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-rw-r--r--gui/keyboard.cpp214
-rw-r--r--gui/objects.hpp14
2 files changed, 107 insertions, 121 deletions
diff --git a/gui/keyboard.cpp b/gui/keyboard.cpp
index f193a1245..306422f30 100644
--- a/gui/keyboard.cpp
+++ b/gui/keyboard.cpp
@@ -177,11 +177,10 @@ GUIKeyboard::GUIKeyboard(xml_node<>* node)
keylayout = FindNode(node, layout);
}
- int x, y, w, h;
+ int x, y;
// Load the placement
- LoadPlacement(FindNode(node, "placement"), &x, &y, &w, &h);
- SetActionPos(x, y, KeyboardWidth, KeyboardHeight);
- SetRenderPos(x, y, w, h);
+ LoadPlacement(FindNode(node, "placement"), &x, &y);
+ SetRenderPos(x, y, KeyboardWidth, KeyboardHeight);
return;
}
@@ -189,7 +188,7 @@ GUIKeyboard::~GUIKeyboard()
{
}
-int GUIKeyboard::ParseKey(const char* keyinfo, keyboard_key_class& key, int& Xindex, int keyWidth, bool longpress)
+int GUIKeyboard::ParseKey(const char* keyinfo, Key& key, int& Xindex, int keyWidth, bool longpress)
{
int keychar = 0;
if (strlen(keyinfo) == 1) {
@@ -304,72 +303,68 @@ int GUIKeyboard::SetRenderPos(int x, int y, int w, int h)
{
mRenderX = x;
mRenderY = y;
- if (w || h)
- {
- mRenderW = KeyboardWidth;
- mRenderH = KeyboardHeight;
- }
-
+ mRenderW = KeyboardWidth;
+ mRenderH = KeyboardHeight;
SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
return 0;
}
-int GUIKeyboard::GetSelection(int x, int y)
+GUIKeyboard::Key* GUIKeyboard::HitTestKey(int x, int y)
{
- if (x < mRenderX || x - mRenderX > (int)KeyboardWidth || y < mRenderY || y - mRenderY > (int)KeyboardHeight) return -1;
- return 0;
+ if (!IsInRegion(x, y))
+ return NULL;
+
+ int rely = y - mRenderY;
+ int relx = x - mRenderX;
+
+ // Find the correct row
+ int row;
+ for (row = 0; row < MAX_KEYBOARD_ROWS; ++row) {
+ if (row_heights[currentLayout - 1][row] > rely)
+ break;
+ }
+ if (row == MAX_KEYBOARD_ROWS)
+ return NULL;
+
+ // Find the correct key (column)
+ int col;
+ int x1 = 0;
+ for (col = 0; col < MAX_KEYBOARD_KEYS; ++col) {
+ Key& key = keyboard_keys[currentLayout - 1][row][col];
+ if (x1 <= relx && relx < key.end_x && key.key != 0) {
+ // This is the key that was pressed!
+ rowY = row;
+ colX = col;
+ return &key;
+ }
+ x1 = key.end_x;
+ }
+ return NULL;
}
int GUIKeyboard::NotifyTouch(TOUCH_STATE state, int x, int y)
{
- static int startSelection = -1, was_held = 0, startX = 0;
- static unsigned char initial_key = 0;
- int indexy, indexx, rely, relx, rowIndex = 0;
-
- rely = y - mRenderY;
- relx = x - mRenderX;
+ static int was_held = 0, startX = 0;
+ static Key* initial_key = 0;
if (!isConditionTrue()) return -1;
switch (state)
{
case TOUCH_START:
- if (GetSelection(x, y) == 0) {
- startSelection = -1;
- was_held = 0;
- startX = x;
- // Find the correct row
- for (indexy=0; indexy<MAX_KEYBOARD_ROWS; indexy++) {
- if (row_heights[currentLayout - 1][indexy] > rely) {
- rowIndex = indexy;
- rowY = indexy;
- indexy = MAX_KEYBOARD_ROWS;
- }
- }
-
- // Find the correct key (column)
- for (indexx=0; indexx<MAX_KEYBOARD_KEYS; indexx++) {
- if (keyboard_keys[currentLayout - 1][rowIndex][indexx].end_x > relx) {
- // This is the key that was pressed!
- initial_key = keyboard_keys[currentLayout - 1][rowIndex][indexx].key;
- colX = indexx;
- indexx = MAX_KEYBOARD_KEYS;
- }
- }
- if (initial_key != 0)
- highlightRenderCount = -1;
- else
- highlightRenderCount = 0;
- mRendered = false;
- } else {
- if (highlightRenderCount != 0)
- mRendered = false;
+ was_held = 0;
+ startX = x;
+ initial_key = HitTestKey(x, y);
+ if (initial_key)
+ highlightRenderCount = -1;
+ else
highlightRenderCount = 0;
- startSelection = 0;
- }
+ mRendered = false;
break;
+
case TOUCH_DRAG:
break;
+
case TOUCH_RELEASE:
if (x < startX - (KeyboardWidth * 0.5)) {
if (highlightRenderCount != 0) {
@@ -386,17 +381,18 @@ int GUIKeyboard::NotifyTouch(TOUCH_STATE state, int x, int y)
PageManager::NotifyKeyboard(KEYBOARD_SWIPE_RIGHT);
return 0;
}
-
+ // fall through
case TOUCH_HOLD:
case TOUCH_REPEAT:
-
- if (startSelection == 0 || GetSelection(x, y) == -1) {
+ if (!initial_key) {
if (highlightRenderCount != 0) {
highlightRenderCount = 0;
mRendered = false;
}
return 0;
- } else if (highlightRenderCount != 0) {
+ }
+
+ if (highlightRenderCount != 0) {
if (state == TOUCH_RELEASE)
highlightRenderCount = 2;
else
@@ -404,70 +400,60 @@ int GUIKeyboard::NotifyTouch(TOUCH_STATE state, int x, int y)
mRendered = false;
}
- // Find the correct row
- for (indexy=0; indexy<MAX_KEYBOARD_ROWS; indexy++) {
- if (row_heights[currentLayout - 1][indexy] > rely) {
- rowIndex = indexy;
- indexy = MAX_KEYBOARD_ROWS;
+ if (HitTestKey(x, y) != initial_key) {
+ // We dragged off of the starting key
+ if (highlightRenderCount != 0) {
+ highlightRenderCount = 0;
+ mRendered = false;
}
- }
-
- // Find the correct key (column)
- for (indexx=0; indexx<MAX_KEYBOARD_KEYS; indexx++) {
- keyboard_key_class& key = keyboard_keys[currentLayout - 1][rowIndex][indexx];
- if (key.end_x > relx) {
- // This is the key that was pressed!
- if (key.key != initial_key) {
- // We dragged off of the starting key
- startSelection = 0;
- break;
- } else if (state == TOUCH_RELEASE && was_held == 0) {
- DataManager::Vibrate("tw_keyboard_vibrate");
- if ((int)key.key < KEYBOARD_SPECIAL_KEYS && (int)key.key > 0) {
- // Regular key
- PageManager::NotifyKeyboard(key.key);
- if (caps_tracking[currentLayout - 1].capslock == 0 && !caps_tracking[currentLayout - 1].set_capslock) {
- // caps lock was not set, change layouts
- currentLayout = caps_tracking[currentLayout - 1].revert_layout;
- mRendered = false;
- }
- } else if ((int)key.key == KEYBOARD_LAYOUT) {
- // Switch layouts
- if (caps_tracking[currentLayout - 1].capslock == 0 && key.layout == caps_tracking[currentLayout - 1].revert_layout) {
- if (!caps_tracking[currentLayout - 1].set_capslock) {
- caps_tracking[currentLayout - 1].set_capslock = 1; // Set the caps lock
- } else {
- caps_tracking[currentLayout - 1].set_capslock = 0; // Unset the caps lock and change layouts
- currentLayout = key.layout;
- }
+ return 0;
+ } else {
+ Key& key = *initial_key;
+ if (state == TOUCH_RELEASE && was_held == 0) {
+ DataManager::Vibrate("tw_keyboard_vibrate");
+ if ((int)key.key < KEYBOARD_SPECIAL_KEYS && (int)key.key > 0) {
+ // Regular key
+ PageManager::NotifyKeyboard(key.key);
+ if (caps_tracking[currentLayout - 1].capslock == 0 && !caps_tracking[currentLayout - 1].set_capslock) {
+ // caps lock was not set, change layouts
+ currentLayout = caps_tracking[currentLayout - 1].revert_layout;
+ mRendered = false;
+ }
+ } else if ((int)key.key == KEYBOARD_LAYOUT) {
+ // Switch layouts
+ if (caps_tracking[currentLayout - 1].capslock == 0 && key.layout == caps_tracking[currentLayout - 1].revert_layout) {
+ if (!caps_tracking[currentLayout - 1].set_capslock) {
+ caps_tracking[currentLayout - 1].set_capslock = 1; // Set the caps lock
} else {
+ caps_tracking[currentLayout - 1].set_capslock = 0; // Unset the caps lock and change layouts
currentLayout = key.layout;
}
- mRendered = false;
- } else if ((int)key.key == KEYBOARD_ACTION) {
- // Action
- highlightRenderCount = 0;
- // Send action notification
- PageManager::NotifyKeyboard(key.key);
- }
- } else if (state == TOUCH_HOLD) {
- was_held = 1;
- if ((int)key.key == KEYBOARD_BACKSPACE) {
- // Repeat backspace
- PageManager::NotifyKeyboard(key.key);
- } else if ((int)key.longpresskey < KEYBOARD_SPECIAL_KEYS && (int)key.longpresskey > 0) {
- // Long Press Key
- DataManager::Vibrate("tw_keyboard_vibrate");
- PageManager::NotifyKeyboard(key.longpresskey);
- }
- } else if (state == TOUCH_REPEAT) {
- was_held = 1;
- if ((int)key.key == KEYBOARD_BACKSPACE) {
- // Repeat backspace
- PageManager::NotifyKeyboard(key.key);
+ } else {
+ currentLayout = key.layout;
}
+ mRendered = false;
+ } else if ((int)key.key == KEYBOARD_ACTION) {
+ // Action
+ highlightRenderCount = 0;
+ // Send action notification
+ PageManager::NotifyKeyboard(key.key);
+ }
+ } else if (state == TOUCH_HOLD) {
+ was_held = 1;
+ if ((int)key.key == KEYBOARD_BACKSPACE) {
+ // Repeat backspace
+ PageManager::NotifyKeyboard(key.key);
+ } else if ((int)key.longpresskey < KEYBOARD_SPECIAL_KEYS && (int)key.longpresskey > 0) {
+ // Long Press Key
+ DataManager::Vibrate("tw_keyboard_vibrate");
+ PageManager::NotifyKeyboard(key.longpresskey);
+ }
+ } else if (state == TOUCH_REPEAT) {
+ was_held = 1;
+ if ((int)key.key == KEYBOARD_BACKSPACE) {
+ // Repeat backspace
+ PageManager::NotifyKeyboard(key.key);
}
- indexx = MAX_KEYBOARD_KEYS;
}
}
break;
diff --git a/gui/objects.hpp b/gui/objects.hpp
index b5675d9aa..6eeefc267 100644
--- a/gui/objects.hpp
+++ b/gui/objects.hpp
@@ -844,17 +844,14 @@ public:
virtual int SetRenderPos(int x, int y, int w = 0, int h = 0);
protected:
- virtual int GetSelection(int x, int y);
-
-protected:
- struct keyboard_key_class
+ struct Key
{
- unsigned char key;
+ unsigned char key; // ASCII code or one of the special KEYBOARD_* codes above
unsigned char longpresskey;
int end_x;
int layout;
};
- int ParseKey(const char* keyinfo, keyboard_key_class& key, int& Xindex, int keyWidth, bool longpress);
+ int ParseKey(const char* keyinfo, Key& key, int& Xindex, int keyWidth, bool longpress);
struct capslock_tracking_struct
{
int capslock;
@@ -862,8 +859,11 @@ protected:
int revert_layout;
};
+ // Find key at screen coordinates
+ Key* HitTestKey(int x, int y);
+
ImageResource* keyboardImg[MAX_KEYBOARD_LAYOUTS];
- struct keyboard_key_class keyboard_keys[MAX_KEYBOARD_LAYOUTS][MAX_KEYBOARD_ROWS][MAX_KEYBOARD_KEYS];
+ struct Key keyboard_keys[MAX_KEYBOARD_LAYOUTS][MAX_KEYBOARD_ROWS][MAX_KEYBOARD_KEYS];
struct capslock_tracking_struct caps_tracking[MAX_KEYBOARD_LAYOUTS];
bool mRendered;
std::string mVariable;