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-rw-r--r--recovery_ui/device.cpp96
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diff --git a/recovery_ui/device.cpp b/recovery_ui/device.cpp
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+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "recovery_ui/device.h"
+
+#include <algorithm>
+#include <string>
+#include <utility>
+#include <vector>
+
+#include <android-base/logging.h>
+
+#include "recovery_ui/ui.h"
+
+static std::vector<std::pair<std::string, Device::BuiltinAction>> g_menu_actions{
+ { "Reboot system now", Device::REBOOT },
+ { "Reboot to bootloader", Device::REBOOT_BOOTLOADER },
+ { "Enter fastboot", Device::ENTER_FASTBOOT },
+ { "Apply update from ADB", Device::APPLY_ADB_SIDELOAD },
+ { "Apply update from SD card", Device::APPLY_SDCARD },
+ { "Wipe data/factory reset", Device::WIPE_DATA },
+ { "Wipe cache partition", Device::WIPE_CACHE },
+ { "Mount /system", Device::MOUNT_SYSTEM },
+ { "View recovery logs", Device::VIEW_RECOVERY_LOGS },
+ { "Run graphics test", Device::RUN_GRAPHICS_TEST },
+ { "Run locale test", Device::RUN_LOCALE_TEST },
+ { "Power off", Device::SHUTDOWN },
+};
+
+static std::vector<std::string> g_menu_items;
+
+static void PopulateMenuItems() {
+ g_menu_items.clear();
+ std::transform(g_menu_actions.cbegin(), g_menu_actions.cend(), std::back_inserter(g_menu_items),
+ [](const auto& entry) { return entry.first; });
+}
+
+Device::Device(RecoveryUI* ui) : ui_(ui) {
+ PopulateMenuItems();
+}
+
+void Device::RemoveMenuItemForAction(Device::BuiltinAction action) {
+ g_menu_actions.erase(
+ std::remove_if(g_menu_actions.begin(), g_menu_actions.end(),
+ [action](const auto& entry) { return entry.second == action; }));
+ CHECK(!g_menu_actions.empty());
+
+ // Re-populate the menu items.
+ PopulateMenuItems();
+}
+
+const std::vector<std::string>& Device::GetMenuItems() {
+ return g_menu_items;
+}
+
+Device::BuiltinAction Device::InvokeMenuItem(size_t menu_position) {
+ return g_menu_actions[menu_position].second;
+}
+
+int Device::HandleMenuKey(int key, bool visible) {
+ if (!visible) {
+ return kNoAction;
+ }
+
+ switch (key) {
+ case KEY_DOWN:
+ case KEY_VOLUMEDOWN:
+ return kHighlightDown;
+
+ case KEY_UP:
+ case KEY_VOLUMEUP:
+ return kHighlightUp;
+
+ case KEY_ENTER:
+ case KEY_POWER:
+ return kInvokeItem;
+
+ default:
+ // If you have all of the above buttons, any other buttons
+ // are ignored. Otherwise, any button cycles the highlight.
+ return ui_->HasThreeButtons() ? kNoAction : kHighlightDown;
+ }
+}