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2017-01-18Unused variable cleanupMatt Mower1-1/+0
Change-Id: I2397d0bd221dcf5c9d0f971ba157519bcf014a70
2016-01-27Update minuitwrp graphics in line with latest minuiEthan Yonker1-3/+3
Note: events.cpp is still old code renamed to cpp to make it easier to call functions like gr_fb_width(). I had to modify AOSP fbdev code to provide a separate memory surface for drawing to as drawing directly to the framebuffer resulted in rendering taking about 5 times longer. I also modified AOSP adf code to provide a separate memory surface for drawing for the same performance reasons. The Nexus 9 supports adf graphics. Overlay graphics work on at least one device. Overlay provides a separate memory buffer already so performance is good. I do not have a drm device yet that I know of. I made some attempt to update the drm code to determine the correct pixel format based on the drm graphics format, but what is available in pixel flinger and what is available in drm do not line up all that well. Reports are that the Pixel C is using drm graphics, but performance is slow, likely due to the use of a mmap instead of a memory buffyer. Change-Id: Ibd45bccca6ac2cb826037aa9b2aa5065cf683eed
2016-01-07gui: add keyboard support for Ctrl layer and more special keysthat1-21/+84
- rename NotifyKeyboard to NotifyCharInput - input: handle arrow keys in NotifyKey with standard KEY_* codes - fix page handler to return 0 from NotifyKey if key was handled - fix GUIAction::NotifyKey to not swallow all keys - change home button code from KEY_HOME to KEY_HOMEPAGE (to avoid collision with Home/End, conforms to Android 3.0+) Change-Id: Ib138afa492df8d0c1975415e8b5334c8778ccc90
2015-10-16Allow text to scale to fitEthan Yonker1-2/+2
Change-Id: Iacd4bb78f551b51d092ecde09521b5541e7dadcd
2015-07-14gui: keyboard: support longpress label offset, code cleanupthat1-149/+116
To position the longpress label: <longpress font="..." textcolor="..." x="5" y="0"/> x and y is the distance from the upper right corner. - extract method GUIKeyboard::DrawKey - clean up handling of currently pressed key - integrate key highlighting into main key drawing loops Change-Id: I80ccf2975d30cffa2a48627a74ab3693c84e4fa4
2015-06-20[WIP] gui: software drawn keyboard (code only)that1-12/+163
Change-Id: I9f05c85f8d43ab012228a78b79220a27876a299d
2015-03-15gui: keyboard: introduce struct Layout and simplify caps handlingthat1-68/+58
Also minor cleanups: - move array limits from #defines to a protected enum - zero fill layouts in ctor Change-Id: I8fe0f8465ebc646ad3bf3cc3f8490dbdd384f43d
2015-03-14gui: keyboard: add HitTestKey method, minor simplificationsthat1-114/+100
Change-Id: I6cd0251dd9d933e6ebef977a553be7473e2d7034
2015-03-14gui: keyboard doesn't need its own actionthat1-28/+2
This was questionable design and is unused anyway. Also reduced a few redundant #includes. Change-Id: I65bb01120e6072c5695755920242f6f9d73c816e
2015-02-21GUI: Support styles in xml to reduce xml file sizeEthan Yonker1-27/+9
Also allow sliders to have their own text label instead of requiring a whole separate text object for the label in the xml. Change-Id: I6e314efb4bb454d496555ff7e003d743063a1308
2015-02-15gui: make resources type safethat1-3/+3
- add string, int, color and resource loading helpers - use typed resource classes, and some cleanup in loading code - remove abstract GetResource() to enforce type safe access - add height and width query methods to resources and use them - minor cleanup - simplify LoadPlacement Change-Id: I9b81785109a80b3806ad6b50cba4d893b87b0db1
2015-02-10Scale the GUI to fit the screenEthan Yonker1-3/+4
With this patch set, if needed, we scale the images during early boot. TTF support is needed to properly scale the font. No font scaling is done on the old style fixed width font used in the console. Special thanks to _that for figuring out the scaling and blending function calls to make this possible. Change-Id: If2f79bef16d6db2e1298bfc3d00c9bcca2bee37a
2015-02-01gui: simplify code in GUIKeyboardthat1-126/+68
- merge duplicated code into new ParseKey method - convert some unsigned int to int to avoid warnings - add local variable for current key in NotifyTouch to reduce clutter Change-Id: I98ddbaca50d487c97ab6e98938df91ef03b9aed5
2014-02-17Add capslock support to keyboardEthan Yonker1-2/+61
Change-Id: I4be3849ff0485536575395d798aa5edbe12651a7
2014-02-12Properly delete all GUIObjects and pages on theme reloadVojtech Bocek1-3/+0
Signed-off-by: Vojtech Bocek <vbocek@gmail.com> Change-Id: I8df41877f8f4439a434becfd47a9914b50649b34
2014-02-12Conditional -> GUIObject and make all gui objects children of GUIObjectVojtech Bocek1-1/+1
Signed-off-by: Vojtech Bocek <vbocek@gmail.com> Change-Id: Ic0a7d6354dabe5919b83942f2f1aa0715625e522
2014-02-07Expansion of vibrate optionsEthan Yonker1-2/+2
Improve location / timing of vibration Split out vibrate settings for buttons, keyboard, and long actions Change-Id: I282825cc5f3e44ed6dcabe65dc1f4cb21b407b67
2014-02-06Add haptic feedbackSamer Diab (S.a.M.e.R_d)1-0/+3
Change-Id: I15d723f73c0b0bb4a40645d1c3f4c1c616f36998
2013-10-24Update licenses to all matchDees Troy1-21/+17
Change-Id: I3be70a897e563658736b2dec3a9ea2697b69b225
2013-10-22Update licenses to all matchDees Troy1-21/+17
2013-04-04Move all AOSP code out of recovery binaryDees_Troy1-11/+10
Improves license compatibility between GPL and Apache Change-Id: I2b165aa575bb6213af6b07936f99610c113443f0
2013-01-10Increase char array sizes to allow for null char for strcpyDees_Troy1-1/+1
2012-10-20Add keyboard key highlightDees_Troy1-4/+86
2012-10-15Fix weird keyboard problemDees_Troy1-3/+3
2012-09-05TWRP-ify AOSP codeDees_Troy1-0/+442
Pull in most TWRP sources Stub out partition management code Make it compile -- probably will not boot Kind of a mess but have to start somewhere