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Diffstat (limited to 'ui.h')
-rw-r--r-- | ui.h | 272 |
1 files changed, 0 insertions, 272 deletions
@@ -1,272 +0,0 @@ -/* - * Copyright (C) 2011 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef RECOVERY_UI_H -#define RECOVERY_UI_H - -#include <linux/input.h> // KEY_MAX - -#include <atomic> -#include <condition_variable> -#include <functional> -#include <mutex> -#include <string> -#include <thread> -#include <vector> - -// Abstract class for controlling the user interface during recovery. -class RecoveryUI { - public: - enum Icon { - NONE, - INSTALLING_UPDATE, - ERASING, - NO_COMMAND, - ERROR - }; - - enum ProgressType { - EMPTY, - INDETERMINATE, - DETERMINATE - }; - - enum KeyAction { - ENQUEUE, - TOGGLE, - REBOOT, - IGNORE - }; - - enum class KeyError : int { - TIMED_OUT = -1, - INTERRUPTED = -2, - }; - - RecoveryUI(); - - virtual ~RecoveryUI(); - - // Initializes the object; called before anything else. UI texts will be initialized according to - // the given locale. Returns true on success. - virtual bool Init(const std::string& locale); - - virtual std::string GetLocale() const = 0; - - // Shows a stage indicator. Called immediately after Init(). - virtual void SetStage(int current, int max) = 0; - - // Sets the overall recovery state ("background image"). - virtual void SetBackground(Icon icon) = 0; - virtual void SetSystemUpdateText(bool security_update) = 0; - - // --- progress indicator --- - virtual void SetProgressType(ProgressType determinate) = 0; - - // Shows a progress bar and define the scope of the next operation: - // portion - fraction of the progress bar the next operation will use - // seconds - expected time interval (progress bar moves at this minimum rate) - virtual void ShowProgress(float portion, float seconds) = 0; - - // Sets progress bar position (0.0 - 1.0 within the scope defined by the last call to - // ShowProgress). - virtual void SetProgress(float fraction) = 0; - - // --- text log --- - - virtual void ShowText(bool visible) = 0; - - virtual bool IsTextVisible() = 0; - - virtual bool WasTextEverVisible() = 0; - - // Writes a message to the on-screen log (shown if the user has toggled on the text display). - // Print() will also dump the message to stdout / log file, while PrintOnScreenOnly() not. - virtual void Print(const char* fmt, ...) __printflike(2, 3) = 0; - virtual void PrintOnScreenOnly(const char* fmt, ...) __printflike(2, 3) = 0; - - // Shows the contents of the given file. Caller ensures the patition that contains the file has - // been mounted. - virtual void ShowFile(const std::string& filename) = 0; - - // --- key handling --- - - // Waits for a key and return it. May return TIMED_OUT after timeout and - // KeyError::INTERRUPTED on a key interrupt. - virtual int WaitKey(); - - // Wakes up the UI if it is waiting on key input, causing WaitKey to return KeyError::INTERRUPTED. - virtual void InterruptKey(); - - virtual bool IsKeyPressed(int key); - virtual bool IsLongPress(); - - // Returns true if you have the volume up/down and power trio typical of phones and tablets, false - // otherwise. - virtual bool HasThreeButtons(); - - // Returns true if it has a power key. - virtual bool HasPowerKey() const; - - // Returns true if it supports touch inputs. - virtual bool HasTouchScreen() const; - - // Erases any queued-up keys. - virtual void FlushKeys(); - - // Called on each key press, even while operations are in progress. Return value indicates whether - // an immediate operation should be triggered (toggling the display, rebooting the device), or if - // the key should be enqueued for use by the main thread. - virtual KeyAction CheckKey(int key, bool is_long_press); - - // Called when a key is held down long enough to have been a long-press (but before the key is - // released). This means that if the key is eventually registered (released without any other keys - // being pressed in the meantime), CheckKey will be called with 'is_long_press' true. - virtual void KeyLongPress(int key); - - // Normally in recovery there's a key sequence that triggers immediate reboot of the device, - // regardless of what recovery is doing (with the default CheckKey implementation, it's pressing - // the power button 7 times in row). Call this to enable or disable that feature. It is enabled by - // default. - virtual void SetEnableReboot(bool enabled); - - // --- menu display --- - - virtual void SetTitle(const std::vector<std::string>& lines) = 0; - - // Displays a menu with the given 'headers' and 'items'. The supplied 'key_handler' callback, - // which is typically bound to Device::HandleMenuKey(), should return the expected action for the - // given key code and menu visibility (e.g. to move the cursor or to select an item). Caller sets - // 'menu_only' to true to ensure only a menu item gets selected and returned. Otherwise if - // 'menu_only' is false, ShowMenu() will forward any non-negative value returned from the - // key_handler, which may be beyond the range of menu items. This could be used to trigger a - // device-specific action, even without that being listed in the menu. Caller needs to handle - // such a case accordingly (e.g. by calling Device::InvokeMenuItem() to process the action). - // Returns a non-negative value (the chosen item number or device-specific action code), or - // static_cast<size_t>(TIMED_OUT) if timed out waiting for input or - // static_cast<size_t>(ERR_KEY_INTERTUPT) if interrupted, such as by InterruptKey(). - virtual size_t ShowMenu(const std::vector<std::string>& headers, - const std::vector<std::string>& items, size_t initial_selection, - bool menu_only, const std::function<int(int, bool)>& key_handler) = 0; - - // Displays the localized wipe data menu with pre-generated graphs. If there's an issue - // with the graphs, falls back to use the backup string headers and items instead. The initial - // selection is the 0th item in the menu, which is expected to reboot the device without a wipe. - virtual size_t ShowPromptWipeDataMenu(const std::vector<std::string>& backup_headers, - const std::vector<std::string>& backup_items, - const std::function<int(int, bool)>& key_handler) = 0; - // Displays the localized wipe data confirmation menu with pre-generated images. Falls back to - // the text strings upon failures. The initial selection is the 0th item, which returns to the - // upper level menu. - virtual size_t ShowPromptWipeDataConfirmationMenu( - const std::vector<std::string>& backup_headers, const std::vector<std::string>& backup_items, - const std::function<int(int, bool)>& key_handler) = 0; - - // Set whether or not the fastbootd logo is displayed. - void SetEnableFastbootdLogo(bool enable) { - fastbootd_logo_enabled_ = enable; - } - - // Resets the key interrupt status. - void ResetKeyInterruptStatus() { - key_interrupted_ = false; - } - - // Returns the key interrupt status. - bool IsKeyInterrupted() const { - return key_interrupted_; - } - - protected: - void EnqueueKey(int key_code); - - // The normal and dimmed brightness percentages (default: 50 and 25, which means 50% and 25% of - // the max_brightness). Because the absolute values may vary across devices. These two values can - // be configured via subclassing. Setting brightness_normal_ to 0 to disable screensaver. - unsigned int brightness_normal_; - unsigned int brightness_dimmed_; - std::string brightness_file_; - std::string max_brightness_file_; - - // Whether we should listen for touch inputs (default: false). - bool touch_screen_allowed_; - - bool fastbootd_logo_enabled_; - - private: - enum class ScreensaverState { - DISABLED, - NORMAL, - DIMMED, - OFF - }; - - // The sensitivity when detecting a swipe. - const int touch_low_threshold_; - const int touch_high_threshold_; - - void OnKeyDetected(int key_code); - void OnTouchDetected(int dx, int dy); - int OnInputEvent(int fd, uint32_t epevents); - void ProcessKey(int key_code, int updown); - void TimeKey(int key_code, int count); - - bool IsUsbConnected(); - - bool InitScreensaver(); - void SetScreensaverState(ScreensaverState state); - // Key event input queue - std::mutex key_queue_mutex; - std::condition_variable key_queue_cond; - bool key_interrupted_; - int key_queue[256], key_queue_len; - char key_pressed[KEY_MAX + 1]; // under key_queue_mutex - int key_last_down; // under key_queue_mutex - bool key_long_press; // under key_queue_mutex - int key_down_count; // under key_queue_mutex - bool enable_reboot; // under key_queue_mutex - int rel_sum; - - int consecutive_power_keys; - int last_key; - - bool has_power_key; - bool has_up_key; - bool has_down_key; - bool has_touch_screen; - - // Touch event related variables. See the comments in RecoveryUI::OnInputEvent(). - int touch_slot_; - int touch_X_; - int touch_Y_; - int touch_start_X_; - int touch_start_Y_; - bool touch_finger_down_; - bool touch_swiping_; - bool is_bootreason_recovery_ui_; - - std::thread input_thread_; - std::atomic<bool> input_thread_stopped_{ false }; - - ScreensaverState screensaver_state_; - - // The following two contain the absolute values computed from brightness_normal_ and - // brightness_dimmed_ respectively. - unsigned int brightness_normal_value_; - unsigned int brightness_dimmed_value_; -}; - -#endif // RECOVERY_UI_H |