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-rw-r--r--tests/unit/screen_ui_test.cpp198
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diff --git a/tests/unit/screen_ui_test.cpp b/tests/unit/screen_ui_test.cpp
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+/*
+ * Copyright (C) 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "screen_ui.h"
+
+#include <string>
+
+#include <gtest/gtest.h>
+
+constexpr const char* HEADER[] = { "header", nullptr };
+constexpr const char* ITEMS[] = { "items1", "items2", "items3", "items4", "1234567890", nullptr };
+
+TEST(ScreenUITest, StartPhoneMenuSmoke) {
+ Menu menu(false, 10, 20);
+ ASSERT_FALSE(menu.scrollable());
+
+ menu.Start(HEADER, ITEMS, 0);
+ ASSERT_EQ(HEADER[0], menu.text_headers()[0]);
+ ASSERT_EQ(5u, menu.ItemsCount());
+
+ std::string message;
+ ASSERT_FALSE(menu.ItemsOverflow(&message));
+ for (size_t i = 0; i < menu.ItemsCount(); i++) {
+ ASSERT_EQ(ITEMS[i], menu.TextItem(i));
+ }
+
+ ASSERT_EQ(0, menu.selection());
+}
+
+TEST(ScreenUITest, StartWearMenuSmoke) {
+ Menu menu(true, 10, 8);
+ ASSERT_TRUE(menu.scrollable());
+
+ menu.Start(HEADER, ITEMS, 1);
+ ASSERT_EQ(HEADER[0], menu.text_headers()[0]);
+ ASSERT_EQ(5u, menu.ItemsCount());
+
+ std::string message;
+ ASSERT_FALSE(menu.ItemsOverflow(&message));
+ for (size_t i = 0; i < menu.ItemsCount() - 1; i++) {
+ ASSERT_EQ(ITEMS[i], menu.TextItem(i));
+ }
+ // Test of the last item is truncated
+ ASSERT_EQ("12345678", menu.TextItem(4));
+ ASSERT_EQ(1, menu.selection());
+}
+
+TEST(ScreenUITest, StartPhoneMenuItemsOverflow) {
+ Menu menu(false, 1, 20);
+ ASSERT_FALSE(menu.scrollable());
+
+ menu.Start(HEADER, ITEMS, 0);
+ ASSERT_EQ(1u, menu.ItemsCount());
+
+ std::string message;
+ ASSERT_FALSE(menu.ItemsOverflow(&message));
+ for (size_t i = 0; i < menu.ItemsCount(); i++) {
+ ASSERT_EQ(ITEMS[i], menu.TextItem(i));
+ }
+
+ ASSERT_EQ(0u, menu.MenuStart());
+ ASSERT_EQ(1u, menu.MenuEnd());
+}
+
+TEST(ScreenUITest, StartWearMenuItemsOverflow) {
+ Menu menu(true, 1, 20);
+ ASSERT_TRUE(menu.scrollable());
+
+ menu.Start(HEADER, ITEMS, 0);
+ ASSERT_EQ(5u, menu.ItemsCount());
+
+ std::string message;
+ ASSERT_TRUE(menu.ItemsOverflow(&message));
+ ASSERT_EQ("Current item: 1/5", message);
+
+ for (size_t i = 0; i < menu.ItemsCount(); i++) {
+ ASSERT_EQ(ITEMS[i], menu.TextItem(i));
+ }
+
+ ASSERT_EQ(0u, menu.MenuStart());
+ ASSERT_EQ(1u, menu.MenuEnd());
+}
+
+TEST(ScreenUITest, PhoneMenuSelectSmoke) {
+ Menu menu(false, 10, 20);
+
+ int sel = 0;
+ menu.Start(HEADER, ITEMS, sel);
+ // Mimic down button 10 times (2 * items size)
+ for (int i = 0; i < 10; i++) {
+ sel = menu.Select(++sel);
+ ASSERT_EQ(sel, menu.selection());
+
+ // Wraps the selection for unscrollable menu when it reaches the boundary.
+ int expected = (i + 1) % 5;
+ ASSERT_EQ(expected, menu.selection());
+
+ ASSERT_EQ(0u, menu.MenuStart());
+ ASSERT_EQ(5u, menu.MenuEnd());
+ }
+
+ // Mimic up button 10 times
+ for (int i = 0; i < 10; i++) {
+ sel = menu.Select(--sel);
+ ASSERT_EQ(sel, menu.selection());
+
+ int expected = (9 - i) % 5;
+ ASSERT_EQ(expected, menu.selection());
+
+ ASSERT_EQ(0u, menu.MenuStart());
+ ASSERT_EQ(5u, menu.MenuEnd());
+ }
+}
+
+TEST(ScreenUITest, WearMenuSelectSmoke) {
+ Menu menu(true, 10, 20);
+
+ int sel = 0;
+ menu.Start(HEADER, ITEMS, sel);
+ // Mimic pressing down button 10 times (2 * items size)
+ for (int i = 0; i < 10; i++) {
+ sel = menu.Select(++sel);
+ ASSERT_EQ(sel, menu.selection());
+
+ // Stops the selection at the boundary if the menu is scrollable.
+ int expected = std::min(i + 1, 4);
+ ASSERT_EQ(expected, menu.selection());
+
+ ASSERT_EQ(0u, menu.MenuStart());
+ ASSERT_EQ(5u, menu.MenuEnd());
+ }
+
+ // Mimic pressing up button 10 times
+ for (int i = 0; i < 10; i++) {
+ sel = menu.Select(--sel);
+ ASSERT_EQ(sel, menu.selection());
+
+ int expected = std::max(3 - i, 0);
+ ASSERT_EQ(expected, menu.selection());
+
+ ASSERT_EQ(0u, menu.MenuStart());
+ ASSERT_EQ(5u, menu.MenuEnd());
+ }
+}
+
+TEST(ScreenUITest, WearMenuSelectItemsOverflow) {
+ Menu menu(true, 3, 20);
+
+ int sel = 1;
+ menu.Start(HEADER, ITEMS, sel);
+ ASSERT_EQ(5u, menu.ItemsCount());
+
+ // Scroll the menu to the end, and check the start & end of menu.
+ for (int i = 0; i < 3; i++) {
+ sel = menu.Select(++sel);
+ ASSERT_EQ(i + 2, sel);
+ ASSERT_EQ(static_cast<size_t>(i), menu.MenuStart());
+ ASSERT_EQ(static_cast<size_t>(i + 3), menu.MenuEnd());
+ }
+
+ // Press down button one more time won't change the MenuStart() and MenuEnd().
+ sel = menu.Select(++sel);
+ ASSERT_EQ(4, sel);
+ ASSERT_EQ(2u, menu.MenuStart());
+ ASSERT_EQ(5u, menu.MenuEnd());
+
+ // Scroll the menu to the top.
+ // The expected menu sel, start & ends are:
+ // sel 3, start 2, end 5
+ // sel 2, start 2, end 5
+ // sel 1, start 1, end 4
+ // sel 0, start 0, end 3
+ for (int i = 0; i < 4; i++) {
+ sel = menu.Select(--sel);
+ ASSERT_EQ(3 - i, sel);
+ ASSERT_EQ(static_cast<size_t>(std::min(3 - i, 2)), menu.MenuStart());
+ ASSERT_EQ(static_cast<size_t>(std::min(6 - i, 5)), menu.MenuEnd());
+ }
+
+ // Press up button one more time won't change the MenuStart() and MenuEnd().
+ sel = menu.Select(--sel);
+ ASSERT_EQ(0, sel);
+ ASSERT_EQ(0u, menu.MenuStart());
+ ASSERT_EQ(3u, menu.MenuEnd());
+}