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+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _RECOVERY_DEVICE_H
+#define _RECOVERY_DEVICE_H
+
+#include <stddef.h>
+
+#include <memory>
+#include <string>
+#include <vector>
+
+// Forward declaration to avoid including "ui.h".
+class RecoveryUI;
+
+class Device {
+ public:
+ static constexpr const int kNoAction = -1;
+ static constexpr const int kHighlightUp = -2;
+ static constexpr const int kHighlightDown = -3;
+ static constexpr const int kInvokeItem = -4;
+
+ enum BuiltinAction {
+ NO_ACTION = 0,
+ REBOOT = 1,
+ APPLY_SDCARD = 2,
+ // APPLY_CACHE was 3.
+ APPLY_ADB_SIDELOAD = 4,
+ WIPE_DATA = 5,
+ WIPE_CACHE = 6,
+ REBOOT_BOOTLOADER = 7,
+ SHUTDOWN = 8,
+ VIEW_RECOVERY_LOGS = 9,
+ MOUNT_SYSTEM = 10,
+ RUN_GRAPHICS_TEST = 11,
+ RUN_LOCALE_TEST = 12,
+ KEY_INTERRUPTED = 13,
+ ENTER_FASTBOOT = 14,
+ ENTER_RECOVERY = 15,
+ };
+
+ explicit Device(RecoveryUI* ui);
+ virtual ~Device() {}
+
+ // Returns a raw pointer to the RecoveryUI object.
+ virtual RecoveryUI* GetUI() {
+ return ui_.get();
+ }
+
+ // Resets the UI object to the given UI. Used to override the default UI in case initialization
+ // failed, or we want a different UI for some reason. The device object will take the ownership.
+ virtual void ResetUI(RecoveryUI* ui) {
+ ui_.reset(ui);
+ }
+
+ // Called when recovery starts up (after the UI has been obtained and initialized and after the
+ // arguments have been parsed, but before anything else).
+ virtual void StartRecovery() {}
+
+ // Called from the main thread when recovery is at the main menu and waiting for input, and a key
+ // is pressed. (Note that "at" the main menu does not necessarily mean the menu is visible;
+ // recovery will be at the main menu with it invisible after an unsuccessful operation, such as
+ // failed to install an OTA package, or if recovery is started with no command.)
+ //
+ // 'key' is the code of the key just pressed. (You can call IsKeyPressed() on the RecoveryUI
+ // object you returned from GetUI() if you want to find out if other keys are held down.)
+ //
+ // 'visible' is true if the menu is visible.
+ //
+ // Returns one of the defined constants below in order to:
+ // - move the menu highlight (kHighlight{Up,Down}: negative value)
+ // - invoke the highlighted item (kInvokeItem: negative value)
+ // - do nothing (kNoAction: negative value)
+ // - invoke a specific action (a menu position: non-negative value)
+ virtual int HandleMenuKey(int key, bool visible);
+
+ // Returns the list of menu items (a vector of strings). The menu_position passed to
+ // InvokeMenuItem() will correspond to the indexes into this array.
+ virtual const std::vector<std::string>& GetMenuItems();
+
+ // Performs a recovery action selected from the menu. 'menu_position' will be the index of the
+ // selected menu item, or a non-negative value returned from HandleMenuKey(). The menu will be
+ // hidden when this is called; implementations can call ui_print() to print information to the
+ // screen. If the menu position is one of the builtin actions, you can just return the
+ // corresponding enum value. If it is an action specific to your device, you actually perform it
+ // here and return NO_ACTION.
+ virtual BuiltinAction InvokeMenuItem(size_t menu_position);
+
+ // Removes the menu item for the given action. This allows tailoring the menu based on the
+ // runtime info, such as the availability of /cache or /sdcard.
+ virtual void RemoveMenuItemForAction(Device::BuiltinAction action);
+
+ // Called before and after we do a wipe data/factory reset operation, either via a reboot from the
+ // main system with the --wipe_data flag, or when the user boots into recovery image manually and
+ // selects the option from the menu, to perform whatever device-specific wiping actions as needed.
+ // Returns true on success; returning false from PreWipeData will prevent the regular wipe, and
+ // returning false from PostWipeData will cause the wipe to be considered a failure.
+ virtual bool PreWipeData() {
+ return true;
+ }
+
+ virtual bool PostWipeData() {
+ return true;
+ }
+
+ private:
+ // The RecoveryUI object that should be used to display the user interface for this device.
+ std::unique_ptr<RecoveryUI> ui_;
+};
+
+// Disable name mangling, as this function will be loaded via dlsym(3).
+extern "C" {
+
+// The device-specific library must define this function (or the default one will be used, if there
+// is no device-specific library). It returns the Device object that recovery should use.
+Device* make_device();
+}
+
+#endif // _DEVICE_H