From 8f397309b41814205c8d32f1c10f6b056c13e8c3 Mon Sep 17 00:00:00 2001 From: Tianjie Xu Date: Mon, 20 Aug 2018 13:40:47 -0700 Subject: Move librecovery_ui to a sub-directory This helps to expose librecovery_ui for device specific RecoveryUi. Bug: 76436783 Test: mma, unit tests pass Change-Id: Ic6c3d301d5833e4a592e6ea9d9d059bc4e4919be (cherry picked from commit b5108c372c8b92671ea5ebb4eeff00757fcee187) --- recovery_ui/ui.cpp | 597 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 597 insertions(+) create mode 100644 recovery_ui/ui.cpp (limited to 'recovery_ui/ui.cpp') diff --git a/recovery_ui/ui.cpp b/recovery_ui/ui.cpp new file mode 100644 index 000000000..b7107ff21 --- /dev/null +++ b/recovery_ui/ui.cpp @@ -0,0 +1,597 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "recovery_ui/ui.h" + +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include +#include +#include +#include + +#include +#include +#include +#include +#include + +#include "minui/minui.h" +#include "otautil/sysutil.h" + +using namespace std::chrono_literals; + +constexpr int UI_WAIT_KEY_TIMEOUT_SEC = 120; +constexpr const char* BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/brightness"; +constexpr const char* MAX_BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/max_brightness"; +constexpr const char* BRIGHTNESS_FILE_SDM = "/sys/class/backlight/panel0-backlight/brightness"; +constexpr const char* MAX_BRIGHTNESS_FILE_SDM = + "/sys/class/backlight/panel0-backlight/max_brightness"; + +constexpr int kDefaultTouchLowThreshold = 50; +constexpr int kDefaultTouchHighThreshold = 90; + +RecoveryUI::RecoveryUI() + : brightness_normal_(50), + brightness_dimmed_(25), + brightness_file_(BRIGHTNESS_FILE), + max_brightness_file_(MAX_BRIGHTNESS_FILE), + touch_screen_allowed_(false), + fastbootd_logo_enabled_(false), + touch_low_threshold_(android::base::GetIntProperty("ro.recovery.ui.touch_low_threshold", + kDefaultTouchLowThreshold)), + touch_high_threshold_(android::base::GetIntProperty("ro.recovery.ui.touch_high_threshold", + kDefaultTouchHighThreshold)), + key_interrupted_(false), + key_queue_len(0), + key_last_down(-1), + key_long_press(false), + key_down_count(0), + enable_reboot(true), + consecutive_power_keys(0), + last_key(-1), + has_power_key(false), + has_up_key(false), + has_down_key(false), + has_touch_screen(false), + touch_slot_(0), + is_bootreason_recovery_ui_(false), + screensaver_state_(ScreensaverState::DISABLED) { + memset(key_pressed, 0, sizeof(key_pressed)); +} + +RecoveryUI::~RecoveryUI() { + ev_exit(); + input_thread_stopped_ = true; + if (input_thread_.joinable()) { + input_thread_.join(); + } +} + +void RecoveryUI::OnKeyDetected(int key_code) { + if (key_code == KEY_POWER) { + has_power_key = true; + } else if (key_code == KEY_DOWN || key_code == KEY_VOLUMEDOWN) { + has_down_key = true; + } else if (key_code == KEY_UP || key_code == KEY_VOLUMEUP) { + has_up_key = true; + } else if (key_code == ABS_MT_POSITION_X || key_code == ABS_MT_POSITION_Y) { + has_touch_screen = true; + } +} + +bool RecoveryUI::InitScreensaver() { + // Disabled. + if (brightness_normal_ == 0 || brightness_dimmed_ > brightness_normal_) { + return false; + } + if (access(brightness_file_.c_str(), R_OK | W_OK)) { + brightness_file_ = BRIGHTNESS_FILE_SDM; + } + if (access(max_brightness_file_.c_str(), R_OK)) { + max_brightness_file_ = MAX_BRIGHTNESS_FILE_SDM; + } + // Set the initial brightness level based on the max brightness. Note that reading the initial + // value from BRIGHTNESS_FILE doesn't give the actual brightness value (bullhead, sailfish), so + // we don't have a good way to query the default value. + std::string content; + if (!android::base::ReadFileToString(max_brightness_file_, &content)) { + PLOG(WARNING) << "Failed to read max brightness"; + return false; + } + + unsigned int max_value; + if (!android::base::ParseUint(android::base::Trim(content), &max_value)) { + LOG(WARNING) << "Failed to parse max brightness: " << content; + return false; + } + + brightness_normal_value_ = max_value * brightness_normal_ / 100.0; + brightness_dimmed_value_ = max_value * brightness_dimmed_ / 100.0; + if (!android::base::WriteStringToFile(std::to_string(brightness_normal_value_), + brightness_file_)) { + PLOG(WARNING) << "Failed to set brightness"; + return false; + } + + LOG(INFO) << "Brightness: " << brightness_normal_value_ << " (" << brightness_normal_ << "%)"; + screensaver_state_ = ScreensaverState::NORMAL; + return true; +} + +bool RecoveryUI::Init(const std::string& /* locale */) { + ev_init(std::bind(&RecoveryUI::OnInputEvent, this, std::placeholders::_1, std::placeholders::_2), + touch_screen_allowed_); + + ev_iterate_available_keys(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1)); + + if (touch_screen_allowed_) { + ev_iterate_touch_inputs(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1)); + + // Parse /proc/cmdline to determine if it's booting into recovery with a bootreason of + // "recovery_ui". This specific reason is set by some (wear) bootloaders, to allow an easier way + // to turn on text mode. It will only be set if the recovery boot is triggered from fastboot, or + // with 'adb reboot recovery'. Note that this applies to all build variants. Otherwise the text + // mode will be turned on automatically on debuggable builds, even without a swipe. + std::string cmdline; + if (android::base::ReadFileToString("/proc/cmdline", &cmdline)) { + is_bootreason_recovery_ui_ = cmdline.find("bootreason=recovery_ui") != std::string::npos; + } else { + // Non-fatal, and won't affect Init() result. + PLOG(WARNING) << "Failed to read /proc/cmdline"; + } + } + + if (!InitScreensaver()) { + LOG(INFO) << "Screensaver disabled"; + } + + // Create a separate thread that handles input events. + input_thread_ = std::thread([this]() { + while (!this->input_thread_stopped_) { + if (!ev_wait(500)) { + ev_dispatch(); + } + } + }); + + return true; +} + +void RecoveryUI::OnTouchDetected(int dx, int dy) { + enum SwipeDirection { UP, DOWN, RIGHT, LEFT } direction; + + // We only consider a valid swipe if: + // - the delta along one axis is below touch_low_threshold_; + // - and the delta along the other axis is beyond touch_high_threshold_. + if (abs(dy) < touch_low_threshold_ && abs(dx) > touch_high_threshold_) { + direction = dx < 0 ? SwipeDirection::LEFT : SwipeDirection::RIGHT; + } else if (abs(dx) < touch_low_threshold_ && abs(dy) > touch_high_threshold_) { + direction = dy < 0 ? SwipeDirection::UP : SwipeDirection::DOWN; + } else { + LOG(DEBUG) << "Ignored " << dx << " " << dy << " (low: " << touch_low_threshold_ + << ", high: " << touch_high_threshold_ << ")"; + return; + } + + // Allow turning on text mode with any swipe, if bootloader has set a bootreason of recovery_ui. + if (is_bootreason_recovery_ui_ && !IsTextVisible()) { + ShowText(true); + return; + } + + LOG(DEBUG) << "Swipe direction=" << direction; + switch (direction) { + case SwipeDirection::UP: + ProcessKey(KEY_UP, 1); // press up key + ProcessKey(KEY_UP, 0); // and release it + break; + + case SwipeDirection::DOWN: + ProcessKey(KEY_DOWN, 1); // press down key + ProcessKey(KEY_DOWN, 0); // and release it + break; + + case SwipeDirection::LEFT: + case SwipeDirection::RIGHT: + ProcessKey(KEY_POWER, 1); // press power key + ProcessKey(KEY_POWER, 0); // and release it + break; + }; +} + +int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) { + struct input_event ev; + if (ev_get_input(fd, epevents, &ev) == -1) { + return -1; + } + + // Touch inputs handling. + // + // We handle the touch inputs by tracking the position changes between initial contacting and + // upon lifting. touch_start_X/Y record the initial positions, with touch_finger_down set. Upon + // detecting the lift, we unset touch_finger_down and detect a swipe based on position changes. + // + // Per the doc Multi-touch Protocol at below, there are two protocols. + // https://www.kernel.org/doc/Documentation/input/multi-touch-protocol.txt + // + // The main difference between the stateless type A protocol and the stateful type B slot protocol + // lies in the usage of identifiable contacts to reduce the amount of data sent to userspace. The + // slot protocol (i.e. type B) sends ABS_MT_TRACKING_ID with a unique id on initial contact, and + // sends ABS_MT_TRACKING_ID -1 upon lifting the contact. Protocol A doesn't send + // ABS_MT_TRACKING_ID -1 on lifting, but the driver may additionally report BTN_TOUCH event. + // + // For protocol A, we rely on BTN_TOUCH to recognize lifting, while for protocol B we look for + // ABS_MT_TRACKING_ID being -1. + // + // Touch input events will only be available if touch_screen_allowed_ is set. + + if (ev.type == EV_SYN) { + if (touch_screen_allowed_ && ev.code == SYN_REPORT) { + // There might be multiple SYN_REPORT events. We should only detect a swipe after lifting the + // contact. + if (touch_finger_down_ && !touch_swiping_) { + touch_start_X_ = touch_X_; + touch_start_Y_ = touch_Y_; + touch_swiping_ = true; + } else if (!touch_finger_down_ && touch_swiping_) { + touch_swiping_ = false; + OnTouchDetected(touch_X_ - touch_start_X_, touch_Y_ - touch_start_Y_); + } + } + return 0; + } + + if (ev.type == EV_REL) { + if (ev.code == REL_Y) { + // accumulate the up or down motion reported by + // the trackball. When it exceeds a threshold + // (positive or negative), fake an up/down + // key event. + rel_sum += ev.value; + if (rel_sum > 3) { + ProcessKey(KEY_DOWN, 1); // press down key + ProcessKey(KEY_DOWN, 0); // and release it + rel_sum = 0; + } else if (rel_sum < -3) { + ProcessKey(KEY_UP, 1); // press up key + ProcessKey(KEY_UP, 0); // and release it + rel_sum = 0; + } + } + } else { + rel_sum = 0; + } + + if (touch_screen_allowed_ && ev.type == EV_ABS) { + if (ev.code == ABS_MT_SLOT) { + touch_slot_ = ev.value; + } + // Ignore other fingers. + if (touch_slot_ > 0) return 0; + + switch (ev.code) { + case ABS_MT_POSITION_X: + touch_X_ = ev.value; + touch_finger_down_ = true; + break; + + case ABS_MT_POSITION_Y: + touch_Y_ = ev.value; + touch_finger_down_ = true; + break; + + case ABS_MT_TRACKING_ID: + // Protocol B: -1 marks lifting the contact. + if (ev.value < 0) touch_finger_down_ = false; + break; + } + return 0; + } + + if (ev.type == EV_KEY && ev.code <= KEY_MAX) { + if (touch_screen_allowed_) { + if (ev.code == BTN_TOUCH) { + // A BTN_TOUCH with value 1 indicates the start of contact (protocol A), with 0 means + // lifting the contact. + touch_finger_down_ = (ev.value == 1); + } + + // Intentionally ignore BTN_TOUCH and BTN_TOOL_FINGER, which would otherwise trigger + // additional scrolling (because in ScreenRecoveryUI::ShowFile(), we consider keys other than + // KEY_POWER and KEY_UP as KEY_DOWN). + if (ev.code == BTN_TOUCH || ev.code == BTN_TOOL_FINGER) { + return 0; + } + } + + ProcessKey(ev.code, ev.value); + } + + return 0; +} + +// Processes a key-up or -down event. A key is "registered" when it is pressed and then released, +// with no other keypresses or releases in between. Registered keys are passed to CheckKey() to +// see if it should trigger a visibility toggle, an immediate reboot, or be queued to be processed +// next time the foreground thread wants a key (eg, for the menu). +// +// We also keep track of which keys are currently down so that CheckKey() can call IsKeyPressed() +// to see what other keys are held when a key is registered. +// +// updown == 1 for key down events; 0 for key up events +void RecoveryUI::ProcessKey(int key_code, int updown) { + bool register_key = false; + bool long_press = false; + + { + std::lock_guard lg(key_queue_mutex); + key_pressed[key_code] = updown; + if (updown) { + ++key_down_count; + key_last_down = key_code; + key_long_press = false; + std::thread time_key_thread(&RecoveryUI::TimeKey, this, key_code, key_down_count); + time_key_thread.detach(); + } else { + if (key_last_down == key_code) { + long_press = key_long_press; + register_key = true; + } + key_last_down = -1; + } + } + + bool reboot_enabled = enable_reboot; + if (register_key) { + switch (CheckKey(key_code, long_press)) { + case RecoveryUI::IGNORE: + break; + + case RecoveryUI::TOGGLE: + ShowText(!IsTextVisible()); + break; + + case RecoveryUI::REBOOT: + if (reboot_enabled) { + reboot("reboot,"); + while (true) { + pause(); + } + } + break; + + case RecoveryUI::ENQUEUE: + EnqueueKey(key_code); + break; + } + } +} + +void RecoveryUI::TimeKey(int key_code, int count) { + std::this_thread::sleep_for(750ms); // 750 ms == "long" + bool long_press = false; + { + std::lock_guard lg(key_queue_mutex); + if (key_last_down == key_code && key_down_count == count) { + long_press = key_long_press = true; + } + } + if (long_press) KeyLongPress(key_code); +} + +void RecoveryUI::EnqueueKey(int key_code) { + std::lock_guard lg(key_queue_mutex); + const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]); + if (key_queue_len < queue_max) { + key_queue[key_queue_len++] = key_code; + key_queue_cond.notify_one(); + } +} + +void RecoveryUI::SetScreensaverState(ScreensaverState state) { + switch (state) { + case ScreensaverState::NORMAL: + if (android::base::WriteStringToFile(std::to_string(brightness_normal_value_), + brightness_file_)) { + screensaver_state_ = ScreensaverState::NORMAL; + LOG(INFO) << "Brightness: " << brightness_normal_value_ << " (" << brightness_normal_ + << "%)"; + } else { + LOG(ERROR) << "Unable to set brightness to normal"; + } + break; + case ScreensaverState::DIMMED: + if (android::base::WriteStringToFile(std::to_string(brightness_dimmed_value_), + brightness_file_)) { + LOG(INFO) << "Brightness: " << brightness_dimmed_value_ << " (" << brightness_dimmed_ + << "%)"; + screensaver_state_ = ScreensaverState::DIMMED; + } else { + LOG(ERROR) << "Unable to set brightness to dim"; + } + break; + case ScreensaverState::OFF: + if (android::base::WriteStringToFile("0", brightness_file_)) { + LOG(INFO) << "Brightness: 0 (off)"; + screensaver_state_ = ScreensaverState::OFF; + } else { + LOG(ERROR) << "Unable to set brightness to off"; + } + break; + default: + LOG(ERROR) << "Invalid screensaver state"; + } +} + +int RecoveryUI::WaitKey() { + std::unique_lock lk(key_queue_mutex); + + // Check for a saved key queue interruption. + if (key_interrupted_) { + SetScreensaverState(ScreensaverState::NORMAL); + return static_cast(KeyError::INTERRUPTED); + } + + // Time out after UI_WAIT_KEY_TIMEOUT_SEC, unless a USB cable is plugged in. + do { + bool rc = key_queue_cond.wait_for(lk, std::chrono::seconds(UI_WAIT_KEY_TIMEOUT_SEC), [this] { + return this->key_queue_len != 0 || key_interrupted_; + }); + if (key_interrupted_) { + SetScreensaverState(ScreensaverState::NORMAL); + return static_cast(KeyError::INTERRUPTED); + } + if (screensaver_state_ != ScreensaverState::DISABLED) { + if (!rc) { + // Must be after a timeout. Lower the brightness level: NORMAL -> DIMMED; DIMMED -> OFF. + if (screensaver_state_ == ScreensaverState::NORMAL) { + SetScreensaverState(ScreensaverState::DIMMED); + } else if (screensaver_state_ == ScreensaverState::DIMMED) { + SetScreensaverState(ScreensaverState::OFF); + } + } else if (screensaver_state_ != ScreensaverState::NORMAL) { + // Drop the first key if it's changing from OFF to NORMAL. + if (screensaver_state_ == ScreensaverState::OFF) { + if (key_queue_len > 0) { + memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len); + } + } + + // Reset the brightness to normal. + SetScreensaverState(ScreensaverState::NORMAL); + } + } + } while (IsUsbConnected() && key_queue_len == 0); + + int key = static_cast(KeyError::TIMED_OUT); + if (key_queue_len > 0) { + key = key_queue[0]; + memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len); + } + return key; +} + +void RecoveryUI::InterruptKey() { + { + std::lock_guard lg(key_queue_mutex); + key_interrupted_ = true; + } + key_queue_cond.notify_one(); +} + +bool RecoveryUI::IsUsbConnected() { + int fd = open("/sys/class/android_usb/android0/state", O_RDONLY); + if (fd < 0) { + printf("failed to open /sys/class/android_usb/android0/state: %s\n", strerror(errno)); + return 0; + } + + char buf; + // USB is connected if android_usb state is CONNECTED or CONFIGURED. + int connected = (TEMP_FAILURE_RETRY(read(fd, &buf, 1)) == 1) && (buf == 'C'); + if (close(fd) < 0) { + printf("failed to close /sys/class/android_usb/android0/state: %s\n", strerror(errno)); + } + return connected; +} + +bool RecoveryUI::IsKeyPressed(int key) { + std::lock_guard lg(key_queue_mutex); + int pressed = key_pressed[key]; + return pressed; +} + +bool RecoveryUI::IsLongPress() { + std::lock_guard lg(key_queue_mutex); + bool result = key_long_press; + return result; +} + +bool RecoveryUI::HasThreeButtons() { + return has_power_key && has_up_key && has_down_key; +} + +bool RecoveryUI::HasPowerKey() const { + return has_power_key; +} + +bool RecoveryUI::HasTouchScreen() const { + return has_touch_screen; +} + +void RecoveryUI::FlushKeys() { + std::lock_guard lg(key_queue_mutex); + key_queue_len = 0; +} + +RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) { + { + std::lock_guard lg(key_queue_mutex); + key_long_press = false; + } + + // If we have power and volume up keys, that chord is the signal to toggle the text display. + if (HasThreeButtons() || (HasPowerKey() && HasTouchScreen() && touch_screen_allowed_)) { + if ((key == KEY_VOLUMEUP || key == KEY_UP) && IsKeyPressed(KEY_POWER)) { + return TOGGLE; + } + } else { + // Otherwise long press of any button toggles to the text display, + // and there's no way to toggle back (but that's pretty useless anyway). + if (is_long_press && !IsTextVisible()) { + return TOGGLE; + } + + // Also, for button-limited devices, a long press is translated to KEY_ENTER. + if (is_long_press && IsTextVisible()) { + EnqueueKey(KEY_ENTER); + return IGNORE; + } + } + + // Press power seven times in a row to reboot. + if (key == KEY_POWER) { + bool reboot_enabled = enable_reboot; + + if (reboot_enabled) { + ++consecutive_power_keys; + if (consecutive_power_keys >= 7) { + return REBOOT; + } + } + } else { + consecutive_power_keys = 0; + } + + last_key = key; + return (IsTextVisible() || screensaver_state_ == ScreensaverState::OFF) ? ENQUEUE : IGNORE; +} + +void RecoveryUI::KeyLongPress(int) {} + +void RecoveryUI::SetEnableReboot(bool enabled) { + std::lock_guard lg(key_queue_mutex); + enable_reboot = enabled; +} -- cgit v1.2.3