| Commit message (Collapse) | Author | Files | Lines |
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Provide different recovery UI resources for different display
densities. Right now only the text images and the progress bars are
rescaled; the main icon will get scaled when it's updated for QP.
Lightly quantum-ify the rest of the recovery interface. (Light
background, progress bars, etc.)
Change-Id: Ia639c4ce8534b01bc843524efbc4b040c1cf38b3
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Change-Id: I912d3ab32973c5c5e7b6b1749698f8a71d884fa3
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Also remove the weird backwards compatibility thing for animations
with fewer than 10 frames. Frames are always named "name01.png",
"name02.png", ..., no matter how many there are.
Change-Id: I7af64fdec1bfcdb0464998b735ec8d6c626ffe9d
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Instead of six separate images for the left end, right end, and tiled
center portion of the full and empty progress bars, just use two
images: a full bar and an empty bar. Draw the left side of the full
bar and the right side of the empty one, moving the boundary rightward
to "fill" the bar. This makes recovery trivially smaller, and allows
fancier images to be used as progress bars.
Support paletted PNG images as resources.
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