| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: I93c65973679894bb8587da4b38b410d38036b8bd
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Note: events.cpp is still old code renamed to cpp to make it
easier to call functions like gr_fb_width().
I had to modify AOSP fbdev code to provide a separate memory
surface for drawing to as drawing directly to the framebuffer
resulted in rendering taking about 5 times longer.
I also modified AOSP adf code to provide a separate memory surface
for drawing for the same performance reasons. The Nexus 9 supports
adf graphics.
Overlay graphics work on at least one device. Overlay provides a
separate memory buffer already so performance is good.
I do not have a drm device yet that I know of. I made some attempt
to update the drm code to determine the correct pixel format based
on the drm graphics format, but what is available in pixel flinger
and what is available in drm do not line up all that well. Reports
are that the Pixel C is using drm graphics, but performance is
slow, likely due to the use of a mmap instead of a memory buffyer.
Change-Id: Ibd45bccca6ac2cb826037aa9b2aa5065cf683eed
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This is similar to https://gerrit.omnirom.org/#/c/14014
A lot of the features built in the older patch set have been split
out into separate patches, most of which have already been merged.
The remaining functionality here should all be directly related to
language selection and loading. We always load English as a base
before loading other languages over the top of the base. The idea
is that if another language is missing a translation, then we will
still display the English.
Maybe still to do: read the /cache/recovery/last_locale file and
load a language based on that. For me, this file contains just:
en_US
We probably won't bother with region specific translations so we
would have to look at either trimming off the _US or using some
other method like perhaps a symlink or a combination of the two.
Thanks to _that for twmsg.cpp class
Change-Id: I9647a22e47883a3ddd2de1da51f64aab7c328f74
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Allows the GUI to create a scrollable text box for long text that
may not all fit on the screen. Also includes code to allow the
console to wrap on spaces and other such characters instead of
wrapping in the middle of a word.
To see an example of how to add a text box to the XML, see:
https://gerrit.omnirom.org/#/c/14183/
Change-Id: Ifd139172ede290046b58ea3fe526e2e06da1d4ef
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Mostly adding __unused where needed.
Change-Id: Ia4f675b9b360782728c361ed1699db0cc277c3a5
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Change-Id: Iacd4bb78f551b51d092ecde09521b5541e7dadcd
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This will significantly reduce theme maintainence and should be a
lot more sustainable over time. Eliminate most themes leaving only
5 remaining in 3 categores:
* watch_mdpi: 320x320
* portrait_mdpi: 480x800
* portrait_hdpi: 1080x1920
* landscape_mdpi: 800x480
* landscape_hdpi: 1920x1200
Add handling to map the old DEVICE RESOLUTION to the new TW_THEME
build flag. New devices should specify a theme using the new
TW_THEME build flag using one of the 5 values from the list above.
Long term we will eliminate the use of the DEVICE_RESOLUTION flag
in favor of the new flag.
Change the way sliders render so that they completely follow the
placement="5". This will probably break some custom themes but is
necessary so that we can retain the aspect ratio on slider images
and still have them rendered at the center of the screen.
Add code to the console slideout button so that it can be centered.
Centering the slideout button allows us to keep the button at the
center of the screen when retaining aspect ratios on the image.
Add more retain aspect ratios for home, back, slideout, folder,
file, and lock screen images.
Change the way we build the top bar in TWRP. It is now mostly
drawn using fill objects and the TWRP logo is a separate image so
that we can retain its aspect ratio during scaling. Thanks to Mark
Norelus for providing the TWRP logo.
Change-Id: I801a7b3163cad9ef353461f4c327690a9ccbb3aa
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- Rebase console on ScrollList
- Add fastscroll bar to console
- ScrollList now has a mode that ignores selections
- Increase kinetic scrolling speed for lists showing many items
Change-Id: I6298d717d2e403f3e85e2c633d53c4284a066012
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Also allow sliders to have their own text label instead of
requiring a whole separate text object for the label in the xml.
Change-Id: I6e314efb4bb454d496555ff7e003d743063a1308
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- add string, int, color and resource loading helpers
- use typed resource classes, and some cleanup in loading code
- remove abstract GetResource() to enforce type safe access
- add height and width query methods to resources and use them
- minor cleanup
- simplify LoadPlacement
Change-Id: I9b81785109a80b3806ad6b50cba4d893b87b0db1
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Apparently fixing all the signed/unsigned warnings was good. :)
Change-Id: I62faa23179e8b2436fe0d24d2152af341cd42fe9
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(0,0) was inside the region of "locationless" action objects,
leading to all kinds of strange behavior when clicking in the
upper left corner.
Change-Id: I222db4ff499f3c30605b05267f005accb2e0dc99
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* Keeps original font system in place
* Uses the same API as original font system:
- You can render only one line at a time
- You can only use one font and color for one gr_text* call
* Caches all rendered text, with a string cache limited to 400
entries, then it trucates to 250, which results in memory
usage hovering around 5-10MB
Change-Id: I36107b9dcd8d57bae4486fce8b8f64e49ef3d906
Signed-off-by: Vojtech Bocek <vbocek@gmail.com>
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Allows sending openrecoveryscript commands to TWRP via shell.
This may be handy for visually impaired users, for various one
click utilities to drive TWRP commands from a computer, for using
TWRP when a catastrophic hardware failure like a shattered screen
prevents you from being able to use touch, or even on devices like
a TV stick where touch and USB mouse input is unavailable.
This patch also includes a few minor changes to openrecoveryscript
including proper support for rebooting via the script and for
decrypting the device via the command line.
Change-Id: I796ad168efdd2da9c25334ac93d1079daaa7b0bc
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Allow each gui_print command to specify a color
Change LOGERR to use the error color
Theme should specify colors for error, warning, and highlight
Change-Id: Ie8ece34111f604e25fcb79e5b731cd4e61038ff9
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Change-Id: I2745bcf8f242fe4a1992aa547efaccf33db0fb5b
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Change-Id: Ib23354a706013c8cee6665c720fa3b890f3fb3de
Signed-off-by: Vojtech Bocek <vbocek@gmail.com>
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Signed-off-by: Vojtech Bocek <vbocek@gmail.com>
Change-Id: I4a23cd78bd63d63f4d6ec8f34dcc6eced824123b
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Change-Id: Ibcf89952ee1391350c715f1ec82cf0cdb9b0ca7d
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Signed-off-by: Vojtech Bocek <vbocek@gmail.com>
Change-Id: Ic0a7d6354dabe5919b83942f2f1aa0715625e522
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Signed-off-by: Vojtech Bocek <vbocek@gmail.com>
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With starting the console the touch drag event is active without even touching the display.
This causes to render the console at any time it is displayed, which consumes alot of battery and heats up the device.
What the patch does is resetting the touch drag state to ensure it is only re-rendering the console when it it really needed.
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Improves license compatibility between GPL and Apache
Change-Id: I2b165aa575bb6213af6b07936f99610c113443f0
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Move TW zip install code to C++ so that it can use the
ui->functions.
Bring in mincrypt code to fix a crash during signature
checking.
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Pull in most TWRP sources
Stub out partition management code
Make it compile -- probably will not boot
Kind of a mess but have to start somewhere
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