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-rw-r--r--ui.h21
1 files changed, 14 insertions, 7 deletions
diff --git a/ui.h b/ui.h
index 82d95a346..8493c6f0a 100644
--- a/ui.h
+++ b/ui.h
@@ -21,6 +21,8 @@
#include <pthread.h>
#include <time.h>
+#include <string>
+
// Abstract class for controlling the user interface during recovery.
class RecoveryUI {
public:
@@ -28,14 +30,13 @@ class RecoveryUI {
virtual ~RecoveryUI() { }
- // Initialize the object; called before anything else.
- virtual void Init();
+ // Initialize the object; called before anything else. UI texts will be
+ // initialized according to the given locale. Returns true on success.
+ virtual bool Init(const std::string& locale);
+
// Show a stage indicator. Call immediately after Init().
virtual void SetStage(int current, int max) = 0;
- // After calling Init(), you can tell the UI what locale it is operating in.
- virtual void SetLocale(const char* locale) = 0;
-
// Set the overall recovery state ("background image").
enum Icon { NONE, INSTALLING_UPDATE, ERASING, NO_COMMAND, ERROR };
virtual void SetBackground(Icon icon) = 0;
@@ -122,10 +123,14 @@ class RecoveryUI {
// statements will be displayed.
virtual void EndMenu() = 0;
-protected:
+ protected:
void EnqueueKey(int key_code);
-private:
+ // The locale that's used to show the rendered texts.
+ std::string locale_;
+ bool rtl_locale_;
+
+ private:
// Key event input queue
pthread_mutex_t key_queue_mutex;
pthread_cond_t key_queue_cond;
@@ -162,6 +167,8 @@ private:
static void* time_key_helper(void* cookie);
void time_key(int key_code, int count);
+
+ void SetLocale(const std::string&);
};
#endif // RECOVERY_UI_H