/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include "minui.h" #include "../gui/placement.h" #ifdef RECOVERY_BGRA #define PIXEL_FORMAT GGL_PIXEL_FORMAT_BGRA_8888 #define PIXEL_SIZE 4 #endif #ifdef RECOVERY_RGBA #define PIXEL_FORMAT GGL_PIXEL_FORMAT_RGBA_8888 #define PIXEL_SIZE 4 #endif #ifdef RECOVERY_RGBX #define PIXEL_FORMAT GGL_PIXEL_FORMAT_RGBX_8888 #define PIXEL_SIZE 4 #endif #ifndef PIXEL_FORMAT #define PIXEL_FORMAT GGL_PIXEL_FORMAT_RGB_565 #define PIXEL_SIZE 2 #endif #define NUM_BUFFERS 2 #define MAX_DISPLAY_DIM 2048 // #define PRINT_SCREENINFO 1 // Enables printing of screen info to log typedef struct { int type; GGLSurface texture; unsigned offset[97]; unsigned cheight; unsigned ascent; } GRFont; static GRFont *gr_font = 0; static GGLContext *gr_context = 0; static GGLSurface gr_font_texture; static GGLSurface gr_framebuffer[NUM_BUFFERS]; GGLSurface gr_mem_surface; static unsigned gr_active_fb = 0; static unsigned double_buffering = 0; static int gr_is_curr_clr_opaque = 0; static int gr_fb_fd = -1; static int gr_vt_fd = -1; struct fb_var_screeninfo vi; static struct fb_fix_screeninfo fi; static bool has_overlay = false; static int leftSplit = 0; static int rightSplit = 0; bool target_has_overlay(char *version); int free_ion_mem(void); int alloc_ion_mem(unsigned int size); int allocate_overlay(int fd, GGLSurface gr_fb[]); int free_overlay(int fd); int overlay_display_frame(int fd, GGLubyte* data, size_t size); #ifdef PRINT_SCREENINFO static void print_fb_var_screeninfo() { printf("vi.xres: %d\n", vi.xres); printf("vi.yres: %d\n", vi.yres); printf("vi.xres_virtual: %d\n", vi.xres_virtual); printf("vi.yres_virtual: %d\n", vi.yres_virtual); printf("vi.xoffset: %d\n", vi.xoffset); printf("vi.yoffset: %d\n", vi.yoffset); printf("vi.bits_per_pixel: %d\n", vi.bits_per_pixel); printf("vi.grayscale: %d\n", vi.grayscale); } #endif #ifdef MSM_BSP int getLeftSplit(void) { //Default even split for all displays with high res int lSplit = vi.xres / 2; //Override if split published by driver if (leftSplit) lSplit = leftSplit; return lSplit; } int getRightSplit(void) { return rightSplit; } void setDisplaySplit(void) { char split[64] = {0}; FILE* fp = fopen("/sys/class/graphics/fb0/msm_fb_split", "r"); if (fp) { //Format "left right" space as delimiter if(fread(split, sizeof(char), 64, fp)) { leftSplit = atoi(split); printf("Left Split=%d\n",leftSplit); char *rght = strpbrk(split, " "); if (rght) rightSplit = atoi(rght + 1); printf("Right Split=%d\n", rightSplit); } } else { printf("Failed to open mdss_fb_split node\n"); } if (fp) fclose(fp); } bool isDisplaySplit(void) { if (vi.xres > MAX_DISPLAY_DIM) return true; //check if right split is set by driver if (getRightSplit()) return true; return false; } int getFbXres(void) { return vi.xres; } int getFbYres (void) { return vi.yres; } #endif // MSM_BSP static int get_framebuffer(GGLSurface *fb) { int fd, index = 0; void *bits; fd = open("/dev/graphics/fb0", O_RDWR); while (fd < 0 && index < 30) { usleep(1000); fd = open("/dev/graphics/fb0", O_RDWR); index++; } if (fd < 0) { perror("cannot open fb0\n"); return -1; } if (ioctl(fd, FBIOGET_VSCREENINFO, &vi) < 0) { perror("failed to get fb0 info"); close(fd); return -1; } fprintf(stderr, "Pixel format: %dx%d @ %dbpp\n", vi.xres, vi.yres, vi.bits_per_pixel); vi.bits_per_pixel = PIXEL_SIZE * 8; if (PIXEL_FORMAT == GGL_PIXEL_FORMAT_BGRA_8888) { fprintf(stderr, "Pixel format: BGRA_8888\n"); if (PIXEL_SIZE != 4) fprintf(stderr, "E: Pixel Size mismatch!\n"); vi.red.offset = 8; vi.red.length = 8; vi.green.offset = 16; vi.green.length = 8; vi.blue.offset = 24; vi.blue.length = 8; vi.transp.offset = 0; vi.transp.length = 8; } else if (PIXEL_FORMAT == GGL_PIXEL_FORMAT_RGBA_8888) { fprintf(stderr, "Pixel format: RGBA_8888\n"); if (PIXEL_SIZE != 4) fprintf(stderr, "E: Pixel Size mismatch!\n"); vi.red.offset = 0; vi.red.length = 8; vi.green.offset = 8; vi.green.length = 8; vi.blue.offset = 16; vi.blue.length = 8; vi.transp.offset = 24; vi.transp.length = 8; } else if (PIXEL_FORMAT == GGL_PIXEL_FORMAT_RGBX_8888) { fprintf(stderr, "Pixel format: RGBX_8888\n"); if (PIXEL_SIZE != 4) fprintf(stderr, "E: Pixel Size mismatch!\n"); vi.red.offset = 24; vi.red.length = 8; vi.green.offset = 16; vi.green.length = 8; vi.blue.offset = 8; vi.blue.length = 8; vi.transp.offset = 0; vi.transp.length = 8; } else if (PIXEL_FORMAT == GGL_PIXEL_FORMAT_RGB_565) { #ifdef RECOVERY_RGB_565 fprintf(stderr, "Pixel format: RGB_565\n"); vi.blue.offset = 0; vi.green.offset = 5; vi.red.offset = 11; #else fprintf(stderr, "Pixel format: BGR_565\n"); vi.blue.offset = 11; vi.green.offset = 5; vi.red.offset = 0; #endif if (PIXEL_SIZE != 2) fprintf(stderr, "E: Pixel Size mismatch!\n"); vi.blue.length = 5; vi.green.length = 6; vi.red.length = 5; vi.blue.msb_right = 0; vi.green.msb_right = 0; vi.red.msb_right = 0; vi.transp.offset = 0; vi.transp.length = 0; } else { perror("unknown pixel format"); close(fd); return -1; } vi.vmode = FB_VMODE_NONINTERLACED; vi.activate = FB_ACTIVATE_NOW | FB_ACTIVATE_FORCE; if (ioctl(fd, FBIOPUT_VSCREENINFO, &vi) < 0) { perror("failed to put fb0 info"); close(fd); return -1; } if (ioctl(fd, FBIOGET_FSCREENINFO, &fi) < 0) { perror("failed to get fb0 info"); close(fd); return -1; } #ifdef MSM_BSP has_overlay = target_has_overlay(fi.id); if (isTargetMdp5()) setDisplaySplit(); #else has_overlay = false; #endif if (!has_overlay) { printf("Not using qualcomm overlay, '%s'\n", fi.id); bits = mmap(0, fi.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); if (bits == MAP_FAILED) { perror("failed to mmap framebuffer"); close(fd); return -1; } } else { printf("Using qualcomm overlay\n"); } #ifdef RECOVERY_GRAPHICS_USE_LINELENGTH vi.xres_virtual = fi.line_length / PIXEL_SIZE; #endif fb->version = sizeof(*fb); fb->width = vi.xres; fb->height = vi.yres; #ifdef BOARD_HAS_JANKY_BACKBUFFER printf("setting JANKY BACKBUFFER\n"); fb->stride = fi.line_length/2; #else fb->stride = vi.xres_virtual; #endif fb->format = PIXEL_FORMAT; if (!has_overlay) { fb->data = bits; memset(fb->data, 0, vi.yres * fb->stride * PIXEL_SIZE); } fb++; #ifndef TW_DISABLE_DOUBLE_BUFFERING /* check if we can use double buffering */ if (vi.yres * fi.line_length * 2 > fi.smem_len) #else printf("TW_DISABLE_DOUBLE_BUFFERING := true\n"); #endif return fd; double_buffering = 1; fb->version = sizeof(*fb); fb->width = vi.xres; fb->height = vi.yres; #ifdef BOARD_HAS_JANKY_BACKBUFFER fb->stride = fi.line_length/2; fb->data = (GGLubyte*) (((unsigned long) bits) + vi.yres * fi.line_length); #else fb->stride = vi.xres_virtual; fb->data = (GGLubyte*) (((unsigned long) bits) + vi.yres * fb->stride * PIXEL_SIZE); #endif fb->format = PIXEL_FORMAT; if (!has_overlay) { memset(fb->data, 0, vi.yres * fb->stride * PIXEL_SIZE); } #ifdef PRINT_SCREENINFO print_fb_var_screeninfo(); #endif return fd; } static void get_memory_surface(GGLSurface* ms) { ms->version = sizeof(*ms); ms->width = vi.xres; ms->height = vi.yres; ms->stride = vi.xres_virtual; ms->data = malloc(vi.xres_virtual * vi.yres * PIXEL_SIZE); ms->format = PIXEL_FORMAT; } static void set_active_framebuffer(unsigned n) { if (n > 1 || !double_buffering) return; vi.yres_virtual = vi.yres * NUM_BUFFERS; vi.yoffset = n * vi.yres; // vi.bits_per_pixel = PIXEL_SIZE * 8; if (ioctl(gr_fb_fd, FBIOPUT_VSCREENINFO, &vi) < 0) { perror("active fb swap failed"); } } void gr_flip(void) { if (-EINVAL == overlay_display_frame(gr_fb_fd, gr_mem_surface.data, (fi.line_length * vi.yres))) { GGLContext *gl = gr_context; /* swap front and back buffers */ if (double_buffering) gr_active_fb = (gr_active_fb + 1) & 1; #ifdef BOARD_HAS_FLIPPED_SCREEN /* flip buffer 180 degrees for devices with physicaly inverted screens */ unsigned int i; unsigned int j; for (i = 0; i < vi.yres; i++) { for (j = 0; j < vi.xres; j++) { memcpy(gr_framebuffer[gr_active_fb].data + (i * vi.xres_virtual + j) * PIXEL_SIZE, gr_mem_surface.data + ((vi.yres - i - 1) * vi.xres_virtual + vi.xres - j - 1) * PIXEL_SIZE, PIXEL_SIZE); } } #else /* copy data from the in-memory surface to the buffer we're about * to make active. */ memcpy(gr_framebuffer[gr_active_fb].data, gr_mem_surface.data, vi.xres_virtual * vi.yres * PIXEL_SIZE); #endif /* inform the display driver */ set_active_framebuffer(gr_active_fb); } } void gr_color(unsigned char r, unsigned char g, unsigned char b, unsigned char a) { GGLContext *gl = gr_context; GGLint color[4]; color[0] = ((r << 8) | r) + 1; color[1] = ((g << 8) | g) + 1; color[2] = ((b << 8) | b) + 1; color[3] = ((a << 8) | a) + 1; gl->color4xv(gl, color); gr_is_curr_clr_opaque = (a == 255); } int gr_measureEx(const char *s, void* font) { GRFont* fnt = (GRFont*) font; if (!fnt) return 0; return gr_ttf_measureEx(s, font); } int gr_maxExW(const char *s, void* font, int max_width) { GRFont* fnt = (GRFont*) font; if (!fnt) return 0; return gr_ttf_maxExW(s, font, max_width); } int gr_textEx(int x, int y, const char *s, void* pFont) { GGLContext *gl = gr_context; GRFont *font = (GRFont*) pFont; if (!font) return 0; return gr_ttf_textExWH(gl, x, y, s, pFont, -1, -1); } int gr_textEx_scaleW(int x, int y, const char *s, void* pFont, int max_width, int placement, int scale) { GGLContext *gl = gr_context; void* vfont = pFont; GRFont *font = (GRFont*) pFont; unsigned off; unsigned cwidth; int y_scale = 0, measured_width, measured_height, ret, new_height; if (!s || strlen(s) == 0 || !font) return 0; measured_height = gr_ttf_getMaxFontHeight(font); if (scale) { measured_width = gr_ttf_measureEx(s, vfont); if (measured_width > max_width) { // Adjust font size down until the text fits void *new_font = gr_ttf_scaleFont(vfont, max_width, measured_width); if (!new_font) { printf("gr_textEx_scaleW new_font is NULL\n"); return 0; } measured_width = gr_ttf_measureEx(s, new_font); // These next 2 lines adjust the y point based on the new font's height new_height = gr_ttf_getMaxFontHeight(new_font); y_scale = (measured_height - new_height) / 2; vfont = new_font; } } else measured_width = gr_ttf_measureEx(s, vfont); int x_adj = measured_width; if (measured_width > max_width) x_adj = max_width; if (placement != TOP_LEFT && placement != BOTTOM_LEFT && placement != TEXT_ONLY_RIGHT) { if (placement == CENTER || placement == CENTER_X_ONLY) x -= (x_adj / 2); else x -= x_adj; } if (placement != TOP_LEFT && placement != TOP_RIGHT) { if (placement == CENTER || placement == TEXT_ONLY_RIGHT) y -= (measured_height / 2); else if (placement == BOTTOM_LEFT || placement == BOTTOM_RIGHT) y -= measured_height; } return gr_ttf_textExWH(gl, x, y + y_scale, s, vfont, measured_width + x, -1); } int gr_textExW(int x, int y, const char *s, void* pFont, int max_width) { GGLContext *gl = gr_context; GRFont *font = (GRFont*) pFont; if (!font) return 0; return gr_ttf_textExWH(gl, x, y, s, pFont, max_width, -1); } int gr_textExWH(int x, int y, const char *s, void* pFont, int max_width, int max_height) { GGLContext *gl = gr_context; GRFont *font = (GRFont*) pFont; if (!font) return 0; return gr_ttf_textExWH(gl, x, y, s, pFont, max_width, max_height); } void gr_clip(int x, int y, int w, int h) { GGLContext *gl = gr_context; gl->scissor(gl, x, y, w, h); gl->enable(gl, GGL_SCISSOR_TEST); } void gr_noclip() { GGLContext *gl = gr_context; gl->scissor(gl, 0, 0, gr_fb_width(), gr_fb_height()); gl->disable(gl, GGL_SCISSOR_TEST); } void gr_fill(int x, int y, int w, int h) { GGLContext *gl = gr_context; if(gr_is_curr_clr_opaque) gl->disable(gl, GGL_BLEND); gl->recti(gl, x, y, x + w, y + h); if(gr_is_curr_clr_opaque) gl->enable(gl, GGL_BLEND); } void gr_line(int x0, int y0, int x1, int y1, int width) { GGLContext *gl = gr_context; if(gr_is_curr_clr_opaque) gl->disable(gl, GGL_BLEND); const int coords0[2] = { x0 << 4, y0 << 4 }; const int coords1[2] = { x1 << 4, y1 << 4 }; gl->linex(gl, coords0, coords1, width << 4); if(gr_is_curr_clr_opaque) gl->enable(gl, GGL_BLEND); } gr_surface gr_render_circle(int radius, unsigned char r, unsigned char g, unsigned char b, unsigned char a) { int rx, ry; GGLSurface *surface; const int diameter = radius*2 + 1; const int radius_check = radius*radius + radius*0.8; const uint32_t px = (a << 24) | (b << 16) | (g << 8) | r; uint32_t *data; surface = malloc(sizeof(GGLSurface)); memset(surface, 0, sizeof(GGLSurface)); data = malloc(diameter * diameter * 4); memset(data, 0, diameter * diameter * 4); surface->version = sizeof(surface); surface->width = diameter; surface->height = diameter; surface->stride = diameter; surface->data = (GGLubyte*)data; surface->format = GGL_PIXEL_FORMAT_RGBA_8888; for(ry = -radius; ry <= radius; ++ry) for(rx = -radius; rx <= radius; ++rx) if(rx*rx+ry*ry <= radius_check) *(data + diameter*(radius + ry) + (radius+rx)) = px; return surface; } void gr_blit(gr_surface source, int sx, int sy, int w, int h, int dx, int dy) { if (gr_context == NULL) { return; } GGLContext *gl = gr_context; GGLSurface *surface = (GGLSurface*)source; if(surface->format == GGL_PIXEL_FORMAT_RGBX_8888) gl->disable(gl, GGL_BLEND); gl->bindTexture(gl, surface); gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE); gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE); gl->enable(gl, GGL_TEXTURE_2D); gl->texCoord2i(gl, sx - dx, sy - dy); gl->recti(gl, dx, dy, dx + w, dy + h); gl->disable(gl, GGL_TEXTURE_2D); if(surface->format == GGL_PIXEL_FORMAT_RGBX_8888) gl->enable(gl, GGL_BLEND); } unsigned int gr_get_width(gr_surface surface) { if (surface == NULL) { return 0; } return ((GGLSurface*) surface)->width; } unsigned int gr_get_height(gr_surface surface) { if (surface == NULL) { return 0; } return ((GGLSurface*) surface)->height; } int gr_getMaxFontHeight(void *font) { GRFont *fnt = (GRFont*) font; if (!fnt) return -1; return gr_ttf_getMaxFontHeight(font); } int gr_init(void) { gglInit(&gr_context); GGLContext *gl = gr_context; gr_vt_fd = open("/dev/tty0", O_RDWR | O_SYNC); if (gr_vt_fd < 0) { // This is non-fatal; post-Cupcake kernels don't have tty0. } else if (ioctl(gr_vt_fd, KDSETMODE, (void*) KD_GRAPHICS)) { // However, if we do open tty0, we expect the ioctl to work. perror("failed KDSETMODE to KD_GRAPHICS on tty0"); gr_exit(); return -1; } gr_fb_fd = get_framebuffer(gr_framebuffer); if (gr_fb_fd < 0) { perror("Unable to get framebuffer.\n"); gr_exit(); return -1; } get_memory_surface(&gr_mem_surface); fprintf(stderr, "framebuffer: fd %d (%d x %d)\n", gr_fb_fd, gr_framebuffer[0].width, gr_framebuffer[0].height); /* start with 0 as front (displayed) and 1 as back (drawing) */ gr_active_fb = 0; if (!has_overlay) set_active_framebuffer(0); gl->colorBuffer(gl, &gr_mem_surface); gl->activeTexture(gl, 0); gl->enable(gl, GGL_BLEND); gl->blendFunc(gl, GGL_SRC_ALPHA, GGL_ONE_MINUS_SRC_ALPHA); #ifdef TW_SCREEN_BLANK_ON_BOOT printf("TW_SCREEN_BLANK_ON_BOOT := true\n"); gr_fb_blank(true); gr_fb_blank(false); #endif if (!alloc_ion_mem(fi.line_length * vi.yres)) allocate_overlay(gr_fb_fd, gr_framebuffer); return 0; } void gr_exit(void) { free_overlay(gr_fb_fd); free_ion_mem(); close(gr_fb_fd); gr_fb_fd = -1; free(gr_mem_surface.data); ioctl(gr_vt_fd, KDSETMODE, (void*) KD_TEXT); close(gr_vt_fd); gr_vt_fd = -1; } int gr_fb_width(void) { return gr_framebuffer[0].width; } int gr_fb_height(void) { return gr_framebuffer[0].height; } gr_pixel *gr_fb_data(void) { return (unsigned short *) gr_mem_surface.data; } int gr_fb_blank(int blank) { int ret; //if (blank) //free_overlay(gr_fb_fd); ret = ioctl(gr_fb_fd, FBIOBLANK, blank ? FB_BLANK_POWERDOWN : FB_BLANK_UNBLANK); if (ret < 0) perror("ioctl(): blank"); //if (!blank) //allocate_overlay(gr_fb_fd, gr_framebuffer); return ret; } int gr_get_surface(gr_surface* surface) { GGLSurface* ms = malloc(sizeof(GGLSurface)); if (!ms) return -1; // Allocate the data get_memory_surface(ms); // Now, copy the data memcpy(ms->data, gr_mem_surface.data, vi.xres * vi.yres * vi.bits_per_pixel / 8); *surface = (gr_surface*) ms; return 0; } int gr_free_surface(gr_surface surface) { if (!surface) return -1; GGLSurface* ms = (GGLSurface*) surface; free(ms->data); free(ms); return 0; } void gr_write_frame_to_file(int fd) { write(fd, gr_mem_surface.data, vi.xres * vi.yres * vi.bits_per_pixel / 8); }