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-rw-r--r--recovery_ui/ui.cpp597
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diff --git a/recovery_ui/ui.cpp b/recovery_ui/ui.cpp
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+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "recovery_ui/ui.h"
+
+#include <errno.h>
+#include <fcntl.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/time.h>
+#include <sys/types.h>
+#include <time.h>
+#include <unistd.h>
+
+#include <chrono>
+#include <functional>
+#include <string>
+#include <thread>
+
+#include <android-base/file.h>
+#include <android-base/logging.h>
+#include <android-base/parseint.h>
+#include <android-base/properties.h>
+#include <android-base/strings.h>
+
+#include "minui/minui.h"
+#include "otautil/sysutil.h"
+
+using namespace std::chrono_literals;
+
+constexpr int UI_WAIT_KEY_TIMEOUT_SEC = 120;
+constexpr const char* BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/brightness";
+constexpr const char* MAX_BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/max_brightness";
+constexpr const char* BRIGHTNESS_FILE_SDM = "/sys/class/backlight/panel0-backlight/brightness";
+constexpr const char* MAX_BRIGHTNESS_FILE_SDM =
+ "/sys/class/backlight/panel0-backlight/max_brightness";
+
+constexpr int kDefaultTouchLowThreshold = 50;
+constexpr int kDefaultTouchHighThreshold = 90;
+
+RecoveryUI::RecoveryUI()
+ : brightness_normal_(50),
+ brightness_dimmed_(25),
+ brightness_file_(BRIGHTNESS_FILE),
+ max_brightness_file_(MAX_BRIGHTNESS_FILE),
+ touch_screen_allowed_(false),
+ fastbootd_logo_enabled_(false),
+ touch_low_threshold_(android::base::GetIntProperty("ro.recovery.ui.touch_low_threshold",
+ kDefaultTouchLowThreshold)),
+ touch_high_threshold_(android::base::GetIntProperty("ro.recovery.ui.touch_high_threshold",
+ kDefaultTouchHighThreshold)),
+ key_interrupted_(false),
+ key_queue_len(0),
+ key_last_down(-1),
+ key_long_press(false),
+ key_down_count(0),
+ enable_reboot(true),
+ consecutive_power_keys(0),
+ last_key(-1),
+ has_power_key(false),
+ has_up_key(false),
+ has_down_key(false),
+ has_touch_screen(false),
+ touch_slot_(0),
+ is_bootreason_recovery_ui_(false),
+ screensaver_state_(ScreensaverState::DISABLED) {
+ memset(key_pressed, 0, sizeof(key_pressed));
+}
+
+RecoveryUI::~RecoveryUI() {
+ ev_exit();
+ input_thread_stopped_ = true;
+ if (input_thread_.joinable()) {
+ input_thread_.join();
+ }
+}
+
+void RecoveryUI::OnKeyDetected(int key_code) {
+ if (key_code == KEY_POWER) {
+ has_power_key = true;
+ } else if (key_code == KEY_DOWN || key_code == KEY_VOLUMEDOWN) {
+ has_down_key = true;
+ } else if (key_code == KEY_UP || key_code == KEY_VOLUMEUP) {
+ has_up_key = true;
+ } else if (key_code == ABS_MT_POSITION_X || key_code == ABS_MT_POSITION_Y) {
+ has_touch_screen = true;
+ }
+}
+
+bool RecoveryUI::InitScreensaver() {
+ // Disabled.
+ if (brightness_normal_ == 0 || brightness_dimmed_ > brightness_normal_) {
+ return false;
+ }
+ if (access(brightness_file_.c_str(), R_OK | W_OK)) {
+ brightness_file_ = BRIGHTNESS_FILE_SDM;
+ }
+ if (access(max_brightness_file_.c_str(), R_OK)) {
+ max_brightness_file_ = MAX_BRIGHTNESS_FILE_SDM;
+ }
+ // Set the initial brightness level based on the max brightness. Note that reading the initial
+ // value from BRIGHTNESS_FILE doesn't give the actual brightness value (bullhead, sailfish), so
+ // we don't have a good way to query the default value.
+ std::string content;
+ if (!android::base::ReadFileToString(max_brightness_file_, &content)) {
+ PLOG(WARNING) << "Failed to read max brightness";
+ return false;
+ }
+
+ unsigned int max_value;
+ if (!android::base::ParseUint(android::base::Trim(content), &max_value)) {
+ LOG(WARNING) << "Failed to parse max brightness: " << content;
+ return false;
+ }
+
+ brightness_normal_value_ = max_value * brightness_normal_ / 100.0;
+ brightness_dimmed_value_ = max_value * brightness_dimmed_ / 100.0;
+ if (!android::base::WriteStringToFile(std::to_string(brightness_normal_value_),
+ brightness_file_)) {
+ PLOG(WARNING) << "Failed to set brightness";
+ return false;
+ }
+
+ LOG(INFO) << "Brightness: " << brightness_normal_value_ << " (" << brightness_normal_ << "%)";
+ screensaver_state_ = ScreensaverState::NORMAL;
+ return true;
+}
+
+bool RecoveryUI::Init(const std::string& /* locale */) {
+ ev_init(std::bind(&RecoveryUI::OnInputEvent, this, std::placeholders::_1, std::placeholders::_2),
+ touch_screen_allowed_);
+
+ ev_iterate_available_keys(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1));
+
+ if (touch_screen_allowed_) {
+ ev_iterate_touch_inputs(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1));
+
+ // Parse /proc/cmdline to determine if it's booting into recovery with a bootreason of
+ // "recovery_ui". This specific reason is set by some (wear) bootloaders, to allow an easier way
+ // to turn on text mode. It will only be set if the recovery boot is triggered from fastboot, or
+ // with 'adb reboot recovery'. Note that this applies to all build variants. Otherwise the text
+ // mode will be turned on automatically on debuggable builds, even without a swipe.
+ std::string cmdline;
+ if (android::base::ReadFileToString("/proc/cmdline", &cmdline)) {
+ is_bootreason_recovery_ui_ = cmdline.find("bootreason=recovery_ui") != std::string::npos;
+ } else {
+ // Non-fatal, and won't affect Init() result.
+ PLOG(WARNING) << "Failed to read /proc/cmdline";
+ }
+ }
+
+ if (!InitScreensaver()) {
+ LOG(INFO) << "Screensaver disabled";
+ }
+
+ // Create a separate thread that handles input events.
+ input_thread_ = std::thread([this]() {
+ while (!this->input_thread_stopped_) {
+ if (!ev_wait(500)) {
+ ev_dispatch();
+ }
+ }
+ });
+
+ return true;
+}
+
+void RecoveryUI::OnTouchDetected(int dx, int dy) {
+ enum SwipeDirection { UP, DOWN, RIGHT, LEFT } direction;
+
+ // We only consider a valid swipe if:
+ // - the delta along one axis is below touch_low_threshold_;
+ // - and the delta along the other axis is beyond touch_high_threshold_.
+ if (abs(dy) < touch_low_threshold_ && abs(dx) > touch_high_threshold_) {
+ direction = dx < 0 ? SwipeDirection::LEFT : SwipeDirection::RIGHT;
+ } else if (abs(dx) < touch_low_threshold_ && abs(dy) > touch_high_threshold_) {
+ direction = dy < 0 ? SwipeDirection::UP : SwipeDirection::DOWN;
+ } else {
+ LOG(DEBUG) << "Ignored " << dx << " " << dy << " (low: " << touch_low_threshold_
+ << ", high: " << touch_high_threshold_ << ")";
+ return;
+ }
+
+ // Allow turning on text mode with any swipe, if bootloader has set a bootreason of recovery_ui.
+ if (is_bootreason_recovery_ui_ && !IsTextVisible()) {
+ ShowText(true);
+ return;
+ }
+
+ LOG(DEBUG) << "Swipe direction=" << direction;
+ switch (direction) {
+ case SwipeDirection::UP:
+ ProcessKey(KEY_UP, 1); // press up key
+ ProcessKey(KEY_UP, 0); // and release it
+ break;
+
+ case SwipeDirection::DOWN:
+ ProcessKey(KEY_DOWN, 1); // press down key
+ ProcessKey(KEY_DOWN, 0); // and release it
+ break;
+
+ case SwipeDirection::LEFT:
+ case SwipeDirection::RIGHT:
+ ProcessKey(KEY_POWER, 1); // press power key
+ ProcessKey(KEY_POWER, 0); // and release it
+ break;
+ };
+}
+
+int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) {
+ struct input_event ev;
+ if (ev_get_input(fd, epevents, &ev) == -1) {
+ return -1;
+ }
+
+ // Touch inputs handling.
+ //
+ // We handle the touch inputs by tracking the position changes between initial contacting and
+ // upon lifting. touch_start_X/Y record the initial positions, with touch_finger_down set. Upon
+ // detecting the lift, we unset touch_finger_down and detect a swipe based on position changes.
+ //
+ // Per the doc Multi-touch Protocol at below, there are two protocols.
+ // https://www.kernel.org/doc/Documentation/input/multi-touch-protocol.txt
+ //
+ // The main difference between the stateless type A protocol and the stateful type B slot protocol
+ // lies in the usage of identifiable contacts to reduce the amount of data sent to userspace. The
+ // slot protocol (i.e. type B) sends ABS_MT_TRACKING_ID with a unique id on initial contact, and
+ // sends ABS_MT_TRACKING_ID -1 upon lifting the contact. Protocol A doesn't send
+ // ABS_MT_TRACKING_ID -1 on lifting, but the driver may additionally report BTN_TOUCH event.
+ //
+ // For protocol A, we rely on BTN_TOUCH to recognize lifting, while for protocol B we look for
+ // ABS_MT_TRACKING_ID being -1.
+ //
+ // Touch input events will only be available if touch_screen_allowed_ is set.
+
+ if (ev.type == EV_SYN) {
+ if (touch_screen_allowed_ && ev.code == SYN_REPORT) {
+ // There might be multiple SYN_REPORT events. We should only detect a swipe after lifting the
+ // contact.
+ if (touch_finger_down_ && !touch_swiping_) {
+ touch_start_X_ = touch_X_;
+ touch_start_Y_ = touch_Y_;
+ touch_swiping_ = true;
+ } else if (!touch_finger_down_ && touch_swiping_) {
+ touch_swiping_ = false;
+ OnTouchDetected(touch_X_ - touch_start_X_, touch_Y_ - touch_start_Y_);
+ }
+ }
+ return 0;
+ }
+
+ if (ev.type == EV_REL) {
+ if (ev.code == REL_Y) {
+ // accumulate the up or down motion reported by
+ // the trackball. When it exceeds a threshold
+ // (positive or negative), fake an up/down
+ // key event.
+ rel_sum += ev.value;
+ if (rel_sum > 3) {
+ ProcessKey(KEY_DOWN, 1); // press down key
+ ProcessKey(KEY_DOWN, 0); // and release it
+ rel_sum = 0;
+ } else if (rel_sum < -3) {
+ ProcessKey(KEY_UP, 1); // press up key
+ ProcessKey(KEY_UP, 0); // and release it
+ rel_sum = 0;
+ }
+ }
+ } else {
+ rel_sum = 0;
+ }
+
+ if (touch_screen_allowed_ && ev.type == EV_ABS) {
+ if (ev.code == ABS_MT_SLOT) {
+ touch_slot_ = ev.value;
+ }
+ // Ignore other fingers.
+ if (touch_slot_ > 0) return 0;
+
+ switch (ev.code) {
+ case ABS_MT_POSITION_X:
+ touch_X_ = ev.value;
+ touch_finger_down_ = true;
+ break;
+
+ case ABS_MT_POSITION_Y:
+ touch_Y_ = ev.value;
+ touch_finger_down_ = true;
+ break;
+
+ case ABS_MT_TRACKING_ID:
+ // Protocol B: -1 marks lifting the contact.
+ if (ev.value < 0) touch_finger_down_ = false;
+ break;
+ }
+ return 0;
+ }
+
+ if (ev.type == EV_KEY && ev.code <= KEY_MAX) {
+ if (touch_screen_allowed_) {
+ if (ev.code == BTN_TOUCH) {
+ // A BTN_TOUCH with value 1 indicates the start of contact (protocol A), with 0 means
+ // lifting the contact.
+ touch_finger_down_ = (ev.value == 1);
+ }
+
+ // Intentionally ignore BTN_TOUCH and BTN_TOOL_FINGER, which would otherwise trigger
+ // additional scrolling (because in ScreenRecoveryUI::ShowFile(), we consider keys other than
+ // KEY_POWER and KEY_UP as KEY_DOWN).
+ if (ev.code == BTN_TOUCH || ev.code == BTN_TOOL_FINGER) {
+ return 0;
+ }
+ }
+
+ ProcessKey(ev.code, ev.value);
+ }
+
+ return 0;
+}
+
+// Processes a key-up or -down event. A key is "registered" when it is pressed and then released,
+// with no other keypresses or releases in between. Registered keys are passed to CheckKey() to
+// see if it should trigger a visibility toggle, an immediate reboot, or be queued to be processed
+// next time the foreground thread wants a key (eg, for the menu).
+//
+// We also keep track of which keys are currently down so that CheckKey() can call IsKeyPressed()
+// to see what other keys are held when a key is registered.
+//
+// updown == 1 for key down events; 0 for key up events
+void RecoveryUI::ProcessKey(int key_code, int updown) {
+ bool register_key = false;
+ bool long_press = false;
+
+ {
+ std::lock_guard<std::mutex> lg(key_queue_mutex);
+ key_pressed[key_code] = updown;
+ if (updown) {
+ ++key_down_count;
+ key_last_down = key_code;
+ key_long_press = false;
+ std::thread time_key_thread(&RecoveryUI::TimeKey, this, key_code, key_down_count);
+ time_key_thread.detach();
+ } else {
+ if (key_last_down == key_code) {
+ long_press = key_long_press;
+ register_key = true;
+ }
+ key_last_down = -1;
+ }
+ }
+
+ bool reboot_enabled = enable_reboot;
+ if (register_key) {
+ switch (CheckKey(key_code, long_press)) {
+ case RecoveryUI::IGNORE:
+ break;
+
+ case RecoveryUI::TOGGLE:
+ ShowText(!IsTextVisible());
+ break;
+
+ case RecoveryUI::REBOOT:
+ if (reboot_enabled) {
+ reboot("reboot,");
+ while (true) {
+ pause();
+ }
+ }
+ break;
+
+ case RecoveryUI::ENQUEUE:
+ EnqueueKey(key_code);
+ break;
+ }
+ }
+}
+
+void RecoveryUI::TimeKey(int key_code, int count) {
+ std::this_thread::sleep_for(750ms); // 750 ms == "long"
+ bool long_press = false;
+ {
+ std::lock_guard<std::mutex> lg(key_queue_mutex);
+ if (key_last_down == key_code && key_down_count == count) {
+ long_press = key_long_press = true;
+ }
+ }
+ if (long_press) KeyLongPress(key_code);
+}
+
+void RecoveryUI::EnqueueKey(int key_code) {
+ std::lock_guard<std::mutex> lg(key_queue_mutex);
+ const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]);
+ if (key_queue_len < queue_max) {
+ key_queue[key_queue_len++] = key_code;
+ key_queue_cond.notify_one();
+ }
+}
+
+void RecoveryUI::SetScreensaverState(ScreensaverState state) {
+ switch (state) {
+ case ScreensaverState::NORMAL:
+ if (android::base::WriteStringToFile(std::to_string(brightness_normal_value_),
+ brightness_file_)) {
+ screensaver_state_ = ScreensaverState::NORMAL;
+ LOG(INFO) << "Brightness: " << brightness_normal_value_ << " (" << brightness_normal_
+ << "%)";
+ } else {
+ LOG(ERROR) << "Unable to set brightness to normal";
+ }
+ break;
+ case ScreensaverState::DIMMED:
+ if (android::base::WriteStringToFile(std::to_string(brightness_dimmed_value_),
+ brightness_file_)) {
+ LOG(INFO) << "Brightness: " << brightness_dimmed_value_ << " (" << brightness_dimmed_
+ << "%)";
+ screensaver_state_ = ScreensaverState::DIMMED;
+ } else {
+ LOG(ERROR) << "Unable to set brightness to dim";
+ }
+ break;
+ case ScreensaverState::OFF:
+ if (android::base::WriteStringToFile("0", brightness_file_)) {
+ LOG(INFO) << "Brightness: 0 (off)";
+ screensaver_state_ = ScreensaverState::OFF;
+ } else {
+ LOG(ERROR) << "Unable to set brightness to off";
+ }
+ break;
+ default:
+ LOG(ERROR) << "Invalid screensaver state";
+ }
+}
+
+int RecoveryUI::WaitKey() {
+ std::unique_lock<std::mutex> lk(key_queue_mutex);
+
+ // Check for a saved key queue interruption.
+ if (key_interrupted_) {
+ SetScreensaverState(ScreensaverState::NORMAL);
+ return static_cast<int>(KeyError::INTERRUPTED);
+ }
+
+ // Time out after UI_WAIT_KEY_TIMEOUT_SEC, unless a USB cable is plugged in.
+ do {
+ bool rc = key_queue_cond.wait_for(lk, std::chrono::seconds(UI_WAIT_KEY_TIMEOUT_SEC), [this] {
+ return this->key_queue_len != 0 || key_interrupted_;
+ });
+ if (key_interrupted_) {
+ SetScreensaverState(ScreensaverState::NORMAL);
+ return static_cast<int>(KeyError::INTERRUPTED);
+ }
+ if (screensaver_state_ != ScreensaverState::DISABLED) {
+ if (!rc) {
+ // Must be after a timeout. Lower the brightness level: NORMAL -> DIMMED; DIMMED -> OFF.
+ if (screensaver_state_ == ScreensaverState::NORMAL) {
+ SetScreensaverState(ScreensaverState::DIMMED);
+ } else if (screensaver_state_ == ScreensaverState::DIMMED) {
+ SetScreensaverState(ScreensaverState::OFF);
+ }
+ } else if (screensaver_state_ != ScreensaverState::NORMAL) {
+ // Drop the first key if it's changing from OFF to NORMAL.
+ if (screensaver_state_ == ScreensaverState::OFF) {
+ if (key_queue_len > 0) {
+ memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);
+ }
+ }
+
+ // Reset the brightness to normal.
+ SetScreensaverState(ScreensaverState::NORMAL);
+ }
+ }
+ } while (IsUsbConnected() && key_queue_len == 0);
+
+ int key = static_cast<int>(KeyError::TIMED_OUT);
+ if (key_queue_len > 0) {
+ key = key_queue[0];
+ memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);
+ }
+ return key;
+}
+
+void RecoveryUI::InterruptKey() {
+ {
+ std::lock_guard<std::mutex> lg(key_queue_mutex);
+ key_interrupted_ = true;
+ }
+ key_queue_cond.notify_one();
+}
+
+bool RecoveryUI::IsUsbConnected() {
+ int fd = open("/sys/class/android_usb/android0/state", O_RDONLY);
+ if (fd < 0) {
+ printf("failed to open /sys/class/android_usb/android0/state: %s\n", strerror(errno));
+ return 0;
+ }
+
+ char buf;
+ // USB is connected if android_usb state is CONNECTED or CONFIGURED.
+ int connected = (TEMP_FAILURE_RETRY(read(fd, &buf, 1)) == 1) && (buf == 'C');
+ if (close(fd) < 0) {
+ printf("failed to close /sys/class/android_usb/android0/state: %s\n", strerror(errno));
+ }
+ return connected;
+}
+
+bool RecoveryUI::IsKeyPressed(int key) {
+ std::lock_guard<std::mutex> lg(key_queue_mutex);
+ int pressed = key_pressed[key];
+ return pressed;
+}
+
+bool RecoveryUI::IsLongPress() {
+ std::lock_guard<std::mutex> lg(key_queue_mutex);
+ bool result = key_long_press;
+ return result;
+}
+
+bool RecoveryUI::HasThreeButtons() {
+ return has_power_key && has_up_key && has_down_key;
+}
+
+bool RecoveryUI::HasPowerKey() const {
+ return has_power_key;
+}
+
+bool RecoveryUI::HasTouchScreen() const {
+ return has_touch_screen;
+}
+
+void RecoveryUI::FlushKeys() {
+ std::lock_guard<std::mutex> lg(key_queue_mutex);
+ key_queue_len = 0;
+}
+
+RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) {
+ {
+ std::lock_guard<std::mutex> lg(key_queue_mutex);
+ key_long_press = false;
+ }
+
+ // If we have power and volume up keys, that chord is the signal to toggle the text display.
+ if (HasThreeButtons() || (HasPowerKey() && HasTouchScreen() && touch_screen_allowed_)) {
+ if ((key == KEY_VOLUMEUP || key == KEY_UP) && IsKeyPressed(KEY_POWER)) {
+ return TOGGLE;
+ }
+ } else {
+ // Otherwise long press of any button toggles to the text display,
+ // and there's no way to toggle back (but that's pretty useless anyway).
+ if (is_long_press && !IsTextVisible()) {
+ return TOGGLE;
+ }
+
+ // Also, for button-limited devices, a long press is translated to KEY_ENTER.
+ if (is_long_press && IsTextVisible()) {
+ EnqueueKey(KEY_ENTER);
+ return IGNORE;
+ }
+ }
+
+ // Press power seven times in a row to reboot.
+ if (key == KEY_POWER) {
+ bool reboot_enabled = enable_reboot;
+
+ if (reboot_enabled) {
+ ++consecutive_power_keys;
+ if (consecutive_power_keys >= 7) {
+ return REBOOT;
+ }
+ }
+ } else {
+ consecutive_power_keys = 0;
+ }
+
+ last_key = key;
+ return (IsTextVisible() || screensaver_state_ == ScreensaverState::OFF) ? ENQUEUE : IGNORE;
+}
+
+void RecoveryUI::KeyLongPress(int) {}
+
+void RecoveryUI::SetEnableReboot(bool enabled) {
+ std::lock_guard<std::mutex> lg(key_queue_mutex);
+ enable_reboot = enabled;
+}