, 131 deletions
diff --git a/gui/keyboard.cpp b/gui/keyboard.cpp
index bb52d55f9..bbc6ed2d8 100644
--- a/gui/keyboard.cpp
+++ b/gui/keyboard.cpp
@@ -60,7 +60,7 @@ GUIKeyboard::GUIKeyboard(xml_node<>* node)
mRendered = false;
currentLayout = 1;
mAction = NULL;
- KeyboardHeight = KeyboardWidth = cursorLocation = 0;
+ KeyboardHeight = KeyboardWidth = 0;
if (!node) return;
@@ -171,136 +171,35 @@ GUIKeyboard::GUIKeyboard(xml_node<>* node)
attr = keyrow->first_attribute(key);
while (attr) {
- string stratt;
- char keyinfo[255];
-
if (keyindex > MAX_KEYBOARD_KEYS) {
LOGERR("Too many keys defined in a keyboard row.\n");
return;
}
- stratt = attr->value();
- if (strlen(stratt.c_str()) >= 255) {
- LOGERR("Key info on layout%i, row%i, key%dd is too long.\n", layoutindex, rowindex, keyindex);
- return;
- }
-
- strcpy(keyinfo, stratt.c_str());
+ const char* keyinfo = attr->value();
if (strlen(keyinfo) == 0) {
LOGERR("No key info on layout%i, row%i, key%dd.\n", layoutindex, rowindex, keyindex);
return;
}
- if (strlen(keyinfo) == 1) {
- // This is a single key, simple definition
- keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = keyinfo[0];
- Xindex += keyWidth;
- keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].end_x = Xindex - 1;
- } else {
- // This key has extra data
- char* ptr;
- char* offset;
- char* keyitem;
- char foratoi[10];
-
- ptr = keyinfo;
- offset = keyinfo;
- while (*ptr > 32 && *ptr != ':')
- ptr++;
- if (*ptr != 0)
- *ptr = 0;
-
- strcpy(foratoi, offset);
- Xindex += atoi(foratoi);
- keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].end_x = Xindex - 1;
-
- ptr++;
- if (*ptr == 0) {
- // This is an empty area
- keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = 0;
- } else if (strlen(ptr) == 1) {
- // This is the character that this key uses
- keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = *ptr;
- } else if (*ptr == 'c') {
- // This is an ASCII character code
- keyitem = ptr + 2;
- strcpy(foratoi, keyitem);
- keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = atoi(foratoi);
- } else if (*ptr == 'l') {
- // This is a different layout
- keyitem = ptr + 6;
- keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = KEYBOARD_LAYOUT;
- strcpy(foratoi, keyitem);
- keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].layout = atoi(foratoi);
- } else if (*ptr == 'a') {
- // This is an action
- keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = KEYBOARD_ACTION;
- } else
- LOGERR("Invalid key info on layout%i, row%i, key%02i.\n", layoutindex, rowindex, keyindex);
- }
+ if (ParseKey(keyinfo, keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1], Xindex, keyWidth, false))
+ LOGERR("Invalid key info on layout%i, row%i, key%02i.\n", layoutindex, rowindex, keyindex);
+
// PROCESS LONG PRESS INFO IF EXISTS
sprintf(longpress, "long%02i", keyindex);
attr = keyrow->first_attribute(longpress);
if (attr) {
- stratt = attr->value();
- if (strlen(stratt.c_str()) >= 255) {
- LOGERR("Key info on layout%i, row%i, key%dd is too long.\n", layoutindex, rowindex, keyindex);
- return;
- }
-
- strcpy(keyinfo, stratt.c_str());
+ const char* keyinfo = attr->value();
if (strlen(keyinfo) == 0) {
LOGERR("No long press info on layout%i, row%i, long%dd.\n", layoutindex, rowindex, keyindex);
return;
}
- if (strlen(keyinfo) == 1) {
- // This is a single key, simple definition
- keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = keyinfo[0];
- } else {
- // This key has extra data
- char* ptr;
- char* offset;
- char* keyitem;
- char foratoi[10];
-
- ptr = keyinfo;
- offset = keyinfo;
- while (*ptr > 32 && *ptr != ':')
- ptr++;
- if (*ptr != 0)
- *ptr = 0;
-
- strcpy(foratoi, offset);
- Xindex += atoi(foratoi);
-
- ptr++;
- if (*ptr == 0) {
- // This is an empty area
- keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = 0;
- } else if (strlen(ptr) == 1) {
- // This is the character that this key uses
- keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = *ptr;
- } else if (*ptr == 'c') {
- // This is an ASCII character code
- keyitem = ptr + 2;
- strcpy(foratoi, keyitem);
- keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = atoi(foratoi);
- } else if (*ptr == 'l') {
- // This is a different layout
- keyitem = ptr + 6;
- keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = KEYBOARD_LAYOUT;
- strcpy(foratoi, keyitem);
- keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].layout = atoi(foratoi);
- } else if (*ptr == 'a') {
- // This is an action
- keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = KEYBOARD_ACTION;
- } else
- LOGERR("Invalid long press key info on layout%i, row%i, long%02i.\n", layoutindex, rowindex, keyindex);
- }
+ if (ParseKey(keyinfo, keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1], Xindex, keyWidth, true))
+ LOGERR("Invalid long press key info on layout%i, row%i, long%02i.\n", layoutindex, rowindex, keyindex);
}
keyindex++;
sprintf(key, "key%02i", keyindex);
@@ -325,7 +224,49 @@ GUIKeyboard::GUIKeyboard(xml_node<>* node)
GUIKeyboard::~GUIKeyboard()
{
+}
+int GUIKeyboard::ParseKey(const char* keyinfo, keyboard_key_class& key, int& Xindex, int keyWidth, bool longpress)
+{
+ int keychar = 0;
+ if (strlen(keyinfo) == 1) {
+ // This is a single key, simple definition
+ keychar = keyinfo[0];
+ } else {
+ // This key has extra data: {keywidth}:{what_the_key_does}
+ keyWidth = atoi(keyinfo);
+
+ const char* ptr = keyinfo;
+ while (*ptr > 32 && *ptr != ':')
+ ptr++;
+ if (*ptr != ':')
+ return -1; // no colon is an error
+ ptr++;
+
+ if (*ptr == 0) { // This is an empty area
+ keychar = 0;
+ } else if (strlen(ptr) == 1) { // This is the character that this key uses
+ keychar = *ptr;
+ } else if (*ptr == 'c') { // This is an ASCII character code: "c:{number}"
+ keychar = atoi(ptr + 2);
+ } else if (*ptr == 'l') { // This is a different layout: "layout{number}"
+ keychar = KEYBOARD_LAYOUT;
+ key.layout = atoi(ptr + 6);
+ } else if (*ptr == 'a') { // This is an action: "action"
+ keychar = KEYBOARD_ACTION;
+ } else
+ return -1;
+ }
+
+ if (longpress) {
+ key.longpresskey = keychar;
+ } else {
+ key.key = keychar;
+ Xindex += keyWidth;
+ key.end_x = Xindex - 1;
+ }
+
+ return 0;
}
int GUIKeyboard::Render(void)
@@ -421,7 +362,7 @@ int GUIKeyboard::NotifyTouch(TOUCH_STATE state, int x, int y)
{
static int startSelection = -1, was_held = 0, startX = 0;
static unsigned char initial_key = 0;
- unsigned int indexy, indexx, rely, relx, rowIndex = 0;
+ int indexy, indexx, rely, relx, rowIndex = 0;
rely = y - mRenderY;
relx = x - mRenderX;
@@ -511,36 +452,37 @@ int GUIKeyboard::NotifyTouch(TOUCH_STATE state, int x, int y)
// Find the correct key (column)
for (indexx=0; indexx<MAX_KEYBOARD_KEYS; indexx++) {
- if (keyboard_keys[currentLayout - 1][rowIndex][indexx].end_x > relx) {
+ keyboard_key_class& key = keyboard_keys[currentLayout - 1][rowIndex][indexx];
+ if (key.end_x > relx) {
// This is the key that was pressed!
- if (keyboard_keys[currentLayout - 1][rowIndex][indexx].key != initial_key) {
+ if (key.key != initial_key) {
// We dragged off of the starting key
startSelection = 0;
break;
} else if (state == TOUCH_RELEASE && was_held == 0) {
DataManager::Vibrate("tw_keyboard_vibrate");
- if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key < KEYBOARD_SPECIAL_KEYS && (int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key > 0) {
+ if ((int)key.key < KEYBOARD_SPECIAL_KEYS && (int)key.key > 0) {
// Regular key
- PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].key);
+ PageManager::NotifyKeyboard(key.key);
if (caps_tracking[currentLayout - 1].capslock == 0 && !caps_tracking[currentLayout - 1].set_capslock) {
// caps lock was not set, change layouts
currentLayout = caps_tracking[currentLayout - 1].revert_layout;
mRendered = false;
}
- } else if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key == KEYBOARD_LAYOUT) {
+ } else if ((int)key.key == KEYBOARD_LAYOUT) {
// Switch layouts
- if (caps_tracking[currentLayout - 1].capslock == 0 && keyboard_keys[currentLayout - 1][rowIndex][indexx].layout == caps_tracking[currentLayout - 1].revert_layout) {
+ if (caps_tracking[currentLayout - 1].capslock == 0 && key.layout == caps_tracking[currentLayout - 1].revert_layout) {
if (!caps_tracking[currentLayout - 1].set_capslock) {
caps_tracking[currentLayout - 1].set_capslock = 1; // Set the caps lock
} else {
caps_tracking[currentLayout - 1].set_capslock = 0; // Unset the caps lock and change layouts
- currentLayout = keyboard_keys[currentLayout - 1][rowIndex][indexx].layout;
+ currentLayout = key.layout;
}
} else {
- currentLayout = keyboard_keys[currentLayout - 1][rowIndex][indexx].layout;
+ currentLayout = key.layout;
}
mRendered = false;
- } else if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key == KEYBOARD_ACTION) {
+ } else if ((int)key.key == KEYBOARD_ACTION) {
// Action
highlightRenderCount = 0;
if (mAction) {
@@ -548,24 +490,24 @@ int GUIKeyboard::NotifyTouch(TOUCH_STATE state, int x, int y)
return (mAction ? mAction->NotifyTouch(state, x, y) : 1);
} else {
// Send action notification
- PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].key);
+ PageManager::NotifyKeyboard(key.key);
}
}
} else if (state == TOUCH_HOLD) {
was_held = 1;
- if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key == KEYBOARD_BACKSPACE) {
+ if ((int)key.key == KEYBOARD_BACKSPACE) {
// Repeat backspace
- PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].key);
- } else if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].longpresskey < KEYBOARD_SPECIAL_KEYS && (int)keyboard_keys[currentLayout - 1][rowIndex][indexx].longpresskey > 0) {
+ PageManager::NotifyKeyboard(key.key);
+ } else if ((int)key.longpresskey < KEYBOARD_SPECIAL_KEYS && (int)key.longpresskey > 0) {
// Long Press Key
DataManager::Vibrate("tw_keyboard_vibrate");
- PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].longpresskey);
+ PageManager::NotifyKeyboard(key.longpresskey);
}
} else if (state == TOUCH_REPEAT) {
was_held = 1;
- if ((int)keyboard_keys[currentLayout - 1][rowIndex][indexx].key == KEYBOARD_BACKSPACE) {
+ if ((int)key.key == KEYBOARD_BACKSPACE) {
// Repeat backspace
- PageManager::NotifyKeyboard(keyboard_keys[currentLayout - 1][rowIndex][indexx].key);
+ PageManager::NotifyKeyboard(key.key);
}
}
indexx = MAX_KEYBOARD_KEYS;
diff --git a/gui/objects.hpp b/gui/objects.hpp
index 1d20c2abe..3e335615e 100644
--- a/gui/objects.hpp
+++ b/gui/objects.hpp
@@ -899,9 +899,10 @@ protected:
{
unsigned char key;
unsigned char longpresskey;
- unsigned int end_x;
- unsigned int layout;
+ int end_x;
+ int layout;
};
+ int ParseKey(const char* keyinfo, keyboard_key_class& key, int& Xindex, int keyWidth, bool longpress);
struct capslock_tracking_struct
{
int capslock;
@@ -914,9 +915,8 @@ protected:
struct capslock_tracking_struct caps_tracking[MAX_KEYBOARD_LAYOUTS];
bool mRendered;
std::string mVariable;
- unsigned int cursorLocation;
- unsigned int currentLayout;
- unsigned int row_heights[MAX_KEYBOARD_LAYOUTS][MAX_KEYBOARD_ROWS];
+ int currentLayout;
+ int row_heights[MAX_KEYBOARD_LAYOUTS][MAX_KEYBOARD_ROWS];
unsigned int KeyboardWidth, KeyboardHeight;
int rowY, colX, highlightRenderCount, hasHighlight, hasCapsHighlight;
GUIAction* mAction;