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-rw-r--r--screen_ui.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/screen_ui.h b/screen_ui.h
index 8402fac00..62dda7558 100644
--- a/screen_ui.h
+++ b/screen_ui.h
@@ -84,6 +84,9 @@ class ScreenRecoveryUI : public RecoveryUI {
const int kMarginWidth;
const int kMarginHeight;
+ // Number of frames per sec (default: 30) for both parts of the animation.
+ const int kAnimationFps;
+
// The scale factor from dp to pixels. 1.0 for mdpi, 4.0 for xxxhdpi.
const float density_;
@@ -141,9 +144,6 @@ class ScreenRecoveryUI : public RecoveryUI {
size_t current_frame;
bool intro_done;
- // Number of frames per sec (default: 30) for both parts of the animation.
- int animation_fps;
-
int stage, max_stage;
int char_width_;
@@ -187,6 +187,9 @@ class ScreenRecoveryUI : public RecoveryUI {
virtual int DrawTextLine(int x, int y, const char* line, bool bold) const;
// Draws multiple text lines. Returns the offset it should be moving along Y-axis.
int DrawTextLines(int x, int y, const char* const* lines) const;
+ // Similar to DrawTextLines() to draw multiple text lines, but additionally wraps long lines.
+ // Returns the offset it should be moving along Y-axis.
+ int DrawWrappedTextLines(int x, int y, const char* const* lines) const;
};
#endif // RECOVERY_UI_H