From 930bf01caf3cbcabf97444b3071bcaff28597635 Mon Sep 17 00:00:00 2001 From: Dees_Troy Date: Sat, 10 Aug 2013 22:19:03 +0000 Subject: Remove libjpegtwrp and use CM provided libjpeg --- libjpegtwrp/asm/armv7/jdcolor-android-armv7.S | 1223 ------------------------- libjpegtwrp/asm/armv7/jdcolor-armv7.S | 632 ------------- libjpegtwrp/asm/armv7/jdidct-armv7.S | 762 --------------- 3 files changed, 2617 deletions(-) delete mode 100644 libjpegtwrp/asm/armv7/jdcolor-android-armv7.S delete mode 100644 libjpegtwrp/asm/armv7/jdcolor-armv7.S delete mode 100644 libjpegtwrp/asm/armv7/jdidct-armv7.S (limited to 'libjpegtwrp/asm') diff --git a/libjpegtwrp/asm/armv7/jdcolor-android-armv7.S b/libjpegtwrp/asm/armv7/jdcolor-android-armv7.S deleted file mode 100644 index 95bd4bf78..000000000 --- a/libjpegtwrp/asm/armv7/jdcolor-android-armv7.S +++ /dev/null @@ -1,1223 +0,0 @@ -/*------------------------------------------------------------------------ -* jdcolor-android-armv7.S -* -* Copyright (c) 2010, Code Aurora Forum. All rights reserved. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are -* met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above -* copyright notice, this list of conditions and the following -* disclaimer in the documentation and/or other materials provided -* with the distribution. -* * Neither the name of Code Aurora Forum, Inc. nor the names of its -* contributors may be used to endorse or promote products derived -* from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED -* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF -* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT -* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS -* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR -* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, -* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE -* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN -* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -*-------------------------------------------------------------------------- - -*-------------------------------------------------------------------------- -* FUNCTION LIST -*-------------------------------------------------------------------------- -* -* - yvup2rgb565_venum -* - yyvup2rgb565_venum -* - yvup2abgr8888_venum -* - yyvup2abgr8888_venum -* -*-------------------------------------------------------------------------- -*/ - - .section yvu_plain_to_rgb_android, "x" @ AREA - .text @ |.text|, CODE, READONLY - .align 2 - .code 32 @ CODE32 - -/*----------------------------------------------------------------------------- - * ARM Registers - * ---------------------------------------------------------------------------- */ -p_y .req r0 -p_cr .req r1 -p_cb .req r2 -p_rgb .req r3 -p_bgr .req r3 -length .req r12 - - .global yvup2rgb565_venum - .global yyvup2rgb565_venum - .global yvup2abgr8888_venum - .global yyvup2abgr8888_venum - -@ coefficients in color conversion matrix multiplication -.equ COEFF_Y, 256 @ contribution of Y -.equ COEFF_V_RED, 359 @ contribution of V for red -.equ COEFF_U_GREEN, -88 @ contribution of U for green -.equ COEFF_V_GREEN, -183 @ contribution of V for green -.equ COEFF_U_BLUE, 454 @ contribution of U for blue - -@ Clamping constants 0x0 and 0xFF -.equ COEFF_0, 0 -.equ COEFF_255, 255 - -@ Bias coefficients for red, green and blue -.equ COEFF_BIAS_R, -45824 @ Red bias = -359*128 + 128 -.equ COEFF_BIAS_G, 34816 @ Green bias = (88+183)*128 + 128 -.equ COEFF_BIAS_B, -57984 @ Blue bias = -454*128 + 128 - - -/*-------------------------------------------------------------------------- -* FUNCTION : yvup2rgb565_venum -*-------------------------------------------------------------------------- -* DESCRIPTION : Perform YVU planar to RGB565 conversion. -*-------------------------------------------------------------------------- -* C PROTOTYPE : void yvup2rgb565_venum(uint8_t *p_y, -* uint8_t *p_cr, -* uint8_t *p_cb, -* uint8_t *p_rgb565, -* uint32_t length) -*-------------------------------------------------------------------------- -* REG INPUT : R0: uint8_t *p_y -* pointer to the input Y Line -* R1: uint8_t *p_cr -* pointer to the input Cr Line -* R2: uint8_t *p_cb -* pointer to the input Cb Line -* R3: uint8_t *p_rgb565 -* pointer to the output RGB Line -* R12: uint32_t length -* width of Line -*-------------------------------------------------------------------------- -* STACK ARG : None -*-------------------------------------------------------------------------- -* REG OUTPUT : None -*-------------------------------------------------------------------------- -* MEM INPUT : p_y - a line of Y pixels -* p_cr - a line of Cr pixels -* p_cb - a line of Cb pixels -* length - the width of the input line -*-------------------------------------------------------------------------- -* MEM OUTPUT : p_rgb565 - the converted rgb pixels -*-------------------------------------------------------------------------- -* REG AFFECTED : ARM: R0-R4, R12 -* NEON: Q0-Q15 -*-------------------------------------------------------------------------- -* STACK USAGE : none -*-------------------------------------------------------------------------- -* CYCLES : none -* -*-------------------------------------------------------------------------- -* NOTES : -*-------------------------------------------------------------------------- -*/ -.type yvup2rgb565_venum, %function -yvup2rgb565_venum: - /*------------------------------------------------------------------------- - * Store stack registers - * ------------------------------------------------------------------------ */ - STMFD SP!, {LR} - - VPUSH {D8-D15} - - PLD [R0, R3] @ preload luma line - - ADR R12, constants - - VLD1.S16 {D6, D7}, [R12]! @ D6, D7: 359 | -88 | -183 | 454 | 256 | 0 | 255 | 0 - VLD1.S32 {D30, D31}, [R12] @ Q15 : -45824 | 34816 | -57984 | X - - /*------------------------------------------------------------------------- - * Load the 5th parameter via stack - * R0 ~ R3 are used to pass the first 4 parameters, the 5th and above - * parameters are passed via stack - * ------------------------------------------------------------------------ */ - LDR R12, [SP, #68] @ LR is pushed into the stack so SP is - @ decreased by 4, - @ D8-D15 are also pushed into the stack - @ so SP is decreased by - @ 8-byte/D-Register * 8 D-Registers = 64, - @ so SP needs to be increased by 64+4=68 - @ to get the value that was first pushed - @ into stack (the 5th parameter passed in - @ throught stack) - - /*------------------------------------------------------------------------- - * Load clamping parameters to duplicate vector elements - * ------------------------------------------------------------------------ */ - VDUP.S16 Q4, D7[1] @ Q4: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 - VDUP.S16 Q5, D7[2] @ Q5: 255 | 255 | 255 | 255 | 255 | 255 | 255 | 255 - - /*------------------------------------------------------------------------- - * Read bias - * ------------------------------------------------------------------------ */ - VDUP.S32 Q0, D30[0] @ Q0: -45824 | -45824 | -45824 | -45824 - VDUP.S32 Q1, D30[1] @ Q1: 34816 | 34816 | 34816 | 34816 - VDUP.S32 Q2, D31[0] @ Q2: -70688 | -70688 | -70688 | -70688 - - - /*------------------------------------------------------------------------- - * The main loop - * ------------------------------------------------------------------------ */ -loop_yvup2rgb565: - - /*------------------------------------------------------------------------- - * Load input from Y, V and U - * D12 : Y0 Y1 Y2 Y3 Y4 Y5 Y6 Y7 - * D14 : V0 V1 V2 V3 V4 V5 V6 V7 - * D15 : U0 U1 U2 U3 U4 U5 U6 U7 - * ------------------------------------------------------------------------ */ - VLD1.U8 {D12}, [p_y]! @ Load 8 Y elements (uint8) to D12 - VLD1.U8 {D14}, [p_cr]! @ Load 8 Cr elements (uint8) to D14 - VLD1.U8 {D15}, [p_cb]! @ Load 8 Cb elements (uint8) to D15 - - /*------------------------------------------------------------------------- - * Expand uint8 value to uint16 - * D18, D19: Y0 Y1 Y2 Y3 Y4 Y5 Y6 Y7 - * D20, D21: V0 V1 V2 V3 V4 V5 V6 V7 - * D22, D23: U0 U1 U2 U3 U4 U5 U6 U7 - * ------------------------------------------------------------------------ */ - VMOVL.U8 Q9, D12 - VMOVL.U8 Q10, D14 - VMOVL.U8 Q11, D15 - - /*------------------------------------------------------------------------- - * Multiply contribution from chrominance, results are in 32-bit - * ------------------------------------------------------------------------ */ - VMULL.S16 Q12, D20, D6[0] @ Q12: 359*(V0,V1,V2,V3) Red - VMULL.S16 Q13, D22, D6[1] @ Q13: -88*(U0,U1,U2,U3) Green - VMLAL.S16 Q13, D20, D6[2] @ Q13: -88*(U0,U1,U2,U3) - 183*(V0,V1,V2,V3) - VMULL.S16 Q14, D22, D6[3] @ Q14: 454*(U0,U1,U2,U3) Blue - - /*------------------------------------------------------------------------- - * Add bias - * ------------------------------------------------------------------------ */ - VADD.S32 Q12, Q0 @ Q12 add Red bias -45824 - VADD.S32 Q13, Q1 @ Q13 add Green bias 34816 - VADD.S32 Q14, Q2 @ Q14 add Blue bias -57984 - - /*------------------------------------------------------------------------- - * Calculate Red, Green, Blue - * ------------------------------------------------------------------------ */ - VMLAL.S16 Q12, D18, D7[0] @ Q12: R0, R1, R2, R3 in 32-bit Q8 format - VMLAL.S16 Q13, D18, D7[0] @ Q13: G0, G1, G2, G3 in 32-bit Q8 format - VMLAL.S16 Q14, D18, D7[0] @ Q14: B0, B1, B2, B3 in 32-bit Q8 format - - /*------------------------------------------------------------------------- - * Right shift eight bits with rounding - * ------------------------------------------------------------------------ */ - VSHRN.S32 D18 , Q12, #8 @ D18: R0, R1, R2, R3 in 16-bit Q0 format - VSHRN.S32 D20 , Q13, #8 @ D20: G0, G1, G2, G3 in 16-bit Q0 format - VSHRN.S32 D22, Q14, #8 @ D22: B0, B1, B2, B3 in 16-bit Q0 format - - /*------------------------------------------------------------------------- - * Done with the first 4 elements, continue on the next 4 elements - * ------------------------------------------------------------------------ */ - - /*------------------------------------------------------------------------- - * Multiply contribution from chrominance, results are in 32-bit - * ------------------------------------------------------------------------ */ - VMULL.S16 Q12, D21, D6[0] @ Q12: 359*(V0,V1,V2,V3) Red - VMULL.S16 Q13, D23, D6[1] @ Q13: -88*(U0,U1,U2,U3) Green - VMLAL.S16 Q13, D21, D6[2] @ Q13: -88*(U0,U1,U2,U3) - 183*(V0,V1,V2,V3) - VMULL.S16 Q14, D23, D6[3] @ Q14: 454*(U0,U1,U2,U3) Blue - - /*------------------------------------------------------------------------- - * Add bias - * ------------------------------------------------------------------------ */ - VADD.S32 Q12, Q0 @ Q12 add Red bias -45824 - VADD.S32 Q13, Q1 @ Q13 add Green bias 34816 - VADD.S32 Q14, Q2 @ Q14 add Blue bias -57984 - - /*------------------------------------------------------------------------- - * Calculate Red, Green, Blue - * ------------------------------------------------------------------------ */ - VMLAL.S16 Q12, D19, D7[0] @ Q12: R0, R1, R2, R3 in 32-bit Q8 format - VMLAL.S16 Q13, D19, D7[0] @ Q13: G0, G1, G2, G3 in 32-bit Q8 format - VMLAL.S16 Q14, D19, D7[0] @ Q14: B0, B1, B2, B3 in 32-bit Q8 format - - /*------------------------------------------------------------------------- - * Right shift eight bits with rounding - * ------------------------------------------------------------------------ */ - VSHRN.S32 D19 , Q12, #8 @ D18: R0, R1, R2, R3 in 16-bit Q0 format - VSHRN.S32 D21 , Q13, #8 @ D20: G0, G1, G2, G3 in 16-bit Q0 format - VSHRN.S32 D23, Q14, #8 @ D22: B0, B1, B2, B3 in 16-bit Q0 format - - /*------------------------------------------------------------------------- - * Clamp the value to be within [0~255] - * ------------------------------------------------------------------------ */ - VMAX.S16 Q9, Q9, Q4 @ if Q9 < 0, Q9 = 0 - VMIN.S16 Q9, Q9, Q5 @ if Q9 > 255, Q9 = 255 - VQMOVUN.S16 D28, Q9 @ store Red to D28, narrow the value from int16 to int8 - - VMAX.S16 Q10, Q10, Q4 @ if Q10 < 0, Q10 = 0 - VMIN.S16 Q10, Q10, Q5 @ if Q10 > 255, Q10 = 255 - VQMOVUN.S16 D27, Q10 @ store Green to D27, narrow the value from int16 to int8 - - VMAX.S16 Q11, Q11, Q4 @ if Q11 < 0, Q11 = 0 - VMIN.S16 Q11, Q11, Q5 @ if Q11 > 255, Q11 = 255 - VQMOVUN.S16 D26, Q11 @ store Blue to D26, narrow the value from int16 to int8. - - /*------------------------------------------------------------------------- - * D27: 3 bits of Green + 5 bits of Blue - * D28: 5 bits of Red + 3 bits of Green - * ------------------------------------------------------------------------ */ - VSRI.8 D28, D27, #5 @ right shift G by 5 and insert to R - VSHL.U8 D27, D27, #3 @ left shift G by 3 - VSRI.8 D27, D26, #3 @ right shift B by 3 and insert to G - - SUBS length, length, #8 @ check if the length is less than 8 - - BMI trailing_yvup2rgb565 @ jump to trailing processing if remaining length is less than 8 - - VST2.U8 {D27, D28}, [p_rgb]! @ vector store Red, Green, Blue to destination - @ Blue at LSB - - BHI loop_yvup2rgb565 @ loop if more than 8 pixels left - - BEQ end_yvup2rgb565 @ done if exactly 8 pixel processed in the loop - - -trailing_yvup2rgb565: - /*------------------------------------------------------------------------- - * There are from 1 ~ 7 pixels left in the trailing part. - * First adding 7 to the length so the length would be from 0 ~ 6. - * eg: 1 pixel left in the trailing part, so 1-8+7 = 0. - * Then save 1 pixel unconditionally since at least 1 pixels left in the - * trailing part. - * ------------------------------------------------------------------------ */ - ADDS length, length, #7 @ there are 7 or less in the trailing part - - VST2.U8 {D27[0], D28[0]}, [p_rgb]! @ at least 1 pixel left in the trailing part - BEQ end_yvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D27[1], D28[1]}, [p_rgb]! @ store one more pixel - BEQ end_yvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D27[2], D28[2]}, [p_rgb]! @ store one more pixel - BEQ end_yvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D27[3], D28[3]}, [p_rgb]! @ store one more pixel - BEQ end_yvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D27[4], D28[4]}, [p_rgb]! @ store one more pixel - BEQ end_yvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D27[5], D28[5]}, [p_rgb]! @ store one more pixel - BEQ end_yvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D27[6], D28[6]}, [p_rgb]! @ store one more pixel - -end_yvup2rgb565: - VPOP {D8-D15} - LDMFD SP!, {PC} - - @ end of yvup2rgb565 - - -/*-------------------------------------------------------------------------- -* FUNCTION : yyvup2rgb565_venum -*-------------------------------------------------------------------------- -* DESCRIPTION : Perform YYVU planar to RGB565 conversion. -*-------------------------------------------------------------------------- -* C PROTOTYPE : void yyvup2rgb565_venum(uint8_t *p_y, -* uint8_t *p_cr, -* uint8_t *p_cb, -* uint8_t *p_rgb565, -* uint32_t length) -*-------------------------------------------------------------------------- -* REG INPUT : R0: uint8_t *p_y -* pointer to the input Y Line -* R1: uint8_t *p_cr -* pointer to the input Cr Line -* R2: uint8_t *p_cb -* pointer to the input Cb Line -* R3: uint8_t *p_rgb565 -* pointer to the output RGB Line -* R12: uint32_t length -* width of Line -*-------------------------------------------------------------------------- -* STACK ARG : None -*-------------------------------------------------------------------------- -* REG OUTPUT : None -*-------------------------------------------------------------------------- -* MEM INPUT : p_y - a line of Y pixels -* p_cr - a line of Cr pixels -* p_cb - a line of Cb pixels -* length - the width of the input line -*-------------------------------------------------------------------------- -* MEM OUTPUT : p_rgb565 - the converted rgb pixels -*-------------------------------------------------------------------------- -* REG AFFECTED : ARM: R0-R4, R12 -* NEON: Q0-Q15 -*-------------------------------------------------------------------------- -* STACK USAGE : none -*-------------------------------------------------------------------------- -* CYCLES : none -* -*-------------------------------------------------------------------------- -* NOTES : -*-------------------------------------------------------------------------- -*/ -.type yyvup2rgb565_venum, %function -yyvup2rgb565_venum: - /*------------------------------------------------------------------------- - * Store stack registers - * ------------------------------------------------------------------------ */ - STMFD SP!, {LR} - - VPUSH {D8-D15} - - PLD [R0, R3] @ preload luma line - - ADR R12, constants - - VLD1.S16 {D6, D7}, [R12]! @ D6, D7: 359 | -88 | -183 | 454 | 256 | 0 | 255 | 0 - VLD1.S32 {D30, D31}, [R12] @ Q15 : -45824 | 34816 | -57984 | X - - /*------------------------------------------------------------------------- - * Load the 5th parameter via stack - * R0 ~ R3 are used to pass the first 4 parameters, the 5th and above - * parameters are passed via stack - * ------------------------------------------------------------------------ */ - LDR R12, [SP, #68] @ LR is pushed into the stack so SP is - @ decreased by 4, - @ D8-D15 are also pushed into the stack - @ so SP is decreased by - @ 8-byte/D-Register * 8 D-Registers = 64, - @ so SP needs to be increased by 64+4=68 - @ to get the value that was first pushed - @ into stack (the 5th parameter passed in - @ throught stack) - - /*------------------------------------------------------------------------- - * Load clamping parameters to duplicate vector elements - * ------------------------------------------------------------------------ */ - VDUP.S16 Q4, D7[1] @ Q4: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 - VDUP.S16 Q5, D7[2] @ Q5: 255 | 255 | 255 | 255 | 255 | 255 | 255 | 255 - - /*------------------------------------------------------------------------- - * Read bias - * ------------------------------------------------------------------------ */ - VDUP.S32 Q0, D30[0] @ Q0: -45824 | -45824 | -45824 | -45824 - VDUP.S32 Q1, D30[1] @ Q1: 34816 | 34816 | 34816 | 34816 - VDUP.S32 Q2, D31[0] @ Q2: -70688 | -70688 | -70688 | -70688 - - - /*------------------------------------------------------------------------- - * The main loop - * ------------------------------------------------------------------------ */ -loop_yyvup2rgb565: - - /*------------------------------------------------------------------------- - * Load input from Y, V and U - * D12, D13: Y0 Y2 Y4 Y6 Y8 Y10 Y12 Y14, Y1 Y3 Y5 Y7 Y9 Y11 Y13 Y15 - * D14 : V0 V1 V2 V3 V4 V5 V6 V7 - * D15 : U0 U1 U2 U3 U4 U5 U6 U7 - * ------------------------------------------------------------------------ */ - VLD2.U8 {D12,D13}, [p_y]! @ Load 16 Luma elements (uint8) to D12, D13 - VLD1.U8 {D14}, [p_cr]! @ Load 8 Cr elements (uint8) to D14 - VLD1.U8 {D15}, [p_cb]! @ Load 8 Cb elements (uint8) to D15 - - /*------------------------------------------------------------------------- - * Expand uint8 value to uint16 - * D24, D25: Y0 Y2 Y4 Y6 Y8 Y10 Y12 Y14 - * D26, D27: Y1 Y3 Y5 Y7 Y9 Y11 Y13 Y15 - * D28, D29: V0 V1 V2 V3 V4 V5 V6 V7 - * D30, D31: U0 U1 U2 U3 U4 U5 U6 U7 - * ------------------------------------------------------------------------ */ - VMOVL.U8 Q12, D12 - VMOVL.U8 Q13, D13 - VMOVL.U8 Q14, D14 - VMOVL.U8 Q15, D15 - - /*------------------------------------------------------------------------- - * Multiply contribution from chrominance, results are in 32-bit - * ------------------------------------------------------------------------ */ - VMULL.S16 Q6, D28, D6[0] @ Q6: 359*(V0,V1,V2,V3) Red - VMULL.S16 Q7, D30, D6[1] @ Q7: -88*(U0,U1,U2,U3) Green - VMLAL.S16 Q7, D28, D6[2] @ q7: -88*(U0,U1,U2,U3) - 183*(V0,V1,V2,V3) - VMULL.S16 Q8, D30, D6[3] @ q8: 454*(U0,U1,U2,U3) Blue - - /*------------------------------------------------------------------------- - * Add bias - * ------------------------------------------------------------------------ */ - VADD.S32 Q6, Q0 @ Q6 add Red bias -45824 - VADD.S32 Q7, Q1 @ Q7 add Green bias 34816 - VADD.S32 Q8, Q2 @ Q8 add Blue bias -57984 - - /*------------------------------------------------------------------------- - * Calculate Red, Green, Blue - * ------------------------------------------------------------------------ */ - VMOV.S32 Q9, Q6 - VMLAL.S16 Q6, D24, D7[0] @ Q6: R0, R2, R4, R6 in 32-bit Q8 format - VMLAL.S16 Q9, D26, D7[0] @ Q9: R1, R3, R5, R7 in 32-bit Q8 format - - VMOV.S32 Q10, Q7 - VMLAL.S16 Q7, D24, D7[0] @ Q7: G0, G2, G4, G6 in 32-bit Q8 format - VMLAL.S16 Q10, D26, D7[0] @ Q10: G1, G3, G5, G7 in 32-bit Q8 format - - VMOV.S32 Q11, Q8 - VMLAL.S16 Q8, D24, D7[0] @ Q8: B0, B2, B4, B6 in 32-bit Q8 format - VMLAL.S16 Q11, D26, D7[0] @ Q11: B1, B3, B5, B7 in 32-bit Q8 format - - /*------------------------------------------------------------------------- - * Right shift eight bits with rounding - * ------------------------------------------------------------------------ */ - VSHRN.S32 D12, Q6, #8 @ D12: R0 R2 R4 R6 in 16-bit Q0 format - VSHRN.S32 D13, Q9, #8 @ D13: R1 R3 R5 R7 in 16-bit Q0 format - VZIP.16 D12, D13 @ Q6 : R0 R1 R2 R3 R4 R5 R6 R7 - - VSHRN.S32 D18, Q7, #8 @ D18: G0 G2 G4 G6 in 16-bit Q0 format - VSHRN.S32 D19, Q10, #8 @ D19: G1 G3 G5 G7 in 16-bit Q0 format - VZIP.16 D18, D19 @ Q9 : G0 G1 G2 G3 G4 G5 G6 G7 - - VSHRN.S32 D20, Q8, #8 @ D20: B0 B2 B4 B6 in 16-bit Q0 format - VSHRN.S32 D21, Q11, #8 @ D21: B1 B3 B5 B7 in 16-bit Q0 format - VZIP.16 D20, D21 @ Q10: B0 B1 B2 B3 B4 B5 B6 B7 - - /*------------------------------------------------------------------------- - * Clamp the value to be within [0~255] - * ------------------------------------------------------------------------ */ - VMAX.S16 Q6, Q6, Q4 @ if Q6 < 0, Q6 = 0 - VMIN.S16 Q6, Q6, Q5 @ if Q6 > 255, Q6 = 255 - VQMOVUN.S16 D23, Q6 @ store Red to D23, narrow the value from int16 to int8 - - VMAX.S16 Q9, Q9, Q4 @ if Q9 < 0, Q9 = 0 - VMIN.S16 Q9, Q9, Q5 @ if Q9 > 255, Q9 = 255 - VQMOVUN.S16 D22, Q9 @ store Green to D22, narrow the value from int16 to int8 - - VMAX.S16 Q10, Q10, Q4 @ if Q10 < 0, Q10 = 0 - VMIN.S16 Q10, Q10, Q5 @ if Q10 > 255, Q10 = 255 - VQMOVUN.S16 D21, Q10 @ store Blue to D21, narrow the value from int16 to int8 - - /*------------------------------------------------------------------------- - * D22: 3 bits of Green + 5 bits of Blue - * D23: 5 bits of Red + 3 bits of Green - * ------------------------------------------------------------------------ */ - VSRI.8 D23, D22, #5 @ right shift G by 5 and insert to R - VSHL.U8 D22, D22, #3 @ left shift G by 3 - VSRI.8 D22, D21, #3 @ right shift B by 3 and insert to G - - SUBS length, length, #8 @ check if the length is less than 8 - - BMI trailing_yyvup2rgb565 @ jump to trailing processing if remaining length is less than 8 - - VST2.U8 {D22,D23}, [p_rgb]! @ vector store Red, Green, Blue to destination - @ Blue at LSB - - BEQ end_yyvup2rgb565 @ done if exactly 8 pixel processed in the loop - - - /*------------------------------------------------------------------------- - * Done with the first 8 elements, continue on the next 8 elements - * ------------------------------------------------------------------------ */ - - /*------------------------------------------------------------------------- - * Multiply contribution from chrominance, results are in 32-bit - * ------------------------------------------------------------------------ */ - VMULL.S16 Q6, D29, D6[0] @ Q6: 359*(V4,V5,V6,V7) Red - VMULL.S16 Q7, D31, D6[1] @ Q7: -88*(U4,U5,U6,U7) Green - VMLAL.S16 Q7, D29, D6[2] @ Q7: -88*(U4,U5,U6,U7) - 183*(V4,V5,V6,V7) - VMULL.S16 Q8, D31, D6[3] @ Q8: 454*(U4,U5,U6,U7) Blue - - /*------------------------------------------------------------------------- - * Add bias - * ------------------------------------------------------------------------ */ - VADD.S32 Q6, Q0 @ Q6 add Red bias -45824 - VADD.S32 Q7, Q1 @ Q7 add Green bias 34816 - VADD.S32 Q8, Q2 @ Q8 add Blue bias -57984 - - /*------------------------------------------------------------------------- - * Calculate Red, Green, Blue - * ------------------------------------------------------------------------ */ - VMOV.S32 Q9, Q6 - VMLAL.S16 Q6, D25, D7[0] @ Q6: R8 R10 R12 R14 in 32-bit Q8 format - VMLAL.S16 Q9, D27, D7[0] @ Q9: R9 R11 R13 R15 in 32-bit Q8 format - - VMOV.S32 Q10, Q7 - VMLAL.S16 Q7, D25, D7[0] @ Q7: G0, G2, G4, G6 in 32-bit Q8 format - VMLAL.S16 Q10, D27, D7[0] @ Q10 : G1, G3, G5, G7 in 32-bit Q8 format - - VMOV.S32 Q11, Q8 - VMLAL.S16 Q8, D25, D7[0] @ Q8: B0, B2, B4, B6 in 32-bit Q8 format - VMLAL.S16 Q11, D27, D7[0] @ Q11 : B1, B3, B5, B7 in 32-bit Q8 format - - /*------------------------------------------------------------------------- - * Right shift eight bits with rounding - * ------------------------------------------------------------------------ */ - VSHRN.S32 D12, Q6, #8 @ D12: R8 R10 R12 R14 in 16-bit Q0 format - VSHRN.S32 D13, Q9, #8 @ D13: R9 R11 R13 R15 in 16-bit Q0 format - VZIP.16 D12, D13 @ Q6: R8 R9 R10 R11 R12 R13 R14 R15 - - VSHRN.S32 D18, Q7, #8 @ D18: G8 G10 G12 G14 in 16-bit Q0 format - VSHRN.S32 D19, Q10, #8 @ D19: G9 G11 G13 G15 in 16-bit Q0 format - VZIP.16 D18, D19 @ Q9: G8 G9 G10 G11 G12 G13 G14 G15 - - VSHRN.S32 D20, Q8, #8 @ D20: B8 B10 B12 B14 in 16-bit Q0 format - VSHRN.S32 D21, Q11, #8 @ D21: B9 B11 B13 B15 in 16-bit Q0 format - VZIP.16 D20, D21 @ Q10: B8 B9 B10 B11 B12 B13 B14 B15 - - /*------------------------------------------------------------------------- - * Clamp the value to be within [0~255] - * ------------------------------------------------------------------------ */ - VMAX.S16 Q6, Q6, Q4 @ if Q6 < 0, Q6 = 0 - VMIN.S16 Q6, Q6, Q5 @ if Q6 > 255, Q6 = 255 - VQMOVUN.S16 D23, Q6 @ store Red to D23, narrow the value from int16 to int8 - - VMAX.S16 Q9, Q9, Q4 @ if Q9 < 0, Q9 = 0 - VMIN.S16 Q9, Q9, Q5 @ if Q9 > 255, Q9 = 255 - VQMOVUN.S16 D22, Q9 @ store Green to D22, narrow the value from int16 to int8 - - VMAX.S16 Q10, Q10, Q4 @ if Q10 < 0, Q10 = 0 - VMIN.S16 Q10, Q10, Q5 @ if Q10 > 255, Q10 = 255 - VQMOVUN.S16 D21, Q10 @ store Blue to D21, narrow the value from int16 to int8 - - /*------------------------------------------------------------------------- - * D22: 3 bits of Green + 5 bits of Blue - * D23: 5 bits of Red + 3 bits of Green - * ------------------------------------------------------------------------ */ - VSRI.8 D23, D22, #5 @ right shift G by 5 and insert to R - VSHL.U8 D22, D22, #3 @ left shift G by 3 - VSRI.8 D22, D21, #3 @ right shift B by 3 and insert to G - - SUBS length, length, #8 @ check if the length is less than 8 - - BMI trailing_yyvup2rgb565 @ jump to trailing processing if remaining length is less than 8 - - VST2.U8 {D22,D23}, [p_rgb]! @ vector store Red, Green, Blue to destination - @ Blue at LSB - - BHI loop_yyvup2rgb565 @ loop if more than 8 pixels left - - BEQ end_yyvup2rgb565 @ done if exactly 8 pixel processed in the loop - - -trailing_yyvup2rgb565: - /*------------------------------------------------------------------------- - * There are from 1 ~ 7 pixels left in the trailing part. - * First adding 7 to the length so the length would be from 0 ~ 6. - * eg: 1 pixel left in the trailing part, so 1-8+7 = 0. - * Then save 1 pixel unconditionally since at least 1 pixels left in the - * trailing part. - * ------------------------------------------------------------------------ */ - ADDS length, length, #7 @ there are 7 or less in the trailing part - - VST2.U8 {D22[0],D23[0]}, [p_rgb]! @ at least 1 pixel left in the trailing part - BEQ end_yyvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D22[1],D23[1]}, [p_rgb]! @ store one more pixel - BEQ end_yyvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D22[2],D23[2]}, [p_rgb]! @ store one more pixel - BEQ end_yyvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D22[3],D23[3]}, [p_rgb]! @ store one more pixel - BEQ end_yyvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D22[4],D23[4]}, [p_rgb]! @ store one more pixel - BEQ end_yyvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D22[5],D23[5]}, [p_rgb]! @ store one more pixel - BEQ end_yyvup2rgb565 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST2.U8 {D22[6],D23[6]}, [p_rgb]! @ store one more pixel - -end_yyvup2rgb565: - VPOP {D8-D15} - LDMFD SP!, {PC} - - @ end of yyvup2rgb565 - -constants: - .hword (COEFF_V_RED), (COEFF_U_GREEN), (COEFF_V_GREEN), (COEFF_U_BLUE) @ 359 | -88 | -183 | 454 - .hword (COEFF_Y), (COEFF_0), (COEFF_255) , (COEFF_0) @ 256 | 0 | 255 | 0 - .word (COEFF_BIAS_R), (COEFF_BIAS_G), (COEFF_BIAS_B) @ -45824 | 34816 | -57984 | X - -/*-------------------------------------------------------------------------- -* FUNCTION : yvup2abgr8888_venum -*-------------------------------------------------------------------------- -* DESCRIPTION : Perform YVU planar to ABGR8888 conversion. -*-------------------------------------------------------------------------- -* C PROTOTYPE : void yvup2abgr8888_venum(uint8_t *p_y, -* uint8_t *p_cr, -* uint8_t *p_cb, -* uint8_t *p_abgr8888, -* uint32_t length) -*-------------------------------------------------------------------------- -* REG INPUT : R0: uint8_t *p_y -* pointer to the input Y Line -* R1: uint8_t *p_cr -* pointer to the input Cr Line -* R2: uint8_t *p_cb -* pointer to the input Cb Line -* R3: uint8_t *p_abgr8888 -* pointer to the output ABGR Line -* R12: uint32_t length -* width of Line -*-------------------------------------------------------------------------- -* STACK ARG : None -*-------------------------------------------------------------------------- -* REG OUTPUT : None -*-------------------------------------------------------------------------- -* MEM INPUT : p_y - a line of Y pixels -* p_cr - a line of Cr pixels -* p_cb - a line of Cb pixels -* length - the width of the input line -*-------------------------------------------------------------------------- -* MEM OUTPUT : p_abgr8888 - the converted ABGR pixels -*-------------------------------------------------------------------------- -* REG AFFECTED : ARM: R0-R4, R12 -* NEON: Q0-Q15 -*-------------------------------------------------------------------------- -* STACK USAGE : none -*-------------------------------------------------------------------------- -* CYCLES : none -* -*-------------------------------------------------------------------------- -* NOTES : -*-------------------------------------------------------------------------- -*/ -.type yvup2abgr8888_venum, %function -yvup2abgr8888_venum: - /*------------------------------------------------------------------------- - * Store stack registers - * ------------------------------------------------------------------------ */ - STMFD SP!, {LR} - - VPUSH {D8-D15} - - PLD [R0, R3] @ preload luma line - - ADR R12, constants - - VLD1.S16 {D6, D7}, [R12]! @ D6, D7: 359 | -88 | -183 | 454 | 256 | 0 | 255 | 0 - VLD1.S32 {D30, D31}, [R12] @ Q15 : -45824 | 34816 | -57984 | X - - /*------------------------------------------------------------------------- - * Load the 5th parameter via stack - * R0 ~ R3 are used to pass the first 4 parameters, the 5th and above - * parameters are passed via stack - * ------------------------------------------------------------------------ */ - LDR R12, [SP, #68] @ LR is pushed into the stack so SP is - @ decreased by 4, - @ D8-D15 are also pushed into the stack - @ so SP is decreased by - @ 8-byte/D-Register * 8 D-Registers = 64, - @ so SP needs to be increased by 64+4=68 - @ to get the value that was first pushed - @ into stack (the 5th parameter passed in - @ throught stack) - - /*------------------------------------------------------------------------- - * Load clamping parameters to duplicate vector elements - * ------------------------------------------------------------------------ */ - VDUP.S16 Q4, D7[1] @ Q4: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 - VDUP.S16 Q5, D7[2] @ Q5: 255 | 255 | 255 | 255 | 255 | 255 | 255 | 255 - - /*------------------------------------------------------------------------- - * Read bias - * ------------------------------------------------------------------------ */ - VDUP.S32 Q0, D30[0] @ Q0: -45824 | -45824 | -45824 | -45824 - VDUP.S32 Q1, D30[1] @ Q1: 34816 | 34816 | 34816 | 34816 - VDUP.S32 Q2, D31[0] @ Q2: -70688 | -70688 | -70688 | -70688 - - - /*------------------------------------------------------------------------- - * The main loop - * ------------------------------------------------------------------------ */ -loop_yvup2abgr: - - /*------------------------------------------------------------------------- - * Load input from Y, V and U - * D12 : Y0 Y1 Y2 Y3 Y4 Y5 Y6 Y7 - * D14 : V0 V1 V2 V3 V4 V5 V6 V7 - * D15 : U0 U1 U2 U3 U4 U5 U6 U7 - * ------------------------------------------------------------------------ */ - VLD1.U8 {D12}, [p_y]! @ Load 8 Luma elements (uint8) to D12 - VLD1.U8 {D14}, [p_cr]! @ Load 8 Cr elements (uint8) to D14 - VLD1.U8 {D15}, [p_cb]! @ Load 8 Cb elements (uint8) to D15 - - /*------------------------------------------------------------------------- - * Expand uint8 value to uint16 - * D18, D19: Y0 Y1 Y2 Y3 Y4 Y5 Y6 Y7 - * D20, D21: V0 V1 V2 V3 V4 V5 V6 V7 - * D22, D23: U0 U1 U2 U3 U4 U5 U6 U7 - * ------------------------------------------------------------------------ */ - VMOVL.U8 Q9, D12 - VMOVL.U8 Q10, D14 - VMOVL.U8 Q11, D15 - - /*------------------------------------------------------------------------- - * Multiply contribution from chrominance, results are in 32-bit - * ------------------------------------------------------------------------ */ - VMULL.S16 Q12, D20, D6[0] @ Q12: 359*(V0,V1,V2,V3) Red - VMULL.S16 Q13, D22, D6[1] @ Q13: -88*(U0,U1,U2,U3) Green - VMLAL.S16 Q13, D20, D6[2] @ Q13: -88*(U0,U1,U2,U3) - 183*(V0,V1,V2,V3) - VMULL.S16 Q14, D22, D6[3] @ Q14: 454*(U0,U1,U2,U3) Blue - - /*------------------------------------------------------------------------- - * Add bias - * ------------------------------------------------------------------------ */ - VADD.S32 Q12, Q0 @ Q12 add Red bias -45824 - VADD.S32 Q13, Q1 @ Q13 add Green bias 34816 - VADD.S32 Q14, Q2 @ Q14 add Blue bias -57984 - - /*------------------------------------------------------------------------- - * Calculate Red, Green, Blue - * ------------------------------------------------------------------------ */ - VMLAL.S16 Q12, D18, D7[0] @ Q12: R0, R1, R2, R3 in 32-bit Q8 format - VMLAL.S16 Q13, D18, D7[0] @ Q13: G0, G1, G2, G3 in 32-bit Q8 format - VMLAL.S16 Q14, D18, D7[0] @ Q14: B0, B1, B2, B3 in 32-bit Q8 format - - /*------------------------------------------------------------------------- - * Right shift eight bits with rounding - * ------------------------------------------------------------------------ */ - VSHRN.S32 D18 , Q12, #8 @ D18: R0, R1, R2, R3 in 16-bit Q0 format - VSHRN.S32 D20 , Q13, #8 @ D20: G0, G1, G2, G3 in 16-bit Q0 format - VSHRN.S32 D22, Q14, #8 @ D22: B0, B1, B2, B3 in 16-bit Q0 format - - /*------------------------------------------------------------------------- - * Done with the first 4 elements, continue on the next 4 elements - * ------------------------------------------------------------------------ */ - - /*------------------------------------------------------------------------- - * Multiply contribution from chrominance, results are in 32-bit - * ------------------------------------------------------------------------ */ - VMULL.S16 Q12, D21, D6[0] @ Q12: 359*(V0,V1,V2,V3) Red - VMULL.S16 Q13, D23, D6[1] @ Q13: -88*(U0,U1,U2,U3) Green - VMLAL.S16 Q13, D21, D6[2] @ Q13: -88*(U0,U1,U2,U3) - 183*(V0,V1,V2,V3) - VMULL.S16 Q14, D23, D6[3] @ Q14: 454*(U0,U1,U2,U3) Blue - - /*------------------------------------------------------------------------- - * Add bias - * ------------------------------------------------------------------------ */ - VADD.S32 Q12, Q0 @ Q12 add Red bias -45824 - VADD.S32 Q13, Q1 @ Q13 add Green bias 34816 - VADD.S32 Q14, Q2 @ Q14 add Blue bias -57984 - - /*------------------------------------------------------------------------- - * Calculate Red, Green, Blue - * ------------------------------------------------------------------------ */ - VMLAL.S16 Q12, D19, D7[0] @ Q12: R0, R1, R2, R3 in 32-bit Q8 format - VMLAL.S16 Q13, D19, D7[0] @ Q13: G0, G1, G2, G3 in 32-bit Q8 format - VMLAL.S16 Q14, D19, D7[0] @ Q14: B0, B1, B2, B3 in 32-bit Q8 format - - /*------------------------------------------------------------------------- - * Right shift eight bits with rounding - * ------------------------------------------------------------------------ */ - VSHRN.S32 D19 , Q12, #8 @ D18: R0, R1, R2, R3 in 16-bit Q0 format - VSHRN.S32 D21 , Q13, #8 @ D20: G0, G1, G2, G3 in 16-bit Q0 format - VSHRN.S32 D23, Q14, #8 @ D22: B0, B1, B2, B3 in 16-bit Q0 format - - /*------------------------------------------------------------------------- - * Clamp the value to be within [0~255] - * ------------------------------------------------------------------------ */ - VMAX.S16 Q11, Q11, Q4 @ if Q11 < 0, Q11 = 0 - VMIN.S16 Q11, Q11, Q5 @ if Q11 > 255, Q11 = 255 - VQMOVUN.S16 D28, Q11 @ store Blue to D28, narrow the value from int16 to int8 - - VMAX.S16 Q10, Q10, Q4 @ if Q10 < 0, Q10 = 0 - VMIN.S16 Q10, Q10, Q5 @ if Q10 > 255, Q10 = 255 - VQMOVUN.S16 D27, Q10 @ store Green to D27, narrow the value from int16 to int8 - - VMAX.S16 Q9, Q9, Q4 @ if Q9 < 0, Q9 = 0 - VMIN.S16 Q9, Q9, Q5 @ if Q9 > 255, Q9 = 255 - VQMOVUN.S16 D26, Q9 @ store Red to D26, narrow the value from int16 to int8 - - /*------------------------------------------------------------------------- - * abgr format with leading 0xFF byte - * ------------------------------------------------------------------------ */ - VMOVN.I16 D29, Q5 @ D29: 255 | 255 | 255 | 255 | 255 | 255 | 255 | 255 - - SUBS length, length, #8 @ check if the length is less than 8 - - BMI trailing_yvup2abgr @ jump to trailing processing if remaining length is less than 8 - - VST4.U8 {D26,D27,D28,D29}, [p_bgr]! @ vector store Red, Green, Blue to destination - @ Blue at LSB - - BHI loop_yvup2abgr @ loop if more than 8 pixels left - - BEQ end_yvup2abgr @ done if exactly 8 pixel processed in the loop - - -trailing_yvup2abgr: - /*------------------------------------------------------------------------- - * There are from 1 ~ 7 pixels left in the trailing part. - * First adding 7 to the length so the length would be from 0 ~ 6. - * eg: 1 pixel left in the trailing part, so 1-8+7 = 0. - * Then save 1 pixel unconditionally since at least 1 pixels left in the - * trailing part. - * ------------------------------------------------------------------------ */ - ADDS length, length, #7 @ there are 7 or less in the trailing part - - VST4.U8 {D26[0], D27[0], D28[0], D29[0]}, [p_bgr]! @ at least 1 pixel left in the trailing part - BEQ end_yvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D26[1], D27[1], D28[1], D29[1]}, [p_bgr]! @ store one more pixel - BEQ end_yvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D26[2], D27[2], D28[2], D29[2]}, [p_bgr]! @ store one more pixel - BEQ end_yvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D26[3], D27[3], D28[3], D29[3]}, [p_bgr]! @ store one more pixel - BEQ end_yvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D26[4], D27[4], D28[4], D29[4]}, [p_bgr]! @ store one more pixel - BEQ end_yvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D26[5], D27[5], D28[5], D29[5]}, [p_bgr]! @ store one more pixel - BEQ end_yvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D26[6], D27[6], D28[6], D29[6]}, [p_bgr]! @ store one more pixel - -end_yvup2abgr: - VPOP {D8-D15} - LDMFD SP!, {PC} - @ end of yvup2abgr - -/*-------------------------------------------------------------------------- -* FUNCTION : yyvup2abgr8888_venum -*-------------------------------------------------------------------------- -* DESCRIPTION : Perform YYVU planar to ABGR8888 conversion. -*-------------------------------------------------------------------------- -* C PROTOTYPE : void yyvup2abgr8888_venum(uint8_t *p_y, -* uint8_t *p_cr, -* uint8_t *p_cb, -* uint8_t *p_abgr8888, -* uint32_t length) -*-------------------------------------------------------------------------- -* REG INPUT : R0: uint8_t *p_y -* pointer to the input Y Line -* R1: uint8_t *p_cr -* pointer to the input Cr Line -* R2: uint8_t *p_cb -* pointer to the input Cb Line -* R3: uint8_t *p_abgr8888 -* pointer to the output ABGR Line -* R12: uint32_t length -* width of Line -*-------------------------------------------------------------------------- -* STACK ARG : None -*-------------------------------------------------------------------------- -* REG OUTPUT : None -*-------------------------------------------------------------------------- -* MEM INPUT : p_y - a line of Y pixels -* p_cr - a line of Cr pixels -* p_cb - a line of Cb pixels -* length - the width of the input line -*-------------------------------------------------------------------------- -* MEM OUTPUT : p_abgr8888 - the converted ABGR pixels -*-------------------------------------------------------------------------- -* REG AFFECTED : ARM: R0-R4, R12 -* NEON: Q0-Q15 -*-------------------------------------------------------------------------- -* STACK USAGE : none -*-------------------------------------------------------------------------- -* CYCLES : none -* -*-------------------------------------------------------------------------- -* NOTES : -*-------------------------------------------------------------------------- -*/ -.type yyvup2abgr8888_venum, %function -yyvup2abgr8888_venum: - /*------------------------------------------------------------------------- - * Store stack registers - * ------------------------------------------------------------------------ */ - STMFD SP!, {LR} - - VPUSH {D8-D15} - - PLD [R0, R3] @ preload luma line - - ADR R12, constants - - VLD1.S16 {D6, D7}, [R12]! @ D6, D7: 359 | -88 | -183 | 454 | 256 | 0 | 255 | 0 - VLD1.S32 {D30, D31}, [R12] @ Q15 : -45824 | 34816 | -57984 | X - - /*------------------------------------------------------------------------- - * Load the 5th parameter via stack - * R0 ~ R3 are used to pass the first 4 parameters, the 5th and above - * parameters are passed via stack - * ------------------------------------------------------------------------ */ - LDR R12, [SP, #68] @ LR is pushed into the stack so SP is - @ decreased by 4, - @ D8-D15 are also pushed into the stack - @ so SP is decreased by - @ 8-byte/D-Register * 8 D-Registers = 64, - @ so SP needs to be increased by 64+4=68 - @ to get the value that was first pushed - @ into stack (the 5th parameter passed in - @ throught stack) - - /*------------------------------------------------------------------------- - * Load clamping parameters to duplicate vector elements - * ------------------------------------------------------------------------ */ - VDUP.S16 Q4, D7[1] @ Q4: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 - VDUP.S16 Q5, D7[2] @ Q5: 255 | 255 | 255 | 255 | 255 | 255 | 255 | 255 - - /*------------------------------------------------------------------------- - * Read bias - * ------------------------------------------------------------------------ */ - VDUP.S32 Q0, D30[0] @ Q0: -45824 | -45824 | -45824 | -45824 - VDUP.S32 Q1, D30[1] @ Q1: 34816 | 34816 | 34816 | 34816 - VDUP.S32 Q2, D31[0] @ Q2: -70688 | -70688 | -70688 | -70688 - - - /*------------------------------------------------------------------------- - * The main loop - * ------------------------------------------------------------------------ */ -loop_yyvup2abgr: - - /*------------------------------------------------------------------------- - * Load input from Y, V and U - * D12, D13: Y0 Y2 Y4 Y6 Y8 Y10 Y12 Y14, Y1 Y3 Y5 Y7 Y9 Y11 Y13 Y15 - * D14 : V0 V1 V2 V3 V4 V5 V6 V7 - * D15 : U0 U1 U2 U3 U4 U5 U6 U7 - * ------------------------------------------------------------------------ */ - VLD2.U8 {D12,D13}, [p_y]! @ Load 16 Luma elements (uint8) to D12, D13 - VLD1.U8 {D14}, [p_cr]! @ Load 8 Cr elements (uint8) to D14 - VLD1.U8 {D15}, [p_cb]! @ Load 8 Cb elements (uint8) to D15 - - /*------------------------------------------------------------------------- - * Expand uint8 value to uint16 - * D24, D25: Y0 Y2 Y4 Y6 Y8 Y10 Y12 Y14 - * D26, D27: Y1 Y3 Y5 Y7 Y9 Y11 Y13 Y15 - * D28, D29: V0 V1 V2 V3 V4 V5 V6 V7 - * D30, D31: U0 U1 U2 U3 U4 U5 U6 U7 - * ------------------------------------------------------------------------ */ - VMOVL.U8 Q12, D12 - VMOVL.U8 Q13, D13 - VMOVL.U8 Q14, D14 - VMOVL.U8 Q15, D15 - - /*------------------------------------------------------------------------- - * Multiply contribution from chrominance, results are in 32-bit - * ------------------------------------------------------------------------ */ - VMULL.S16 Q6, D28, D6[0] @ Q6: 359*(V0,V1,V2,V3) Red - VMULL.S16 Q7, D30, D6[1] @ Q7: -88*(U0,U1,U2,U3) Green - VMLAL.S16 Q7, D28, D6[2] @ Q7: -88*(U0,U1,U2,U3) - 183*(V0,V1,V2,V3) - VMULL.S16 Q8, D30, D6[3] @ Q8: 454*(U0,U1,U2,U3) Blue - - /*------------------------------------------------------------------------- - * Add bias - * ------------------------------------------------------------------------ */ - VADD.S32 Q6, Q0 @ Q6 add Red bias -45824 - VADD.S32 Q7, Q1 @ Q7 add Green bias 34816 - VADD.S32 Q8, Q2 @ Q8 add Blue bias -57984 - - /*------------------------------------------------------------------------- - * Calculate Red, Green, Blue - * ------------------------------------------------------------------------ */ - VMOV.S32 Q9, Q6 - VMLAL.S16 Q6, D24, D7[0] @ Q6: R0, R2, R4, R6 in 32-bit Q8 format - VMLAL.S16 Q9, D26, D7[0] @ Q9: R1, R3, R5, R7 in 32-bit Q8 format - - VMOV.S32 Q10, Q7 - VMLAL.S16 Q7, D24, D7[0] @ Q7: G0, G2, G4, G6 in 32-bit Q8 format - VMLAL.S16 Q10, D26, D7[0] @ Q10: G1, G3, G5, G7 in 32-bit Q8 format - - VMOV.S32 Q11, Q8 - VMLAL.S16 Q8, D24, D7[0] @ Q8: B0, B2, B4, B6 in 32-bit Q8 format - VMLAL.S16 Q11, D26, D7[0] @ Q11: B1, B3, B5, B7 in 32-bit Q8 format - - /*------------------------------------------------------------------------- - * Right shift eight bits with rounding - * ------------------------------------------------------------------------ */ - VSHRN.S32 D12, Q6, #8 @ D12: R0 R2 R4 R6 in 16-bit Q0 format - VSHRN.S32 D13, Q9, #8 @ D13: R1 R3 R5 R7 in 16-bit Q0 format - VZIP.16 D12, D13 @ Q6 : R0 R1 R2 R3 R4 R5 R6 R7 - - VSHRN.S32 D18, Q7, #8 @ D18: G0 G2 G4 G6 in 16-bit Q0 format - VSHRN.S32 D19, Q10, #8 @ D19: G1 G3 G5 G7 in 16-bit Q0 format - VZIP.16 D18, D19 @ Q9 : G0 G1 G2 G3 G4 G5 G6 G7 - - VSHRN.S32 D20, Q8, #8 @ D20: B0 B2 B4 B6 in 16-bit Q0 format - VSHRN.S32 D21, Q11, #8 @ D21: B1 B3 B5 B7 in 16-bit Q0 format - VZIP.16 D20, D21 @ Q10: B0 B1 B2 B3 B4 B5 B6 B7 - - /*------------------------------------------------------------------------- - * Clamp the value to be within [0~255] - * ------------------------------------------------------------------------ */ - VMAX.S16 Q10, Q10, Q4 @ if Q10 < 0, Q10 = 0 - VMIN.S16 Q10, Q10, Q5 @ if Q10 > 255, Q10 = 255 - VQMOVUN.S16 D23, Q10 @ store Blue to D23, narrow the value from int16 to int8 - - VMAX.S16 Q9, Q9, Q4 @ if Q9 < 0, Q9 = 0 - VMIN.S16 Q9, Q9, Q5 @ if Q9 > 255, Q9 = 255 - VQMOVUN.S16 D22, Q9 @ store Green to D22, narrow the value from int16 to int8 - - VMAX.S16 Q6, Q6, Q4 @ if Q6 < 0, Q6 = 0 - VMIN.S16 Q6, Q6, Q5 @ if Q6 > 255, Q6 = 255 - VQMOVUN.S16 D21, Q6 @ store Red to D21, narrow the value from int16 to int8 - - /*------------------------------------------------------------------------- - * abgr format with leading 0xFF byte - * ------------------------------------------------------------------------ */ - VMOVN.I16 D24, Q5 @ D24: 255 | 255 | 255 | 255 | 255 | 255 | 255 | 255 - - SUBS length, length, #8 @ check if the length is less than 8 - - BMI trailing_yyvup2abgr @ jump to trailing processing if remaining length is less than 8 - - VST4.U8 {D21,D22,D23,D24}, [p_bgr]! @ vector store Blue, Green, Red to destination - @ Red at LSB - - BEQ end_yyvup2abgr @ done if exactly 8 pixel processed in the loop - - - /*------------------------------------------------------------------------- - * Done with the first 8 elements, continue on the next 8 elements - * ------------------------------------------------------------------------ */ - - /*------------------------------------------------------------------------- - * Multiply contribution from chrominance, results are in 32-bit - * ------------------------------------------------------------------------ */ - VMULL.S16 Q6, D29, D6[0] @ Q6: 359*(V4,V5,V6,V7) Red - VMULL.S16 Q7, D31, D6[1] @ Q7: -88*(U4,U5,U6,U7) Green - VMLAL.S16 Q7, D29, D6[2] @ Q7: -88*(U4,U5,U6,U7) - 183*(V4,V5,V6,V7) - VMULL.S16 Q8, D31, D6[3] @ Q8: 454*(U4,U5,U6,U7) Blue - - /*------------------------------------------------------------------------- - * Add bias - * ------------------------------------------------------------------------ */ - VADD.S32 Q6, Q0 @ Q6 add Red bias -45824 - VADD.S32 Q7, Q1 @ Q7 add Green bias 34816 - VADD.S32 Q8, Q2 @ Q8 add Blue bias -57984 - - /*------------------------------------------------------------------------- - * Calculate Red, Green, Blue - * ------------------------------------------------------------------------ */ - VMOV.S32 Q9, Q6 - VMLAL.S16 Q6, D25, D7[0] @ Q6: R8 R10 R12 R14 in 32-bit Q8 format - VMLAL.S16 Q9, D27, D7[0] @ Q9: R9 R11 R13 R15 in 32-bit Q8 format - - VMOV.S32 Q10, Q7 - VMLAL.S16 Q7, D25, D7[0] @ Q7: G0, G2, G4, G6 in 32-bit Q8 format - VMLAL.S16 Q10, D27, D7[0] @ Q10 : G1, G3, G5, G7 in 32-bit Q8 format - - VMOV.S32 Q11, Q8 - VMLAL.S16 Q8, D25, D7[0] @ Q8: B0, B2, B4, B6 in 32-bit Q8 format - VMLAL.S16 Q11, D27, D7[0] @ Q11 : B1, B3, B5, B7 in 32-bit Q8 format - - /*------------------------------------------------------------------------- - * Right shift eight bits with rounding - * ------------------------------------------------------------------------ */ - VSHRN.S32 D12, Q6, #8 @ D12: R8 R10 R12 R14 in 16-bit Q0 format - VSHRN.S32 D13, Q9, #8 @ D13: R9 R11 R13 R15 in 16-bit Q0 format - VZIP.16 D12, D13 @ Q6: R8 R9 R10 R11 R12 R13 R14 R15 - - VSHRN.S32 D18, Q7, #8 @ D18: G8 G10 G12 G14 in 16-bit Q0 format - VSHRN.S32 D19, Q10, #8 @ D19: G9 G11 G13 G15 in 16-bit Q0 format - VZIP.16 D18, D19 @ Q9: G8 G9 G10 G11 G12 G13 G14 G15 - - VSHRN.S32 D20, Q8, #8 @ D20: B8 B10 B12 B14 in 16-bit Q0 format - VSHRN.S32 D21, Q11, #8 @ D21: B9 B11 B13 B15 in 16-bit Q0 format - VZIP.16 D20, D21 @ Q10: B8 B9 B10 B11 B12 B13 B14 B15 - - /*------------------------------------------------------------------------- - * Clamp the value to be within [0~255] - * ------------------------------------------------------------------------ */ - VMAX.S16 Q10, Q10, Q4 @ if Q10 < 0, Q10 = 0 - VMIN.S16 Q10, Q10, Q5 @ if Q10 > 255, Q10 = 255 - VQMOVUN.S16 D23, Q10 @ store Blue to D23, narrow the value from int16 to int8 - - VMAX.S16 Q9, Q9, Q4 @ if Q9 < 0, Q9 = 0 - VMIN.S16 Q9, Q9, Q5 @ if Q9 > 255, Q9 = 255 - VQMOVUN.S16 D22, Q9 @ store Green to D22, narrow the value from int16 to int8 - - VMAX.S16 Q6, Q6, Q4 @ if Q6 < 0, Q6 = 0 - VMIN.S16 Q6, Q6, Q5 @ if Q6 > 255, Q6 = 255 - VQMOVUN.S16 D21, Q6 @ store Red to D21, narrow the value from int16 to int8 - - /*------------------------------------------------------------------------- - * abgr format with leading 0xFF byte - * ------------------------------------------------------------------------ */ - VMOVN.I16 D24, Q5 @ D24: 255 | 255 | 255 | 255 | 255 | 255 | 255 | 255 - - SUBS length, length, #8 @ check if the length is less than 8 - - BMI trailing_yyvup2abgr @ jump to trailing processing if remaining length is less than 8 - - VST4.U8 {D21,D22,D23,D24}, [p_bgr]! @ vector store Blue, Green, Red to destination - @ Red at LSB - - BHI loop_yyvup2abgr @ loop if more than 8 pixels left - - BEQ end_yyvup2abgr @ done if exactly 8 pixel processed in the loop - - -trailing_yyvup2abgr: - /*------------------------------------------------------------------------- - * There are from 1 ~ 7 pixels left in the trailing part. - * First adding 7 to the length so the length would be from 0 ~ 6. - * eg: 1 pixel left in the trailing part, so 1-8+7 = 0. - * Then save 1 pixel unconditionally since at least 1 pixels left in the - * trailing part. - * ------------------------------------------------------------------------ */ - ADDS length, length, #7 @ there are 7 or less in the trailing part - - VST4.U8 {D21[0],D22[0],D23[0],D24[0]}, [p_bgr]! @ at least 1 pixel left in the trailing part - BEQ end_yyvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D21[1],D22[1],D23[1],D24[1]}, [p_bgr]! @ store one more pixel - BEQ end_yyvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D21[2],D22[2],D23[2],D24[2]}, [p_bgr]! @ store one more pixel - BEQ end_yyvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D21[3],D22[3],D23[3],D24[3]}, [p_bgr]! @ store one more pixel - BEQ end_yyvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D21[4],D22[4],D23[4],D24[4]}, [p_bgr]! @ store one more pixel - BEQ end_yyvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D21[5],D22[5],D23[5],D24[5]}, [p_bgr]! @ store one more pixel - BEQ end_yyvup2abgr @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST4.U8 {D21[6],D22[6],D23[6],D24[6]}, [p_bgr]! @ store one more pixel - -end_yyvup2abgr: - VPOP {D8-D15} - LDMFD SP!, {PC} - @ end of yyvup2abgr - -.end - diff --git a/libjpegtwrp/asm/armv7/jdcolor-armv7.S b/libjpegtwrp/asm/armv7/jdcolor-armv7.S deleted file mode 100644 index b2da6d5d0..000000000 --- a/libjpegtwrp/asm/armv7/jdcolor-armv7.S +++ /dev/null @@ -1,632 +0,0 @@ -/*------------------------------------------------------------------------ -* jdcolor-armv7.S -* -* Copyright (c) 2010, Code Aurora Forum. All rights reserved. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are -* met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above -* copyright notice, this list of conditions and the following -* disclaimer in the documentation and/or other materials provided -* with the distribution. -* * Neither the name of Code Aurora Forum, Inc. nor the names of its -* contributors may be used to endorse or promote products derived -* from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED -* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF -* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT -* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS -* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR -* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, -* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE -* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN -* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -*-------------------------------------------------------------------------- - -*-------------------------------------------------------------------------- -* FUNCTION LIST -*-------------------------------------------------------------------------- -* -* - yvup2bgr888_venum -* - yyvup2bgr888_venum -* -*-------------------------------------------------------------------------- -*/ - - .section yvu_plain_to_bgr, "x" @ AREA - .text @ |.text|, CODE, READONLY - .align 2 - .code 32 @ CODE32 - -/*----------------------------------------------------------------------------- - * ARM Registers - * ---------------------------------------------------------------------------- */ -p_y .req r0 -p_cr .req r1 -p_cb .req r2 -p_rgb .req r3 -p_bgr .req r3 -length .req r12 - - .global yvup2bgr888_venum - .global yyvup2bgr888_venum - -@ coefficients in color conversion matrix multiplication -.equ COEFF_Y, 256 @ contribution of Y -.equ COEFF_V_RED, 359 @ contribution of V for red -.equ COEFF_U_GREEN, -88 @ contribution of U for green -.equ COEFF_V_GREEN, -183 @ contribution of V for green -.equ COEFF_U_BLUE, 454 @ contribution of U for blue - -@ Clamping constants 0x0 and 0xFF -.equ COEFF_0, 0 -.equ COEFF_255, 255 - -@ Bias coefficients for red, green and blue -.equ COEFF_BIAS_R, -45824 @ Red bias = -359*128 + 128 -.equ COEFF_BIAS_G, 34816 @ Green bias = (88+183)*128 + 128 -.equ COEFF_BIAS_B, -57984 @ Blue bias = -454*128 + 128 - -constants: - .hword (COEFF_V_RED), (COEFF_U_GREEN), (COEFF_V_GREEN), (COEFF_U_BLUE) @ 359 | -88 | -183 | 454 - .hword (COEFF_Y), (COEFF_0), (COEFF_255) , (COEFF_0) @ 256 | 0 | 255 | 0 - .word (COEFF_BIAS_R), (COEFF_BIAS_G), (COEFF_BIAS_B) @ -45824 | 34816 | -57984 | X - -/*-------------------------------------------------------------------------- -* FUNCTION : yvup2bgr888_venum -*-------------------------------------------------------------------------- -* DESCRIPTION : Perform YVU planar to BGR888 conversion. -*-------------------------------------------------------------------------- -* C PROTOTYPE : void yvup2bgr888_venum(uint8_t *p_y, -* uint8_t *p_cr, -* uint8_t *p_cb, -* uint8_t *p_bgr888, -* uint32_t length) -*-------------------------------------------------------------------------- -* REG INPUT : R0: uint8_t *p_y -* pointer to the input Y Line -* R1: uint8_t *p_cr -* pointer to the input Cr Line -* R2: uint8_t *p_cb -* pointer to the input Cb Line -* R3: uint8_t *p_bgr888 -* pointer to the output BGR Line -* R12: uint32_t length -* width of Line -*-------------------------------------------------------------------------- -* STACK ARG : None -*-------------------------------------------------------------------------- -* REG OUTPUT : None -*-------------------------------------------------------------------------- -* MEM INPUT : p_y - a line of Y pixels -* p_cr - a line of Cr pixels -* p_cb - a line of Cb pixels -* length - the width of the input line -*-------------------------------------------------------------------------- -* MEM OUTPUT : p_bgr888 - the converted bgr pixels -*-------------------------------------------------------------------------- -* REG AFFECTED : ARM: R0-R4, R12 -* NEON: Q0-Q15 -*-------------------------------------------------------------------------- -* STACK USAGE : none -*-------------------------------------------------------------------------- -* CYCLES : none -* -*-------------------------------------------------------------------------- -* NOTES : -*-------------------------------------------------------------------------- -*/ -.type yvup2bgr888_venum, %function -yvup2bgr888_venum: - - /*------------------------------------------------------------------------- - * Store stack registers - * ------------------------------------------------------------------------ */ - STMFD SP!, {LR} - - VPUSH {D8-D15} - - PLD [R0, R3] @ preload luma line - - ADR R12, constants - - VLD1.S16 {D6, D7}, [R12]! @ D6, D7: 359 | -88 | -183 | 454 | 256 | 0 | 255 | 0 - VLD1.S32 {D30, D31}, [R12] @ Q15 : -45824 | 34816 | -57984 | X - - /*------------------------------------------------------------------------- - * Load the 5th parameter via stack - * R0 ~ R3 are used to pass the first 4 parameters, the 5th and above - * parameters are passed via stack - * ------------------------------------------------------------------------ */ - LDR R12, [SP, #68] @ LR is pushed into the stack so SP is - @ decreased by 4, - @ D8-D15 are also pushed into the stack - @ so SP is decreased by - @ 8-byte/D-Register * 8 D-Registers = 64, - @ so SP needs to be increased by 64+4=68 - @ to get the value that was first pushed - @ into stack (the 5th parameter passed in - @ throught stack) - - /*------------------------------------------------------------------------- - * Load clamping parameters to duplicate vector elements - * ------------------------------------------------------------------------ */ - VDUP.S16 Q4, D7[1] @ Q4: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 - VDUP.S16 Q5, D7[2] @ Q5: 255 | 255 | 255 | 255 | 255 | 255 | 255 | 255 - - /*------------------------------------------------------------------------- - * Read bias - * ------------------------------------------------------------------------ */ - VDUP.S32 Q0, D30[0] @ Q0: -45824 | -45824 | -45824 | -45824 - VDUP.S32 Q1, D30[1] @ Q1: 34816 | 34816 | 34816 | 34816 - VDUP.S32 Q2, D31[0] @ Q2: -57984 | -57984 | -57984 | -57984 - - - /*------------------------------------------------------------------------- - * The main loop - * ------------------------------------------------------------------------ */ -loop_yvup2bgr888: - - /*------------------------------------------------------------------------- - * Load input from Y, V and U - * D12 : Y0 Y1 Y2 Y3 Y4 Y5 Y6 Y7 - * D14 : V0 V1 V2 V3 V4 V5 V6 V7 - * D15 : U0 U1 U2 U3 U4 U5 U6 U7 - * ------------------------------------------------------------------------ */ - VLD1.U8 {D12}, [p_y]! @ Load 8 Luma elements (uint8) to D12 - VLD1.U8 {D14}, [p_cr]! @ Load 8 Cr elements (uint8) to D14 - VLD1.U8 {D15}, [p_cb]! @ Load 8 Cb elements (uint8) to D15 - - /*------------------------------------------------------------------------- - * Expand uint8 value to uint16 - * D18, D19: Y0 Y1 Y2 Y3 Y4 Y5 Y6 Y7 - * D20, D21: V0 V1 V2 V3 V4 V5 V6 V7 - * D22, D23: U0 U1 U2 U3 U4 U5 U6 U7 - * ------------------------------------------------------------------------ */ - VMOVL.U8 Q9, D12 - VMOVL.U8 Q10, D14 - VMOVL.U8 Q11, D15 - - /*------------------------------------------------------------------------- - * Multiply contribution from chrominance, results are in 32-bit - * ------------------------------------------------------------------------ */ - VMULL.S16 Q12, D20, D6[0] @ Q12: 359*(V0,V1,V2,V3) Red - VMULL.S16 Q13, D22, D6[1] @ Q13: -88*(U0,U1,U2,U3) Green - VMLAL.S16 Q13, D20, D6[2] @ Q13: -88*(U0,U1,U2,U3) - 183*(V0,V1,V2,V3) - VMULL.S16 Q14, D22, D6[3] @ Q14: 454*(U0,U1,U2,U3) Blue - - /*------------------------------------------------------------------------- - * Add bias - * ------------------------------------------------------------------------ */ - VADD.S32 Q12, Q0 @ Q12 add Red bias -45824 - VADD.S32 Q13, Q1 @ Q13 add Green bias 34816 - VADD.S32 Q14, Q2 @ Q14 add Blue bias -57984 - - /*------------------------------------------------------------------------- - * Calculate Red, Green, Blue - * ------------------------------------------------------------------------ */ - VMLAL.S16 Q12, D18, D7[0] @ Q12: R0, R1, R2, R3 in 32-bit Q8 format - VMLAL.S16 Q13, D18, D7[0] @ Q13: G0, G1, G2, G3 in 32-bit Q8 format - VMLAL.S16 Q14, D18, D7[0] @ Q14: B0, B1, B2, B3 in 32-bit Q8 format - - /*------------------------------------------------------------------------- - * Right shift eight bits with rounding - * ------------------------------------------------------------------------ */ - VSHRN.S32 D18 , Q12, #8 @ D18: R0, R1, R2, R3 in 16-bit Q0 format - VSHRN.S32 D20 , Q13, #8 @ D20: G0, G1, G2, G3 in 16-bit Q0 format - VSHRN.S32 D22, Q14, #8 @ D22: B0, B1, B2, B3 in 16-bit Q0 format - - /*------------------------------------------------------------------------- - * Done with the first 4 elements, continue on the next 4 elements - * ------------------------------------------------------------------------ */ - - /*------------------------------------------------------------------------- - * Multiply contribution from chrominance, results are in 32-bit - * ------------------------------------------------------------------------ */ - VMULL.S16 Q12, D21, D6[0] @ Q12: 359*(V0,V1,V2,V3) Red - VMULL.S16 Q13, D23, D6[1] @ Q13: -88*(U0,U1,U2,U3) Green - VMLAL.S16 Q13, D21, D6[2] @ Q13: -88*(U0,U1,U2,U3) - 183*(V0,V1,V2,V3) - VMULL.S16 Q14, D23, D6[3] @ Q14: 454*(U0,U1,U2,U3) Blue - - /*------------------------------------------------------------------------- - * Add bias - * ------------------------------------------------------------------------ */ - VADD.S32 Q12, Q0 @ Q12 add Red bias -45824 - VADD.S32 Q13, Q1 @ Q13 add Green bias 34816 - VADD.S32 Q14, Q2 @ Q14 add Blue bias -57984 - - /*------------------------------------------------------------------------- - * Calculate Red, Green, Blue - * ------------------------------------------------------------------------ */ - VMLAL.S16 Q12, D19, D7[0] @ Q12: R0, R1, R2, R3 in 32-bit Q8 format - VMLAL.S16 Q13, D19, D7[0] @ Q13: G0, G1, G2, G3 in 32-bit Q8 format - VMLAL.S16 Q14, D19, D7[0] @ Q14: B0, B1, B2, B3 in 32-bit Q8 format - - /*------------------------------------------------------------------------- - * Right shift eight bits with rounding - * ------------------------------------------------------------------------ */ - VSHRN.S32 D19 , Q12, #8 @ D18: R0, R1, R2, R3 in 16-bit Q0 format - VSHRN.S32 D21 , Q13, #8 @ D20: G0, G1, G2, G3 in 16-bit Q0 format - VSHRN.S32 D23, Q14, #8 @ D22: B0, B1, B2, B3 in 16-bit Q0 format - - /*------------------------------------------------------------------------- - * Clamp the value to be within [0~255] - * ------------------------------------------------------------------------ */ - VMAX.S16 Q11, Q11, Q4 @ if Q11 < 0, Q11 = 0 - VMIN.S16 Q11, Q11, Q5 @ if Q11 > 255, Q11 = 255 - VQMOVUN.S16 D28, Q11 @ store Blue to D28, narrow the value from int16 to int8 - - VMAX.S16 Q10, Q10, Q4 @ if Q10 < 0, Q10 = 0 - VMIN.S16 Q10, Q10, Q5 @ if Q10 > 255, Q10 = 255 - VQMOVUN.S16 D27, Q10 @ store Green to D27, narrow the value from int16 to int8 - - VMAX.S16 Q9, Q9, Q4 @ if Q9 < 0, Q9 = 0 - VMIN.S16 Q9, Q9, Q5 @ if Q9 > 255, Q9 = 255 - VQMOVUN.S16 D26, Q9 @ store Red to D26, narrow the value from int16 to int8. - - SUBS length, length, #8 @ check if the length is less than 8 - - BMI trailing_yvup2bgr888 @ jump to trailing processing if remaining length is less than 8 - - VST3.U8 {D26,D27,D28}, [p_bgr]! @ vector store Red, Green, Blue to destination - @ Blue at LSB - - BHI loop_yvup2bgr888 @ loop if more than 8 pixels left - - BEQ end_yvup2bgr888 @ done if exactly 8 pixel processed in the loop - - -trailing_yvup2bgr888: - /*------------------------------------------------------------------------- - * There are from 1 ~ 7 pixels left in the trailing part. - * First adding 7 to the length so the length would be from 0 ~ 6. - * eg: 1 pixel left in the trailing part, so 1-8+7 = 0. - * Then save 1 pixel unconditionally since at least 1 pixels left in the - * trailing part. - * ------------------------------------------------------------------------ */ - ADDS length, length, #7 @ there are 7 or less in the trailing part - - VST3.U8 {D26[0], D27[0], D28[0]}, [p_bgr]! @ at least 1 pixel left in the trailing part - BEQ end_yvup2bgr888 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST3.U8 {D26[1], D27[1], D28[1]}, [p_bgr]! @ store one more pixel - BEQ end_yvup2bgr888 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST3.U8 {D26[2], D27[2], D28[2]}, [p_bgr]! @ store one more pixel - BEQ end_yvup2bgr888 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST3.U8 {D26[3], D27[3], D28[3]}, [p_bgr]! @ store one more pixel - BEQ end_yvup2bgr888 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST3.U8 {D26[4], D27[4], D28[4]}, [p_bgr]! @ store one more pixel - BEQ end_yvup2bgr888 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST3.U8 {D26[5], D27[5], D28[5]}, [p_bgr]! @ store one more pixel - BEQ end_yvup2bgr888 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST3.U8 {D26[6], D27[6], D28[6]}, [p_bgr]! @ store one more pixel - -end_yvup2bgr888: - VPOP {D8-D15} - LDMFD SP!, {PC} - - @ end of yvup2bgr888 - - -/*------------------------------------------------------------------------- -* FUNCTION : yyvup2bgr888_venum -*-------------------------------------------------------------------------- -* DESCRIPTION : Perform YYVU planar to BGR888 conversion. -*-------------------------------------------------------------------------- -* C PROTOTYPE : void yyvup2bgr888_venum(uint8_t *p_y, -* uint8_t *p_cr, -* uint8_t *p_cb, -* uint8_t *p_bgr888, -* uint32_t length) -*-------------------------------------------------------------------------- -* REG INPUT : R0: uint8_t *p_y -* pointer to the input Y Line -* R1: uint8_t *p_cr -* pointer to the input Cr Line -* R2: uint8_t *p_cb -* pointer to the input Cb Line -* R3: uint8_t *p_bgr888 -* pointer to the output BGR Line -* R12: uint32_t length -* width of Line -*-------------------------------------------------------------------------- -* STACK ARG : None -*-------------------------------------------------------------------------- -* REG OUTPUT : None -*-------------------------------------------------------------------------- -* MEM INPUT : p_y - a line of Y pixels -* p_cr - a line of Cr pixels -* p_cb - a line of Cb pixels -* length - the width of the input line -*-------------------------------------------------------------------------- -* MEM OUTPUT : p_bgr888 - the converted bgr pixels -*-------------------------------------------------------------------------- -* REG AFFECTED : ARM: R0-R4, R12 -* NEON: Q0-Q15 -*-------------------------------------------------------------------------- -* STACK USAGE : none -*-------------------------------------------------------------------------- -* CYCLES : none -* -*-------------------------------------------------------------------------- -* NOTES : -*-------------------------------------------------------------------------- -*/ -.type yyvup2bgr888_venum, %function -yyvup2bgr888_venum: - /*------------------------------------------------------------------------- - * Store stack registers - * ------------------------------------------------------------------------ */ - STMFD SP!, {LR} - - VPUSH {D8-D15} - - PLD [R0, R3] @ preload luma line - - ADR R12, constants - - VLD1.S16 {D6, D7}, [R12]! @ D6, D7: 359 | -88 | -183 | 454 | 256 | 0 | 255 | 0 - VLD1.S32 {D30, D31}, [R12] @ Q15 : -45824 | 34816 | -57984 | X - - /*------------------------------------------------------------------------- - * Load the 5th parameter via stack - * R0 ~ R3 are used to pass the first 4 parameters, the 5th and above - * parameters are passed via stack - * ------------------------------------------------------------------------ */ - LDR R12, [SP, #68] @ LR is pushed into the stack so SP is - @ decreased by 4, - @ D8-D15 are also pushed into the stack - @ so SP is decreased by - @ 8-byte/D-Register * 8 D-Registers = 64, - @ so SP needs to be increased by 64+4=68 - @ to get the value that was first pushed - @ into stack (the 5th parameter passed in - @ throught stack) - - /*------------------------------------------------------------------------- - * Load clamping parameters to duplicate vector elements - * ------------------------------------------------------------------------ */ - VDUP.S16 Q4, D7[1] @ Q4: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 - VDUP.S16 Q5, D7[2] @ Q5: 255 | 255 | 255 | 255 | 255 | 255 | 255 | 255 - - /*------------------------------------------------------------------------- - * Read bias - * ------------------------------------------------------------------------ */ - VDUP.S32 Q0, D30[0] @ Q0: -45824 | -45824 | -45824 | -45824 - VDUP.S32 Q1, D30[1] @ Q1: 34816 | 34816 | 34816 | 34816 - VDUP.S32 Q2, D31[0] @ Q2: -70688 | -70688 | -70688 | -70688 - - - /*------------------------------------------------------------------------- - * The main loop - * ------------------------------------------------------------------------ */ -loop_yyvup2bgr888: - - /*------------------------------------------------------------------------- - * Load input from Y, V and U - * D12, D13: Y0 Y2 Y4 Y6 Y8 Y10 Y12 Y14, Y1 Y3 Y5 Y7 Y9 Y11 Y13 Y15 - * D14 : V0 V1 V2 V3 V4 V5 V6 V7 - * D15 : U0 U1 U2 U3 U4 U5 U6 U7 - * ------------------------------------------------------------------------ */ - VLD2.U8 {D12,D13}, [p_y]! @ Load 16 Luma elements (uint8) to D12, D13 - VLD1.U8 {D14}, [p_cr]! @ Load 8 Cr elements (uint8) to D14 - VLD1.U8 {D15}, [p_cb]! @ Load 8 Cb elements (uint8) to D15 - - /*------------------------------------------------------------------------- - * Expand uint8 value to uint16 - * D24, D25: Y0 Y2 Y4 Y6 Y8 Y10 Y12 Y14 - * D26, D27: Y1 Y3 Y5 Y7 Y9 Y11 Y13 Y15 - * D28, D29: V0 V1 V2 V3 V4 V5 V6 V7 - * D30, D31: U0 U1 U2 U3 U4 U5 U6 U7 - * ------------------------------------------------------------------------ */ - VMOVL.U8 Q12, D12 - VMOVL.U8 Q13, D13 - VMOVL.U8 Q14, D14 - VMOVL.U8 Q15, D15 - - /*------------------------------------------------------------------------- - * Multiply contribution from chrominance, results are in 32-bit - * ------------------------------------------------------------------------ */ - VMULL.S16 Q6, D28, D6[0] @ Q6: 359*(V0,V1,V2,V3) Red - VMULL.S16 Q7, D30, D6[1] @ Q7: -88*(U0,U1,U2,U3) Green - VMLAL.S16 Q7, D28, D6[2] @ q7: -88*(U0,U1,U2,U3) - 183*(V0,V1,V2,V3) - VMULL.S16 Q8, D30, D6[3] @ q8: 454*(U0,U1,U2,U3) Blue - - /*------------------------------------------------------------------------- - * Add bias - * ------------------------------------------------------------------------ */ - VADD.S32 Q6, Q0 @ Q6 add Red bias -45824 - VADD.S32 Q7, Q1 @ Q7 add Green bias 34816 - VADD.S32 Q8, Q2 @ Q8 add Blue bias -57984 - - /*------------------------------------------------------------------------- - * Calculate Red, Green, Blue - * ------------------------------------------------------------------------ */ - VMOV.S32 Q9, Q6 - VMLAL.S16 Q6, D24, D7[0] @ Q6: R0, R2, R4, R6 in 32-bit Q8 format - VMLAL.S16 Q9, D26, D7[0] @ Q9: R1, R3, R5, R7 in 32-bit Q8 format - - VMOV.S32 Q10, Q7 - VMLAL.S16 Q7, D24, D7[0] @ Q7: G0, G2, G4, G6 in 32-bit Q8 format - VMLAL.S16 Q10, D26, D7[0] @ Q10: G1, G3, G5, G7 in 32-bit Q8 format - - VMOV.S32 Q11, Q8 - VMLAL.S16 Q8, D24, D7[0] @ Q8: B0, B2, B4, B6 in 32-bit Q8 format - VMLAL.S16 Q11, D26, D7[0] @ Q11: B1, B3, B5, B7 in 32-bit Q8 format - - /*------------------------------------------------------------------------- - * Right shift eight bits with rounding - * ------------------------------------------------------------------------ */ - VSHRN.S32 D12, Q6, #8 @ D12: R0 R2 R4 R6 in 16-bit Q0 format - VSHRN.S32 D13, Q9, #8 @ D13: R1 R3 R5 R7 in 16-bit Q0 format - VZIP.16 D12, D13 @ Q6 : R0 R1 R2 R3 R4 R5 R6 R7 - - VSHRN.S32 D18, Q7, #8 @ D18: G0 G2 G4 G6 in 16-bit Q0 format - VSHRN.S32 D19, Q10, #8 @ D19: G1 G3 G5 G7 in 16-bit Q0 format - VZIP.16 D18, D19 @ Q9 : G0 G1 G2 G3 G4 G5 G6 G7 - - VSHRN.S32 D20, Q8, #8 @ D20: B0 B2 B4 B6 in 16-bit Q0 format - VSHRN.S32 D21, Q11, #8 @ D21: B1 B3 B5 B7 in 16-bit Q0 format - VZIP.16 D20, D21 @ Q10: B0 B1 B2 B3 B4 B5 B6 B7 - - /*------------------------------------------------------------------------- - * Clamp the value to be within [0~255] - * ------------------------------------------------------------------------ */ - VMAX.S16 Q10, Q10, Q4 @ if Q10 < 0, Q10 = 0 - VMIN.S16 Q10, Q10, Q5 @ if Q10 > 255, Q10 = 255 - VQMOVUN.S16 D23, Q10 @ store Blue to D23, narrow the value from int16 to int8 - - VMAX.S16 Q9, Q9, Q4 @ if Q9 < 0, Q9 = 0 - VMIN.S16 Q9, Q9, Q5 @ if Q9 > 255, Q9 = 255 - VQMOVUN.S16 D22, Q9 @ store Green to D22, narrow the value from int16 to int8 - - VMAX.S16 Q6, Q6, Q4 @ if Q6 < 0, Q6 = 0 - VMIN.S16 Q6, Q6, Q5 @ if Q6 > 255, Q6 = 255 - VQMOVUN.S16 D21, Q6 @ store Red to D21, narrow the value from int16 to int8 - - SUBS length, length, #8 @ check if the length is less than 8 - - BMI trailing_yyvup2bgr888 @ jump to trailing processing if remaining length is less than 8 - - VST3.U8 {D21,D22,D23}, [p_bgr]! @ vector store Blue, Green, Red to destination - @ Red at LSB - - BEQ end_yyvup2bgr888 @ done if exactly 8 pixel processed in the loop - - /*------------------------------------------------------------------------- - * Done with the first 8 elements, continue on the next 8 elements - * ------------------------------------------------------------------------ */ - - /*------------------------------------------------------------------------- - * Multiply contribution from chrominance, results are in 32-bit - * ------------------------------------------------------------------------ */ - VMULL.S16 Q6, D29, D6[0] @ Q6: 359*(V4,V5,V6,V7) Red - VMULL.S16 Q7, D31, D6[1] @ Q7: -88*(U4,U5,U6,U7) Green - VMLAL.S16 Q7, D29, D6[2] @ Q7: -88*(U4,U5,U6,U7) - 183*(V4,V5,V6,V7) - VMULL.S16 Q8, D31, D6[3] @ Q8: 454*(U4,U5,U6,U7) Blue - - /*------------------------------------------------------------------------- - * Add bias - * ------------------------------------------------------------------------ */ - VADD.S32 Q6, Q0 @ Q6 add Red bias -45824 - VADD.S32 Q7, Q1 @ Q7 add Green bias 34816 - VADD.S32 Q8, Q2 @ Q8 add Blue bias -70688 - - /*------------------------------------------------------------------------- - * Calculate Red, Green, Blue - * ------------------------------------------------------------------------ */ - VMOV.S32 Q9, Q6 - VMLAL.S16 Q6, D25, D7[0] @ Q6: R8 R10 R12 R14 in 32-bit Q8 format - VMLAL.S16 Q9, D27, D7[0] @ Q9: R9 R11 R13 R15 in 32-bit Q8 format - - VMOV.S32 Q10, Q7 - VMLAL.S16 Q7, D25, D7[0] @ Q7: G0, G2, G4, G6 in 32-bit Q8 format - VMLAL.S16 Q10, D27, D7[0] @ Q10 : G1, G3, G5, G7 in 32-bit Q8 format - - VMOV.S32 Q11, Q8 - VMLAL.S16 Q8, D25, D7[0] @ Q8: B0, B2, B4, B6 in 32-bit Q8 format - VMLAL.S16 Q11, D27, D7[0] @ Q11 : B1, B3, B5, B7 in 32-bit Q8 format - - /*------------------------------------------------------------------------- - * Right shift eight bits with rounding - * ------------------------------------------------------------------------ */ - VSHRN.S32 D12, Q6, #8 @ D12: R8 R10 R12 R14 in 16-bit Q0 format - VSHRN.S32 D13, Q9, #8 @ D13: R9 R11 R13 R15 in 16-bit Q0 format - VZIP.16 D12, D13 @ Q6: R8 R9 R10 R11 R12 R13 R14 R15 - - VSHRN.S32 D18, Q7, #8 @ D18: G8 G10 G12 G14 in 16-bit Q0 format - VSHRN.S32 D19, Q10, #8 @ D19: G9 G11 G13 G15 in 16-bit Q0 format - VZIP.16 D18, D19 @ Q9: G8 G9 G10 G11 G12 G13 G14 G15 - - VSHRN.S32 D20, Q8, #8 @ D20: B8 B10 B12 B14 in 16-bit Q0 format - VSHRN.S32 D21, Q11, #8 @ D21: B9 B11 B13 B15 in 16-bit Q0 format - VZIP.16 D20, D21 @ Q10: B8 B9 B10 B11 B12 B13 B14 B15 - - /*------------------------------------------------------------------------- - * Clamp the value to be within [0~255] - * ------------------------------------------------------------------------ */ - VMAX.S16 Q10, Q10, Q4 @ if Q10 < 0, Q10 = 0 - VMIN.S16 Q10, Q10, Q5 @ if Q10 > 255, Q10 = 255 - VQMOVUN.S16 D23, Q10 @ store Blue to D23, narrow the value from int16 to int8 - - VMAX.S16 Q9, Q9, Q4 @ if Q9 < 0, Q9 = 0 - VMIN.S16 Q9, Q9, Q5 @ if Q9 > 255, Q9 = 255 - VQMOVUN.S16 D22, Q9 @ store Green to D22, narrow the value from int16 to int8 - - VMAX.S16 Q6, Q6, Q4 @ if Q6 < 0, Q6 = 0 - VMIN.S16 Q6, Q6, Q5 @ if Q6 > 255, Q6 = 255 - VQMOVUN.S16 D21, Q6 @ store Red to D21, narrow the value from int16 to int8 - - - SUBS length, length, #8 @ check if the length is less than 8 - - BMI trailing_yyvup2bgr888 @ jump to trailing processing if remaining length is less than 8 - - VST3.U8 {D21,D22,D23}, [p_bgr]! @ vector store Blue, Green, Red to destination - @ Red at LSB - - BHI loop_yyvup2bgr888 @ loop if more than 8 pixels left - - BEQ end_yyvup2bgr888 @ done if exactly 8 pixel processed in the loop - - -trailing_yyvup2bgr888: - /*------------------------------------------------------------------------- - * There are from 1 ~ 7 pixels left in the trailing part. - * First adding 7 to the length so the length would be from 0 ~ 6. - * eg: 1 pixel left in the trailing part, so 1-8+7 = 0. - * Then save 1 pixel unconditionally since at least 1 pixels left in the - * trailing part. - * ------------------------------------------------------------------------ */ - ADDS length, length, #7 @ there are 7 or less in the trailing part - - VST3.U8 {D21[0],D22[0],D23[0]}, [p_bgr]! @ at least 1 pixel left in the trailing part - BEQ end_yyvup2bgr888 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST3.U8 {D21[1],D22[1],D23[1]}, [p_bgr]! @ store one more pixel - BEQ end_yyvup2bgr888 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST3.U8 {D21[2],D22[2],D23[2]}, [p_bgr]! @ store one more pixel - BEQ end_yyvup2bgr888 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST3.U8 {D21[3],D22[3],D23[3]}, [p_bgr]! @ store one more pixel - BEQ end_yyvup2bgr888 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST3.U8 {D21[4],D22[4],D23[4]}, [p_bgr]! @ store one more pixel - BEQ end_yyvup2bgr888 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST3.U8 {D21[5],D22[5],D23[5]}, [p_bgr]! @ store one more pixel - BEQ end_yyvup2bgr888 @ done if 0 pixel left - - SUBS length, length, #1 @ update length counter - VST3.U8 {D21[6],D22[6],D23[6]}, [p_bgr]! @ store one more pixel - -end_yyvup2bgr888: - VPOP {D8-D15} - LDMFD SP!, {PC} - - @ end of yyvup2bgr888 - -.end diff --git a/libjpegtwrp/asm/armv7/jdidct-armv7.S b/libjpegtwrp/asm/armv7/jdidct-armv7.S deleted file mode 100644 index d61e219f7..000000000 --- a/libjpegtwrp/asm/armv7/jdidct-armv7.S +++ /dev/null @@ -1,762 +0,0 @@ -/*========================================================================= -* jdidct-armv7.s -* -* Copyright (c) 2010, Code Aurora Forum. All rights reserved. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are -* met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above -* copyright notice, this list of conditions and the following -* disclaimer in the documentation and/or other materials provided -* with the distribution. -* * Neither the name of Code Aurora Forum, Inc. nor the names of its -* contributors may be used to endorse or promote products derived -* from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED -* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF -* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT -* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS -* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR -* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, -* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE -* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN -* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -*========================================================================== - -*========================================================================== -* FUNCTION LIST -*-------------------------------------------------------------------------- -* - idct_1x1_venum -* - idct_2x2_venum -* - idct_4x4_venum -* - idct_8x8_venum -* -*========================================================================== -*/ - -@========================================================================== -@ MACRO DEFINITION -@========================================================================== - .macro Transpose8x8 - @================================================================== - @ Transpose an 8 x 8 x 16 bit matrix in place - @ Input: q8 to q15 - @ Output: q8 to q15 - @ Registers used: q8 to q15 - @ Assumptions: 8 x 8 x 16 bit data - @================================================================== - - vswp d17, d24 @q8, q12 - vswp d23, d30 @q11, q15 - vswp d21, d28 @q10, q14 - vswp d19, d26 @q9, q13 - - vtrn.32 q8, q10 - vtrn.32 q9, q11 - vtrn.32 q12, q14 - vtrn.32 q13, q15 - - vtrn.16 q8, q9 - vtrn.16 q10, q11 - vtrn.16 q12, q13 - vtrn.16 q14, q15 - .endm - - .macro IDCT1D - @================================================================== - @ One dimensional 64 element inverse DCT - @ Input: q8 to q15 loaded with data - @ q0 loaded with constants - @ Output: q8 to q15 - @ Registers used: q0, q4 to q15 - @ Assumptions: 16 bit data, first elements in least significant - @ halfwords - @================================================================== - - @1st stage - vqrdmulh.s16 q4, q15, d0[2] @q4 = a1*vx7 - vqrdmulh.s16 q5, q9, d0[2] @q5 = a1*vx1 - vqrdmulh.s16 q6, q13, d0[3] @q6 = a2*vx5 - vqrdmulh.s16 q7, q11, d1[1] @q7 = ma2*vx3 - vqrdmulh.s16 q2, q14, d0[1] @q6 = a0*vx6 - vqrdmulh.s16 q3, q10, d0[1] @q7 = a0*vx2 - vqadd.s16 q9, q4, q9 @q9 = t1 = a1*vx7 + vx1 - vqsub.s16 q5, q5, q15 @q5 = t8 = a1*vx1 - vx7 - vqadd.s16 q15, q6, q11 @q15 = t7 = a2*vx5 + vx3 - vqadd.s16 q11, q7, q13 @q11 = t3 = ma2*vx3 + vx5 - - @2nd stage - vqadd.s16 q13, q8, q12 @q13 = t5 = vx0 + vx4 - vqsub.s16 q8, q8, q12 @q8 = t0 = vx0 - vx4 - vqadd.s16 q10, q2, q10 @q10 = t2 = a0*vx6 + vx2 - vqsub.s16 q12, q3, q14 @q12 = t4 = a0*vx2 - vx6 - vqadd.s16 q14, q5, q11 @q14 = t6 = t8 + t3 - vqsub.s16 q11, q5, q11 @q11 = t3 = t8 - t3 - vqsub.s16 q5, q9, q15 @q5 = t8 = t1 - t7 - vqadd.s16 q9, q9, q15 @q9 = t1 = t1 + t7 - - @3rd stage - vqadd.s16 q15, q13, q10 @q15 = t7 = t5 + t2 - vqsub.s16 q10, q13, q10 @q10 = t2 = t5 - t2 - vqadd.s16 q13, q8, q12 @q13 = t5 = t0 + t4 - vqsub.s16 q7, q8, q12 @q7 = t0 = t0 - t4 - vqsub.s16 q12, q5, q11 @q12 = t4 = t8 - t3 - vqadd.s16 q11, q5, q11 @q11 = t3 = t8 + t3 - - @4th stage - vqadd.s16 q8, q15, q9 @q8 = vy0 = t7 + t1 - vqsub.s16 q15, q15, q9 @q15 = vy7 = t7 - t1 - vqrdmulh.s16 q6, q12, d0[0] @q6 = c4*t4 - vqrdmulh.s16 q4, q11, d0[0] @q4 = c4*t3 - vqsub.s16 q12, q10, q14 @q12 = vy4 = t2 - t6 - vqadd.s16 q11, q10, q14 @q11 = vy3 = t2 + t6 - vqadd.s16 q10, q7, q6 @q10 = vy2 = t0 + c4*t4 - vqsub.s16 q14, q13, q4 @q14 = vy6 = t5 - c4*t3 - vqadd.s16 q9, q13, q4 @q9 = vy1 = t5 + c4*t3 - vqsub.s16 q13, q7, q6 @q13 = vy5 = t0 - c4*t4 - .endm - - .macro PART1 - @================================================================== - @ Load input input data from memory and shift - @================================================================== - vld1.16 {d16, d17},[r0]! @q8 =row0 - vqshl.s16 q8, q8, #4 @Input data too big?!! - @Maximum MPEG input is 2047/-2048. - vld1.16 {d18, d19},[r0]! @q9 =row1 - vqshl.s16 q9, q9, #4 @Shift 1 instead of 4 - - vld1.16 {d20, d21},[r0]! @q10=row2 - vqshl.s16 q10, q10, #4 - - vld1.16 {d22, d23},[r0]! @q11=row3 - vqshl.s16 q11, q11, #4 - - vld1.16 {d24, d25},[r0]! @q12=row4 - vqshl.s16 q12, q12, #4 - - vld1.16 {d26, d27},[r0]! @q13=row5 - vqshl.s16 q13, q13, #4 - vld1.16 {d28, d29},[r0]! @q14=row6 - vqshl.s16 q14, q14, #4 - vld1.16 {d30, d31},[r0]! @q15=row7 - vqshl.s16 q15, q15, #4 - - @================================================================== - @ refresh the constants that was clobbered last time through IDCT1D - @================================================================== - vld1.16 {d4, d5},[r7] @q2 =constants[2] - vld1.16 {d6, d7},[r8] @q3 =constants[3] - vld1.16 {d8, d9},[r9] @q4 =constants[4] - .endm - - .macro PART2 - @================================================================== - @ Prescale the input - @================================================================== - vqrdmulh.s16 q12, q12, q1 @q12=row4 * constants[1] = vx4 - vqrdmulh.s16 q15, q15, q2 @q15=row7 * constants[2] = vx7 - vqrdmulh.s16 q9, q9, q2 @q9 =row1 * constants[2] = vx1 - vqrdmulh.s16 q13, q13, q4 @q13=row5 * constants[4] = vx5 - vqrdmulh.s16 q11, q11, q4 @q11=row3 * constants[4] = vx3 - vqrdmulh.s16 q14, q14, q3 @q14=row6 * constants[3] = vx6 - vqrdmulh.s16 q10, q10, q3 @q10=row2 * constants[3] = vx2 - vqrdmulh.s16 q8, q8, q1 @q8 =row0 * constants[1] = vx0 - - @================================================================== - @ At thsi point, the input 8x8 x 16 bit coefficients are - @ transposed, prescaled, and loaded in q8 to q15 - @ q0 loaded with scalar constants - @ Perform 1D IDCT - @================================================================== - IDCT1D @perform 1d idct - - @================================================================== - @ Transpose the intermediate results to get read for vertical - @ transformation - @================================================================== - vswp d17, d24 @q8, q12 - vswp d23, d30 @q11, q15 - vswp d21, d28 @q10, q14 - vswp d19, d26 @q9, q13 - - @================================================================== - @ Load the bias - @================================================================== - vdup.32 q4, d1[1] @a cycle is saved by loading - @the bias at this point - - @================================================================== - @ Finish the transposition - @================================================================== - vtrn.32 q8, q10 - vtrn.32 q9, q11 - vtrn.32 q12, q14 - vtrn.32 q13, q15 - vtrn.16 q8, q9 - vtrn.16 q10, q11 - vtrn.16 q12, q13 - vtrn.16 q14, q15 - - @================================================================== - @ Add bias - @================================================================== - vqadd.s16 q8, q8, q4 - - @================================================================== - @ IDCT 2nd half - @================================================================== - IDCT1D @perform 1d dct - - @================================================================== - @ Scale and clamp the output to correct range and save to memory - @ 1. scale to 8bits by right shift 6 - @ 2. clamp output to [0, 255] by min/max - @ 3. use multiple store. Each store will save one row of output. - @ The st queue size is 4, so do no more than 4 str in sequence. - @================================================================== - ldr r5, =constants+5*16 @constants[5], - vld1.16 d10, [r5] @load clamping parameters - vdup.s16 q6, d10[0] @q6=[0000000000000000] - vdup.s16 q7, d10[1] @q7=[FFFFFFFFFFFFFFFF] - - @Save the results - vshr.s16 q8, q8, #6 @q8 = vy0 - vmax.s16 q8, q8, q6 @clamp >0 - vmin.s16 q8, q8, q7 @clamp <255 - - vshr.s16 q9, q9, #6 @q9 = vy1 - vmax.s16 q9, q9, q6 @clamp >0 - vmin.s16 q9, q9, q7 @clamp <255 - - vshr.s16 q10, q10, #6 @q10 = vy2 - vmax.s16 q10, q10, q6 @clamp >0 - vmin.s16 q10, q10, q7 @clamp <255 - - vshr.s16 q11, q11, #6 @q11 = vy3 - vmax.s16 q11, q11, q6 @clamp >0 - vmin.s16 q11, q11, q7 @clamp <255 - - vst1.16 {d16, d17},[r1],r2 @q8 =row0 - vst1.16 {d18, d19},[r1],r2 @q9 =row1 - vst1.16 {d20, d21},[r1],r2 @q10=row2 - vst1.16 {d22, d23},[r1],r2 @q11=row3 - - vshr.s16 q12, q12, #6 @q12 = vy4 - vmax.s16 q12, q12, q6 @clamp >0 - vmin.s16 q12, q12, q7 @clamp <255 - - vshr.s16 q13, q13, #6 @q13 = vy5 - vmax.s16 q13, q13, q6 @clamp >0 - vmin.s16 q13, q13, q7 @clamp <255 - - vshr.s16 q14, q14, #6 @q14 = vy6 - vmax.s16 q14, q14, q6 @clamp >0 - vmin.s16 q14, q14, q7 @clamp <255 - - vshr.s16 q15, q15, #6 @q15 = vy7 - vmax.s16 q15, q15, q6 @clamp >0 - vmin.s16 q15, q15, q7 @clamp <255 - - vst1.16 {d24, d25},[r1],r2 @q12=row4 - vst1.16 {d26, d27},[r1],r2 @q13=row5 - vst1.16 {d28, d29},[r1],r2 @q14=row6 - vst1.16 {d30, d31},[r1] @q15=row7 - .endm - - .macro BIG_BODY_TRANSPOSE_INPUT - @================================================================== - @ Main body of idct - @================================================================== - PART1 - Transpose8x8 - PART2 - .endm - - .macro IDCT_ENTRY - @================================================================== - @ Load the locations of the constants - @================================================================== - ldr r5, =constants+0*16 @constants[0] - ldr r6, =constants+1*16 @constants[1] - ldr r7, =constants+2*16 @constants[2] - ldr r8, =constants+3*16 @constants[3] - ldr r9, =constants+4*16 @constants[4] - - @================================================================== - @ Load the coefficients - @ only some input coefficients are load due to register constrain - @================================================================== - vld1.16 {d0, d1},[r5] @q0 =constants[0] (scalars) - vld1.16 {d2, d3},[r6] @q1 =constants[1] - .endm -@========================================================================== -@ END of MACRO DEFINITION -@========================================================================== - - - .section idct_func, "x" @ ARE - .text @ idct_func, CODE, READONLY - .align 2 - .code 32 @ CODE32 - -@========================================================================== -@ Main Routine -@========================================================================== - - .global idct_1x1_venum - .global idct_2x2_venum - .global idct_4x4_venum - .global idct_8x8_venum - -@========================================================================== -@ FUNCTION : idct_1x1_venum -@-------------------------------------------------------------------------- -@ DISCRIPTION : ARM optimization of one 1x1 block iDCT -@-------------------------------------------------------------------------- -@ C PROTOTYPE : void idct_1x1_venum(int16 * input, -@ int16 * output, -@ int32 stride) -@-------------------------------------------------------------------------- -@ REG INPUT : R0 pointer to input (int16) -@ R1 pointer to output (int16) -@ R2 block stride -@-------------------------------------------------------------------------- -@ STACK ARG : None -@-------------------------------------------------------------------------- -@ MEM INPUT : None -@-------------------------------------------------------------------------- -@ REG OUTPUT : None -@-------------------------------------------------------------------------- -@ MEM OUTPUT : None -@-------------------------------------------------------------------------- -@ REG AFFECTED : R0 - R2 -@-------------------------------------------------------------------------- -@ STACK USAGE : none -@-------------------------------------------------------------------------- -@ CYCLES : 17 cycles -@-------------------------------------------------------------------------- -@ NOTES : -@ This idct_1x1_venum code was developed with ARM instruction set. -@ -@ ARM REGISTER ALLOCATION -@ ========================================================================= -@ r0 : pointer to input data -@ r1 : pointer to output area -@ r2 : stride in the output buffer -@========================================================================== -.type idct_1x1_venum, %function -idct_1x1_venum: - - ldrsh r3, [r0] @ Load signed half word (int16) - ldr r2, =1028 @ 1028 = 4 + 128 << 3 - @ 4 for rounding, 128 for offset - add r2, r3, r2 - asrs r2, r2, #3 @ Divide by 8, and set status bit - movmi r2, #0 @ Clamp to be greater than 0 - cmp r2, #255 - movgt r2, #255 @ Clamp to be less than 255 - str r2, [r1] @ Save output - bx lr @ Return to caller - - @ end of idct_1x1_venum - - -@========================================================================== -@ FUNCTION : idct_2x2_venum -@-------------------------------------------------------------------------- -@ DISCRIPTION : VeNum optimization of one 2x2 block iDCT -@-------------------------------------------------------------------------- -@ C PROTOTYPE : void idct_2x2_venum(int16 * input, -@ int16 * output, -@ int32 stride) -@-------------------------------------------------------------------------- -@ REG INPUT : R0 pointer to input (int16) -@ R1 pointer to output (int16) -@ R2 block stride -@-------------------------------------------------------------------------- -@ STACK ARG : None -@-------------------------------------------------------------------------- -@ MEM INPUT : None -@-------------------------------------------------------------------------- -@ REG OUTPUT : None -@-------------------------------------------------------------------------- -@ MEM OUTPUT : None -@-------------------------------------------------------------------------- -@ REG AFFECTED : R0 - R2 -@-------------------------------------------------------------------------- -@ STACK USAGE : none -@-------------------------------------------------------------------------- -@ CYCLES : 27 cycles -@-------------------------------------------------------------------------- -@ NOTES : Output buffer must be an 8x8 16-bit buffer -@ -@ ARM REGISTER ALLOCATION -@ ========================================== -@ r0 : pointer to input data -@ r1 : pointer to output area -@ r2 : stride in the output buffer -@ ------------------------------------------- -@ -@ VENUM REGISTER ALLOCATION -@ ================================================= -@ q0 : output x0 - x4 -@ q1 : not used -@ q2 : not used -@ q3 : not used -@ q4 : not used -@ q5 : not used -@ q6 : not used -@ q7 : not used -@ q8 : input y0 - y4 -@ q9 : intermediate value -@ q10 : intermediate value -@ q11 : offset value -@ q12 : clamp value -@ q13 : not used -@ q14 : not used -@ q15 : not used -@========================================================================== -.type idct_2x2_venum, %function -idct_2x2_venum: - - vld4.32 {d16, d17, d18, d19}, [r0] - @ d16: y0 | y1 | y2 | y3 (LSB | MSB) - - vtrn.32 d16, d17 @ d16: y0 | y1 | X | X - @ d17: y2 | y3 | X | X - - vqadd.s16 d18, d16, d17 @ d18: y0+y2 | y1+y3 | X | X q: saturated - vqsub.s16 d19, d16, d17 @ d19: y0-y2 | y1-y3 | X | X q: saturated - - vtrn.16 d18, d19 @ d18: y0+y2 | y0-y2 | X | X - @ d19: y1+y3 | y1-y3 | X | X - - vqadd.s16 d20, d18, d19 @ d20: (y0+y2)+(y1+y3) | (y0-y2)+(y1-y3) - @ x0 | x2 | X | X - vqsub.s16 d21, d18, d19 @ d21: (y0+y2)-(y1+y3) | (y0-y2)-(y1-y3) - @ x1 | x3 | X | X - - vtrn.16 d20, d21 @ d20: x0 | x1 | X | X - @ d21: x2 | x3 | X | X - - vrshr.s16 q10, q10, #3 @ Divide by 8 - - vmov.i16 q11, #128 @ q11 = 128|128|128|128|128|128|128|128 - vqadd.s16 q0, q10, q11 @ Add offset to make output in [0,255] - - vmov.i16 q12, #0 @ q12 = [0000000000000000] - vmov.i16 q13, #255 @ q13 = [FFFFFFFFFFFFFFFF] (hex) - - vmax.s16 q0, q0, q12 @ Clamp > 0 - vmin.s16 q0, q0, q13 @ Clamp < 255 - - vstr d0, [r1] @ Store x0 | x1 | X | X - @ Potential out of boundary issue - add r1, r1, r2 @ Add the offset to the output pointer - vstr d1, [r1] @ Store x2 | x3 | X | X - @ Potential out of boundary issue - bx lr @ Return to caller - - @ end of idct_2x2_venum - - -@========================================================================== -@ FUNCTION : idct_4x4_venum -@-------------------------------------------------------------------------- -@ DISCRIPTION : VeNum optimization of one 4x4 block iDCT -@-------------------------------------------------------------------------- -@ C PROTOTYPE : void idct_4x4_venum(int16 * input, -@ int16 * output, -@ int32 stride) -@-------------------------------------------------------------------------- -@ REG INPUT : R0 pointer to input (int16) -@ R1 pointer to output (int16) -@ R2 block stride -@-------------------------------------------------------------------------- -@ STACK ARG : None -@-------------------------------------------------------------------------- -@ MEM INPUT : None -@-------------------------------------------------------------------------- -@ REG OUTPUT : None -@-------------------------------------------------------------------------- -@ MEM OUTPUT : None -@-------------------------------------------------------------------------- -@ REG AFFECTED : R0 - R3, R12 -@-------------------------------------------------------------------------- -@ STACK USAGE : none -@-------------------------------------------------------------------------- -@ CYCLES : 56 cycles -@-------------------------------------------------------------------------- -@ NOTES : -@ -@ ARM REGISTER ALLOCATION -@ ========================================== -@ r0 : pointer to input data -@ r1 : pointer to output area -@ r2 : stride in the output buffer -@ r3 : pointer to the coefficient set -@ r12 : pointer to the coefficient set -@ ------------------------------------------- -@ -@ VENUM REGISTER ALLOCATION -@ ================================================= -@ q0 : coefficients[0] -@ q1 : coefficients[1] -@ q2 : coefficients[2] -@ q3 : coefficients[3] -@ q4 : not used -@ q5 : not used -@ q6 : not used -@ q7 : not used -@ q8 : input y0 - y7 -@ q9 : input y8 - y15 -@ q10 : intermediate value -@ q11 : intermediate value -@ q12 : intermediate value -@ q13 : intermediate value -@ q14 : intermediate value -@ q15 : intermediate value -@========================================================================== -.type idct_4x4_venum, %function -idct_4x4_venum: - - @ Load the locations of the first 2 sets of coefficients - ldr r3, =coefficient+0*16 @ coefficient[0] - ldr r12, =coefficient+1*16 @ coefficient[1] - - @ Load the first 2 sets of coefficients - vld1.16 {d0, d1},[r3] @ q0 = C4 | C2 | C4 | C6 | C4 | C2 | C4 | C6 - vld1.16 {d2, d3},[r12] @ q1 = C4 | C6 | C4 | C2 | C4 | C6 | C4 | C2 - - @ Load the locations of the second 2 sets of coefficients - ldr r3, =coefficient+2*16 @ coefficient[2] - ldr r12, =coefficient+3*16 @ coefficient[3] - - @ Load the second 2 sets of coefficients - vld1.16 {d4, d5},[r3] @ q2 = C4 | C4 | C4 | C4 | C2 | C2 | C2 | C2 - vld1.16 {d6, d7},[r12] @ q3 = C4 | C4 | C4 | C4 | C6 | C6 | C6 | C6 - - @ Load the input values - vld1.16 {d16}, [r0], r2 @ d16: y0 | y1 | y2 | y3 (LSB | MSB) - vld1.16 {d17}, [r0], r2 @ d17: y4 | y5 | y6 | y7 (LSB | MSB) - vld1.16 {d18}, [r0], r2 @ d18: y8 | y9 | y10 | y11 (LSB | MSB) - vld1.16 {d19}, [r0], r2 @ d19: y12 | y13 | y14 | y15 (LSB | MSB) - - @ Apply iDCT Horizonally - - @ q8: y0 |y1 |y2 |y3 |y4 |y5 |y6 |y7 - @ q9: y8 |y9 |y10|y11|y12|y13|y14|y15 - - @====================================================================== - @ vqrdmulh doubles the result and save the high 16 bits of the result, - @ this is equivalent to right shift by 15 bits. - @ since coefficients are in Q15 format, it contradicts with the right - @ shift 15 here, so the final result is in Q0 format - @ - @ vqrdmulh will also round the result - @====================================================================== - - vqrdmulh.s16 q10, q8, q0 @ q10: C4*y0 | C2*y1 | C4*y2 | C6*y3 | C4*y4 | C2*y5 | C4*y6 | C6*y7 - vqrdmulh.s16 q11, q8, q1 @ q11: C4*y0 | C6*y1 | C4*y2 | C2*y3 | C4*y4 | C6*y5 | C4*y6 | C2*y7 - - vqrdmulh.s16 q12, q9, q0 @ q12: C4*y8 | C2*y9 | C4*y10 | C6*y11 | C4*y12 | C2*y13 | C4*y14 | C6*y15 - vqrdmulh.s16 q13, q9, q1 @ q13: C4*y8 | C6*y9 | C4*y10 | C2*y11 | C4*y12 | C6*y13 | C4*y14 | C2*y15 - - vtrn.32 q10, q12 @ q10: C4*y0 | C2*y1 | C4*y8 | C2*y9 | C4*y4 | C2*y5 | C4*y12 | C2*y13 - @ q12: C4*y2 | C6*y3 | C4*y10 | C6*y11 | C4*y6 | C6*y7 | C4*y14 | C6*y15 - - vtrn.32 q11, q13 @ q11: C4*y0 | C6*y1 | C4*y8 | C6*y9 | C4*y4 | C6*y5 | C4*y12 | C6*y13 - @ q13: C4*y2 | C2*y3 | C4*y10 | C2*y11 | C4*y6 | C2*y7 | C4*y14 | C2*y15 - - vqadd.s16 q14, q10, q12 @ q14: C4*y0 + C4*y2 | C2*y1 + C6*y3 | C4*y8 + C4*y10 | C2*y9 + C6*y11 | C4*y4 + C4*y6 | C2*y5 + C6*y7 | C4*y12 + C4*y14 | C2*y13 + C6*y15 - @ S0 | S2 | S8 | S10 | S4 | S6 | S12 | S14 - - vqsub.s16 q15, q11, q13 @ q15: C4*y0 - C4*y2 | C6*y1 - C2*y3 | C4*y8 - C4*y10 | C6*y9 - C2*y11 | C4*y4 - C4*y6 | C6*y5 - C2*y7 | C4*y12 - C4*y14 | C6*y13 - C2*y15 - @ S1 | S3 | S9 | S11 | S5 | S7 | S13 | S15 - - vtrn.16 q14, q15 @ q14: S0 | S1 | S8 | S9 | S4 | S5 | S12 | S13 - @ q15: S2 | S3 | S10 | S11 | S6 | S7 | S14 | S15 - - vqadd.s16 q8, q14, q15 @ q8: Z0 | Z1 | Z8 | Z9 | Z4 | Z5 | Z12 | Z13 - vqsub.s16 q9, q14, q15 @ q9: Z3 | Z2 | Z11 | Z10 | Z7 | Z6 | Z15 | Z14 - vrev32.16 q9, q9 @ q9: Z2 | Z3 | Z10 | Z11 | Z6 | Z7 | Z14 | Z15 - - - @ Apply iDCT Vertically - - vtrn.32 q8, q9 @ q8: Z0 | Z1 | Z2 | Z3 | Z4 | Z5 | Z6 | Z7 - @ q9: Z8 | Z9 | Z10 | Z11 | Z12 | Z13 | Z14 | Z15 - - - vqrdmulh.s16 q10, q8, q2 @ q10: C4*Z0 | C4*Z1 | C4*Z2 | C4*Z3 | C2*Z4 | C2*Z5 | C2*Z6 | C2*Z7 - vqrdmulh.s16 q11, q8, q3 @ q11: C4*Z0 | C4*Z1 | C4*Z2 | C4*Z3 | C6*Z4 | C6*Z5 | C6*Z6 | C6*Z7 - - vqrdmulh.s16 q12, q9, q2 @ q12: C4*Z8 | C4*Z9 | C4*Z10 | C4*Z11 | C2*Z12 | C2*Z13 | C2*Z14 | C2*Z15 - vqrdmulh.s16 q13, q9, q3 @ q13: C4*Z8 | C4*Z9 | C4*Z10 | C4*Z11 | C6*Z12 | C6*Z13 | C6*Z14 | C6*Z15 - - vqadd.s16 q14, q10, q13 @ q14: C4*Z0+C4*Z8 | C4*Z1+C4*Z9 | C4*Z2+C4*Z10 | C4*Z3+C4*Z11 | C2*Z4+C6*Z12 | C2*Z5+C6*Z13 | C2*Z6+C6*Z14 | C2*Z7+C6*Z15 - @ s0 | s4 | s8 | s12 | s2 | s6 | s10 | s14 - - vqsub.s16 q15, q11, q12 @ q15: C4*Z0-C4*Z8 | C4*Z1-C4*Z9 | C4*Z2-C4*Z10 | C4*Z3-C4*Z11 | C6*Z4-C2*Z12 | C6*Z5-C2*Z13 | C6*Z6-C2*Z14 | C6*Z7-C2*Z15 - @ s1 | s5 | s9 | s13 | s3 | s7 | s11 | s15 - - vswp d29, d30 @ q14: s0 | s4 | s8 | s12 | s1 | s5 | s9 | s13 - @ q15: s2 | s6 | s10 | s14 | s3 | s7 | s11 | s15 - - vqadd.s16 q8, q14, q15 @ q8: x0 | x4 | x8 | x12 | x1 | x5 | x9 | x13 - vqsub.s16 q9, q14, q15 @ q9: x3 | x7 | x11 | x15 | x2 | x6 | x10 | x14 - - vmov.i16 q10, #0 @ q10=[0000000000000000] - vmov.i16 q11, #255 @ q11=[FFFFFFFFFFFFFFFF] (hex) - - vmov.i16 q0, #128 @ q0 = 128|128|128|128|128|128|128|128 - - vqadd.s16 q8, q8, q0 @ Add the offset - vqadd.s16 q9, q9, q0 @ Add the offset - - vmax.s16 q8, q8, q10 @ clamp > 0 - vmin.s16 q8, q8, q11 @ clamp < 255 - - vmax.s16 q9, q9, q10 @ clamp > 0 - vmin.s16 q9, q9, q11 @ clamp < 255 - - vst1.16 {d16}, [r1], r2 @ d16: x0 | x1 | x2 | x3 (LSB | MSB) - vst1.16 {d17}, [r1], r2 @ d17: x4 | x5 | x6 | x7 (LSB | MSB) - vst1.16 {d19}, [r1], r2 @ d18: x8 | x9 | x10 | x11 (LSB | MSB) - vst1.16 {d18}, [r1], r2 @ d19: x12| x13 | x14 | x15 (LSB | MSB) - - bx lr @ Return to caller - - @ end of idct_4x4_venum - -@========================================================================== -@ FUNCTION : idct_8x8_venum -@-------------------------------------------------------------------------- -@ DISCRIPTION : VeNum optimization of one 8x8 block iDCT -@-------------------------------------------------------------------------- -@ C PROTOTYPE : void idct_8x8_venum(int16 * input, -@ int16 * output, -@ int32 stride) -@-------------------------------------------------------------------------- -@ REG INPUT : R0 pointer to input (int16) -@ R1 pointer to output (int16) -@ R2 block stride -@-------------------------------------------------------------------------- -@ STACK ARG : None -@-------------------------------------------------------------------------- -@ MEM INPUT : None -@-------------------------------------------------------------------------- -@ REG OUTPUT : None -@-------------------------------------------------------------------------- -@ MEM OUTPUT : None -@-------------------------------------------------------------------------- -@ REG AFFECTED : R0 - R9 -@-------------------------------------------------------------------------- -@ STACK USAGE : none -@-------------------------------------------------------------------------- -@ CYCLES : 177 cycles -@-------------------------------------------------------------------------- -@ NOTES : -@ -@ It was tested to be IEEE 1180 compliant. Since IEEE 1180 compliance is more stringent -@ than MPEG-4 compliance, this version is also MPEG-4 compliant. -@ -@ CODE STRUCTURE: -@ (i) Macros for transposing an 8x8 matrix and for configuring the VFP unit are defined. -@ (ii) Macro for IDCT in one dimension is defined as four stages -@ (iii) The two dimensional code begins -@ (iv) constants are defined in the area DataArea -@ -@ PROGRAM FLOW: -@ -@ The VFP is configured -@ The parameters to IDCT are loaded -@ the coefficients are loaded -@ loop: -@ decrement loop counter -@ The first input Matrix is loaded and pre-scaled -@ The input is prescaled using the constants -@ IDCT is performed in one dimension on the 8 columns -@ The matrix is transposed -@ A bias is loaded an added to the matrix -@ IDCT is performed in one dimension on the 8 rows -@ The matrix is post-scaled -@ The matrix is saved -@ test loop counter and loop if greater than zero -@ stop -@ -@ -@ ARM REGISTER ALLOCATION -@ ========================================== -@ r0 : pointer to input data -@ r1 : pointer to output are -@ r2 : stride in the output buffer -@ r3 : -@ r4 : -@ r5 : pointer to constants[0] [5] -@ r6 : pointer to constants[1] -@ r7 : pointer to constants[2] -@ r8 : pointer to constants[3] -@ r9 : pointer to constants[4] -@ ------------------------------------------- -@ -@ VENUM REGISTER ALLOCATION -@ ================================================= -@ q0 : constants[0] -@ q1 : constants[1] -@ q2 : constants[2], IDCT1D in-place scratch -@ q3 : constants[3], IDCT1D in-place scratch -@ q4 : constants[4], IDCT1D in-place scratch, and bias compensation -@ q5 : IDCT1D in-place scratch -@ q6 : IDCT1D in-place scratch -@ q7 : IDCT1D in-place scratch -@ q8 : Matrix[0] IDCT1D in-place scratch -@ q9 : Matrix[1] IDCT1D in-place scratch -@ q10 : Matrix[2] IDCT1D in-place scratch -@ q11 : Matrix[3] IDCT1D in-place scratch -@ q12 : Matrix[4] IDCT1D in-place scratch -@ q13 : Matrix[5] IDCT1D in-place scratch -@ q14 : Matrix[6] IDCT1D in-place scratch -@ q15 : Matrix[7] IDCT1D in-place scratch -@========================================================================== -.type idct_8x8_venum, %function -idct_8x8_venum: - - push {r5-r9} - vpush {d8-d15} - IDCT_ENTRY - BIG_BODY_TRANSPOSE_INPUT - vpop {d8-d15} - pop {r5-r9} - bx lr - @ end of idct_8x8_venum - -@========================================================================== -@ Constants Definition AREA: define idct kernel, bias -@========================================================================== - .section ro_data_area @ AREA RODataArea - .data @ DATA, READONLY - .align 5 @ ALIGN=5 - -constants: - .hword 23170, 13573, 6518, 21895, -23170, -21895, 8223, 8224 - .hword 16384, 22725, 21407, 19266, 16384, 19266, 21407, 22725 - .hword 22725, 31521, 29692, 26722, 22725, 26722, 29692, 31521 - .hword 21407, 29692, 27969, 25172, 21407, 25172, 27969, 29692 - .hword 19266, 26722, 25172, 22654, 19266, 22654, 25172, 26722 - .hword 0, 255, 0, 0 - -coefficient: @ These are the coefficent used by 4x4 iDCT in Q15 format - .hword 11585, 15137, 11585, 6270, 11585, 15137, 11585, 6270 @ C4, C2, C4, C6, C4, C2, C4, C6 /2 - .hword 11585, 6270, 11585, 15137, 11585, 6270, 11585, 15137 @ C4, C6, C4, C2, C4, C6, C4, C2 /2 - .hword 11585, 11585, 11585, 11585, 15137, 15137, 15137, 15137 @ C4, C4, C4, C4, C2, C2, C2, C2 /2 - .hword 11585, 11585, 11585, 11585, 6270, 6270, 6270, 6270 @ C4, C4, C4, C4, C6, C6, C6, C6 /2 - -.end -- cgit v1.2.3