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2013-03-07more font improvements and cleanupDoug Zongker3-13/+247
Get rid of the notion of a font's "ascent"; the reference point for drawing is the top-left corner of the character box rather than the baseline. Add some more space between the menu entries and make the highlight bar around the text. Replace the default font.png with two images; the build system will include one or the other based on the resolutions of the device. Restore the original compiled-in bitmap font, to fall back on when font.png can't be found (eg, in the charger binary). Add support for bold text (when a font.png image is used). Change-Id: I6d211a486a3636f20208502b1cd2aeae8b9f5b02
2013-03-05recovery: change font for menus to be an imageDoug Zongker3-246/+27
Instead of representing the font used for menus and log messages in the recovery binary, load it from a resource PNG image. This allows different devices to substitute their own font images. Change-Id: Ib36b86db3d01298aa7ae2b62a26ca29e6ef18014
2012-12-19add optional overscan compensation to recovery graphicsDoug Zongker3-5/+32
If your screen is a TV, it may not actually be displaying the edges of the framebuffer. Allow specifying an overscan percentage, and move each edge of the framebuffer in by that percent of the width/height. (The gr_* layer just lies to the caller about the size of the framebuffer, telling the caller it's smaller than it really is, and offsets all drawing commands to match.) Change-Id: I11bb2feb39ae522bd3e957a14ebdecf3609e0fdc
2012-09-04minor recovery fixesDoug Zongker2-6/+6
- protect against missing/malformed bitmaps: fail to display them but don't crash. - don't draw animation overlays until the overlay offset is computed. - logging cleanup Change-Id: Ieb1c155cfbb11e643000bdb5d1a57900c8757739
2012-08-30recovery locale handling fixesDoug Zongker1-8/+0
- change locale filename to "last_locale" so the main system doesn't delete it - clean up some chatty logging - update images with real German (other languages TBD) Change-Id: I2ebb4ed4e054bd1808a3042d9efbb2c18f3a044d
2012-08-23add simple text to recovery UIDoug Zongker3-0/+168
- recovery takes a --locale argument, which will be passed by the main system - the locale is saved in cache, in case the --locale argument is missing (eg, when recovery is started from fastboot) - we include images that have prerendered text for many locales - we split the background states into four (installing update, erasing, no command, error) so that appropriate text can be shown. Change-Id: I731b8108e83d5ccc09a4aacfc1dbf7e86b397aaf
2012-08-21Fixing trivial warnings for libminuiEdwin Vane1-2/+2
After fixing three trivial warnings, libminui builds cleanly with clang. Change-Id: Id7c6228295427a5ed3c774c5f90e88a28336c1f7 Author: Edwin Vane <edwin.vane@intel.com> Reviewed-by: Kevin P Schoedel <kevin.p.schoedel@intel.com>
2012-07-20minui: fix screen update issueDevin Kim1-2/+4
yres_virtual value is set incorrectly, causing serveral images to be skipped. Change this value according to the number of buffers to fix this issue. from: codeaurora.org minui: Display the battery charging image correctly commit: 581a4dead6b96579a13ff22e2454c1f329731679 Change-Id: I10f5d1c6cc37705f0287c7dd517082de2e11d264 Signed-off-by: Iliyan Malchev <malchev@google.com>
2012-07-12graphics: add support for "single buffering"Octavian Purdila1-2/+10
When we don't have enough video memory for double buffering we fallback to "single buffering". Change-Id: I8bfab6d8cd6b54f0cc6c67edc41a4c37d8fbd4ba Signed-off-by: Octavian Purdila <octavian.purdila@intel.com> Signed-off-by: Andrew Boie <andrew.p.boie@intel.com>
2012-07-11allow double-quotes or not in TARGET_RECOVERY_PIXEL_FORMATDoug Zongker1-2/+6
Change-Id: I0bf22c87c51a34ee4a839c4966277fad8150bd59
2011-10-31turn recovery into a C++ binaryDoug Zongker1-0/+8
Change-Id: I423a23581048d451d53eef46e5f5eac485b77555
2011-10-28turn recovery into a C++ binaryDoug Zongker1-0/+8
Change-Id: I68a67a4c8edec9a74463b3d4766005ce27b51316
2011-10-13minui: add ability to synchronize current key stateDima Zavin2-2/+38
If a key is down prior to the time of initialization, we would not get the down event for the key, and thus think that the key is not pressed. Add an interface that allows one to provide a callback to execute on all keys that are currently down. Change-Id: I2a4096c0cb4c7c7a9a80d207835f168a0b418413 Signed-off-by: Dima Zavin <dima@android.com>
2011-09-27fix problem where the screen is sometimes all black in recoveryDoug Zongker1-0/+3
Change-Id: Ifa0b59e43eaf0bea9435aa4d96c5b0fc4f10fbfe
2011-09-02minui: events: only open input devices with EV_KEY and/or EV_RELDima Zavin1-0/+17
Change-Id: I8283d7aaa0f66d488f462cd108350cc49657a745 Signed-off-by: Dima Zavin <dima@android.com>
2011-09-02minui: events: add ability to poll on non-input fdsDima Zavin2-3/+23
Change-Id: Iad52a6f2adcae0068d252d6163586f9d7b93121d Signed-off-by: Dima Zavin <dima@android.com>
2011-09-02minui: events: refactor event acquisitionDima Zavin2-15/+49
Events are now delivered through a callback mechanism during a call to ev_dispatch(). This will allow us to extend the events code to handle other devices/fds, not just input. One such example is the ability to process uevents. During initialization, we provide an input callback to ev_init that gets called when a new event is encountered during dispatch. ev_get has been removed and replaced with ev_get_input() helper function that can be called from inside the callback to attempt to get an input event. The existing client of ev_get in recovery has been split up such that the input thread just calls ev_wait(); ev_dispatch(); and the input_callback handles individual events by using the ev_get_input() helper. Change-Id: I24d8e71bd1533876b4ab1ae751ba200fea43c049 Signed-off-by: Dima Zavin <dima@android.com>
2011-08-30minui: graphics: add interface for framebuffer blank/unblankDima Zavin2-0/+13
Change-Id: I5c3ee61cbf6fadae50f10b9f2e73caceaa5048a7 Signed-off-by: Dima Zavin <dima@android.com>
2011-08-30minui: graphics: add ability to query font sizeDima Zavin2-0/+7
Change-Id: I5e8f477b7b205794f2975f12e6b6010c177f6052 Signed-off-by: Dima Zavin <dima@android.com>
2011-06-24Get the correct line_length.Michael Ward1-2/+37
Set the BPP and other fields and write it back, so the line_length comes back correctly. Change-Id: I85e4e8223c79b9394ae1fb609b3026de62027ab8
2011-06-23Graphics can handle stride != xres, and BGRA support.Michael Ward2-12/+18
Change-Id: Ifee94ac08028e62a40241a089ac7c36346fea3a3
2011-03-05allow paletted RGB images in recoveryDoug Zongker1-2/+7
Recovery assumes any paletted images are in RGBA format. Make it handle both RGB and RGBA paletted images. Bug: 3514884 Change-Id: I517cd571aa3f434dacacc33a774236260aec20ef
2011-03-01make recovery UI images more general; allow for installation animationDoug Zongker1-0/+2
Change some of the UI parameters (# of indeterminate progress bar frames, fps, etc.) from #defined constants to variables that can be set by the device-specific recovery_ui code (via a new function). Support overlaying different images on top of the base installation icon to animate it. Make the FPS control more accurate. Change-Id: I9268b389b7ea6b3ed9e0c7eae37baf4272e60edd
2011-01-14option to allow recovery to use 24-bit graphics in UIDoug Zongker2-10/+22
Add "RECOVERY_24_BIT := true" to the device's BoardConfig.mk to use 24-bit framebuffers in the recovery ui. Change-Id: Iaede138bf7870becf237f12f1c0e49c9ff82d007
2010-11-01clear recovery framebuffers on allocation; display icon right after ui_initDoug Zongker1-1/+2
Make ui_init() clear the framebuffer memory it maps in so the user isn't treated to a visible flash of random bits on recovery startup. Call ui_set_background() (to show the installing icon) right after ui_init() to display something while device_recovery_start() is working (which can take a second or two on some devices). Bug: 3145331 Change-Id: I11e7859fab5847370ea4f4932c3fb1558af26c5d
2009-11-13eclair snapshotJean-Baptiste Queru2-16/+1
2009-10-09simplify construction of the recovery progress barDoug Zongker1-3/+8
Instead of six separate images for the left end, right end, and tiled center portion of the full and empty progress bars, just use two images: a full bar and an empty bar. Draw the left side of the full bar and the right side of the empty one, moving the boundary rightward to "fill" the bar. This makes recovery trivially smaller, and allows fancier images to be used as progress bars. Support paletted PNG images as resources.
2009-06-11split out device-specific recovery UI code into vendor directoriesDoug Zongker1-16/+0
Take some device-specific details of the recovery UI (eg, what keys to press to bring up the interface and perform actions, exact text of the menu, etc.) and split them out into separate C functions. Arrange to take implementations of those functions from the appropriate vendor directory at build time. Provide a default implementation in case no vendor-specific one is available.
2009-06-06Force the fb into 16 bpp mode in case the hw has some other default.Rebecca Schultz Zavin1-0/+1
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2009-03-28AI 143289: am: CL 143128 Use PNG instead of BMP for recovery image icons. This savesDoug Zongker1-100/+67
about 60k from the recovery and system images. Original author: dougz Merged from: //branches/donutburger/... Automated import of CL 143289
2009-03-27AI 143128: Use PNG instead of BMP for recovery image icons. This savesDoug Zongker1-100/+67
about 60k from the recovery and system images. Automated import of CL 143128
2009-03-04auto import from //depot/cupcake/@135843The Android Open Source Project7-0/+946
2009-03-04auto import from //depot/cupcake/@135843The Android Open Source Project7-946/+0
2009-02-11auto import from //branches/cupcake/...@130745The Android Open Source Project1-16/+33
2008-12-18Code drop from //branches/cupcake/...@124589The Android Open Source Project1-33/+24