diff options
Diffstat (limited to '')
-rw-r--r-- | screen_ui.h | 64 |
1 files changed, 45 insertions, 19 deletions
diff --git a/screen_ui.h b/screen_ui.h index 08a5f44a9..4319b76ce 100644 --- a/screen_ui.h +++ b/screen_ui.h @@ -34,6 +34,7 @@ class ScreenRecoveryUI : public RecoveryUI { // overall recovery state ("background image") void SetBackground(Icon icon); + void SetSystemUpdateText(bool security_update); // progress indicator void SetProgressType(ProgressType type); @@ -67,16 +68,28 @@ class ScreenRecoveryUI : public RecoveryUI { }; void SetColor(UIElement e); - private: + protected: Icon currentIcon; - int installingFrame; + const char* locale; - bool rtl_locale; + bool intro_done; + int current_frame; + + // The scale factor from dp to pixels. 1.0 for mdpi, 4.0 for xxxhdpi. + float density_; + // True if we should use the large layout. + bool is_large_; + + GRSurface* error_icon; + + GRSurface* erasing_text; + GRSurface* error_text; + GRSurface* installing_text; + GRSurface* no_command_text; + + GRSurface** introFrames; + GRSurface** loopFrames; - pthread_mutex_t updateMutex; - GRSurface* backgroundIcon[5]; - GRSurface* backgroundText[5]; - GRSurface** installation; GRSurface* progressBarEmpty; GRSurface* progressBarFill; GRSurface* stageMarkerEmpty; @@ -109,21 +122,29 @@ class ScreenRecoveryUI : public RecoveryUI { pthread_t progress_thread_; - // The following two are parsed from the image file - // (e.g. '/res/images/icon_installing.png'). - int animation_fps; - int installing_frames; + // Number of intro frames and loop frames in the animation. + int intro_frames; + int loop_frames; - int iconX, iconY; + // Number of frames per sec (default: 30) for both parts of the animation. + int animation_fps; int stage, max_stage; - void draw_background_locked(Icon icon); - void draw_progress_locked(); + int char_width_; + int char_height_; + pthread_mutex_t updateMutex; + bool rtl_locale; + + void draw_background_locked(); + void draw_foreground_locked(); void draw_screen_locked(); void update_screen_locked(); void update_progress_locked(); + GRSurface* GetCurrentFrame(); + GRSurface* GetCurrentText(); + static void* ProgressThreadStartRoutine(void* data); void ProgressThreadLoop(); @@ -132,13 +153,18 @@ class ScreenRecoveryUI : public RecoveryUI { void PutChar(char); void ClearText(); - void DrawHorizontalRule(int* y); - void DrawTextLine(int* y, const char* line, bool bold); - void DrawTextLines(int* y, const char* const* lines); - + void LoadAnimation(); void LoadBitmap(const char* filename, GRSurface** surface); - void LoadBitmapArray(const char* filename, int* frames, int* fps, GRSurface*** surface); void LoadLocalizedBitmap(const char* filename, GRSurface** surface); + + int PixelsFromDp(int dp); + int GetAnimationBaseline(); + int GetProgressBaseline(); + int GetTextBaseline(); + + void DrawHorizontalRule(int* y); + void DrawTextLine(int x, int* y, const char* line, bool bold); + void DrawTextLines(int x, int* y, const char* const* lines); }; #endif // RECOVERY_UI_H |