From b8a959b00fe57fc431034f9bea3c7b3380d4b6a5 Mon Sep 17 00:00:00 2001 From: Tianjie Xu Date: Fri, 14 Jun 2019 15:35:31 -0700 Subject: Add a new key_pressed_mutex The following variables in recovery ui were protected by key_queue_mutex. But the purpose of key_queue_mutex is to protect the key_queue, which will be changed after we already have a key code. So getting the key pressed should be orthogonal to the key queue. And adding a mutex will help to avoid deadlocks in b/135078366. Variables include: char key_pressed[KEY_MAX + 1]; int key_last_down; bool key_long_press; int key_down_count; bool enable_reboot; Bug: 135078366 Test: boot into recovery and press keys Change-Id: Ie2cfcf1f2fec49b53f8fac97aa9a2c60f15b84f9 --- recovery_ui/include/recovery_ui/ui.h | 16 ++++++++++------ recovery_ui/ui.cpp | 12 ++++++------ 2 files changed, 16 insertions(+), 12 deletions(-) diff --git a/recovery_ui/include/recovery_ui/ui.h b/recovery_ui/include/recovery_ui/ui.h index 797e2f0d5..0b29c29f1 100644 --- a/recovery_ui/include/recovery_ui/ui.h +++ b/recovery_ui/include/recovery_ui/ui.h @@ -230,18 +230,22 @@ class RecoveryUI { bool InitScreensaver(); void SetScreensaverState(ScreensaverState state); + // Key event input queue std::mutex key_queue_mutex; std::condition_variable key_queue_cond; bool key_interrupted_; int key_queue[256], key_queue_len; - char key_pressed[KEY_MAX + 1]; // under key_queue_mutex - int key_last_down; // under key_queue_mutex - bool key_long_press; // under key_queue_mutex - int key_down_count; // under key_queue_mutex - bool enable_reboot; // under key_queue_mutex - int rel_sum; + // key press events + std::mutex key_press_mutex; + char key_pressed[KEY_MAX + 1]; + int key_last_down; + bool key_long_press; + int key_down_count; + bool enable_reboot; + + int rel_sum; int consecutive_power_keys; int last_key; diff --git a/recovery_ui/ui.cpp b/recovery_ui/ui.cpp index cf0d3b563..51ad169c5 100644 --- a/recovery_ui/ui.cpp +++ b/recovery_ui/ui.cpp @@ -346,7 +346,7 @@ void RecoveryUI::ProcessKey(int key_code, int updown) { bool long_press = false; { - std::lock_guard lg(key_queue_mutex); + std::lock_guard lg(key_press_mutex); key_pressed[key_code] = updown; if (updown) { ++key_down_count; @@ -393,7 +393,7 @@ void RecoveryUI::TimeKey(int key_code, int count) { std::this_thread::sleep_for(750ms); // 750 ms == "long" bool long_press = false; { - std::lock_guard lg(key_queue_mutex); + std::lock_guard lg(key_press_mutex); if (key_last_down == key_code && key_down_count == count) { long_press = key_long_press = true; } @@ -518,13 +518,13 @@ bool RecoveryUI::IsUsbConnected() { } bool RecoveryUI::IsKeyPressed(int key) { - std::lock_guard lg(key_queue_mutex); + std::lock_guard lg(key_press_mutex); int pressed = key_pressed[key]; return pressed; } bool RecoveryUI::IsLongPress() { - std::lock_guard lg(key_queue_mutex); + std::lock_guard lg(key_press_mutex); bool result = key_long_press; return result; } @@ -548,7 +548,7 @@ void RecoveryUI::FlushKeys() { RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) { { - std::lock_guard lg(key_queue_mutex); + std::lock_guard lg(key_press_mutex); key_long_press = false; } @@ -592,6 +592,6 @@ RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) { void RecoveryUI::KeyLongPress(int) {} void RecoveryUI::SetEnableReboot(bool enabled) { - std::lock_guard lg(key_queue_mutex); + std::lock_guard lg(key_press_mutex); enable_reboot = enabled; } -- cgit v1.2.3