/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "device.h" #include "screen_ui.h" class DefaultDevice : public Device { public: DefaultDevice() : Device(new ScreenRecoveryUI) { } // TODO: make this handle more cases, and move the default implementation into Device too. int HandleMenuKey(int key, int visible) { if (visible) { switch (key) { case KEY_DOWN: case KEY_VOLUMEDOWN: return kHighlightDown; case KEY_UP: case KEY_VOLUMEUP: return kHighlightUp; case KEY_ENTER: case KEY_POWER: return kInvokeItem; } } return kNoAction; } }; Device* make_device() { return new DefaultDevice; }