/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "screen_ui.h" #include #include constexpr const char* HEADER[] = { "header", nullptr }; constexpr const char* ITEMS[] = { "items1", "items2", "items3", "items4", "1234567890", nullptr }; TEST(ScreenUITest, StartPhoneMenuSmoke) { Menu menu(false, 10, 20, HEADER, ITEMS, 0); ASSERT_FALSE(menu.scrollable()); ASSERT_EQ(HEADER[0], menu.text_headers()[0]); ASSERT_EQ(5u, menu.ItemsCount()); std::string message; ASSERT_FALSE(menu.ItemsOverflow(&message)); for (size_t i = 0; i < menu.ItemsCount(); i++) { ASSERT_EQ(ITEMS[i], menu.TextItem(i)); } ASSERT_EQ(0, menu.selection()); } TEST(ScreenUITest, StartWearMenuSmoke) { Menu menu(true, 10, 8, HEADER, ITEMS, 1); ASSERT_TRUE(menu.scrollable()); ASSERT_EQ(HEADER[0], menu.text_headers()[0]); ASSERT_EQ(5u, menu.ItemsCount()); std::string message; ASSERT_FALSE(menu.ItemsOverflow(&message)); for (size_t i = 0; i < menu.ItemsCount() - 1; i++) { ASSERT_EQ(ITEMS[i], menu.TextItem(i)); } // Test of the last item is truncated ASSERT_EQ("12345678", menu.TextItem(4)); ASSERT_EQ(1, menu.selection()); } TEST(ScreenUITest, StartPhoneMenuItemsOverflow) { Menu menu(false, 1, 20, HEADER, ITEMS, 0); ASSERT_FALSE(menu.scrollable()); ASSERT_EQ(1u, menu.ItemsCount()); std::string message; ASSERT_FALSE(menu.ItemsOverflow(&message)); for (size_t i = 0; i < menu.ItemsCount(); i++) { ASSERT_EQ(ITEMS[i], menu.TextItem(i)); } ASSERT_EQ(0u, menu.MenuStart()); ASSERT_EQ(1u, menu.MenuEnd()); } TEST(ScreenUITest, StartWearMenuItemsOverflow) { Menu menu(true, 1, 20, HEADER, ITEMS, 0); ASSERT_TRUE(menu.scrollable()); ASSERT_EQ(5u, menu.ItemsCount()); std::string message; ASSERT_TRUE(menu.ItemsOverflow(&message)); ASSERT_EQ("Current item: 1/5", message); for (size_t i = 0; i < menu.ItemsCount(); i++) { ASSERT_EQ(ITEMS[i], menu.TextItem(i)); } ASSERT_EQ(0u, menu.MenuStart()); ASSERT_EQ(1u, menu.MenuEnd()); } TEST(ScreenUITest, PhoneMenuSelectSmoke) { int sel = 0; Menu menu(false, 10, 20, HEADER, ITEMS, sel); // Mimic down button 10 times (2 * items size) for (int i = 0; i < 10; i++) { sel = menu.Select(++sel); ASSERT_EQ(sel, menu.selection()); // Wraps the selection for unscrollable menu when it reaches the boundary. int expected = (i + 1) % 5; ASSERT_EQ(expected, menu.selection()); ASSERT_EQ(0u, menu.MenuStart()); ASSERT_EQ(5u, menu.MenuEnd()); } // Mimic up button 10 times for (int i = 0; i < 10; i++) { sel = menu.Select(--sel); ASSERT_EQ(sel, menu.selection()); int expected = (9 - i) % 5; ASSERT_EQ(expected, menu.selection()); ASSERT_EQ(0u, menu.MenuStart()); ASSERT_EQ(5u, menu.MenuEnd()); } } TEST(ScreenUITest, WearMenuSelectSmoke) { int sel = 0; Menu menu(true, 10, 20, HEADER, ITEMS, sel); // Mimic pressing down button 10 times (2 * items size) for (int i = 0; i < 10; i++) { sel = menu.Select(++sel); ASSERT_EQ(sel, menu.selection()); // Stops the selection at the boundary if the menu is scrollable. int expected = std::min(i + 1, 4); ASSERT_EQ(expected, menu.selection()); ASSERT_EQ(0u, menu.MenuStart()); ASSERT_EQ(5u, menu.MenuEnd()); } // Mimic pressing up button 10 times for (int i = 0; i < 10; i++) { sel = menu.Select(--sel); ASSERT_EQ(sel, menu.selection()); int expected = std::max(3 - i, 0); ASSERT_EQ(expected, menu.selection()); ASSERT_EQ(0u, menu.MenuStart()); ASSERT_EQ(5u, menu.MenuEnd()); } } TEST(ScreenUITest, WearMenuSelectItemsOverflow) { int sel = 1; Menu menu(true, 3, 20, HEADER, ITEMS, sel); ASSERT_EQ(5u, menu.ItemsCount()); // Scroll the menu to the end, and check the start & end of menu. for (int i = 0; i < 3; i++) { sel = menu.Select(++sel); ASSERT_EQ(i + 2, sel); ASSERT_EQ(static_cast(i), menu.MenuStart()); ASSERT_EQ(static_cast(i + 3), menu.MenuEnd()); } // Press down button one more time won't change the MenuStart() and MenuEnd(). sel = menu.Select(++sel); ASSERT_EQ(4, sel); ASSERT_EQ(2u, menu.MenuStart()); ASSERT_EQ(5u, menu.MenuEnd()); // Scroll the menu to the top. // The expected menu sel, start & ends are: // sel 3, start 2, end 5 // sel 2, start 2, end 5 // sel 1, start 1, end 4 // sel 0, start 0, end 3 for (int i = 0; i < 4; i++) { sel = menu.Select(--sel); ASSERT_EQ(3 - i, sel); ASSERT_EQ(static_cast(std::min(3 - i, 2)), menu.MenuStart()); ASSERT_EQ(static_cast(std::min(6 - i, 5)), menu.MenuEnd()); } // Press up button one more time won't change the MenuStart() and MenuEnd(). sel = menu.Select(--sel); ASSERT_EQ(0, sel); ASSERT_EQ(0u, menu.MenuStart()); ASSERT_EQ(3u, menu.MenuEnd()); }