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2017-01-18Whitespace cleanupMatt Mower1-4/+7
Change-Id: I93c65973679894bb8587da4b38b410d38036b8bd
2016-01-27Update minuitwrp graphics in line with latest minuiEthan Yonker1-1/+1
Note: events.cpp is still old code renamed to cpp to make it easier to call functions like gr_fb_width(). I had to modify AOSP fbdev code to provide a separate memory surface for drawing to as drawing directly to the framebuffer resulted in rendering taking about 5 times longer. I also modified AOSP adf code to provide a separate memory surface for drawing for the same performance reasons. The Nexus 9 supports adf graphics. Overlay graphics work on at least one device. Overlay provides a separate memory buffer already so performance is good. I do not have a drm device yet that I know of. I made some attempt to update the drm code to determine the correct pixel format based on the drm graphics format, but what is available in pixel flinger and what is available in drm do not line up all that well. Reports are that the Pixel C is using drm graphics, but performance is slow, likely due to the use of a mmap instead of a memory buffyer. Change-Id: Ibd45bccca6ac2cb826037aa9b2aa5065cf683eed
2015-12-19Multiple Language SupportEthan Yonker1-10/+103
This is similar to https://gerrit.omnirom.org/#/c/14014 A lot of the features built in the older patch set have been split out into separate patches, most of which have already been merged. The remaining functionality here should all be directly related to language selection and loading. We always load English as a base before loading other languages over the top of the base. The idea is that if another language is missing a translation, then we will still display the English. Maybe still to do: read the /cache/recovery/last_locale file and load a language based on that. For me, this file contains just: en_US We probably won't bother with region specific translations so we would have to look at either trimming off the _US or using some other method like perhaps a symlink or a combination of the two. Thanks to _that for twmsg.cpp class Change-Id: I9647a22e47883a3ddd2de1da51f64aab7c328f74
2015-10-26GUI TextBoxEthan Yonker1-32/+2
Allows the GUI to create a scrollable text box for long text that may not all fit on the screen. Also includes code to allow the console to wrap on spaces and other such characters instead of wrapping in the middle of a word. To see an example of how to add a text box to the XML, see: https://gerrit.omnirom.org/#/c/14183/ Change-Id: Ifd139172ede290046b58ea3fe526e2e06da1d4ef
2015-10-25Fix a bunch of warningsEthan Yonker1-3/+3
Mostly adding __unused where needed. Change-Id: Ia4f675b9b360782728c361ed1699db0cc277c3a5
2015-10-16Allow text to scale to fitEthan Yonker1-1/+1
Change-Id: Iacd4bb78f551b51d092ecde09521b5541e7dadcd
2015-03-13Reduce themes to 5 and rely on scalingEthan Yonker1-1/+7
This will significantly reduce theme maintainence and should be a lot more sustainable over time. Eliminate most themes leaving only 5 remaining in 3 categores: * watch_mdpi: 320x320 * portrait_mdpi: 480x800 * portrait_hdpi: 1080x1920 * landscape_mdpi: 800x480 * landscape_hdpi: 1920x1200 Add handling to map the old DEVICE RESOLUTION to the new TW_THEME build flag. New devices should specify a theme using the new TW_THEME build flag using one of the 5 values from the list above. Long term we will eliminate the use of the DEVICE_RESOLUTION flag in favor of the new flag. Change the way sliders render so that they completely follow the placement="5". This will probably break some custom themes but is necessary so that we can retain the aspect ratio on slider images and still have them rendered at the center of the screen. Add code to the console slideout button so that it can be centered. Centering the slideout button allows us to keep the button at the center of the screen when retaining aspect ratios on the image. Add more retain aspect ratios for home, back, slideout, folder, file, and lock screen images. Change the way we build the top bar in TWRP. It is now mostly drawn using fill objects and the TWRP logo is a separate image so that we can retain its aspect ratio during scaling. Thanks to Mark Norelus for providing the TWRP logo. Change-Id: I801a7b3163cad9ef353461f4c327690a9ccbb3aa
2015-03-05gui: kinetic scrolling for consolethat1-168/+88
- Rebase console on ScrollList - Add fastscroll bar to console - ScrollList now has a mode that ignores selections - Increase kinetic scrolling speed for lists showing many items Change-Id: I6298d717d2e403f3e85e2c633d53c4284a066012
2015-02-21GUI: Support styles in xml to reduce xml file sizeEthan Yonker1-9/+4
Also allow sliders to have their own text label instead of requiring a whole separate text object for the label in the xml. Change-Id: I6e314efb4bb454d496555ff7e003d743063a1308
2015-02-15gui: make resources type safethat1-27/+8
- add string, int, color and resource loading helpers - use typed resource classes, and some cleanup in loading code - remove abstract GetResource() to enforce type safe access - add height and width query methods to resources and use them - minor cleanup - simplify LoadPlacement Change-Id: I9b81785109a80b3806ad6b50cba4d893b87b0db1
2015-02-06gui: fix console lockup when scrollingthat1-12/+12
Apparently fixing all the signed/unsigned warnings was good. :) Change-Id: I62faa23179e8b2436fe0d24d2152af341cd42fe9
2015-01-29gui: fix IsInRegionthat1-2/+2
(0,0) was inside the region of "locationless" action objects, leading to all kinds of strange behavior when clicking in the upper left corner. Change-Id: I222db4ff499f3c30605b05267f005accb2e0dc99
2014-10-14Add support for TrueType fontsVojtech Bocek1-1/+1
* Keeps original font system in place * Uses the same API as original font system: - You can render only one line at a time - You can only use one font and color for one gr_text* call * Caches all rendered text, with a string cache limited to 400 entries, then it trucates to 250, which results in memory usage hovering around 5-10MB Change-Id: I36107b9dcd8d57bae4486fce8b8f64e49ef3d906 Signed-off-by: Vojtech Bocek <vbocek@gmail.com>
2014-08-09Add command line capabilitiesEthan Yonker1-0/+10
Allows sending openrecoveryscript commands to TWRP via shell. This may be handy for visually impaired users, for various one click utilities to drive TWRP commands from a computer, for using TWRP when a catastrophic hardware failure like a shattered screen prevents you from being able to use touch, or even on devices like a TV stick where touch and USB mouse input is unavailable. This patch also includes a few minor changes to openrecoveryscript including proper support for rebooting via the script and for decrypting the device via the command line. Change-Id: I796ad168efdd2da9c25334ac93d1079daaa7b0bc
2014-07-09Color in the consoleEthan Yonker1-15/+49
Allow each gui_print command to specify a color Change LOGERR to use the error color Theme should specify colors for error, warning, and highlight Change-Id: Ie8ece34111f604e25fcb79e5b731cd4e61038ff9
2014-03-07Remove size parameter from substr callEthan Yonker1-1/+1
Change-Id: I2745bcf8f242fe4a1992aa547efaccf33db0fb5b
2014-03-06Fix "\n\n" string in gui_print(), remove unused gui_print_overwrite()Vojtech Bocek1-46/+8
Change-Id: Ib23354a706013c8cee6665c720fa3b890f3fb3de Signed-off-by: Vojtech Bocek <vbocek@gmail.com>
2014-03-04Fix wordwrap in console eating last char if str.size() == max_line_lenVojtech Bocek1-1/+1
Signed-off-by: Vojtech Bocek <vbocek@gmail.com> Change-Id: I4a23cd78bd63d63f4d6ec8f34dcc6eced824123b
2014-02-26Add word wrap to console output and fix scrolling in consoleDees Troy1-41/+49
Change-Id: Ibcf89952ee1391350c715f1ec82cf0cdb9b0ca7d
2014-02-12Conditional -> GUIObject and make all gui objects children of GUIObjectVojtech Bocek1-1/+10
Signed-off-by: Vojtech Bocek <vbocek@gmail.com> Change-Id: Ic0a7d6354dabe5919b83942f2f1aa0715625e522
2013-08-24Unify indentation and little clean-up in TWRP filesVojtech Bocek1-307/+308
Signed-off-by: Vojtech Bocek <vbocek@gmail.com>
2013-06-08Console Render Bug caused by touch drag eventgordon13371-0/+1
With starting the console the touch drag event is active without even touching the display. This causes to render the console at any time it is displayed, which consumes alot of battery and heats up the device. What the patch does is resetting the touch drag state to ensure it is only re-rendering the console when it it really needed.
2013-04-04Move all AOSP code out of recovery binaryDees_Troy1-2/+1
Improves license compatibility between GPL and Apache Change-Id: I2b165aa575bb6213af6b07936f99610c113443f0
2012-09-26Fix a problem with scrolling in the consoleDees_Troy1-1/+1
2012-09-12Make text appear in GUI console, Zip install works.Dees_Troy1-0/+4
Move TW zip install code to C++ so that it can use the ui->functions. Bring in mincrypt code to fix a crash during signature checking.
2012-09-05TWRP-ify AOSP codeDees_Troy1-0/+398
Pull in most TWRP sources Stub out partition management code Make it compile -- probably will not boot Kind of a mess but have to start somewhere