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// fill.cpp - GUIFill object
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
#include <sys/reboot.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <sys/ioctl.h>
#include <time.h>
#include <unistd.h>
#include <stdlib.h>
#include <string>
extern "C" {
#include "../common.h"
#include "../minuitwrp/minui.h"
#include "../recovery_ui.h"
}
#include "rapidxml.hpp"
#include "objects.hpp"
GUIFill::GUIFill(xml_node<>* node)
{
xml_attribute<>* attr;
xml_node<>* child;
if (!node)
return;
attr = node->first_attribute("color");
if (!attr) {
LOGE("No color specified for fill\n");
return;
}
std::string color = attr->value();
ConvertStrToColor(color, &mColor);
// Load the placement
LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH);
return;
}
int GUIFill::Render(void)
{
gr_color(mColor.red, mColor.green, mColor.blue, mColor.alpha);
gr_fill(mRenderX, mRenderY, mRenderW, mRenderH);
return 0;
}
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