/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include #include #include #include #include #include "minui.h" #ifdef BOARD_USE_CUSTOM_RECOVERY_FONT #include BOARD_USE_CUSTOM_RECOVERY_FONT #else #include "font_10x18.h" #endif #ifdef RECOVERY_BGRA #define PIXEL_FORMAT GGL_PIXEL_FORMAT_BGRA_8888 #define PIXEL_SIZE 4 #endif #ifdef RECOVERY_RGBX #define PIXEL_FORMAT GGL_PIXEL_FORMAT_RGBX_8888 #define PIXEL_SIZE 4 #endif #ifndef PIXEL_FORMAT #define PIXEL_FORMAT GGL_PIXEL_FORMAT_RGB_565 #define PIXEL_SIZE 2 #endif #define NUM_BUFFERS 2 // #define PRINT_SCREENINFO 1 // Enables printing of screen info to log typedef struct { GGLSurface texture; unsigned offset[97]; unsigned cheight; unsigned ascent; } GRFont; static GRFont *gr_font = 0; static GGLContext *gr_context = 0; static GGLSurface gr_font_texture; static GGLSurface gr_framebuffer[NUM_BUFFERS]; static GGLSurface gr_mem_surface; static unsigned gr_active_fb = 0; static unsigned double_buffering = 0; static int gr_fb_fd = -1; static int gr_vt_fd = -1; static struct fb_var_screeninfo vi; static struct fb_fix_screeninfo fi; #ifdef PRINT_SCREENINFO static void print_fb_var_screeninfo() { LOGI("vi.xres: %d\n", vi.xres); LOGI("vi.yres: %d\n", vi.yres); LOGI("vi.xres_virtual: %d\n", vi.xres_virtual); LOGI("vi.yres_virtual: %d\n", vi.yres_virtual); LOGI("vi.xoffset: %d\n", vi.xoffset); LOGI("vi.yoffset: %d\n", vi.yoffset); LOGI("vi.bits_per_pixel: %d\n", vi.bits_per_pixel); LOGI("vi.grayscale: %d\n", vi.grayscale); } #endif static int get_framebuffer(GGLSurface *fb) { int fd; void *bits; fd = open("/dev/graphics/fb0", O_RDWR); if (fd < 0) { perror("cannot open fb0"); return -1; } if (ioctl(fd, FBIOGET_VSCREENINFO, &vi) < 0) { perror("failed to get fb0 info"); close(fd); return -1; } fprintf(stderr, "Pixel format: %dx%d @ %dbpp\n", vi.xres, vi.yres, vi.bits_per_pixel); vi.bits_per_pixel = PIXEL_SIZE * 8; if (PIXEL_FORMAT == GGL_PIXEL_FORMAT_BGRA_8888) { fprintf(stderr, "Pixel format: BGRA_8888\n"); if (PIXEL_SIZE != 4) fprintf(stderr, "E: Pixel Size mismatch!\n"); vi.red.offset = 8; vi.red.length = 8; vi.green.offset = 16; vi.green.length = 8; vi.blue.offset = 24; vi.blue.length = 8; vi.transp.offset = 0; vi.transp.length = 8; } else if (PIXEL_FORMAT == GGL_PIXEL_FORMAT_RGBX_8888) { fprintf(stderr, "Pixel format: RGBX_8888\n"); if (PIXEL_SIZE != 4) fprintf(stderr, "E: Pixel Size mismatch!\n"); vi.red.offset = 24; vi.red.length = 8; vi.green.offset = 16; vi.green.length = 8; vi.blue.offset = 8; vi.blue.length = 8; vi.transp.offset = 0; vi.transp.length = 8; } else if (PIXEL_FORMAT == GGL_PIXEL_FORMAT_RGB_565) { #ifdef RECOVERY_RGB_565 fprintf(stderr, "Pixel format: RGB_565\n"); vi.blue.offset = 0; vi.green.offset = 5; vi.red.offset = 11; #else fprintf(stderr, "Pixel format: BGR_565\n"); vi.blue.offset = 11; vi.green.offset = 5; vi.red.offset = 0; #endif if (PIXEL_SIZE != 2) fprintf(stderr, "E: Pixel Size mismatch!\n"); vi.blue.length = 5; vi.green.length = 6; vi.red.length = 5; vi.blue.msb_right = 0; vi.green.msb_right = 0; vi.red.msb_right = 0; vi.transp.offset = 0; vi.transp.length = 0; } else { perror("unknown pixel format"); close(fd); return -1; } vi.vmode = FB_VMODE_NONINTERLACED; vi.activate = FB_ACTIVATE_NOW | FB_ACTIVATE_FORCE; if (ioctl(fd, FBIOPUT_VSCREENINFO, &vi) < 0) { perror("failed to put fb0 info"); close(fd); return -1; } if (ioctl(fd, FBIOGET_FSCREENINFO, &fi) < 0) { perror("failed to get fb0 info"); close(fd); return -1; } bits = mmap(0, fi.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); if (bits == MAP_FAILED) { perror("failed to mmap framebuffer"); close(fd); return -1; } #ifdef RECOVERY_GRAPHICS_USE_LINELENGTH vi.xres_virtual = fi.line_length / PIXEL_SIZE; #endif fb->version = sizeof(*fb); fb->width = vi.xres; fb->height = vi.yres; #ifdef BOARD_HAS_JANKY_BACKBUFFER LOGI("setting JANKY BACKBUFFER\n"); fb->stride = fi.line_length/2; #else fb->stride = vi.xres_virtual; #endif fb->data = bits; fb->format = PIXEL_FORMAT; memset(fb->data, 0, vi.yres * fb->stride * PIXEL_SIZE); fb++; /* check if we can use double buffering */ if (vi.yres * fi.line_length * 2 > fi.smem_len) return fd; double_buffering = 1; fb->version = sizeof(*fb); fb->width = vi.xres; fb->height = vi.yres; #ifdef BOARD_HAS_JANKY_BACKBUFFER fb->stride = fi.line_length/2; fb->data = (void*) (((unsigned) bits) + vi.yres * fi.line_length); #else fb->stride = vi.xres_virtual; fb->data = (void*) (((unsigned) bits) + vi.yres * fb->stride * PIXEL_SIZE); #endif fb->format = PIXEL_FORMAT; memset(fb->data, 0, vi.yres * fb->stride * PIXEL_SIZE); #ifdef PRINT_SCREENINFO print_fb_var_screeninfo(); #endif return fd; } static void get_memory_surface(GGLSurface* ms) { ms->version = sizeof(*ms); ms->width = vi.xres; ms->height = vi.yres; ms->stride = vi.xres_virtual; ms->data = malloc(vi.xres_virtual * vi.yres * PIXEL_SIZE); ms->format = PIXEL_FORMAT; } static void set_active_framebuffer(unsigned n) { if (n > 1 || !double_buffering) return; vi.yres_virtual = vi.yres * NUM_BUFFERS; vi.yoffset = n * vi.yres; // vi.bits_per_pixel = PIXEL_SIZE * 8; if (ioctl(gr_fb_fd, FBIOPUT_VSCREENINFO, &vi) < 0) { perror("active fb swap failed"); } } void gr_flip(void) { GGLContext *gl = gr_context; /* swap front and back buffers */ if (double_buffering) gr_active_fb = (gr_active_fb + 1) & 1; #ifdef BOARD_HAS_FLIPPED_SCREEN /* flip buffer 180 degrees for devices with physicaly inverted screens */ unsigned int i; for (i = 1; i < (vi.xres * vi.yres); i++) { unsigned short tmp = gr_mem_surface.data[i]; gr_mem_surface.data[i] = gr_mem_surface.data[(vi.xres * vi.yres * 2) - i]; gr_mem_surface.data[(vi.xres * vi.yres * 2) - i] = tmp; } #endif /* copy data from the in-memory surface to the buffer we're about * to make active. */ memcpy(gr_framebuffer[gr_active_fb].data, gr_mem_surface.data, vi.xres_virtual * vi.yres * PIXEL_SIZE); /* inform the display driver */ set_active_framebuffer(gr_active_fb); } void gr_color(unsigned char r, unsigned char g, unsigned char b, unsigned char a) { GGLContext *gl = gr_context; GGLint color[4]; color[0] = ((r << 8) | r) + 1; color[1] = ((g << 8) | g) + 1; color[2] = ((b << 8) | b) + 1; color[3] = ((a << 8) | a) + 1; gl->color4xv(gl, color); } int gr_measureEx(const char *s, void* font) { GRFont* fnt = (GRFont*) font; int total = 0; unsigned pos; unsigned off; if (!fnt) fnt = gr_font; while ((off = *s++)) { off -= 32; if (off < 96) total += (fnt->offset[off+1] - fnt->offset[off]); } return total; } unsigned character_width(const char *s, void* pFont) { GRFont *font = (GRFont*) pFont; unsigned off; /* Handle default font */ if (!font) font = gr_font; off = *s - 32; if (off == 0) return 0; return font->offset[off+1] - font->offset[off]; } int gr_textEx(int x, int y, const char *s, void* pFont) { GGLContext *gl = gr_context; GRFont *font = (GRFont*) pFont; unsigned off; unsigned cwidth; /* Handle default font */ if (!font) font = gr_font; gl->bindTexture(gl, &font->texture); gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE); gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); gl->enable(gl, GGL_TEXTURE_2D); while((off = *s++)) { off -= 32; cwidth = 0; if (off < 96) { cwidth = font->offset[off+1] - font->offset[off]; gl->texCoord2i(gl, (font->offset[off]) - x, 0 - y); gl->recti(gl, x, y, x + cwidth, y + font->cheight); x += cwidth; } } return x; } int gr_textExW(int x, int y, const char *s, void* pFont, int max_width) { GGLContext *gl = gr_context; GRFont *font = (GRFont*) pFont; unsigned off; unsigned cwidth; /* Handle default font */ if (!font) font = gr_font; gl->bindTexture(gl, &font->texture); gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE); gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); gl->enable(gl, GGL_TEXTURE_2D); while((off = *s++)) { off -= 32; cwidth = 0; if (off < 96) { cwidth = font->offset[off+1] - font->offset[off]; if ((x + (int)cwidth) < max_width) { gl->texCoord2i(gl, (font->offset[off]) - x, 0 - y); gl->recti(gl, x, y, x + cwidth, y + font->cheight); x += cwidth; } else { gl->texCoord2i(gl, (font->offset[off]) - x, 0 - y); gl->recti(gl, x, y, max_width, y + font->cheight); x = max_width; return x; } } } return x; } int gr_textExWH(int x, int y, const char *s, void* pFont, int max_width, int max_height) { GGLContext *gl = gr_context; GRFont *font = (GRFont*) pFont; unsigned off; unsigned cwidth; int rect_x, rect_y; /* Handle default font */ if (!font) font = gr_font; gl->bindTexture(gl, &font->texture); gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE); gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); gl->enable(gl, GGL_TEXTURE_2D); while((off = *s++)) { off -= 32; cwidth = 0; if (off < 96) { cwidth = font->offset[off+1] - font->offset[off]; if ((x + (int)cwidth) < max_width) rect_x = x + cwidth; else rect_x = max_width; if (y + font->cheight < (unsigned int)(max_height)) rect_y = y + font->cheight; else rect_y = max_height; gl->texCoord2i(gl, (font->offset[off]) - x, 0 - y); gl->recti(gl, x, y, rect_x, rect_y); x += cwidth; if (x > max_width) return x; } } return x; } int twgr_text(int x, int y, const char *s) { GGLContext *gl = gr_context; GRFont *font = gr_font; unsigned off; unsigned cwidth = 0; y -= font->ascent; gl->bindTexture(gl, &font->texture); gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE); gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); gl->enable(gl, GGL_TEXTURE_2D); while((off = *s++)) { off -= 32; if (off < 96) { cwidth = font->offset[off+1] - font->offset[off]; gl->texCoord2i(gl, (off * cwidth) - x, 0 - y); gl->recti(gl, x, y, x + cwidth, y + font->cheight); } x += cwidth; } return x; } void gr_fill(int x, int y, int w, int h) { GGLContext *gl = gr_context; gl->disable(gl, GGL_TEXTURE_2D); gl->recti(gl, x, y, x + w, y + h); } void gr_blit(gr_surface source, int sx, int sy, int w, int h, int dx, int dy) { if (gr_context == NULL) { return; } GGLContext *gl = gr_context; gl->bindTexture(gl, (GGLSurface*) source); gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE); gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); gl->enable(gl, GGL_TEXTURE_2D); gl->texCoord2i(gl, sx - dx, sy - dy); gl->recti(gl, dx, dy, dx + w, dy + h); } unsigned int gr_get_width(gr_surface surface) { if (surface == NULL) { return 0; } return ((GGLSurface*) surface)->width; } unsigned int gr_get_height(gr_surface surface) { if (surface == NULL) { return 0; } return ((GGLSurface*) surface)->height; } void* gr_loadFont(const char* fontName) { int fd; GRFont *font = 0; GGLSurface *ftex; unsigned char *bits, *rle; unsigned char *in, data; unsigned width, height; unsigned element; fd = open(fontName, O_RDONLY); if (fd == -1) { char tmp[128]; sprintf(tmp, "/res/fonts/%s.dat", fontName); fd = open(tmp, O_RDONLY); if (fd == -1) return NULL; } font = calloc(sizeof(*font), 1); ftex = &font->texture; read(fd, &width, sizeof(unsigned)); read(fd, &height, sizeof(unsigned)); read(fd, font->offset, sizeof(unsigned) * 96); font->offset[96] = width; bits = malloc(width * height); memset(bits, 0, width * height); unsigned pos = 0; while (pos < width * height) { int bit; read(fd, &data, 1); for (bit = 0; bit < 8; bit++) { if (data & (1 << (7-bit))) bits[pos++] = 255; else bits[pos++] = 0; if (pos == width * height) break; } } close(fd); ftex->version = sizeof(*ftex); ftex->width = width; ftex->height = height; ftex->stride = width; ftex->data = (void*) bits; ftex->format = GGL_PIXEL_FORMAT_A_8; font->cheight = height; font->ascent = height - 2; return (void*) font; } int gr_getFontDetails(void* font, unsigned* cheight, unsigned* maxwidth) { GRFont *fnt = (GRFont*) font; if (!fnt) fnt = gr_font; if (!fnt) return -1; if (cheight) *cheight = fnt->cheight; if (maxwidth) { int pos; *maxwidth = 0; for (pos = 0; pos < 96; pos++) { unsigned int width = fnt->offset[pos+1] - fnt->offset[pos]; if (width > *maxwidth) { *maxwidth = width; } } } return 0; } static void gr_init_font(void) { int fontRes; GGLSurface *ftex; unsigned char *bits, *rle; unsigned char *in, data; unsigned width, height; unsigned element; gr_font = calloc(sizeof(*gr_font), 1); ftex = &gr_font->texture; width = font.width; height = font.height; bits = malloc(width * height); rle = bits; in = font.rundata; while((data = *in++)) { memset(rle, (data & 0x80) ? 255 : 0, data & 0x7f); rle += (data & 0x7f); } for (element = 0; element < 97; element++) { gr_font->offset[element] = (element * font.cwidth); } ftex->version = sizeof(*ftex); ftex->width = width; ftex->height = height; ftex->stride = width; ftex->data = (void*) bits; ftex->format = GGL_PIXEL_FORMAT_A_8; gr_font->cheight = height; gr_font->ascent = height - 2; return; } int gr_init(void) { gglInit(&gr_context); GGLContext *gl = gr_context; gr_init_font(); gr_vt_fd = open("/dev/tty0", O_RDWR | O_SYNC); if (gr_vt_fd < 0) { // This is non-fatal; post-Cupcake kernels don't have tty0. } else if (ioctl(gr_vt_fd, KDSETMODE, (void*) KD_GRAPHICS)) { // However, if we do open tty0, we expect the ioctl to work. perror("failed KDSETMODE to KD_GRAPHICS on tty0"); gr_exit(); return -1; } gr_fb_fd = get_framebuffer(gr_framebuffer); if (gr_fb_fd < 0) { perror("Unable to get framebuffer.\n"); gr_exit(); return -1; } get_memory_surface(&gr_mem_surface); fprintf(stderr, "framebuffer: fd %d (%d x %d)\n", gr_fb_fd, gr_framebuffer[0].width, gr_framebuffer[0].height); /* start with 0 as front (displayed) and 1 as back (drawing) */ gr_active_fb = 0; set_active_framebuffer(0); gl->colorBuffer(gl, &gr_mem_surface); gl->activeTexture(gl, 0); gl->enable(gl, GGL_BLEND); gl->blendFunc(gl, GGL_SRC_ALPHA, GGL_ONE_MINUS_SRC_ALPHA); // gr_fb_blank(true); // gr_fb_blank(false); return 0; } void gr_exit(void) { close(gr_fb_fd); gr_fb_fd = -1; free(gr_mem_surface.data); ioctl(gr_vt_fd, KDSETMODE, (void*) KD_TEXT); close(gr_vt_fd); gr_vt_fd = -1; } int gr_fb_width(void) { return gr_framebuffer[0].width; } int gr_fb_height(void) { return gr_framebuffer[0].height; } gr_pixel *gr_fb_data(void) { return (unsigned short *) gr_mem_surface.data; } int gr_fb_blank(int blank) { int ret; ret = ioctl(gr_fb_fd, FBIOBLANK, blank ? FB_BLANK_POWERDOWN : FB_BLANK_UNBLANK); if (ret < 0) perror("ioctl(): blank"); return ret; } int gr_get_surface(gr_surface* surface) { GGLSurface* ms = malloc(sizeof(GGLSurface)); if (!ms) return -1; // Allocate the data get_memory_surface(ms); // Now, copy the data memcpy(ms->data, gr_mem_surface.data, vi.xres * vi.yres * vi.bits_per_pixel / 8); *surface = (gr_surface*) ms; return 0; } int gr_free_surface(gr_surface surface) { if (!surface) return -1; GGLSurface* ms = (GGLSurface*) surface; free(ms->data); free(ms); return 0; } void gr_write_frame_to_file(int fd) { write(fd, gr_mem_surface.data, vi.xres * vi.yres * vi.bits_per_pixel / 8); }