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+/*
+ * Copyright 2007 The Android Open Source Project
+ *
+ * General purpose hash table, used for finding classes, methods, etc.
+ *
+ * When the number of elements reaches 3/4 of the table's capacity, the
+ * table will be resized.
+ */
+#ifndef _MINZIP_HASH
+#define _MINZIP_HASH
+
+#include "inline_magic.h"
+
+#include <stdlib.h>
+#include <stdbool.h>
+#include <assert.h>
+
+/* compute the hash of an item with a specific type */
+typedef unsigned int (*HashCompute)(const void* item);
+
+/*
+ * Compare a hash entry with a "loose" item after their hash values match.
+ * Returns { <0, 0, >0 } depending on ordering of items (same semantics
+ * as strcmp()).
+ */
+typedef int (*HashCompareFunc)(const void* tableItem, const void* looseItem);
+
+/*
+ * This function will be used to free entries in the table. This can be
+ * NULL if no free is required, free(), or a custom function.
+ */
+typedef void (*HashFreeFunc)(void* ptr);
+
+/*
+ * Used by mzHashForeach().
+ */
+typedef int (*HashForeachFunc)(void* data, void* arg);
+
+/*
+ * One entry in the hash table. "data" values are expected to be (or have
+ * the same characteristics as) valid pointers. In particular, a NULL
+ * value for "data" indicates an empty slot, and HASH_TOMBSTONE indicates
+ * a no-longer-used slot that must be stepped over during probing.
+ *
+ * Attempting to add a NULL or tombstone value is an error.
+ *
+ * When an entry is released, we will call (HashFreeFunc)(entry->data).
+ */
+typedef struct HashEntry {
+ unsigned int hashValue;
+ void* data;
+} HashEntry;
+
+#define HASH_TOMBSTONE ((void*) 0xcbcacccd) // invalid ptr value
+
+/*
+ * Expandable hash table.
+ *
+ * This structure should be considered opaque.
+ */
+typedef struct HashTable {
+ int tableSize; /* must be power of 2 */
+ int numEntries; /* current #of "live" entries */
+ int numDeadEntries; /* current #of tombstone entries */
+ HashEntry* pEntries; /* array on heap */
+ HashFreeFunc freeFunc;
+} HashTable;
+
+/*
+ * Create and initialize a HashTable structure, using "initialSize" as
+ * a basis for the initial capacity of the table. (The actual initial
+ * table size may be adjusted upward.) If you know exactly how many
+ * elements the table will hold, pass the result from mzHashSize() in.)
+ *
+ * Returns "false" if unable to allocate the table.
+ */
+HashTable* mzHashTableCreate(size_t initialSize, HashFreeFunc freeFunc);
+
+/*
+ * Compute the capacity needed for a table to hold "size" elements. Use
+ * this when you know ahead of time how many elements the table will hold.
+ * Pass this value into mzHashTableCreate() to ensure that you can add
+ * all elements without needing to reallocate the table.
+ */
+size_t mzHashSize(size_t size);
+
+/*
+ * Clear out a hash table, freeing the contents of any used entries.
+ */
+void mzHashTableClear(HashTable* pHashTable);
+
+/*
+ * Free a hash table.
+ */
+void mzHashTableFree(HashTable* pHashTable);
+
+/*
+ * Get #of entries in hash table.
+ */
+INLINE int mzHashTableNumEntries(HashTable* pHashTable) {
+ return pHashTable->numEntries;
+}
+
+/*
+ * Get total size of hash table (for memory usage calculations).
+ */
+INLINE int mzHashTableMemUsage(HashTable* pHashTable) {
+ return sizeof(HashTable) + pHashTable->tableSize * sizeof(HashEntry);
+}
+
+/*
+ * Look up an entry in the table, possibly adding it if it's not there.
+ *
+ * If "item" is not found, and "doAdd" is false, NULL is returned.
+ * Otherwise, a pointer to the found or added item is returned. (You can
+ * tell the difference by seeing if return value == item.)
+ *
+ * An "add" operation may cause the entire table to be reallocated.
+ */
+void* mzHashTableLookup(HashTable* pHashTable, unsigned int itemHash, void* item,
+ HashCompareFunc cmpFunc, bool doAdd);
+
+/*
+ * Remove an item from the hash table, given its "data" pointer. Does not
+ * invoke the "free" function; just detaches it from the table.
+ */
+bool mzHashTableRemove(HashTable* pHashTable, unsigned int hash, void* item);
+
+/*
+ * Execute "func" on every entry in the hash table.
+ *
+ * If "func" returns a nonzero value, terminate early and return the value.
+ */
+int mzHashForeach(HashTable* pHashTable, HashForeachFunc func, void* arg);
+
+/*
+ * An alternative to mzHashForeach(), using an iterator.
+ *
+ * Use like this:
+ * HashIter iter;
+ * for (mzHashIterBegin(hashTable, &iter); !mzHashIterDone(&iter);
+ * mzHashIterNext(&iter))
+ * {
+ * MyData* data = (MyData*)mzHashIterData(&iter);
+ * }
+ */
+typedef struct HashIter {
+ void* data;
+ HashTable* pHashTable;
+ int idx;
+} HashIter;
+INLINE void mzHashIterNext(HashIter* pIter) {
+ int i = pIter->idx +1;
+ int lim = pIter->pHashTable->tableSize;
+ for ( ; i < lim; i++) {
+ void* data = pIter->pHashTable->pEntries[i].data;
+ if (data != NULL && data != HASH_TOMBSTONE)
+ break;
+ }
+ pIter->idx = i;
+}
+INLINE void mzHashIterBegin(HashTable* pHashTable, HashIter* pIter) {
+ pIter->pHashTable = pHashTable;
+ pIter->idx = -1;
+ mzHashIterNext(pIter);
+}
+INLINE bool mzHashIterDone(HashIter* pIter) {
+ return (pIter->idx >= pIter->pHashTable->tableSize);
+}
+INLINE void* mzHashIterData(HashIter* pIter) {
+ assert(pIter->idx >= 0 && pIter->idx < pIter->pHashTable->tableSize);
+ return pIter->pHashTable->pEntries[pIter->idx].data;
+}
+
+
+/*
+ * Evaluate hash table performance by examining the number of times we
+ * have to probe for an entry.
+ *
+ * The caller should lock the table beforehand.
+ */
+typedef unsigned int (*HashCalcFunc)(const void* item);
+void mzHashTableProbeCount(HashTable* pHashTable, HashCalcFunc calcFunc,
+ HashCompareFunc cmpFunc);
+
+#endif /*_MINZIP_HASH*/