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-rw-r--r--screen_ui.cpp393
1 files changed, 262 insertions, 131 deletions
diff --git a/screen_ui.cpp b/screen_ui.cpp
index 03ef049ae..ff9591514 100644
--- a/screen_ui.cpp
+++ b/screen_ui.cpp
@@ -28,6 +28,10 @@
#include <time.h>
#include <unistd.h>
+#include <vector>
+
+#include "base/strings.h"
+#include "cutils/properties.h"
#include "common.h"
#include "device.h"
#include "minui/minui.h"
@@ -37,67 +41,60 @@
static int char_width;
static int char_height;
-// There's only (at most) one of these objects, and global callbacks
-// (for pthread_create, and the input event system) need to find it,
-// so use a global variable.
-static ScreenRecoveryUI* self = NULL;
-
// Return the current time as a double (including fractions of a second).
static double now() {
struct timeval tv;
- gettimeofday(&tv, NULL);
+ gettimeofday(&tv, nullptr);
return tv.tv_sec + tv.tv_usec / 1000000.0;
}
ScreenRecoveryUI::ScreenRecoveryUI() :
currentIcon(NONE),
installingFrame(0),
- locale(NULL),
+ locale(nullptr),
rtl_locale(false),
progressBarType(EMPTY),
progressScopeStart(0),
progressScopeSize(0),
progress(0),
pagesIdentical(false),
- text_cols(0),
- text_rows(0),
- text_col(0),
- text_row(0),
- text_top(0),
+ text_cols_(0),
+ text_rows_(0),
+ text_(nullptr),
+ text_col_(0),
+ text_row_(0),
+ text_top_(0),
show_text(false),
show_text_ever(false),
+ menu_(nullptr),
show_menu(false),
- menu_top(0),
menu_items(0),
menu_sel(0),
+ file_viewer_text_(nullptr),
animation_fps(20),
installing_frames(-1),
stage(-1),
max_stage(-1) {
- for (int i = 0; i < 5; i++)
- backgroundIcon[i] = NULL;
-
- memset(text, 0, sizeof(text));
-
- pthread_mutex_init(&updateMutex, NULL);
- self = this;
+ for (int i = 0; i < 5; i++) {
+ backgroundIcon[i] = nullptr;
+ }
+ pthread_mutex_init(&updateMutex, nullptr);
}
// Clear the screen and draw the currently selected background icon (if any).
// Should only be called with updateMutex locked.
-void ScreenRecoveryUI::draw_background_locked(Icon icon)
-{
+void ScreenRecoveryUI::draw_background_locked(Icon icon) {
pagesIdentical = false;
gr_color(0, 0, 0, 255);
gr_clear();
if (icon) {
- gr_surface surface = backgroundIcon[icon];
+ GRSurface* surface = backgroundIcon[icon];
if (icon == INSTALLING_UPDATE || icon == ERASING) {
surface = installation[installingFrame];
}
- gr_surface text_surface = backgroundText[icon];
+ GRSurface* text_surface = backgroundText[icon];
int iconWidth = gr_get_width(surface);
int iconHeight = gr_get_height(surface);
@@ -132,12 +129,11 @@ void ScreenRecoveryUI::draw_background_locked(Icon icon)
// Draw the progress bar (if any) on the screen. Does not flip pages.
// Should only be called with updateMutex locked.
-void ScreenRecoveryUI::draw_progress_locked()
-{
+void ScreenRecoveryUI::draw_progress_locked() {
if (currentIcon == ERROR) return;
if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
- gr_surface icon = installation[installingFrame];
+ GRSurface* icon = installation[installingFrame];
gr_blit(icon, 0, 0, gr_get_width(icon), gr_get_height(icon), iconX, iconY);
}
@@ -180,6 +176,9 @@ void ScreenRecoveryUI::draw_progress_locked()
void ScreenRecoveryUI::SetColor(UIElement e) {
switch (e) {
+ case INFO:
+ gr_color(249, 194, 0, 255);
+ break;
case HEADER:
gr_color(247, 0, 6, 255);
break;
@@ -187,11 +186,14 @@ void ScreenRecoveryUI::SetColor(UIElement e) {
case MENU_SEL_BG:
gr_color(0, 106, 157, 255);
break;
+ case MENU_SEL_BG_ACTIVE:
+ gr_color(0, 156, 100, 255);
+ break;
case MENU_SEL_FG:
gr_color(255, 255, 255, 255);
break;
case LOG:
- gr_color(249, 194, 0, 255);
+ gr_color(196, 196, 196, 255);
break;
case TEXT_FILL:
gr_color(0, 0, 0, 160);
@@ -202,10 +204,38 @@ void ScreenRecoveryUI::SetColor(UIElement e) {
}
}
+void ScreenRecoveryUI::DrawHorizontalRule(int* y) {
+ SetColor(MENU);
+ *y += 4;
+ gr_fill(0, *y, gr_fb_width(), *y + 2);
+ *y += 4;
+}
+
+void ScreenRecoveryUI::DrawTextLine(int* y, const char* line, bool bold) {
+ gr_text(4, *y, line, bold);
+ *y += char_height + 4;
+}
+
+void ScreenRecoveryUI::DrawTextLines(int* y, const char* const* lines) {
+ for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) {
+ DrawTextLine(y, lines[i], false);
+ }
+}
+
+static const char* REGULAR_HELP[] = {
+ "Use volume up/down and power.",
+ NULL
+};
+
+static const char* LONG_PRESS_HELP[] = {
+ "Any button cycles highlight.",
+ "Long-press activates.",
+ NULL
+};
+
// Redraw everything on the screen. Does not flip pages.
// Should only be called with updateMutex locked.
-void ScreenRecoveryUI::draw_screen_locked()
-{
+void ScreenRecoveryUI::draw_screen_locked() {
if (!show_text) {
draw_background_locked(currentIcon);
draw_progress_locked();
@@ -214,62 +244,66 @@ void ScreenRecoveryUI::draw_screen_locked()
gr_clear();
int y = 0;
- int i = 0;
if (show_menu) {
- SetColor(HEADER);
+ char recovery_fingerprint[PROPERTY_VALUE_MAX];
+ property_get("ro.bootimage.build.fingerprint", recovery_fingerprint, "");
+
+ SetColor(INFO);
+ DrawTextLine(&y, "Android Recovery", true);
+ for (auto& chunk : android::base::Split(recovery_fingerprint, ":")) {
+ DrawTextLine(&y, chunk.c_str(), false);
+ }
+ DrawTextLines(&y, HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP);
- for (; i < menu_top + menu_items; ++i) {
- if (i == menu_top) SetColor(MENU);
+ SetColor(HEADER);
+ DrawTextLines(&y, menu_headers_);
- if (i == menu_top + menu_sel) {
- // draw the highlight bar
- SetColor(MENU_SEL_BG);
- gr_fill(0, y-2, gr_fb_width(), y+char_height+2);
- // white text of selected item
+ SetColor(MENU);
+ DrawHorizontalRule(&y);
+ y += 4;
+ for (int i = 0; i < menu_items; ++i) {
+ if (i == menu_sel) {
+ // Draw the highlight bar.
+ SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG);
+ gr_fill(0, y - 2, gr_fb_width(), y + char_height + 2);
+ // Bold white text for the selected item.
SetColor(MENU_SEL_FG);
- if (menu[i][0]) gr_text(4, y, menu[i], 1);
+ gr_text(4, y, menu_[i], true);
SetColor(MENU);
} else {
- if (menu[i][0]) gr_text(4, y, menu[i], i < menu_top);
+ gr_text(4, y, menu_[i], false);
}
- y += char_height+4;
+ y += char_height + 4;
}
- SetColor(MENU);
- y += 4;
- gr_fill(0, y, gr_fb_width(), y+2);
- y += 4;
- ++i;
+ DrawHorizontalRule(&y);
}
- SetColor(LOG);
-
// display from the bottom up, until we hit the top of the
// screen, the bottom of the menu, or we've displayed the
// entire text buffer.
- int ty;
- int row = (text_top+text_rows-1) % text_rows;
- for (int ty = gr_fb_height() - char_height, count = 0;
- ty > y+2 && count < text_rows;
+ SetColor(LOG);
+ int row = (text_top_ + text_rows_ - 1) % text_rows_;
+ size_t count = 0;
+ for (int ty = gr_fb_height() - char_height;
+ ty >= y && count < text_rows_;
ty -= char_height, ++count) {
- gr_text(4, ty, text[row], 0);
+ gr_text(0, ty, text_[row], false);
--row;
- if (row < 0) row = text_rows-1;
+ if (row < 0) row = text_rows_ - 1;
}
}
}
// Redraw everything on the screen and flip the screen (make it visible).
// Should only be called with updateMutex locked.
-void ScreenRecoveryUI::update_screen_locked()
-{
+void ScreenRecoveryUI::update_screen_locked() {
draw_screen_locked();
gr_flip();
}
// Updates only the progress bar, if possible, otherwise redraws the screen.
// Should only be called with updateMutex locked.
-void ScreenRecoveryUI::update_progress_locked()
-{
+void ScreenRecoveryUI::update_progress_locked() {
if (show_text || !pagesIdentical) {
draw_screen_locked(); // Must redraw the whole screen
pagesIdentical = true;
@@ -280,14 +314,14 @@ void ScreenRecoveryUI::update_progress_locked()
}
// Keeps the progress bar updated, even when the process is otherwise busy.
-void* ScreenRecoveryUI::progress_thread(void *cookie) {
- self->progress_loop();
- return NULL;
+void* ScreenRecoveryUI::ProgressThreadStartRoutine(void* data) {
+ reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop();
+ return nullptr;
}
-void ScreenRecoveryUI::progress_loop() {
+void ScreenRecoveryUI::ProgressThreadLoop() {
double interval = 1.0 / animation_fps;
- for (;;) {
+ while (true) {
double start = now();
pthread_mutex_lock(&updateMutex);
@@ -324,44 +358,53 @@ void ScreenRecoveryUI::progress_loop() {
}
}
-void ScreenRecoveryUI::LoadBitmap(const char* filename, gr_surface* surface) {
+void ScreenRecoveryUI::LoadBitmap(const char* filename, GRSurface** surface) {
int result = res_create_display_surface(filename, surface);
if (result < 0) {
LOGE("missing bitmap %s\n(Code %d)\n", filename, result);
}
}
-void ScreenRecoveryUI::LoadBitmapArray(const char* filename, int* frames, gr_surface** surface) {
+void ScreenRecoveryUI::LoadBitmapArray(const char* filename, int* frames, GRSurface*** surface) {
int result = res_create_multi_display_surface(filename, frames, surface);
if (result < 0) {
LOGE("missing bitmap %s\n(Code %d)\n", filename, result);
}
}
-void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, gr_surface* surface) {
+void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** surface) {
int result = res_create_localized_alpha_surface(filename, locale, surface);
if (result < 0) {
LOGE("missing bitmap %s\n(Code %d)\n", filename, result);
}
}
-void ScreenRecoveryUI::Init()
-{
+static char** Alloc2d(size_t rows, size_t cols) {
+ char** result = new char*[rows];
+ for (size_t i = 0; i < rows; ++i) {
+ result[i] = new char[cols];
+ memset(result[i], 0, cols);
+ }
+ return result;
+}
+
+void ScreenRecoveryUI::Init() {
gr_init();
gr_font_size(&char_width, &char_height);
+ text_rows_ = gr_fb_height() / char_height;
+ text_cols_ = gr_fb_width() / char_width;
- text_col = text_row = 0;
- text_rows = gr_fb_height() / char_height;
- if (text_rows > kMaxRows) text_rows = kMaxRows;
- text_top = 1;
+ text_ = Alloc2d(text_rows_, text_cols_ + 1);
+ file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1);
+ menu_ = Alloc2d(text_rows_, text_cols_ + 1);
- text_cols = gr_fb_width() / char_width;
- if (text_cols > kMaxCols - 1) text_cols = kMaxCols - 1;
+ text_col_ = text_row_ = 0;
+ text_top_ = 1;
- backgroundIcon[NONE] = NULL;
+ backgroundIcon[NONE] = nullptr;
LoadBitmapArray("icon_installing", &installing_frames, &installation);
- backgroundIcon[INSTALLING_UPDATE] = installing_frames ? installation[0] : NULL;
+ backgroundIcon[INSTALLING_UPDATE] = installing_frames ? installation[0] : nullptr;
backgroundIcon[ERASING] = backgroundIcon[INSTALLING_UPDATE];
LoadBitmap("icon_error", &backgroundIcon[ERROR]);
backgroundIcon[NO_COMMAND] = backgroundIcon[ERROR];
@@ -376,7 +419,7 @@ void ScreenRecoveryUI::Init()
LoadLocalizedBitmap("no_command_text", &backgroundText[NO_COMMAND]);
LoadLocalizedBitmap("error_text", &backgroundText[ERROR]);
- pthread_create(&progress_t, NULL, progress_thread, NULL);
+ pthread_create(&progress_thread_, nullptr, ProgressThreadStartRoutine, this);
RecoveryUI::Init();
}
@@ -403,12 +446,11 @@ void ScreenRecoveryUI::SetLocale(const char* new_locale) {
}
free(lang);
} else {
- new_locale = NULL;
+ new_locale = nullptr;
}
}
-void ScreenRecoveryUI::SetBackground(Icon icon)
-{
+void ScreenRecoveryUI::SetBackground(Icon icon) {
pthread_mutex_lock(&updateMutex);
currentIcon = icon;
@@ -417,8 +459,7 @@ void ScreenRecoveryUI::SetBackground(Icon icon)
pthread_mutex_unlock(&updateMutex);
}
-void ScreenRecoveryUI::SetProgressType(ProgressType type)
-{
+void ScreenRecoveryUI::SetProgressType(ProgressType type) {
pthread_mutex_lock(&updateMutex);
if (progressBarType != type) {
progressBarType = type;
@@ -430,8 +471,7 @@ void ScreenRecoveryUI::SetProgressType(ProgressType type)
pthread_mutex_unlock(&updateMutex);
}
-void ScreenRecoveryUI::ShowProgress(float portion, float seconds)
-{
+void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
pthread_mutex_lock(&updateMutex);
progressBarType = DETERMINATE;
progressScopeStart += progressScopeSize;
@@ -443,8 +483,7 @@ void ScreenRecoveryUI::ShowProgress(float portion, float seconds)
pthread_mutex_unlock(&updateMutex);
}
-void ScreenRecoveryUI::SetProgress(float fraction)
-{
+void ScreenRecoveryUI::SetProgress(float fraction) {
pthread_mutex_lock(&updateMutex);
if (fraction < 0.0) fraction = 0.0;
if (fraction > 1.0) fraction = 1.0;
@@ -467,8 +506,7 @@ void ScreenRecoveryUI::SetStage(int current, int max) {
pthread_mutex_unlock(&updateMutex);
}
-void ScreenRecoveryUI::Print(const char *fmt, ...)
-{
+void ScreenRecoveryUI::Print(const char *fmt, ...) {
char buf[256];
va_list ap;
va_start(ap, fmt);
@@ -477,43 +515,133 @@ void ScreenRecoveryUI::Print(const char *fmt, ...)
fputs(buf, stdout);
- // This can get called before ui_init(), so be careful.
pthread_mutex_lock(&updateMutex);
- if (text_rows > 0 && text_cols > 0) {
- char *ptr;
- for (ptr = buf; *ptr != '\0'; ++ptr) {
- if (*ptr == '\n' || text_col >= text_cols) {
- text[text_row][text_col] = '\0';
- text_col = 0;
- text_row = (text_row + 1) % text_rows;
- if (text_row == text_top) text_top = (text_top + 1) % text_rows;
+ if (text_rows_ > 0 && text_cols_ > 0) {
+ for (const char* ptr = buf; *ptr != '\0'; ++ptr) {
+ if (*ptr == '\n' || text_col_ >= text_cols_) {
+ text_[text_row_][text_col_] = '\0';
+ text_col_ = 0;
+ text_row_ = (text_row_ + 1) % text_rows_;
+ if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
}
- if (*ptr != '\n') text[text_row][text_col++] = *ptr;
+ if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
}
- text[text_row][text_col] = '\0';
+ text_[text_row_][text_col_] = '\0';
update_screen_locked();
}
pthread_mutex_unlock(&updateMutex);
}
+void ScreenRecoveryUI::PutChar(char ch) {
+ pthread_mutex_lock(&updateMutex);
+ if (ch != '\n') text_[text_row_][text_col_++] = ch;
+ if (ch == '\n' || text_col_ >= text_cols_) {
+ text_col_ = 0;
+ ++text_row_;
+
+ if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
+ }
+ pthread_mutex_unlock(&updateMutex);
+}
+
+void ScreenRecoveryUI::ClearText() {
+ pthread_mutex_lock(&updateMutex);
+ text_col_ = 0;
+ text_row_ = 0;
+ text_top_ = 1;
+ for (size_t i = 0; i < text_rows_; ++i) {
+ memset(text_[i], 0, text_cols_ + 1);
+ }
+ pthread_mutex_unlock(&updateMutex);
+}
+
+void ScreenRecoveryUI::ShowFile(FILE* fp) {
+ std::vector<long> offsets;
+ offsets.push_back(ftell(fp));
+ ClearText();
+
+ struct stat sb;
+ fstat(fileno(fp), &sb);
+
+ bool show_prompt = false;
+ while (true) {
+ if (show_prompt) {
+ Print("--(%d%% of %d bytes)--",
+ static_cast<int>(100 * (double(ftell(fp)) / double(sb.st_size))),
+ static_cast<int>(sb.st_size));
+ Redraw();
+ while (show_prompt) {
+ show_prompt = false;
+ int key = WaitKey();
+ if (key == KEY_POWER || key == KEY_ENTER) {
+ return;
+ } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
+ if (offsets.size() <= 1) {
+ show_prompt = true;
+ } else {
+ offsets.pop_back();
+ fseek(fp, offsets.back(), SEEK_SET);
+ }
+ } else {
+ if (feof(fp)) {
+ return;
+ }
+ offsets.push_back(ftell(fp));
+ }
+ }
+ ClearText();
+ }
+
+ int ch = getc(fp);
+ if (ch == EOF) {
+ while (text_row_ < text_rows_ - 1) PutChar('\n');
+ show_prompt = true;
+ } else {
+ PutChar(ch);
+ if (text_col_ == 0 && text_row_ >= text_rows_ - 1) {
+ show_prompt = true;
+ }
+ }
+ }
+}
+
+void ScreenRecoveryUI::ShowFile(const char* filename) {
+ FILE* fp = fopen_path(filename, "re");
+ if (fp == nullptr) {
+ Print(" Unable to open %s: %s\n", filename, strerror(errno));
+ return;
+ }
+
+ char** old_text = text_;
+ size_t old_text_col = text_col_;
+ size_t old_text_row = text_row_;
+ size_t old_text_top = text_top_;
+
+ // Swap in the alternate screen and clear it.
+ text_ = file_viewer_text_;
+ ClearText();
+
+ ShowFile(fp);
+ fclose(fp);
+
+ text_ = old_text;
+ text_col_ = old_text_col;
+ text_row_ = old_text_row;
+ text_top_ = old_text_top;
+}
+
void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const * items,
int initial_selection) {
- int i;
pthread_mutex_lock(&updateMutex);
- if (text_rows > 0 && text_cols > 0) {
- for (i = 0; i < text_rows; ++i) {
- if (headers[i] == NULL) break;
- strncpy(menu[i], headers[i], text_cols-1);
- menu[i][text_cols-1] = '\0';
- }
- menu_top = i;
- for (; i < text_rows; ++i) {
- if (items[i-menu_top] == NULL) break;
- strncpy(menu[i], items[i-menu_top], text_cols-1);
- menu[i][text_cols-1] = '\0';
+ if (text_rows_ > 0 && text_cols_ > 0) {
+ menu_headers_ = headers;
+ size_t i = 0;
+ for (; i < text_rows_ && items[i] != nullptr; ++i) {
+ strncpy(menu_[i], items[i], text_cols_ - 1);
+ menu_[i][text_cols_ - 1] = '\0';
}
- menu_items = i - menu_top;
- show_menu = 1;
+ menu_items = i;
+ show_menu = true;
menu_sel = initial_selection;
update_screen_locked();
}
@@ -521,13 +649,15 @@ void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const
}
int ScreenRecoveryUI::SelectMenu(int sel) {
- int old_sel;
pthread_mutex_lock(&updateMutex);
- if (show_menu > 0) {
- old_sel = menu_sel;
+ if (show_menu) {
+ int old_sel = menu_sel;
menu_sel = sel;
- if (menu_sel < 0) menu_sel = 0;
- if (menu_sel >= menu_items) menu_sel = menu_items-1;
+
+ // Wrap at top and bottom.
+ if (menu_sel < 0) menu_sel = menu_items - 1;
+ if (menu_sel >= menu_items) menu_sel = 0;
+
sel = menu_sel;
if (menu_sel != old_sel) update_screen_locked();
}
@@ -536,43 +666,44 @@ int ScreenRecoveryUI::SelectMenu(int sel) {
}
void ScreenRecoveryUI::EndMenu() {
- int i;
pthread_mutex_lock(&updateMutex);
- if (show_menu > 0 && text_rows > 0 && text_cols > 0) {
- show_menu = 0;
+ if (show_menu && text_rows_ > 0 && text_cols_ > 0) {
+ show_menu = false;
update_screen_locked();
}
pthread_mutex_unlock(&updateMutex);
}
-bool ScreenRecoveryUI::IsTextVisible()
-{
+bool ScreenRecoveryUI::IsTextVisible() {
pthread_mutex_lock(&updateMutex);
int visible = show_text;
pthread_mutex_unlock(&updateMutex);
return visible;
}
-bool ScreenRecoveryUI::WasTextEverVisible()
-{
+bool ScreenRecoveryUI::WasTextEverVisible() {
pthread_mutex_lock(&updateMutex);
int ever_visible = show_text_ever;
pthread_mutex_unlock(&updateMutex);
return ever_visible;
}
-void ScreenRecoveryUI::ShowText(bool visible)
-{
+void ScreenRecoveryUI::ShowText(bool visible) {
pthread_mutex_lock(&updateMutex);
show_text = visible;
- if (show_text) show_text_ever = 1;
+ if (show_text) show_text_ever = true;
update_screen_locked();
pthread_mutex_unlock(&updateMutex);
}
-void ScreenRecoveryUI::Redraw()
-{
+void ScreenRecoveryUI::Redraw() {
pthread_mutex_lock(&updateMutex);
update_screen_locked();
pthread_mutex_unlock(&updateMutex);
}
+
+void ScreenRecoveryUI::KeyLongPress(int) {
+ // Redraw so that if we're in the menu, the highlight
+ // will change color to indicate a successful long press.
+ Redraw();
+}