/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include #include #include #include #include #include #include "minui.h" #include "graphics.h" #include static GRSurface* fbdev_init(minui_backend*); static GRSurface* fbdev_flip(minui_backend*); static void fbdev_blank(minui_backend*, bool); static void fbdev_exit(minui_backend*); static GRSurface gr_framebuffer[2]; static bool double_buffered; static GRSurface* gr_draw = NULL; static int displayed_buffer; static fb_var_screeninfo vi; static int fb_fd = -1; static __u32 smem_len; static minui_backend my_backend = { .init = fbdev_init, .flip = fbdev_flip, .blank = fbdev_blank, .exit = fbdev_exit, }; minui_backend* open_fbdev() { return &my_backend; } static void fbdev_blank(minui_backend* backend __unused, bool blank) { #if defined(TW_NO_SCREEN_BLANK) && defined(TW_BRIGHTNESS_PATH) && defined(TW_MAX_BRIGHTNESS) int fd; char brightness[4]; snprintf(brightness, 4, "%03d", TW_MAX_BRIGHTNESS/2); fd = open(TW_BRIGHTNESS_PATH, O_RDWR); if (fd < 0) { perror("cannot open LCD backlight"); return; } write(fd, blank ? "000" : brightness, 3); close(fd); #ifdef TW_SECONDARY_BRIGHTNESS_PATH fd = open(TW_SECONDARY_BRIGHTNESS_PATH, O_RDWR); if (fd < 0) { perror("cannot open LCD backlight 2"); return; } write(fd, blank ? "000" : brightness, 3); close(fd); #endif #else #ifndef TW_NO_SCREEN_BLANK int ret; ret = ioctl(fb_fd, FBIOBLANK, blank ? FB_BLANK_POWERDOWN : FB_BLANK_UNBLANK); if (ret < 0) perror("ioctl(): blank"); #endif #endif } static void set_displayed_framebuffer(unsigned n) { if (n > 1 || !double_buffered) return; vi.yres_virtual = gr_framebuffer[0].height * 2; vi.yoffset = n * gr_framebuffer[0].height; vi.bits_per_pixel = gr_framebuffer[0].pixel_bytes * 8; if (ioctl(fb_fd, FBIOPUT_VSCREENINFO, &vi) < 0) { perror("active fb swap failed"); #ifdef TW_FBIOPAN } else { if (ioctl(fb_fd, FBIOPAN_DISPLAY, &vi) < 0) { perror("pan failed"); } #endif } displayed_buffer = n; } static GRSurface* fbdev_init(minui_backend* backend) { int retry = 20; int fd = -1; while (fd == -1) { fd = open("/dev/graphics/fb0", O_RDWR); if (fd == -1) { if (--retry) { // wait for init to create the device node perror("cannot open fb0 (retrying)"); usleep(100000); } else { perror("cannot open fb0 (giving up)"); return NULL; } } } if (ioctl(fd, FBIOGET_VSCREENINFO, &vi) < 0) { perror("failed to get fb0 info (FBIOGET_VSCREENINFO)"); close(fd); return NULL; } #ifdef RECOVERY_FORCE_RGB_565 // Changing fb_var_screeninfo can affect fb_fix_screeninfo, // so this needs done before querying for fi. printf("Forcing pixel format: RGB_565\n"); vi.blue.offset = 0; vi.green.offset = 5; vi.red.offset = 11; vi.blue.length = 5; vi.green.length = 6; vi.red.length = 5; vi.blue.msb_right = 0; vi.green.msb_right = 0; vi.red.msb_right = 0; vi.transp.offset = 0; vi.transp.length = 0; vi.bits_per_pixel = 16; if (ioctl(fd, FBIOPUT_VSCREENINFO, &vi) < 0) { perror("failed to put force_rgb_565 fb0 info"); close(fd); return NULL; } #endif fb_fix_screeninfo fi; if (ioctl(fd, FBIOGET_FSCREENINFO, &fi) < 0) { perror("failed to get fb0 info (FBIOGET_FSCREENINFO)"); close(fd); return NULL; } // We print this out for informational purposes only, but // throughout we assume that the framebuffer device uses an RGBX // pixel format. This is the case for every development device I // have access to. For some of those devices (eg, hammerhead aka // Nexus 5), FBIOGET_VSCREENINFO *reports* that it wants a // different format (XBGR) but actually produces the correct // results on the display when you write RGBX. // // If you have a device that actually *needs* another pixel format // (ie, BGRX, or 565), patches welcome... printf("fb0 reports (possibly inaccurate):\n" " vi.bits_per_pixel = %d\n" " vi.red.offset = %3d .length = %3d\n" " vi.green.offset = %3d .length = %3d\n" " vi.blue.offset = %3d .length = %3d\n", vi.bits_per_pixel, vi.red.offset, vi.red.length, vi.green.offset, vi.green.length, vi.blue.offset, vi.blue.length); void* bits = mmap(0, fi.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); if (bits == MAP_FAILED) { perror("failed to mmap framebuffer"); close(fd); return NULL; } memset(bits, 0, fi.smem_len); gr_framebuffer[0].width = vi.xres; gr_framebuffer[0].height = vi.yres; gr_framebuffer[0].row_bytes = fi.line_length; gr_framebuffer[0].pixel_bytes = vi.bits_per_pixel / 8; #ifdef RECOVERY_GRAPHICS_FORCE_USE_LINELENGTH printf("Forcing line length\n"); vi.xres_virtual = fi.line_length / gr_framebuffer[0].pixel_bytes; #endif gr_framebuffer[0].data = reinterpret_cast(bits); if (vi.bits_per_pixel == 16) { printf("setting GGL_PIXEL_FORMAT_RGB_565\n"); gr_framebuffer[0].format = GGL_PIXEL_FORMAT_RGB_565; } else if (vi.red.offset == 8 || vi.red.offset == 16) { printf("setting GGL_PIXEL_FORMAT_BGRA_8888\n"); gr_framebuffer[0].format = GGL_PIXEL_FORMAT_BGRA_8888; } else if (vi.red.offset == 0) { printf("setting GGL_PIXEL_FORMAT_RGBA_8888\n"); gr_framebuffer[0].format = GGL_PIXEL_FORMAT_RGBA_8888; } else if (vi.red.offset == 24) { printf("setting GGL_PIXEL_FORMAT_RGBX_8888\n"); gr_framebuffer[0].format = GGL_PIXEL_FORMAT_RGBX_8888; } else { if (vi.red.length == 8) { printf("No valid pixel format detected, trying GGL_PIXEL_FORMAT_RGBX_8888\n"); gr_framebuffer[0].format = GGL_PIXEL_FORMAT_RGBX_8888; } else { printf("No valid pixel format detected, trying GGL_PIXEL_FORMAT_RGB_565\n"); gr_framebuffer[0].format = GGL_PIXEL_FORMAT_RGB_565; } } // Drawing directly to the framebuffer takes about 5 times longer. // Instead, we will allocate some memory and draw to that, then // memcpy the data into the framebuffer later. gr_draw = (GRSurface*) malloc(sizeof(GRSurface)); if (!gr_draw) { perror("failed to allocate gr_draw"); close(fd); munmap(bits, fi.smem_len); return NULL; } memcpy(gr_draw, gr_framebuffer, sizeof(GRSurface)); gr_draw->data = (unsigned char*) calloc(gr_draw->height * gr_draw->row_bytes, 1); if (!gr_draw->data) { perror("failed to allocate in-memory surface"); close(fd); free(gr_draw); munmap(bits, fi.smem_len); return NULL; } /* check if we can use double buffering */ #ifndef RECOVERY_GRAPHICS_FORCE_SINGLE_BUFFER if (vi.yres * fi.line_length * 2 <= fi.smem_len) { double_buffered = true; printf("double buffered\n"); memcpy(gr_framebuffer+1, gr_framebuffer, sizeof(GRSurface)); gr_framebuffer[1].data = gr_framebuffer[0].data + gr_framebuffer[0].height * gr_framebuffer[0].row_bytes; } else { #else { printf("RECOVERY_GRAPHICS_FORCE_SINGLE_BUFFER := true\n"); #endif double_buffered = false; printf("single buffered\n"); } #if defined(RECOVERY_BGRA) printf("RECOVERY_BGRA\n"); #endif fb_fd = fd; set_displayed_framebuffer(0); printf("framebuffer: %d (%d x %d)\n", fb_fd, gr_draw->width, gr_draw->height); fbdev_blank(backend, true); fbdev_blank(backend, false); smem_len = fi.smem_len; return gr_draw; } static GRSurface* fbdev_flip(minui_backend* backend __unused) { #if defined(RECOVERY_BGRA) // In case of BGRA, do some byte swapping unsigned char* ucfb_vaddr = (unsigned char*)gr_draw->data; for (int idx = 0 ; idx < (gr_draw->height * gr_draw->row_bytes); idx += 4) { unsigned char tmp = ucfb_vaddr[idx]; ucfb_vaddr[idx ] = ucfb_vaddr[idx + 2]; ucfb_vaddr[idx + 2] = tmp; } #endif if (double_buffered) { // Copy from the in-memory surface to the framebuffer. memcpy(gr_framebuffer[1-displayed_buffer].data, gr_draw->data, gr_draw->height * gr_draw->row_bytes); set_displayed_framebuffer(1-displayed_buffer); } else { // Copy from the in-memory surface to the framebuffer. memcpy(gr_framebuffer[0].data, gr_draw->data, gr_draw->height * gr_draw->row_bytes); } return gr_draw; } static void fbdev_exit(minui_backend* backend __unused) { close(fb_fd); fb_fd = -1; if (gr_draw) { free(gr_draw->data); free(gr_draw); } gr_draw = NULL; munmap(gr_framebuffer[0].data, smem_len); }