From 87f4650874346f1d0238e70b148a31cea5e19a2e Mon Sep 17 00:00:00 2001 From: Tao Bao Date: Mon, 19 Jun 2017 23:10:44 -0700 Subject: screen_ui: Allow setting screen margin space. For round screen or screens with rounded corners, we don't want to show texts within the margin which could otherwise be invisible. Move the density computation to ScreenRecoveryUI ctor so that the value can be used earlier. Note that this is similar to the existing stuff in wear UI (outer_width, outer_height). This CL gets ScreenRecoveryUI and WearRecoveryUI one-step closer. Bug: 62732748 Test: Setting and not setting margin_{width,height}_ on angler. Check the recovery texts (recovery menu as well as 'View recovery logs'). Change-Id: Ibf6238c9cc8949a42ed8a410e1c09d55b0b5a151 --- screen_ui.cpp | 138 +++++++++++++++++++++++++++++----------------------------- 1 file changed, 69 insertions(+), 69 deletions(-) (limited to 'screen_ui.cpp') diff --git a/screen_ui.cpp b/screen_ui.cpp index 61ef5911f..2dc1cc4c9 100644 --- a/screen_ui.cpp +++ b/screen_ui.cpp @@ -43,8 +43,6 @@ #include "screen_ui.h" #include "ui.h" -#define TEXT_INDENT 4 - // Return the current time as a double (including fractions of a second). static double now() { struct timeval tv; @@ -53,7 +51,8 @@ static double now() { } ScreenRecoveryUI::ScreenRecoveryUI() - : currentIcon(NONE), + : density_(static_cast(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f), + currentIcon(NONE), progressBarType(EMPTY), progressScopeStart(0), progressScopeSize(0), @@ -79,6 +78,8 @@ ScreenRecoveryUI::ScreenRecoveryUI() animation_fps(30), // TODO: there's currently no way to infer this. stage(-1), max_stage(-1), + margin_width_(0), + margin_height_(0), updateMutex(PTHREAD_MUTEX_INITIALIZER) {} GRSurface* ScreenRecoveryUI::GetCurrentFrame() { @@ -282,65 +283,66 @@ static const char* LONG_PRESS_HELP[] = { NULL }; -// Redraw everything on the screen. Does not flip pages. -// Should only be called with updateMutex locked. +// Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex +// locked. void ScreenRecoveryUI::draw_screen_locked() { - if (!show_text) { - draw_background_locked(); - draw_foreground_locked(); - } else { - gr_color(0, 0, 0, 255); - gr_clear(); - - int y = 0; - if (show_menu) { - std::string recovery_fingerprint = - android::base::GetProperty("ro.bootimage.build.fingerprint", ""); - - SetColor(INFO); - DrawTextLine(TEXT_INDENT, &y, "Android Recovery", true); - for (auto& chunk : android::base::Split(recovery_fingerprint, ":")) { - DrawTextLine(TEXT_INDENT, &y, chunk.c_str(), false); - } - DrawTextLines(TEXT_INDENT, &y, HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP); - - SetColor(HEADER); - DrawTextLines(TEXT_INDENT, &y, menu_headers_); - - SetColor(MENU); - DrawHorizontalRule(&y); - y += 4; - for (int i = 0; i < menu_items; ++i) { - if (i == menu_sel) { - // Draw the highlight bar. - SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG); - DrawHighlightBar(0, y - 2, gr_fb_width(), char_height_ + 4); - // Bold white text for the selected item. - SetColor(MENU_SEL_FG); - DrawTextLine(TEXT_INDENT, &y, menu_[i], true); - SetColor(MENU); - } else { - DrawTextLine(TEXT_INDENT, &y, menu_[i], false); - } - } - DrawHorizontalRule(&y); - } + if (!show_text) { + draw_background_locked(); + draw_foreground_locked(); + return; + } - // display from the bottom up, until we hit the top of the - // screen, the bottom of the menu, or we've displayed the - // entire text buffer. - SetColor(LOG); - int row = (text_top_ + text_rows_ - 1) % text_rows_; - size_t count = 0; - for (int ty = gr_fb_height() - char_height_ - log_bottom_offset_; - ty >= y && count < text_rows_; - ty -= char_height_, ++count) { - int temp_y = ty; - DrawTextLine(0, &temp_y, text_[row], false); - --row; - if (row < 0) row = text_rows_ - 1; - } + gr_color(0, 0, 0, 255); + gr_clear(); + + static constexpr int TEXT_INDENT = 4; + int x = TEXT_INDENT + margin_width_; + int y = margin_height_; + if (show_menu) { + std::string recovery_fingerprint = + android::base::GetProperty("ro.bootimage.build.fingerprint", ""); + + SetColor(INFO); + DrawTextLine(x, &y, "Android Recovery", true); + for (const auto& chunk : android::base::Split(recovery_fingerprint, ":")) { + DrawTextLine(x, &y, chunk.c_str(), false); + } + DrawTextLines(x, &y, HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP); + + SetColor(HEADER); + DrawTextLines(x, &y, menu_headers_); + + SetColor(MENU); + DrawHorizontalRule(&y); + y += 4; + for (int i = 0; i < menu_items; ++i) { + if (i == menu_sel) { + // Draw the highlight bar. + SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG); + DrawHighlightBar(0, y - 2, gr_fb_width(), char_height_ + 4); + // Bold white text for the selected item. + SetColor(MENU_SEL_FG); + DrawTextLine(x, &y, menu_[i], true); + SetColor(MENU); + } else { + DrawTextLine(x, &y, menu_[i], false); + } } + DrawHorizontalRule(&y); + } + + // Display from the bottom up, until we hit the top of the screen, the bottom of the menu, or + // we've displayed the entire text buffer. + SetColor(LOG); + int row = (text_top_ + text_rows_ - 1) % text_rows_; + size_t count = 0; + for (int ty = gr_fb_height() - margin_height_ - char_height_ - log_bottom_offset_; + ty >= y && count < text_rows_; ty -= char_height_, ++count) { + int temp_y = ty; + DrawTextLine(x, &temp_y, text_[row], false); + --row; + if (row < 0) row = text_rows_ - 1; + } } // Redraw everything on the screen and flip the screen (make it visible). @@ -450,15 +452,15 @@ void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) { } bool ScreenRecoveryUI::InitTextParams() { - if (gr_init() < 0) { - return false; - } + if (gr_init() < 0) { + return false; + } - gr_font_size(gr_sys_font(), &char_width_, &char_height_); - text_rows_ = gr_fb_height() / char_height_; - text_cols_ = gr_fb_width() / char_width_; - log_bottom_offset_ = 0; - return true; + gr_font_size(gr_sys_font(), &char_width_, &char_height_); + text_rows_ = (gr_fb_height() - margin_height_ * 2) / char_height_; + text_cols_ = (gr_fb_width() - margin_width_ * 2) / char_width_; + log_bottom_offset_ = 0; + return true; } bool ScreenRecoveryUI::Init(const std::string& locale) { @@ -467,8 +469,6 @@ bool ScreenRecoveryUI::Init(const std::string& locale) { return false; } - density_ = static_cast(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f; - // Are we portrait or landscape? layout_ = (gr_fb_width() > gr_fb_height()) ? LANDSCAPE : PORTRAIT; // Are we the large variant of our base layout? -- cgit v1.2.3