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-rw-r--r--screen_ui.cpp776
1 files changed, 392 insertions, 384 deletions
diff --git a/screen_ui.cpp b/screen_ui.cpp
index 7334b713e..378a4514a 100644
--- a/screen_ui.cpp
+++ b/screen_ui.cpp
@@ -45,9 +45,9 @@
// Return the current time as a double (including fractions of a second).
static double now() {
- struct timeval tv;
- gettimeofday(&tv, nullptr);
- return tv.tv_sec + tv.tv_usec / 1000000.0;
+ struct timeval tv;
+ gettimeofday(&tv, nullptr);
+ return tv.tv_sec + tv.tv_usec / 1000000.0;
}
ScreenRecoveryUI::ScreenRecoveryUI()
@@ -82,25 +82,30 @@ ScreenRecoveryUI::ScreenRecoveryUI()
max_stage(-1),
updateMutex(PTHREAD_MUTEX_INITIALIZER) {}
-GRSurface* ScreenRecoveryUI::GetCurrentFrame() {
- if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
- return intro_done ? loopFrames[current_frame] : introFrames[current_frame];
- }
- return error_icon;
-}
-
-GRSurface* ScreenRecoveryUI::GetCurrentText() {
- switch (currentIcon) {
- case ERASING: return erasing_text;
- case ERROR: return error_text;
- case INSTALLING_UPDATE: return installing_text;
- case NO_COMMAND: return no_command_text;
- case NONE: abort();
- }
+GRSurface* ScreenRecoveryUI::GetCurrentFrame() const {
+ if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
+ return intro_done ? loopFrames[current_frame] : introFrames[current_frame];
+ }
+ return error_icon;
+}
+
+GRSurface* ScreenRecoveryUI::GetCurrentText() const {
+ switch (currentIcon) {
+ case ERASING:
+ return erasing_text;
+ case ERROR:
+ return error_text;
+ case INSTALLING_UPDATE:
+ return installing_text;
+ case NO_COMMAND:
+ return no_command_text;
+ case NONE:
+ abort();
+ }
}
int ScreenRecoveryUI::PixelsFromDp(int dp) const {
- return dp * density_;
+ return dp * density_;
}
// Here's the intended layout:
@@ -127,17 +132,16 @@ static constexpr int kLayouts[LAYOUT_MAX][DIMENSION_MAX] = {
{ 52, 112, }, // LANDSCAPE_LARGE
};
-int ScreenRecoveryUI::GetAnimationBaseline() {
- return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) -
- gr_get_height(loopFrames[0]);
+int ScreenRecoveryUI::GetAnimationBaseline() const {
+ return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) - gr_get_height(loopFrames[0]);
}
-int ScreenRecoveryUI::GetTextBaseline() {
- return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) -
- gr_get_height(installing_text);
+int ScreenRecoveryUI::GetTextBaseline() const {
+ return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) -
+ gr_get_height(installing_text);
}
-int ScreenRecoveryUI::GetProgressBaseline() {
+int ScreenRecoveryUI::GetProgressBaseline() const {
int elements_sum = gr_get_height(loopFrames[0]) + PixelsFromDp(kLayouts[layout_][ICON]) +
gr_get_height(installing_text) + PixelsFromDp(kLayouts[layout_][TEXT]) +
gr_get_height(progressBarFill);
@@ -148,29 +152,29 @@ int ScreenRecoveryUI::GetProgressBaseline() {
// Clear the screen and draw the currently selected background icon (if any).
// Should only be called with updateMutex locked.
void ScreenRecoveryUI::draw_background_locked() {
- pagesIdentical = false;
- gr_color(0, 0, 0, 255);
- gr_clear();
-
- if (currentIcon != NONE) {
- if (max_stage != -1) {
- int stage_height = gr_get_height(stageMarkerEmpty);
- int stage_width = gr_get_width(stageMarkerEmpty);
- int x = (gr_fb_width() - max_stage * gr_get_width(stageMarkerEmpty)) / 2;
- int y = gr_fb_height() - stage_height;
- for (int i = 0; i < max_stage; ++i) {
- GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty;
- gr_blit(stage_surface, 0, 0, stage_width, stage_height, x, y);
- x += stage_width;
- }
- }
+ pagesIdentical = false;
+ gr_color(0, 0, 0, 255);
+ gr_clear();
- GRSurface* text_surface = GetCurrentText();
- int text_x = (gr_fb_width() - gr_get_width(text_surface)) / 2;
- int text_y = GetTextBaseline();
- gr_color(255, 255, 255, 255);
- gr_texticon(text_x, text_y, text_surface);
+ if (currentIcon != NONE) {
+ if (max_stage != -1) {
+ int stage_height = gr_get_height(stageMarkerEmpty);
+ int stage_width = gr_get_width(stageMarkerEmpty);
+ int x = (gr_fb_width() - max_stage * gr_get_width(stageMarkerEmpty)) / 2;
+ int y = gr_fb_height() - stage_height;
+ for (int i = 0; i < max_stage; ++i) {
+ GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty;
+ gr_blit(stage_surface, 0, 0, stage_width, stage_height, x, y);
+ x += stage_width;
+ }
}
+
+ GRSurface* text_surface = GetCurrentText();
+ int text_x = (gr_fb_width() - gr_get_width(text_surface)) / 2;
+ int text_y = GetTextBaseline();
+ gr_color(255, 255, 255, 255);
+ gr_texticon(text_x, text_y, text_surface);
+ }
}
// Draws the animation and progress bar (if any) on the screen.
@@ -223,63 +227,67 @@ void ScreenRecoveryUI::draw_foreground_locked() {
}
}
-void ScreenRecoveryUI::SetColor(UIElement e) {
- switch (e) {
- case INFO:
- gr_color(249, 194, 0, 255);
- break;
- case HEADER:
- gr_color(247, 0, 6, 255);
- break;
- case MENU:
- case MENU_SEL_BG:
- gr_color(0, 106, 157, 255);
- break;
- case MENU_SEL_BG_ACTIVE:
- gr_color(0, 156, 100, 255);
- break;
- case MENU_SEL_FG:
- gr_color(255, 255, 255, 255);
- break;
- case LOG:
- gr_color(196, 196, 196, 255);
- break;
- case TEXT_FILL:
- gr_color(0, 0, 0, 160);
- break;
- default:
- gr_color(255, 255, 255, 255);
- break;
- }
+void ScreenRecoveryUI::SetColor(UIElement e) const {
+ switch (e) {
+ case INFO:
+ gr_color(249, 194, 0, 255);
+ break;
+ case HEADER:
+ gr_color(247, 0, 6, 255);
+ break;
+ case MENU:
+ case MENU_SEL_BG:
+ gr_color(0, 106, 157, 255);
+ break;
+ case MENU_SEL_BG_ACTIVE:
+ gr_color(0, 156, 100, 255);
+ break;
+ case MENU_SEL_FG:
+ gr_color(255, 255, 255, 255);
+ break;
+ case LOG:
+ gr_color(196, 196, 196, 255);
+ break;
+ case TEXT_FILL:
+ gr_color(0, 0, 0, 160);
+ break;
+ default:
+ gr_color(255, 255, 255, 255);
+ break;
+ }
}
-void ScreenRecoveryUI::DrawHorizontalRule(int* y) {
- SetColor(MENU);
- *y += 4;
- gr_fill(0, *y, gr_fb_width(), *y + 2);
- *y += 4;
+void ScreenRecoveryUI::DrawHorizontalRule(int* y) const {
+ SetColor(MENU);
+ *y += 4;
+ gr_fill(0, *y, gr_fb_width(), *y + 2);
+ *y += 4;
+}
+
+void ScreenRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) const {
+ gr_fill(x, y, x + width, y + height);
}
void ScreenRecoveryUI::DrawTextLine(int x, int* y, const char* line, bool bold) const {
- gr_text(gr_sys_font(), x, *y, line, bold);
- *y += char_height_ + 4;
+ gr_text(gr_sys_font(), x, *y, line, bold);
+ *y += char_height_ + 4;
}
void ScreenRecoveryUI::DrawTextLines(int x, int* y, const char* const* lines) const {
- for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) {
- DrawTextLine(x, y, lines[i], false);
- }
+ for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) {
+ DrawTextLine(x, y, lines[i], false);
+ }
}
static const char* REGULAR_HELP[] = {
- "Use volume up/down and power.",
- NULL
+ "Use volume up/down and power.",
+ NULL
};
static const char* LONG_PRESS_HELP[] = {
- "Any button cycles highlight.",
- "Long-press activates.",
- NULL
+ "Any button cycles highlight.",
+ "Long-press activates.",
+ NULL
};
// Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex
@@ -318,15 +326,14 @@ void ScreenRecoveryUI::draw_screen_locked() {
if (i == menu_sel) {
// Draw the highlight bar.
SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG);
- gr_fill(0, y - 2, gr_fb_width(), y + char_height_ + 2);
+ DrawHighlightBar(0, y - 2, gr_fb_width(), char_height_ + 4);
// Bold white text for the selected item.
SetColor(MENU_SEL_FG);
- gr_text(gr_sys_font(), 4, y, menu_[i], true);
+ DrawTextLine(x, &y, menu_[i], true);
SetColor(MENU);
} else {
- gr_text(gr_sys_font(), 4, y, menu_[i], false);
+ DrawTextLine(x, &y, menu_[i], false);
}
- y += char_height_ + 4;
}
DrawHorizontalRule(&y);
}
@@ -336,9 +343,10 @@ void ScreenRecoveryUI::draw_screen_locked() {
SetColor(LOG);
int row = (text_top_ + text_rows_ - 1) % text_rows_;
size_t count = 0;
- for (int ty = gr_fb_height() - kMarginHeight - char_height_;
- ty >= y && count < text_rows_; ty -= char_height_, ++count) {
- gr_text(gr_sys_font(), 0, ty, text_[row], false);
+ for (int ty = gr_fb_height() - kMarginHeight - char_height_; ty >= y && count < text_rows_;
+ ty -= char_height_, ++count) {
+ int temp_y = ty;
+ DrawTextLine(x, &temp_y, text_[row], false);
--row;
if (row < 0) row = text_rows_ - 1;
}
@@ -347,81 +355,81 @@ void ScreenRecoveryUI::draw_screen_locked() {
// Redraw everything on the screen and flip the screen (make it visible).
// Should only be called with updateMutex locked.
void ScreenRecoveryUI::update_screen_locked() {
- draw_screen_locked();
- gr_flip();
+ draw_screen_locked();
+ gr_flip();
}
// Updates only the progress bar, if possible, otherwise redraws the screen.
// Should only be called with updateMutex locked.
void ScreenRecoveryUI::update_progress_locked() {
- if (show_text || !pagesIdentical) {
- draw_screen_locked(); // Must redraw the whole screen
- pagesIdentical = true;
- } else {
- draw_foreground_locked(); // Draw only the progress bar and overlays
- }
- gr_flip();
+ if (show_text || !pagesIdentical) {
+ draw_screen_locked(); // Must redraw the whole screen
+ pagesIdentical = true;
+ } else {
+ draw_foreground_locked(); // Draw only the progress bar and overlays
+ }
+ gr_flip();
}
// Keeps the progress bar updated, even when the process is otherwise busy.
void* ScreenRecoveryUI::ProgressThreadStartRoutine(void* data) {
- reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop();
- return nullptr;
+ reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop();
+ return nullptr;
}
void ScreenRecoveryUI::ProgressThreadLoop() {
- double interval = 1.0 / animation_fps;
- while (true) {
- double start = now();
- pthread_mutex_lock(&updateMutex);
-
- bool redraw = false;
-
- // update the installation animation, if active
- // skip this if we have a text overlay (too expensive to update)
- if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && !show_text) {
- if (!intro_done) {
- if (current_frame == intro_frames - 1) {
- intro_done = true;
- current_frame = 0;
- } else {
- ++current_frame;
- }
- } else {
- current_frame = (current_frame + 1) % loop_frames;
- }
-
- redraw = true;
- }
+ double interval = 1.0 / animation_fps;
+ while (true) {
+ double start = now();
+ pthread_mutex_lock(&updateMutex);
- // move the progress bar forward on timed intervals, if configured
- int duration = progressScopeDuration;
- if (progressBarType == DETERMINATE && duration > 0) {
- double elapsed = now() - progressScopeTime;
- float p = 1.0 * elapsed / duration;
- if (p > 1.0) p = 1.0;
- if (p > progress) {
- progress = p;
- redraw = true;
- }
+ bool redraw = false;
+
+ // update the installation animation, if active
+ // skip this if we have a text overlay (too expensive to update)
+ if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && !show_text) {
+ if (!intro_done) {
+ if (current_frame == intro_frames - 1) {
+ intro_done = true;
+ current_frame = 0;
+ } else {
+ ++current_frame;
}
+ } else {
+ current_frame = (current_frame + 1) % loop_frames;
+ }
- if (redraw) update_progress_locked();
+ redraw = true;
+ }
- pthread_mutex_unlock(&updateMutex);
- double end = now();
- // minimum of 20ms delay between frames
- double delay = interval - (end-start);
- if (delay < 0.02) delay = 0.02;
- usleep(static_cast<useconds_t>(delay * 1000000));
+ // move the progress bar forward on timed intervals, if configured
+ int duration = progressScopeDuration;
+ if (progressBarType == DETERMINATE && duration > 0) {
+ double elapsed = now() - progressScopeTime;
+ float p = 1.0 * elapsed / duration;
+ if (p > 1.0) p = 1.0;
+ if (p > progress) {
+ progress = p;
+ redraw = true;
+ }
}
+
+ if (redraw) update_progress_locked();
+
+ pthread_mutex_unlock(&updateMutex);
+ double end = now();
+ // minimum of 20ms delay between frames
+ double delay = interval - (end - start);
+ if (delay < 0.02) delay = 0.02;
+ usleep(static_cast<useconds_t>(delay * 1000000));
+ }
}
void ScreenRecoveryUI::LoadBitmap(const char* filename, GRSurface** surface) {
- int result = res_create_display_surface(filename, surface);
- if (result < 0) {
- LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")";
- }
+ int result = res_create_display_surface(filename, surface);
+ if (result < 0) {
+ LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")";
+ }
}
void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** surface) {
@@ -432,22 +440,22 @@ void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** sur
}
static char** Alloc2d(size_t rows, size_t cols) {
- char** result = new char*[rows];
- for (size_t i = 0; i < rows; ++i) {
- result[i] = new char[cols];
- memset(result[i], 0, cols);
- }
- return result;
+ char** result = new char*[rows];
+ for (size_t i = 0; i < rows; ++i) {
+ result[i] = new char[cols];
+ memset(result[i], 0, cols);
+ }
+ return result;
}
// Choose the right background string to display during update.
void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) {
- if (security_update) {
- LoadLocalizedBitmap("installing_security_text", &installing_text);
- } else {
- LoadLocalizedBitmap("installing_text", &installing_text);
- }
- Redraw();
+ if (security_update) {
+ LoadLocalizedBitmap("installing_security_text", &installing_text);
+ } else {
+ LoadLocalizedBitmap("installing_text", &installing_text);
+ }
+ Redraw();
}
bool ScreenRecoveryUI::InitTextParams() {
@@ -503,309 +511,309 @@ bool ScreenRecoveryUI::Init(const std::string& locale) {
}
void ScreenRecoveryUI::LoadAnimation() {
- std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir);
- dirent* de;
- std::vector<std::string> intro_frame_names;
- std::vector<std::string> loop_frame_names;
-
- while ((de = readdir(dir.get())) != nullptr) {
- int value, num_chars;
- if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) {
- intro_frame_names.emplace_back(de->d_name, num_chars);
- } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) {
- loop_frame_names.emplace_back(de->d_name, num_chars);
- }
+ std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir);
+ dirent* de;
+ std::vector<std::string> intro_frame_names;
+ std::vector<std::string> loop_frame_names;
+
+ while ((de = readdir(dir.get())) != nullptr) {
+ int value, num_chars;
+ if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) {
+ intro_frame_names.emplace_back(de->d_name, num_chars);
+ } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) {
+ loop_frame_names.emplace_back(de->d_name, num_chars);
}
+ }
- intro_frames = intro_frame_names.size();
- loop_frames = loop_frame_names.size();
+ intro_frames = intro_frame_names.size();
+ loop_frames = loop_frame_names.size();
- // It's okay to not have an intro.
- if (intro_frames == 0) intro_done = true;
- // But you must have an animation.
- if (loop_frames == 0) abort();
+ // It's okay to not have an intro.
+ if (intro_frames == 0) intro_done = true;
+ // But you must have an animation.
+ if (loop_frames == 0) abort();
- std::sort(intro_frame_names.begin(), intro_frame_names.end());
- std::sort(loop_frame_names.begin(), loop_frame_names.end());
+ std::sort(intro_frame_names.begin(), intro_frame_names.end());
+ std::sort(loop_frame_names.begin(), loop_frame_names.end());
- introFrames = new GRSurface*[intro_frames];
- for (size_t i = 0; i < intro_frames; i++) {
- LoadBitmap(intro_frame_names.at(i).c_str(), &introFrames[i]);
- }
+ introFrames = new GRSurface*[intro_frames];
+ for (size_t i = 0; i < intro_frames; i++) {
+ LoadBitmap(intro_frame_names.at(i).c_str(), &introFrames[i]);
+ }
- loopFrames = new GRSurface*[loop_frames];
- for (size_t i = 0; i < loop_frames; i++) {
- LoadBitmap(loop_frame_names.at(i).c_str(), &loopFrames[i]);
- }
+ loopFrames = new GRSurface*[loop_frames];
+ for (size_t i = 0; i < loop_frames; i++) {
+ LoadBitmap(loop_frame_names.at(i).c_str(), &loopFrames[i]);
+ }
}
void ScreenRecoveryUI::SetBackground(Icon icon) {
- pthread_mutex_lock(&updateMutex);
+ pthread_mutex_lock(&updateMutex);
- currentIcon = icon;
- update_screen_locked();
+ currentIcon = icon;
+ update_screen_locked();
- pthread_mutex_unlock(&updateMutex);
+ pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::SetProgressType(ProgressType type) {
- pthread_mutex_lock(&updateMutex);
- if (progressBarType != type) {
- progressBarType = type;
- }
- progressScopeStart = 0;
- progressScopeSize = 0;
- progress = 0;
- update_progress_locked();
- pthread_mutex_unlock(&updateMutex);
+ pthread_mutex_lock(&updateMutex);
+ if (progressBarType != type) {
+ progressBarType = type;
+ }
+ progressScopeStart = 0;
+ progressScopeSize = 0;
+ progress = 0;
+ update_progress_locked();
+ pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
- pthread_mutex_lock(&updateMutex);
- progressBarType = DETERMINATE;
- progressScopeStart += progressScopeSize;
- progressScopeSize = portion;
- progressScopeTime = now();
- progressScopeDuration = seconds;
- progress = 0;
- update_progress_locked();
- pthread_mutex_unlock(&updateMutex);
+ pthread_mutex_lock(&updateMutex);
+ progressBarType = DETERMINATE;
+ progressScopeStart += progressScopeSize;
+ progressScopeSize = portion;
+ progressScopeTime = now();
+ progressScopeDuration = seconds;
+ progress = 0;
+ update_progress_locked();
+ pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::SetProgress(float fraction) {
- pthread_mutex_lock(&updateMutex);
- if (fraction < 0.0) fraction = 0.0;
- if (fraction > 1.0) fraction = 1.0;
- if (progressBarType == DETERMINATE && fraction > progress) {
- // Skip updates that aren't visibly different.
- int width = gr_get_width(progressBarEmpty);
- float scale = width * progressScopeSize;
- if ((int) (progress * scale) != (int) (fraction * scale)) {
- progress = fraction;
- update_progress_locked();
- }
+ pthread_mutex_lock(&updateMutex);
+ if (fraction < 0.0) fraction = 0.0;
+ if (fraction > 1.0) fraction = 1.0;
+ if (progressBarType == DETERMINATE && fraction > progress) {
+ // Skip updates that aren't visibly different.
+ int width = gr_get_width(progressBarEmpty);
+ float scale = width * progressScopeSize;
+ if ((int)(progress * scale) != (int)(fraction * scale)) {
+ progress = fraction;
+ update_progress_locked();
}
- pthread_mutex_unlock(&updateMutex);
+ }
+ pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::SetStage(int current, int max) {
- pthread_mutex_lock(&updateMutex);
- stage = current;
- max_stage = max;
- pthread_mutex_unlock(&updateMutex);
+ pthread_mutex_lock(&updateMutex);
+ stage = current;
+ max_stage = max;
+ pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) {
- std::string str;
- android::base::StringAppendV(&str, fmt, ap);
+ std::string str;
+ android::base::StringAppendV(&str, fmt, ap);
- if (copy_to_stdout) {
- fputs(str.c_str(), stdout);
- }
+ if (copy_to_stdout) {
+ fputs(str.c_str(), stdout);
+ }
- pthread_mutex_lock(&updateMutex);
- if (text_rows_ > 0 && text_cols_ > 0) {
- for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
- if (*ptr == '\n' || text_col_ >= text_cols_) {
- text_[text_row_][text_col_] = '\0';
- text_col_ = 0;
- text_row_ = (text_row_ + 1) % text_rows_;
- if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
- }
- if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
- }
+ pthread_mutex_lock(&updateMutex);
+ if (text_rows_ > 0 && text_cols_ > 0) {
+ for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
+ if (*ptr == '\n' || text_col_ >= text_cols_) {
text_[text_row_][text_col_] = '\0';
- update_screen_locked();
+ text_col_ = 0;
+ text_row_ = (text_row_ + 1) % text_rows_;
+ if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
+ }
+ if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
}
- pthread_mutex_unlock(&updateMutex);
+ text_[text_row_][text_col_] = '\0';
+ update_screen_locked();
+ }
+ pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::Print(const char* fmt, ...) {
- va_list ap;
- va_start(ap, fmt);
- PrintV(fmt, true, ap);
- va_end(ap);
+ va_list ap;
+ va_start(ap, fmt);
+ PrintV(fmt, true, ap);
+ va_end(ap);
}
void ScreenRecoveryUI::PrintOnScreenOnly(const char *fmt, ...) {
- va_list ap;
- va_start(ap, fmt);
- PrintV(fmt, false, ap);
- va_end(ap);
+ va_list ap;
+ va_start(ap, fmt);
+ PrintV(fmt, false, ap);
+ va_end(ap);
}
void ScreenRecoveryUI::PutChar(char ch) {
- pthread_mutex_lock(&updateMutex);
- if (ch != '\n') text_[text_row_][text_col_++] = ch;
- if (ch == '\n' || text_col_ >= text_cols_) {
- text_col_ = 0;
- ++text_row_;
+ pthread_mutex_lock(&updateMutex);
+ if (ch != '\n') text_[text_row_][text_col_++] = ch;
+ if (ch == '\n' || text_col_ >= text_cols_) {
+ text_col_ = 0;
+ ++text_row_;
- if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
- }
- pthread_mutex_unlock(&updateMutex);
+ if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
+ }
+ pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::ClearText() {
- pthread_mutex_lock(&updateMutex);
- text_col_ = 0;
- text_row_ = 0;
- text_top_ = 1;
- for (size_t i = 0; i < text_rows_; ++i) {
- memset(text_[i], 0, text_cols_ + 1);
- }
- pthread_mutex_unlock(&updateMutex);
+ pthread_mutex_lock(&updateMutex);
+ text_col_ = 0;
+ text_row_ = 0;
+ text_top_ = 1;
+ for (size_t i = 0; i < text_rows_; ++i) {
+ memset(text_[i], 0, text_cols_ + 1);
+ }
+ pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::ShowFile(FILE* fp) {
- std::vector<off_t> offsets;
- offsets.push_back(ftello(fp));
- ClearText();
-
- struct stat sb;
- fstat(fileno(fp), &sb);
-
- bool show_prompt = false;
- while (true) {
- if (show_prompt) {
- PrintOnScreenOnly("--(%d%% of %d bytes)--",
- static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))),
- static_cast<int>(sb.st_size));
- Redraw();
- while (show_prompt) {
- show_prompt = false;
- int key = WaitKey();
- if (key == KEY_POWER || key == KEY_ENTER) {
- return;
- } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
- if (offsets.size() <= 1) {
- show_prompt = true;
- } else {
- offsets.pop_back();
- fseek(fp, offsets.back(), SEEK_SET);
- }
- } else {
- if (feof(fp)) {
- return;
- }
- offsets.push_back(ftello(fp));
- }
- }
- ClearText();
- }
-
- int ch = getc(fp);
- if (ch == EOF) {
- while (text_row_ < text_rows_ - 1) PutChar('\n');
+ std::vector<off_t> offsets;
+ offsets.push_back(ftello(fp));
+ ClearText();
+
+ struct stat sb;
+ fstat(fileno(fp), &sb);
+
+ bool show_prompt = false;
+ while (true) {
+ if (show_prompt) {
+ PrintOnScreenOnly("--(%d%% of %d bytes)--",
+ static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))),
+ static_cast<int>(sb.st_size));
+ Redraw();
+ while (show_prompt) {
+ show_prompt = false;
+ int key = WaitKey();
+ if (key == KEY_POWER || key == KEY_ENTER) {
+ return;
+ } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
+ if (offsets.size() <= 1) {
show_prompt = true;
+ } else {
+ offsets.pop_back();
+ fseek(fp, offsets.back(), SEEK_SET);
+ }
} else {
- PutChar(ch);
- if (text_col_ == 0 && text_row_ >= text_rows_ - 1) {
- show_prompt = true;
- }
+ if (feof(fp)) {
+ return;
+ }
+ offsets.push_back(ftello(fp));
}
+ }
+ ClearText();
}
+
+ int ch = getc(fp);
+ if (ch == EOF) {
+ while (text_row_ < text_rows_ - 1) PutChar('\n');
+ show_prompt = true;
+ } else {
+ PutChar(ch);
+ if (text_col_ == 0 && text_row_ >= text_rows_ - 1) {
+ show_prompt = true;
+ }
+ }
+ }
}
void ScreenRecoveryUI::ShowFile(const char* filename) {
- FILE* fp = fopen_path(filename, "re");
- if (fp == nullptr) {
- Print(" Unable to open %s: %s\n", filename, strerror(errno));
- return;
- }
+ FILE* fp = fopen_path(filename, "re");
+ if (fp == nullptr) {
+ Print(" Unable to open %s: %s\n", filename, strerror(errno));
+ return;
+ }
- char** old_text = text_;
- size_t old_text_col = text_col_;
- size_t old_text_row = text_row_;
- size_t old_text_top = text_top_;
+ char** old_text = text_;
+ size_t old_text_col = text_col_;
+ size_t old_text_row = text_row_;
+ size_t old_text_top = text_top_;
- // Swap in the alternate screen and clear it.
- text_ = file_viewer_text_;
- ClearText();
+ // Swap in the alternate screen and clear it.
+ text_ = file_viewer_text_;
+ ClearText();
- ShowFile(fp);
- fclose(fp);
+ ShowFile(fp);
+ fclose(fp);
- text_ = old_text;
- text_col_ = old_text_col;
- text_row_ = old_text_row;
- text_top_ = old_text_top;
+ text_ = old_text;
+ text_col_ = old_text_col;
+ text_row_ = old_text_row;
+ text_top_ = old_text_top;
}
-void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const * items,
+void ScreenRecoveryUI::StartMenu(const char* const* headers, const char* const* items,
int initial_selection) {
- pthread_mutex_lock(&updateMutex);
- if (text_rows_ > 0 && text_cols_ > 0) {
- menu_headers_ = headers;
- size_t i = 0;
- for (; i < text_rows_ && items[i] != nullptr; ++i) {
- strncpy(menu_[i], items[i], text_cols_ - 1);
- menu_[i][text_cols_ - 1] = '\0';
- }
- menu_items = i;
- show_menu = true;
- menu_sel = initial_selection;
- update_screen_locked();
+ pthread_mutex_lock(&updateMutex);
+ if (text_rows_ > 0 && text_cols_ > 0) {
+ menu_headers_ = headers;
+ size_t i = 0;
+ for (; i < text_rows_ && items[i] != nullptr; ++i) {
+ strncpy(menu_[i], items[i], text_cols_ - 1);
+ menu_[i][text_cols_ - 1] = '\0';
}
- pthread_mutex_unlock(&updateMutex);
+ menu_items = i;
+ show_menu = true;
+ menu_sel = initial_selection;
+ update_screen_locked();
+ }
+ pthread_mutex_unlock(&updateMutex);
}
int ScreenRecoveryUI::SelectMenu(int sel) {
- pthread_mutex_lock(&updateMutex);
- if (show_menu) {
- int old_sel = menu_sel;
- menu_sel = sel;
+ pthread_mutex_lock(&updateMutex);
+ if (show_menu) {
+ int old_sel = menu_sel;
+ menu_sel = sel;
- // Wrap at top and bottom.
- if (menu_sel < 0) menu_sel = menu_items - 1;
- if (menu_sel >= menu_items) menu_sel = 0;
+ // Wrap at top and bottom.
+ if (menu_sel < 0) menu_sel = menu_items - 1;
+ if (menu_sel >= menu_items) menu_sel = 0;
- sel = menu_sel;
- if (menu_sel != old_sel) update_screen_locked();
- }
- pthread_mutex_unlock(&updateMutex);
- return sel;
+ sel = menu_sel;
+ if (menu_sel != old_sel) update_screen_locked();
+ }
+ pthread_mutex_unlock(&updateMutex);
+ return sel;
}
void ScreenRecoveryUI::EndMenu() {
- pthread_mutex_lock(&updateMutex);
- if (show_menu && text_rows_ > 0 && text_cols_ > 0) {
- show_menu = false;
- update_screen_locked();
- }
- pthread_mutex_unlock(&updateMutex);
+ pthread_mutex_lock(&updateMutex);
+ if (show_menu && text_rows_ > 0 && text_cols_ > 0) {
+ show_menu = false;
+ update_screen_locked();
+ }
+ pthread_mutex_unlock(&updateMutex);
}
bool ScreenRecoveryUI::IsTextVisible() {
- pthread_mutex_lock(&updateMutex);
- int visible = show_text;
- pthread_mutex_unlock(&updateMutex);
- return visible;
+ pthread_mutex_lock(&updateMutex);
+ int visible = show_text;
+ pthread_mutex_unlock(&updateMutex);
+ return visible;
}
bool ScreenRecoveryUI::WasTextEverVisible() {
- pthread_mutex_lock(&updateMutex);
- int ever_visible = show_text_ever;
- pthread_mutex_unlock(&updateMutex);
- return ever_visible;
+ pthread_mutex_lock(&updateMutex);
+ int ever_visible = show_text_ever;
+ pthread_mutex_unlock(&updateMutex);
+ return ever_visible;
}
void ScreenRecoveryUI::ShowText(bool visible) {
- pthread_mutex_lock(&updateMutex);
- show_text = visible;
- if (show_text) show_text_ever = true;
- update_screen_locked();
- pthread_mutex_unlock(&updateMutex);
+ pthread_mutex_lock(&updateMutex);
+ show_text = visible;
+ if (show_text) show_text_ever = true;
+ update_screen_locked();
+ pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::Redraw() {
- pthread_mutex_lock(&updateMutex);
- update_screen_locked();
- pthread_mutex_unlock(&updateMutex);
+ pthread_mutex_lock(&updateMutex);
+ update_screen_locked();
+ pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::KeyLongPress(int) {
- // Redraw so that if we're in the menu, the highlight
- // will change color to indicate a successful long press.
- Redraw();
+ // Redraw so that if we're in the menu, the highlight
+ // will change color to indicate a successful long press.
+ Redraw();
}